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https://github.com/servo/servo.git
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This is a step toward the renderer-per-WebView goal. It moves various details out of `IOCompositor`. - Image output: This is moved to servoshell as now applications can access the image contents of a `WebView` via `RenderingContext::read_to_image`. Most options for this are moved to `ServoShellPreferences` apart from `wait_for_stable_image` as this requires a specific kind of coordination in the `ScriptThread` that is also very expensive. Instead, paint is now simply delayed until a stable image is reached and `WebView::paint()` returns a boolean. Maybe this can be revisited in the future. - Shutdown: Shutdown is now managed by libservo itself. Shutdown state is shared between the compositor and `Servo` instance. In the future, this sharing might be unecessary. - `CompositeTarget` has been removed entirely. This no longer needs to be passed when creating a Servo instance. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Ngo Iok Ui (Wu Yu Wei) <yuweiwu@pm.me>
885 lines
36 KiB
Rust
885 lines
36 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! A winit window implementation.
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use std::cell::{Cell, RefCell};
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use std::collections::HashMap;
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use std::env;
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use std::rc::Rc;
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use std::time::Duration;
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use euclid::{Angle, Length, Point2D, Rotation3D, Scale, Size2D, UnknownUnit, Vector2D, Vector3D};
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use keyboard_types::{Modifiers, ShortcutMatcher};
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use log::{debug, info};
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use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
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use servo::compositing::windowing::{
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AnimationState, EmbedderCoordinates, WebRenderDebugOption, WindowMethods,
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};
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use servo::servo_config::pref;
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use servo::servo_geometry::DeviceIndependentPixel;
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use servo::webrender_api::units::{DeviceIntPoint, DeviceIntRect, DeviceIntSize, DevicePixel};
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use servo::webrender_api::ScrollLocation;
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use servo::{
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Cursor, ImeEvent, InputEvent, Key, KeyState, KeyboardEvent, MouseButton as ServoMouseButton,
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MouseButtonAction, MouseButtonEvent, MouseMoveEvent, OffscreenRenderingContext,
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RenderingContext, Theme, TouchAction, TouchEvent, TouchEventType, TouchId, WebView, WheelDelta,
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WheelEvent, WheelMode, WindowRenderingContext,
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};
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use surfman::{Context, Device};
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use url::Url;
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use winit::dpi::{LogicalSize, PhysicalPosition, PhysicalSize};
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use winit::event::{
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ElementState, Ime, KeyEvent, MouseButton, MouseScrollDelta, TouchPhase, WindowEvent,
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};
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use winit::event_loop::ActiveEventLoop;
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use winit::keyboard::{Key as LogicalKey, ModifiersState, NamedKey};
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#[cfg(any(target_os = "linux", target_os = "windows"))]
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use winit::window::Icon;
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use super::app_state::RunningAppState;
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use super::geometry::{winit_position_to_euclid_point, winit_size_to_euclid_size};
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use super::keyutils::{keyboard_event_from_winit, CMD_OR_ALT};
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use super::window_trait::{WindowPortsMethods, LINE_HEIGHT};
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use crate::desktop::accelerated_gl_media::setup_gl_accelerated_media;
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use crate::desktop::keyutils::CMD_OR_CONTROL;
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use crate::prefs::ServoShellPreferences;
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pub struct Window {
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winit_window: winit::window::Window,
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screen_size: Size2D<u32, DeviceIndependentPixel>,
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inner_size: Cell<PhysicalSize<u32>>,
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toolbar_height: Cell<Length<f32, DeviceIndependentPixel>>,
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mouse_down_button: Cell<Option<MouseButton>>,
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webview_relative_mouse_down_point: Cell<Point2D<f32, DevicePixel>>,
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monitor: winit::monitor::MonitorHandle,
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webview_relative_mouse_point: Cell<Point2D<f32, DevicePixel>>,
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last_pressed: Cell<Option<(KeyboardEvent, Option<LogicalKey>)>>,
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/// A map of winit's key codes to key values that are interpreted from
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/// winit's ReceivedChar events.
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keys_down: RefCell<HashMap<LogicalKey, Key>>,
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animation_state: Cell<AnimationState>,
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fullscreen: Cell<bool>,
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device_pixel_ratio_override: Option<f32>,
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xr_window_poses: RefCell<Vec<Rc<XRWindowPose>>>,
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modifiers_state: Cell<ModifiersState>,
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/// The RenderingContext that renders directly onto the Window. This is used as
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/// the target of egui rendering and also where Servo rendering results are finally
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/// blitted.
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window_rendering_context: Rc<WindowRenderingContext>,
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/// The `RenderingContext` of Servo itself. This is used to render Servo results
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/// temporarily until they can be blitted into the egui scene.
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rendering_context: Rc<OffscreenRenderingContext>,
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}
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impl Window {
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pub fn new(
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servoshell_preferences: &ServoShellPreferences,
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event_loop: &ActiveEventLoop,
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) -> Window {
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let no_native_titlebar = servoshell_preferences.no_native_titlebar;
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let window_size = servoshell_preferences.initial_window_size;
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let window_attr = winit::window::Window::default_attributes()
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.with_title("Servo".to_string())
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.with_decorations(!no_native_titlebar)
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.with_transparent(no_native_titlebar)
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.with_inner_size(LogicalSize::new(window_size.width, window_size.height))
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.with_visible(true);
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#[allow(deprecated)]
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let winit_window = event_loop
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.create_window(window_attr)
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.expect("Failed to create window.");
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#[cfg(any(target_os = "linux", target_os = "windows"))]
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{
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let icon_bytes = include_bytes!("../../../resources/servo_64.png");
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winit_window.set_window_icon(Some(load_icon(icon_bytes)));
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}
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let monitor = winit_window
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.current_monitor()
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.or_else(|| winit_window.available_monitors().nth(0))
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.expect("No monitor detected");
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let (screen_size, screen_scale) = servoshell_preferences.screen_size_override.map_or_else(
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|| (monitor.size(), monitor.scale_factor()),
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|size| (PhysicalSize::new(size.width, size.height), 1.0),
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);
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let screen_scale: Scale<f64, DeviceIndependentPixel, DevicePixel> =
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Scale::new(screen_scale);
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let screen_size = (winit_size_to_euclid_size(screen_size).to_f64() / screen_scale).to_u32();
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let inner_size = winit_window.inner_size();
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let display_handle = event_loop
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.display_handle()
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.expect("could not get display handle from window");
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let window_handle = winit_window
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.window_handle()
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.expect("could not get window handle from window");
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let window_rendering_context = Rc::new(
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WindowRenderingContext::new(display_handle, window_handle, &inner_size)
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.expect("Could not create RenderingContext for Window"),
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);
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// Setup for GL accelerated media handling. This is only active on certain Linux platforms
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// and Windows.
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{
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let details = window_rendering_context.surfman_details();
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setup_gl_accelerated_media(details.0, details.1);
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}
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// Make sure the gl context is made current.
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window_rendering_context.make_current().unwrap();
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let rendering_context_size = Size2D::new(inner_size.width, inner_size.height);
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let rendering_context =
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Rc::new(window_rendering_context.offscreen_context(rendering_context_size));
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debug!("Created window {:?}", winit_window.id());
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Window {
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winit_window,
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mouse_down_button: Cell::new(None),
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webview_relative_mouse_down_point: Cell::new(Point2D::zero()),
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webview_relative_mouse_point: Cell::new(Point2D::zero()),
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last_pressed: Cell::new(None),
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keys_down: RefCell::new(HashMap::new()),
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animation_state: Cell::new(AnimationState::Idle),
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fullscreen: Cell::new(false),
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inner_size: Cell::new(inner_size),
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monitor,
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screen_size,
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device_pixel_ratio_override: servoshell_preferences.device_pixel_ratio_override,
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xr_window_poses: RefCell::new(vec![]),
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modifiers_state: Cell::new(ModifiersState::empty()),
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toolbar_height: Cell::new(Default::default()),
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window_rendering_context,
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rendering_context,
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}
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}
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fn handle_received_character(&self, webview: &WebView, mut character: char) {
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info!("winit received character: {:?}", character);
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if character.is_control() {
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if character as u8 >= 32 {
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return;
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}
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// shift ASCII control characters to lowercase
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character = (character as u8 + 96) as char;
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}
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let (mut event, key_code) = if let Some((event, key_code)) = self.last_pressed.replace(None)
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{
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(event, key_code)
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} else if character.is_ascii() {
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// Some keys like Backspace emit a control character in winit
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// but they are already dealt with in handle_keyboard_input
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// so just ignore the character.
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return;
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} else {
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// For combined characters like the letter e with an acute accent
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// no keyboard event is emitted. A dummy event is created in this case.
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(KeyboardEvent::default(), None)
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};
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event.key = Key::Character(character.to_string());
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if event.state == KeyState::Down {
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// Ensure that when we receive a keyup event from winit, we are able
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// to infer that it's related to this character and set the event
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// properties appropriately.
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if let Some(key_code) = key_code {
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self.keys_down
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.borrow_mut()
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.insert(key_code, event.key.clone());
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}
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}
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let xr_poses = self.xr_window_poses.borrow();
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for xr_window_pose in &*xr_poses {
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xr_window_pose.handle_xr_translation(&event);
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}
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webview.notify_input_event(InputEvent::Keyboard(event));
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}
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fn handle_keyboard_input(&self, state: Rc<RunningAppState>, winit_event: KeyEvent) {
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// First, handle servoshell key bindings that are not overridable by, or visible to, the page.
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let mut keyboard_event =
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keyboard_event_from_winit(&winit_event, self.modifiers_state.get());
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if self.handle_intercepted_key_bindings(state.clone(), &keyboard_event) {
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return;
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}
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// Then we deliver character and keyboard events to the page in the focused webview.
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let Some(webview) = state.focused_webview() else {
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return;
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};
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if let Some(input_text) = &winit_event.text {
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for character in input_text.chars() {
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self.handle_received_character(&webview, character);
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}
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}
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if keyboard_event.state == KeyState::Down && keyboard_event.key == Key::Unidentified {
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// If pressed and probably printable, we expect a ReceivedCharacter event.
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// Wait for that to be received and don't queue any event right now.
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self.last_pressed
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.set(Some((keyboard_event, Some(winit_event.logical_key))));
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return;
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} else if keyboard_event.state == KeyState::Up && keyboard_event.key == Key::Unidentified {
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// If release and probably printable, this is following a ReceiverCharacter event.
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if let Some(key) = self.keys_down.borrow_mut().remove(&winit_event.logical_key) {
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keyboard_event.key = key;
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}
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}
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if keyboard_event.key != Key::Unidentified {
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self.last_pressed.set(None);
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let xr_poses = self.xr_window_poses.borrow();
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for xr_window_pose in &*xr_poses {
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xr_window_pose.handle_xr_rotation(&winit_event, self.modifiers_state.get());
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}
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webview.notify_input_event(InputEvent::Keyboard(keyboard_event));
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}
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// servoshell also has key bindings that are visible to, and overridable by, the page.
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// See the handler for EmbedderMsg::Keyboard in webview.rs for those.
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}
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/// Helper function to handle a click
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fn handle_mouse(&self, webview: &WebView, button: MouseButton, action: ElementState) {
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let max_pixel_dist = 10.0 * self.hidpi_factor().get();
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let mouse_button = match &button {
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MouseButton::Left => ServoMouseButton::Left,
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MouseButton::Right => ServoMouseButton::Right,
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MouseButton::Middle => ServoMouseButton::Middle,
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MouseButton::Back => ServoMouseButton::Back,
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MouseButton::Forward => ServoMouseButton::Forward,
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MouseButton::Other(value) => ServoMouseButton::Other(*value),
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};
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let point = self.webview_relative_mouse_point.get();
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let action = match action {
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ElementState::Pressed => {
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self.webview_relative_mouse_down_point.set(point);
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self.mouse_down_button.set(Some(button));
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MouseButtonAction::Down
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},
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ElementState::Released => MouseButtonAction::Up,
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};
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webview.notify_input_event(InputEvent::MouseButton(MouseButtonEvent {
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action,
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button: mouse_button,
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point,
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}));
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// Also send a 'click' event if this is release and the press was recorded
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// to be within a 10 pixels.
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//
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// TODO: This should be happening within the ScriptThread.
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if action != MouseButtonAction::Up {
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return;
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}
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if let Some(mouse_down_button) = self.mouse_down_button.get() {
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let pixel_dist = self.webview_relative_mouse_down_point.get() - point;
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let pixel_dist = (pixel_dist.x * pixel_dist.x + pixel_dist.y * pixel_dist.y).sqrt();
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if mouse_down_button == button && pixel_dist < max_pixel_dist {
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webview.notify_input_event(InputEvent::MouseButton(MouseButtonEvent {
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action: MouseButtonAction::Click,
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button: mouse_button,
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point,
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}));
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}
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}
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}
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/// Handle key events before sending them to Servo.
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fn handle_intercepted_key_bindings(
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&self,
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state: Rc<RunningAppState>,
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key_event: &KeyboardEvent,
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) -> bool {
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let Some(focused_webview) = state.focused_webview() else {
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return false;
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};
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let mut handled = true;
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ShortcutMatcher::from_event(key_event.clone())
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.shortcut(CMD_OR_CONTROL, 'R', || focused_webview.reload())
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.shortcut(CMD_OR_CONTROL, 'W', || {
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state.close_webview(focused_webview.id());
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})
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.shortcut(CMD_OR_CONTROL, 'P', || {
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let rate = env::var("SAMPLING_RATE")
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.ok()
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.and_then(|s| s.parse().ok())
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.unwrap_or(10);
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let duration = env::var("SAMPLING_DURATION")
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.ok()
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.and_then(|s| s.parse().ok())
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.unwrap_or(10);
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focused_webview.toggle_sampling_profiler(
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Duration::from_millis(rate),
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Duration::from_secs(duration),
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);
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})
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.shortcut(CMD_OR_CONTROL, 'X', || {
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focused_webview
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.notify_input_event(InputEvent::EditingAction(servo::EditingActionEvent::Cut))
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})
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.shortcut(CMD_OR_CONTROL, 'C', || {
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focused_webview
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.notify_input_event(InputEvent::EditingAction(servo::EditingActionEvent::Copy))
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})
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.shortcut(CMD_OR_CONTROL, 'V', || {
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focused_webview
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.notify_input_event(InputEvent::EditingAction(servo::EditingActionEvent::Paste))
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})
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.shortcut(Modifiers::CONTROL, Key::F9, || {
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focused_webview.capture_webrender();
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})
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.shortcut(Modifiers::CONTROL, Key::F10, || {
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focused_webview.toggle_webrender_debugging(WebRenderDebugOption::RenderTargetDebug);
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})
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.shortcut(Modifiers::CONTROL, Key::F11, || {
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focused_webview.toggle_webrender_debugging(WebRenderDebugOption::TextureCacheDebug);
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})
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.shortcut(Modifiers::CONTROL, Key::F12, || {
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focused_webview.toggle_webrender_debugging(WebRenderDebugOption::Profiler);
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})
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.shortcut(CMD_OR_ALT, Key::ArrowRight, || {
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focused_webview.go_forward(1);
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})
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.optional_shortcut(
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cfg!(not(target_os = "windows")),
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CMD_OR_CONTROL,
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']',
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|| {
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focused_webview.go_forward(1);
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},
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)
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.shortcut(CMD_OR_ALT, Key::ArrowLeft, || {
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focused_webview.go_back(1);
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})
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.optional_shortcut(
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cfg!(not(target_os = "windows")),
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CMD_OR_CONTROL,
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'[',
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|| {
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focused_webview.go_back(1);
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},
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)
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.optional_shortcut(
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self.get_fullscreen(),
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Modifiers::empty(),
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Key::Escape,
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|| focused_webview.exit_fullscreen(),
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)
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// Select the first 8 tabs via shortcuts
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.shortcut(CMD_OR_CONTROL, '1', || state.focus_webview_by_index(0))
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.shortcut(CMD_OR_CONTROL, '2', || state.focus_webview_by_index(1))
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.shortcut(CMD_OR_CONTROL, '3', || state.focus_webview_by_index(2))
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.shortcut(CMD_OR_CONTROL, '4', || state.focus_webview_by_index(3))
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.shortcut(CMD_OR_CONTROL, '5', || state.focus_webview_by_index(4))
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.shortcut(CMD_OR_CONTROL, '6', || state.focus_webview_by_index(5))
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.shortcut(CMD_OR_CONTROL, '7', || state.focus_webview_by_index(6))
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.shortcut(CMD_OR_CONTROL, '8', || state.focus_webview_by_index(7))
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// Cmd/Ctrl 9 is a bit different in that it focuses the last tab instead of the 9th
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.shortcut(CMD_OR_CONTROL, '9', || {
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let len = state.webviews().len();
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if len > 0 {
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state.focus_webview_by_index(len - 1)
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}
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})
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.shortcut(Modifiers::CONTROL, Key::PageDown, || {
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if let Some(index) = state.get_focused_webview_index() {
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state.focus_webview_by_index((index + 1) % state.webviews().len())
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}
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})
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.shortcut(Modifiers::CONTROL, Key::PageUp, || {
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if let Some(index) = state.get_focused_webview_index() {
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let new_index = if index == 0 {
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state.webviews().len() - 1
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} else {
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index - 1
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};
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state.focus_webview_by_index(new_index)
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}
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})
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.shortcut(CMD_OR_CONTROL, 'T', || {
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state.new_toplevel_webview(Url::parse("servo:newtab").unwrap());
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})
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.shortcut(CMD_OR_CONTROL, 'Q', || state.servo().start_shutting_down())
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.otherwise(|| handled = false);
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handled
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}
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pub(crate) fn offscreen_rendering_context(&self) -> Rc<OffscreenRenderingContext> {
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self.rendering_context.clone()
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}
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}
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impl WindowPortsMethods for Window {
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fn device_hidpi_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel> {
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Scale::new(self.winit_window.scale_factor() as f32)
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}
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fn device_pixel_ratio_override(
|
|
&self,
|
|
) -> Option<Scale<f32, DeviceIndependentPixel, DevicePixel>> {
|
|
self.device_pixel_ratio_override.map(Scale::new)
|
|
}
|
|
|
|
fn page_height(&self) -> f32 {
|
|
let dpr = self.hidpi_factor();
|
|
let size = self.winit_window.inner_size();
|
|
size.height as f32 * dpr.get()
|
|
}
|
|
|
|
fn set_title(&self, title: &str) {
|
|
self.winit_window.set_title(title);
|
|
}
|
|
|
|
fn request_resize(&self, _: &WebView, size: DeviceIntSize) -> Option<DeviceIntSize> {
|
|
let toolbar_height = self.toolbar_height() * self.hidpi_factor();
|
|
let toolbar_height = toolbar_height.get().ceil() as i32;
|
|
let total_size = PhysicalSize::new(size.width, size.height + toolbar_height);
|
|
self.winit_window
|
|
.request_inner_size::<PhysicalSize<i32>>(PhysicalSize::new(
|
|
total_size.width,
|
|
total_size.height,
|
|
))
|
|
.and_then(|size| {
|
|
Some(DeviceIntSize::new(
|
|
size.width.try_into().ok()?,
|
|
size.height.try_into().ok()?,
|
|
))
|
|
})
|
|
}
|
|
|
|
fn set_position(&self, point: DeviceIntPoint) {
|
|
self.winit_window
|
|
.set_outer_position::<PhysicalPosition<i32>>(PhysicalPosition::new(point.x, point.y))
|
|
}
|
|
|
|
fn set_fullscreen(&self, state: bool) {
|
|
if self.fullscreen.get() != state {
|
|
self.winit_window.set_fullscreen(if state {
|
|
Some(winit::window::Fullscreen::Borderless(Some(
|
|
self.monitor.clone(),
|
|
)))
|
|
} else {
|
|
None
|
|
});
|
|
}
|
|
self.fullscreen.set(state);
|
|
}
|
|
|
|
fn get_fullscreen(&self) -> bool {
|
|
self.fullscreen.get()
|
|
}
|
|
|
|
fn set_cursor(&self, cursor: Cursor) {
|
|
use winit::window::CursorIcon;
|
|
|
|
let winit_cursor = match cursor {
|
|
Cursor::Default => CursorIcon::Default,
|
|
Cursor::Pointer => CursorIcon::Pointer,
|
|
Cursor::ContextMenu => CursorIcon::ContextMenu,
|
|
Cursor::Help => CursorIcon::Help,
|
|
Cursor::Progress => CursorIcon::Progress,
|
|
Cursor::Wait => CursorIcon::Wait,
|
|
Cursor::Cell => CursorIcon::Cell,
|
|
Cursor::Crosshair => CursorIcon::Crosshair,
|
|
Cursor::Text => CursorIcon::Text,
|
|
Cursor::VerticalText => CursorIcon::VerticalText,
|
|
Cursor::Alias => CursorIcon::Alias,
|
|
Cursor::Copy => CursorIcon::Copy,
|
|
Cursor::Move => CursorIcon::Move,
|
|
Cursor::NoDrop => CursorIcon::NoDrop,
|
|
Cursor::NotAllowed => CursorIcon::NotAllowed,
|
|
Cursor::Grab => CursorIcon::Grab,
|
|
Cursor::Grabbing => CursorIcon::Grabbing,
|
|
Cursor::EResize => CursorIcon::EResize,
|
|
Cursor::NResize => CursorIcon::NResize,
|
|
Cursor::NeResize => CursorIcon::NeResize,
|
|
Cursor::NwResize => CursorIcon::NwResize,
|
|
Cursor::SResize => CursorIcon::SResize,
|
|
Cursor::SeResize => CursorIcon::SeResize,
|
|
Cursor::SwResize => CursorIcon::SwResize,
|
|
Cursor::WResize => CursorIcon::WResize,
|
|
Cursor::EwResize => CursorIcon::EwResize,
|
|
Cursor::NsResize => CursorIcon::NsResize,
|
|
Cursor::NeswResize => CursorIcon::NeswResize,
|
|
Cursor::NwseResize => CursorIcon::NwseResize,
|
|
Cursor::ColResize => CursorIcon::ColResize,
|
|
Cursor::RowResize => CursorIcon::RowResize,
|
|
Cursor::AllScroll => CursorIcon::AllScroll,
|
|
Cursor::ZoomIn => CursorIcon::ZoomIn,
|
|
Cursor::ZoomOut => CursorIcon::ZoomOut,
|
|
Cursor::None => {
|
|
self.winit_window.set_cursor_visible(false);
|
|
return;
|
|
},
|
|
};
|
|
self.winit_window.set_cursor(winit_cursor);
|
|
self.winit_window.set_cursor_visible(true);
|
|
}
|
|
|
|
fn is_animating(&self) -> bool {
|
|
self.animation_state.get() == AnimationState::Animating
|
|
}
|
|
|
|
fn id(&self) -> winit::window::WindowId {
|
|
self.winit_window.id()
|
|
}
|
|
|
|
fn handle_winit_event(&self, state: Rc<RunningAppState>, event: WindowEvent) {
|
|
let Some(webview) = state.focused_webview() else {
|
|
return;
|
|
};
|
|
|
|
match event {
|
|
WindowEvent::KeyboardInput { event, .. } => self.handle_keyboard_input(state, event),
|
|
WindowEvent::ModifiersChanged(modifiers) => self.modifiers_state.set(modifiers.state()),
|
|
WindowEvent::MouseInput { state, button, .. } => {
|
|
if button == MouseButton::Left || button == MouseButton::Right {
|
|
self.handle_mouse(&webview, button, state);
|
|
}
|
|
},
|
|
WindowEvent::CursorMoved { position, .. } => {
|
|
let mut point = winit_position_to_euclid_point(position).to_f32();
|
|
point.y -= (self.toolbar_height() * self.hidpi_factor()).0;
|
|
|
|
self.webview_relative_mouse_point.set(point);
|
|
webview.notify_input_event(InputEvent::MouseMove(MouseMoveEvent { point }));
|
|
},
|
|
WindowEvent::MouseWheel { delta, phase, .. } => {
|
|
let (mut dx, mut dy, mode) = match delta {
|
|
MouseScrollDelta::LineDelta(dx, dy) => {
|
|
(dx as f64, (dy * LINE_HEIGHT) as f64, WheelMode::DeltaLine)
|
|
},
|
|
MouseScrollDelta::PixelDelta(position) => {
|
|
let scale_factor = self.device_hidpi_factor().inverse().get() as f64;
|
|
let position = position.to_logical(scale_factor);
|
|
(position.x, position.y, WheelMode::DeltaPixel)
|
|
},
|
|
};
|
|
|
|
// Create wheel event before snapping to the major axis of movement
|
|
let delta = WheelDelta {
|
|
x: dx,
|
|
y: dy,
|
|
z: 0.0,
|
|
mode,
|
|
};
|
|
let pos = self.webview_relative_mouse_point.get();
|
|
let point = Point2D::new(pos.x, pos.y);
|
|
|
|
// Scroll events snap to the major axis of movement, with vertical
|
|
// preferred over horizontal.
|
|
if dy.abs() >= dx.abs() {
|
|
dx = 0.0;
|
|
} else {
|
|
dy = 0.0;
|
|
}
|
|
|
|
let scroll_location = ScrollLocation::Delta(Vector2D::new(dx as f32, dy as f32));
|
|
let phase = winit_phase_to_touch_event_type(phase);
|
|
|
|
// Send events
|
|
webview.notify_input_event(InputEvent::Wheel(WheelEvent { delta, point }));
|
|
webview.notify_scroll_event(
|
|
scroll_location,
|
|
self.webview_relative_mouse_point.get().to_i32(),
|
|
phase,
|
|
);
|
|
},
|
|
WindowEvent::Touch(touch) => {
|
|
webview.notify_input_event(InputEvent::Touch(TouchEvent {
|
|
event_type: winit_phase_to_touch_event_type(touch.phase),
|
|
id: TouchId(touch.id as i32),
|
|
point: Point2D::new(touch.location.x as f32, touch.location.y as f32),
|
|
action: TouchAction::NoAction,
|
|
}));
|
|
},
|
|
WindowEvent::PinchGesture { delta, .. } => {
|
|
webview.set_pinch_zoom(delta as f32 + 1.0);
|
|
},
|
|
WindowEvent::CloseRequested => {
|
|
state.servo().start_shutting_down();
|
|
},
|
|
WindowEvent::Resized(new_size) => {
|
|
if self.inner_size.get() != new_size {
|
|
let rendering_context_size = Size2D::new(new_size.width, new_size.height);
|
|
self.window_rendering_context
|
|
.resize(rendering_context_size.to_i32());
|
|
self.inner_size.set(new_size);
|
|
webview.notify_rendering_context_resized();
|
|
}
|
|
},
|
|
WindowEvent::ThemeChanged(theme) => {
|
|
webview.notify_theme_change(match theme {
|
|
winit::window::Theme::Light => Theme::Light,
|
|
winit::window::Theme::Dark => Theme::Dark,
|
|
});
|
|
},
|
|
WindowEvent::Moved(_new_position) => {
|
|
webview.notify_embedder_window_moved();
|
|
},
|
|
WindowEvent::Ime(ime) => match ime {
|
|
Ime::Enabled => {
|
|
webview.notify_input_event(InputEvent::Ime(ImeEvent::Composition(
|
|
servo::CompositionEvent {
|
|
state: servo::CompositionState::Start,
|
|
data: String::new(),
|
|
},
|
|
)));
|
|
},
|
|
Ime::Preedit(text, _) => {
|
|
webview.notify_input_event(InputEvent::Ime(ImeEvent::Composition(
|
|
servo::CompositionEvent {
|
|
state: servo::CompositionState::Update,
|
|
data: text,
|
|
},
|
|
)));
|
|
},
|
|
Ime::Commit(text) => {
|
|
webview.notify_input_event(InputEvent::Ime(ImeEvent::Composition(
|
|
servo::CompositionEvent {
|
|
state: servo::CompositionState::End,
|
|
data: text,
|
|
},
|
|
)));
|
|
},
|
|
Ime::Disabled => {
|
|
webview.notify_input_event(InputEvent::Ime(ImeEvent::Dismissed));
|
|
},
|
|
},
|
|
_ => {},
|
|
}
|
|
}
|
|
|
|
fn new_glwindow(
|
|
&self,
|
|
event_loop: &ActiveEventLoop,
|
|
) -> Rc<dyn servo::webxr::glwindow::GlWindow> {
|
|
let size = self.winit_window.outer_size();
|
|
|
|
let window_attr = winit::window::Window::default_attributes()
|
|
.with_title("Servo XR".to_string())
|
|
.with_inner_size(size)
|
|
.with_visible(false);
|
|
|
|
let winit_window = event_loop
|
|
.create_window(window_attr)
|
|
.expect("Failed to create window.");
|
|
|
|
let pose = Rc::new(XRWindowPose {
|
|
xr_rotation: Cell::new(Rotation3D::identity()),
|
|
xr_translation: Cell::new(Vector3D::zero()),
|
|
});
|
|
self.xr_window_poses.borrow_mut().push(pose.clone());
|
|
Rc::new(XRWindow { winit_window, pose })
|
|
}
|
|
|
|
fn winit_window(&self) -> Option<&winit::window::Window> {
|
|
Some(&self.winit_window)
|
|
}
|
|
|
|
fn toolbar_height(&self) -> Length<f32, DeviceIndependentPixel> {
|
|
self.toolbar_height.get()
|
|
}
|
|
|
|
fn set_toolbar_height(&self, height: Length<f32, DeviceIndependentPixel>) {
|
|
self.toolbar_height.set(height);
|
|
}
|
|
|
|
fn rendering_context(&self) -> Rc<dyn RenderingContext> {
|
|
self.rendering_context.clone()
|
|
}
|
|
|
|
fn show_ime(
|
|
&self,
|
|
_input_type: servo::InputMethodType,
|
|
_text: Option<(String, i32)>,
|
|
_multiline: bool,
|
|
_position: servo::webrender_api::units::DeviceIntRect,
|
|
) {
|
|
self.winit_window.set_ime_allowed(true);
|
|
}
|
|
|
|
fn hide_ime(&self) {
|
|
self.winit_window.set_ime_allowed(false);
|
|
}
|
|
}
|
|
|
|
impl WindowMethods for Window {
|
|
fn get_coordinates(&self) -> EmbedderCoordinates {
|
|
let window_size = winit_size_to_euclid_size(self.winit_window.outer_size()).to_i32();
|
|
let window_origin = self.winit_window.outer_position().unwrap_or_default();
|
|
let window_origin = winit_position_to_euclid_point(window_origin).to_i32();
|
|
let window_rect = DeviceIntRect::from_origin_and_size(window_origin, window_size);
|
|
let window_scale: Scale<f64, DeviceIndependentPixel, DevicePixel> =
|
|
Scale::new(self.winit_window.scale_factor());
|
|
let window_rect = (window_rect.to_f64() / window_scale).to_i32();
|
|
|
|
let viewport_origin = DeviceIntPoint::zero(); // bottom left
|
|
let mut viewport_size = winit_size_to_euclid_size(self.winit_window.inner_size()).to_f32();
|
|
viewport_size.height -= (self.toolbar_height() * self.hidpi_factor()).0;
|
|
|
|
let viewport = DeviceIntRect::from_origin_and_size(viewport_origin, viewport_size.to_i32());
|
|
let screen_size = self.screen_size.to_i32();
|
|
|
|
EmbedderCoordinates {
|
|
viewport,
|
|
framebuffer: viewport.size(),
|
|
window_rect,
|
|
screen_size,
|
|
// FIXME: Winit doesn't have API for available size. Fallback to screen size
|
|
available_screen_size: screen_size,
|
|
hidpi_factor: self.hidpi_factor(),
|
|
}
|
|
}
|
|
|
|
fn set_animation_state(&self, state: AnimationState) {
|
|
self.animation_state.set(state);
|
|
}
|
|
}
|
|
|
|
fn winit_phase_to_touch_event_type(phase: TouchPhase) -> TouchEventType {
|
|
match phase {
|
|
TouchPhase::Started => TouchEventType::Down,
|
|
TouchPhase::Moved => TouchEventType::Move,
|
|
TouchPhase::Ended => TouchEventType::Up,
|
|
TouchPhase::Cancelled => TouchEventType::Cancel,
|
|
}
|
|
}
|
|
|
|
#[cfg(any(target_os = "linux", target_os = "windows"))]
|
|
fn load_icon(icon_bytes: &[u8]) -> Icon {
|
|
let (icon_rgba, icon_width, icon_height) = {
|
|
use image::{GenericImageView, Pixel};
|
|
let image = image::load_from_memory(icon_bytes).expect("Failed to load icon");
|
|
let (width, height) = image.dimensions();
|
|
let mut rgba = Vec::with_capacity((width * height) as usize * 4);
|
|
for (_, _, pixel) in image.pixels() {
|
|
rgba.extend_from_slice(&pixel.to_rgba().0);
|
|
}
|
|
(rgba, width, height)
|
|
};
|
|
Icon::from_rgba(icon_rgba, icon_width, icon_height).expect("Failed to load icon")
|
|
}
|
|
|
|
struct XRWindow {
|
|
winit_window: winit::window::Window,
|
|
pose: Rc<XRWindowPose>,
|
|
}
|
|
|
|
struct XRWindowPose {
|
|
xr_rotation: Cell<Rotation3D<f32, UnknownUnit, UnknownUnit>>,
|
|
xr_translation: Cell<Vector3D<f32, UnknownUnit>>,
|
|
}
|
|
|
|
impl servo::webxr::glwindow::GlWindow for XRWindow {
|
|
fn get_render_target(
|
|
&self,
|
|
device: &mut Device,
|
|
_context: &mut Context,
|
|
) -> servo::webxr::glwindow::GlWindowRenderTarget {
|
|
self.winit_window.set_visible(true);
|
|
let window_handle = self
|
|
.winit_window
|
|
.window_handle()
|
|
.expect("could not get window handle from window");
|
|
let size = self.winit_window.inner_size();
|
|
let size = Size2D::new(size.width as i32, size.height as i32);
|
|
let native_widget = device
|
|
.connection()
|
|
.create_native_widget_from_window_handle(window_handle, size)
|
|
.expect("Failed to create native widget");
|
|
servo::webxr::glwindow::GlWindowRenderTarget::NativeWidget(native_widget)
|
|
}
|
|
|
|
fn get_rotation(&self) -> Rotation3D<f32, UnknownUnit, UnknownUnit> {
|
|
self.pose.xr_rotation.get()
|
|
}
|
|
|
|
fn get_translation(&self) -> Vector3D<f32, UnknownUnit> {
|
|
self.pose.xr_translation.get()
|
|
}
|
|
|
|
fn get_mode(&self) -> servo::webxr::glwindow::GlWindowMode {
|
|
if pref!(dom_webxr_glwindow_red_cyan) {
|
|
servo::webxr::glwindow::GlWindowMode::StereoRedCyan
|
|
} else if pref!(dom_webxr_glwindow_left_right) {
|
|
servo::webxr::glwindow::GlWindowMode::StereoLeftRight
|
|
} else if pref!(dom_webxr_glwindow_spherical) {
|
|
servo::webxr::glwindow::GlWindowMode::Spherical
|
|
} else if pref!(dom_webxr_glwindow_cubemap) {
|
|
servo::webxr::glwindow::GlWindowMode::Cubemap
|
|
} else {
|
|
servo::webxr::glwindow::GlWindowMode::Blit
|
|
}
|
|
}
|
|
|
|
fn display_handle(&self) -> raw_window_handle::DisplayHandle {
|
|
self.winit_window.display_handle().unwrap()
|
|
}
|
|
}
|
|
|
|
impl XRWindowPose {
|
|
fn handle_xr_translation(&self, input: &KeyboardEvent) {
|
|
if input.state != KeyState::Down {
|
|
return;
|
|
}
|
|
const NORMAL_TRANSLATE: f32 = 0.1;
|
|
const QUICK_TRANSLATE: f32 = 1.0;
|
|
let mut x = 0.0;
|
|
let mut z = 0.0;
|
|
match input.key {
|
|
Key::Character(ref k) => match &**k {
|
|
"w" => z = -NORMAL_TRANSLATE,
|
|
"W" => z = -QUICK_TRANSLATE,
|
|
"s" => z = NORMAL_TRANSLATE,
|
|
"S" => z = QUICK_TRANSLATE,
|
|
"a" => x = -NORMAL_TRANSLATE,
|
|
"A" => x = -QUICK_TRANSLATE,
|
|
"d" => x = NORMAL_TRANSLATE,
|
|
"D" => x = QUICK_TRANSLATE,
|
|
_ => return,
|
|
},
|
|
_ => return,
|
|
};
|
|
let (old_x, old_y, old_z) = self.xr_translation.get().to_tuple();
|
|
let vec = Vector3D::new(x + old_x, old_y, z + old_z);
|
|
self.xr_translation.set(vec);
|
|
}
|
|
|
|
fn handle_xr_rotation(&self, input: &KeyEvent, modifiers: ModifiersState) {
|
|
if input.state != ElementState::Pressed {
|
|
return;
|
|
}
|
|
let mut x = 0.0;
|
|
let mut y = 0.0;
|
|
match input.logical_key {
|
|
LogicalKey::Named(NamedKey::ArrowUp) => x = 1.0,
|
|
LogicalKey::Named(NamedKey::ArrowDown) => x = -1.0,
|
|
LogicalKey::Named(NamedKey::ArrowLeft) => y = 1.0,
|
|
LogicalKey::Named(NamedKey::ArrowRight) => y = -1.0,
|
|
_ => return,
|
|
};
|
|
if modifiers.shift_key() {
|
|
x *= 10.0;
|
|
y *= 10.0;
|
|
}
|
|
let x: Rotation3D<_, UnknownUnit, UnknownUnit> = Rotation3D::around_x(Angle::degrees(x));
|
|
let y: Rotation3D<_, UnknownUnit, UnknownUnit> = Rotation3D::around_y(Angle::degrees(y));
|
|
let rotation = self.xr_rotation.get().then(&x).then(&y);
|
|
self.xr_rotation.set(rotation);
|
|
}
|
|
}
|