servo/components/style/dom.rs
Emilio Cobos Álvarez 611e611215
style: Rewrite the restyle hints code to allow different kinds of element snapshots, and use it for Gecko.
This is a rewrite for how style interfaces with its consumers in order to allow
different representations for an element snapshot.

This also changes the requirements of an element snapshot, requiring them to
only implement MatchAttr, instead of MatchAttrGeneric. This is important for
stylo since implementing MatchAttrGeneric is way more difficult for us given the
atom limitations. This also allows for more performant implementations in the
Gecko side of things.
2016-07-21 14:24:04 -07:00

309 lines
10 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Types and traits used to access the DOM from style calculation.
#![allow(unsafe_code)]
use context::SharedStyleContext;
use data::PrivateStyleData;
use element_state::ElementState;
use properties::{ComputedValues, PropertyDeclaration, PropertyDeclarationBlock};
use refcell::{Ref, RefMut};
use restyle_hints::{RESTYLE_DESCENDANTS, RESTYLE_LATER_SIBLINGS, RESTYLE_SELF, RestyleHint};
use selector_impl::{ElementExt, SelectorImplExt};
use selectors::Element;
use selectors::matching::DeclarationBlock;
use sink::Push;
use std::ops::BitOr;
use std::sync::Arc;
use string_cache::{Atom, Namespace};
/// Opaque type stored in type-unsafe work queues for parallel layout.
/// Must be transmutable to and from TNode.
pub type UnsafeNode = (usize, usize);
/// An opaque handle to a node, which, unlike UnsafeNode, cannot be transformed
/// back into a non-opaque representation. The only safe operation that can be
/// performed on this node is to compare it to another opaque handle or to another
/// OpaqueNode.
///
/// Layout and Graphics use this to safely represent nodes for comparison purposes.
/// Because the script task's GC does not trace layout, node data cannot be safely stored in layout
/// data structures. Also, layout code tends to be faster when the DOM is not being accessed, for
/// locality reasons. Using `OpaqueNode` enforces this invariant.
#[derive(Clone, PartialEq, Copy, Debug, Hash, Eq)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf, Deserialize, Serialize))]
pub struct OpaqueNode(pub usize);
impl OpaqueNode {
/// Returns the address of this node, for debugging purposes.
#[inline]
pub fn id(&self) -> usize {
self.0
}
}
pub trait TRestyleDamage : BitOr<Output=Self> + Copy {
fn compute(old: Option<&Arc<ComputedValues>>, new: &ComputedValues) -> Self;
fn rebuild_and_reflow() -> Self;
}
pub trait TNode : Sized + Copy + Clone {
type ConcreteElement: TElement<ConcreteNode = Self, ConcreteDocument = Self::ConcreteDocument>;
type ConcreteDocument: TDocument<ConcreteNode = Self, ConcreteElement = Self::ConcreteElement>;
type ConcreteRestyleDamage: TRestyleDamage;
fn to_unsafe(&self) -> UnsafeNode;
unsafe fn from_unsafe(n: &UnsafeNode) -> Self;
/// Returns whether this is a text node. It turns out that this is all the style system cares
/// about, and thus obviates the need to compute the full type id, which would be expensive in
/// Gecko.
fn is_text_node(&self) -> bool;
fn is_element(&self) -> bool;
fn dump(self);
fn traverse_preorder(self) -> TreeIterator<Self> {
TreeIterator::new(self)
}
/// Returns an iterator over this node's children.
fn children(self) -> ChildrenIterator<Self> {
ChildrenIterator {
current: self.first_child(),
}
}
fn rev_children(self) -> ReverseChildrenIterator<Self> {
ReverseChildrenIterator {
current: self.last_child(),
}
}
/// Converts self into an `OpaqueNode`.
fn opaque(&self) -> OpaqueNode;
/// While doing a reflow, the node at the root has no parent, as far as we're
/// concerned. This method returns `None` at the reflow root.
fn layout_parent_node(self, reflow_root: OpaqueNode) -> Option<Self>;
fn debug_id(self) -> usize;
fn as_element(&self) -> Option<Self::ConcreteElement>;
fn as_document(&self) -> Option<Self::ConcreteDocument>;
fn children_count(&self) -> u32;
fn has_changed(&self) -> bool;
unsafe fn set_changed(&self, value: bool);
fn is_dirty(&self) -> bool;
unsafe fn set_dirty(&self, value: bool);
fn has_dirty_descendants(&self) -> bool;
unsafe fn set_dirty_descendants(&self, value: bool);
fn dirty_self(&self) {
unsafe {
self.set_dirty(true);
self.set_dirty_descendants(true);
}
}
fn dirty_descendants(&self) {
for ref child in self.children() {
child.dirty_self();
child.dirty_descendants();
}
}
fn needs_dirty_on_viewport_size_changed(&self) -> bool;
unsafe fn set_dirty_on_viewport_size_changed(&self);
fn set_descendants_dirty_on_viewport_size_changed(&self) {
for ref child in self.children() {
unsafe {
child.set_dirty_on_viewport_size_changed();
}
child.set_descendants_dirty_on_viewport_size_changed();
}
}
fn can_be_fragmented(&self) -> bool;
unsafe fn set_can_be_fragmented(&self, value: bool);
/// Borrows the PrivateStyleData without checks.
#[inline(always)]
unsafe fn borrow_data_unchecked(&self) -> Option<*const PrivateStyleData>;
/// Borrows the PrivateStyleData immutably. Fails on a conflicting borrow.
#[inline(always)]
fn borrow_data(&self) -> Option<Ref<PrivateStyleData>>;
/// Borrows the PrivateStyleData mutably. Fails on a conflicting borrow.
#[inline(always)]
fn mutate_data(&self) -> Option<RefMut<PrivateStyleData>>;
/// Get the description of how to account for recent style changes.
fn restyle_damage(self) -> Self::ConcreteRestyleDamage;
/// Set the restyle damage field.
fn set_restyle_damage(self, damage: Self::ConcreteRestyleDamage);
fn parent_node(&self) -> Option<Self>;
fn first_child(&self) -> Option<Self>;
fn last_child(&self) -> Option<Self>;
fn prev_sibling(&self) -> Option<Self>;
fn next_sibling(&self) -> Option<Self>;
/// Returns the style results for the given node. If CSS selector matching
/// has not yet been performed, fails.
fn style(&self, _context: &SharedStyleContext) -> Ref<Arc<ComputedValues>>
where <Self::ConcreteElement as Element>::Impl: SelectorImplExt {
Ref::map(self.borrow_data().unwrap(), |data| data.style.as_ref().unwrap())
}
/// Removes the style from this node.
fn unstyle(self) {
self.mutate_data().unwrap().style = None;
}
}
pub trait TDocument : Sized + Copy + Clone {
type ConcreteNode: TNode<ConcreteElement = Self::ConcreteElement, ConcreteDocument = Self>;
type ConcreteElement: TElement<ConcreteNode = Self::ConcreteNode, ConcreteDocument = Self>;
fn as_node(&self) -> Self::ConcreteNode;
fn root_node(&self) -> Option<Self::ConcreteNode>;
fn drain_modified_elements(&self) -> Vec<(Self::ConcreteElement,
<Self::ConcreteElement as ElementExt>::Snapshot)>;
}
pub trait PresentationalHintsSynthetizer {
fn synthesize_presentational_hints_for_legacy_attributes<V>(&self, hints: &mut V)
where V: Push<DeclarationBlock<Vec<PropertyDeclaration>>>;
}
pub trait TElement : Sized + Copy + Clone + ElementExt + PresentationalHintsSynthetizer {
type ConcreteNode: TNode<ConcreteElement = Self, ConcreteDocument = Self::ConcreteDocument>;
type ConcreteDocument: TDocument<ConcreteNode = Self::ConcreteNode, ConcreteElement = Self>;
fn as_node(&self) -> Self::ConcreteNode;
fn style_attribute(&self) -> &Option<PropertyDeclarationBlock>;
fn get_state(&self) -> ElementState;
fn has_attr(&self, namespace: &Namespace, attr: &Atom) -> bool;
fn attr_equals(&self, namespace: &Namespace, attr: &Atom, value: &Atom) -> bool;
/// Properly marks nodes as dirty in response to restyle hints.
fn note_restyle_hint(&self, mut hint: RestyleHint) {
// Bail early if there's no restyling to do.
if hint.is_empty() {
return;
}
// If the restyle hint is non-empty, we need to restyle either this element
// or one of its siblings. Mark our ancestor chain as having dirty descendants.
let node = self.as_node();
let mut curr = node;
while let Some(parent) = curr.parent_node() {
if parent.has_dirty_descendants() { break }
unsafe { parent.set_dirty_descendants(true); }
curr = parent;
}
// Process hints.
if hint.contains(RESTYLE_SELF) {
node.dirty_self();
// FIXME(bholley, #8438): We currently need to RESTYLE_DESCENDANTS in the
// RESTYLE_SELF case in order to make sure "inherit" style structs propagate
// properly. See the explanation in the github issue.
hint.insert(RESTYLE_DESCENDANTS);
}
if hint.contains(RESTYLE_DESCENDANTS) {
unsafe { node.set_dirty_descendants(true); }
node.dirty_descendants();
}
if hint.contains(RESTYLE_LATER_SIBLINGS) {
let mut next = ::selectors::Element::next_sibling_element(self);
while let Some(sib) = next {
let sib_node = sib.as_node();
sib_node.dirty_self();
sib_node.dirty_descendants();
next = ::selectors::Element::next_sibling_element(&sib);
}
}
}
}
pub struct TreeIterator<ConcreteNode> where ConcreteNode: TNode {
stack: Vec<ConcreteNode>,
}
impl<ConcreteNode> TreeIterator<ConcreteNode> where ConcreteNode: TNode {
fn new(root: ConcreteNode) -> TreeIterator<ConcreteNode> {
let mut stack = vec!();
stack.push(root);
TreeIterator {
stack: stack,
}
}
}
impl<ConcreteNode> Iterator for TreeIterator<ConcreteNode>
where ConcreteNode: TNode {
type Item = ConcreteNode;
fn next(&mut self) -> Option<ConcreteNode> {
let ret = self.stack.pop();
ret.map(|node| self.stack.extend(node.rev_children()));
ret
}
}
pub struct ChildrenIterator<ConcreteNode> where ConcreteNode: TNode {
current: Option<ConcreteNode>,
}
impl<ConcreteNode> Iterator for ChildrenIterator<ConcreteNode>
where ConcreteNode: TNode {
type Item = ConcreteNode;
fn next(&mut self) -> Option<ConcreteNode> {
let node = self.current;
self.current = node.and_then(|node| node.next_sibling());
node
}
}
pub struct ReverseChildrenIterator<ConcreteNode> where ConcreteNode: TNode {
current: Option<ConcreteNode>,
}
impl<ConcreteNode> Iterator for ReverseChildrenIterator<ConcreteNode>
where ConcreteNode: TNode {
type Item = ConcreteNode;
fn next(&mut self) -> Option<ConcreteNode> {
let node = self.current;
self.current = node.and_then(|node| node.prev_sibling());
node
}
}