servo/components/script/dom/screen.rs
Cameron Zwarich 4fa8725111 First steps of &JSRef -> JSRef conversion
Replace &JSRef with JSRef in the bulk of the generated code. This will
remove a level of indirection throughout all DOM code.

This patch doesn't change methods implemented on JSRef<T> to take `self`
rather than `&self`, and it leaves a few other uses of &JSRef, but those
changes can be made incrementally.
2014-09-19 13:39:17 -07:00

46 lines
1.2 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use dom::bindings::codegen::Bindings::ScreenBinding;
use dom::bindings::codegen::Bindings::ScreenBinding::ScreenMethods;
use dom::bindings::global::Window;
use dom::bindings::js::{JSRef, Temporary};
use dom::bindings::utils::{Reflectable, Reflector, reflect_dom_object};
use dom::window::Window;
#[deriving(Encodable)]
#[must_root]
pub struct Screen {
reflector_: Reflector,
}
impl Screen {
pub fn new_inherited() -> Screen {
Screen {
reflector_: Reflector::new(),
}
}
pub fn new(window: JSRef<Window>) -> Temporary<Screen> {
reflect_dom_object(box Screen::new_inherited(),
&Window(window),
ScreenBinding::Wrap)
}
}
impl<'a> ScreenMethods for JSRef<'a, Screen> {
fn ColorDepth(&self) -> u32 {
24
}
fn PixelDepth(&self) -> u32 {
24
}
}
impl Reflectable for Screen {
fn reflector<'a>(&'a self) -> &'a Reflector {
&self.reflector_
}
}