servo/components/script/dom/webglrenderingcontext.rs
Anthony Ramine 577370746e Rename DOMRefCell<T> to DomRefCell<T>
I don't want to do such a gratuitous rename, but with all the other types
now having "Dom" as part of their name, and especially with "DomOnceCell",
I feel like the other cell type that we already have should also follow
the convention. That argument loses weight though when we realise there
is still DOMString and other things.
2017-09-26 09:49:08 +02:00

3425 lines
140 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use byteorder::{NativeEndian, ReadBytesExt, WriteBytesExt};
use canvas_traits::canvas::{byte_swap, multiply_u8_pixel};
use canvas_traits::webgl::{WebGLContextShareMode, WebGLCommand, WebGLError};
use canvas_traits::webgl::{WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender, WebGLParameter, WebVRCommand};
use canvas_traits::webgl::WebGLError::*;
use canvas_traits::webgl::webgl_channel;
use core::cell::Ref;
use core::iter::FromIterator;
use core::nonzero::NonZero;
use dom::bindings::cell::DomRefCell;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::{self, WebGLContextAttributes};
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods;
use dom::bindings::codegen::UnionTypes::ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement;
use dom::bindings::conversions::{ConversionResult, FromJSValConvertible, ToJSValConvertible};
use dom::bindings::error::{Error, Fallible};
use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, Reflector, reflect_dom_object};
use dom::bindings::root::{Dom, LayoutDom, MutNullableDom, Root};
use dom::bindings::str::DOMString;
use dom::event::{Event, EventBubbles, EventCancelable};
use dom::htmlcanvaselement::HTMLCanvasElement;
use dom::htmlcanvaselement::utils as canvas_utils;
use dom::node::{Node, NodeDamage, window_from_node};
use dom::webgl_extensions::WebGLExtensions;
use dom::webgl_validations::WebGLValidator;
use dom::webgl_validations::tex_image_2d::{CommonTexImage2DValidator, CommonTexImage2DValidatorResult};
use dom::webgl_validations::tex_image_2d::{TexImage2DValidator, TexImage2DValidatorResult};
use dom::webgl_validations::types::{TexDataType, TexFormat, TexImageTarget};
use dom::webglactiveinfo::WebGLActiveInfo;
use dom::webglbuffer::WebGLBuffer;
use dom::webglcontextevent::WebGLContextEvent;
use dom::webglframebuffer::WebGLFramebuffer;
use dom::webglprogram::WebGLProgram;
use dom::webglrenderbuffer::WebGLRenderbuffer;
use dom::webglshader::WebGLShader;
use dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat;
use dom::webgltexture::{TexParameterValue, WebGLTexture};
use dom::webgluniformlocation::WebGLUniformLocation;
use dom::window::Window;
use dom_struct::dom_struct;
use euclid::Size2D;
use fnv::FnvHashMap;
use half::f16;
use js::conversions::ConversionBehavior;
use js::jsapi::{JSContext, JSObject, Type, Rooted};
use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, NullValue, UndefinedValue};
use js::typedarray::{TypedArray, TypedArrayElement, Float32, Int32};
use net_traits::image::base::PixelFormat;
use net_traits::image_cache::ImageResponse;
use offscreen_gl_context::{GLContextAttributes, GLLimits};
use script_layout_interface::HTMLCanvasDataSource;
use servo_config::prefs::PREFS;
use std::cell::Cell;
use webrender_api;
type ImagePixelResult = Result<(Vec<u8>, Size2D<i32>, bool), ()>;
pub const MAX_UNIFORM_AND_ATTRIBUTE_LEN: usize = 256;
macro_rules! handle_potential_webgl_error {
($context:ident, $call:expr, $return_on_error:expr) => {
match $call {
Ok(ret) => ret,
Err(error) => {
$context.webgl_error(error);
$return_on_error
}
}
};
($context:ident, $call:expr) => {
handle_potential_webgl_error!($context, $call, ());
};
}
// From the GLES 2.0.25 spec, page 85:
//
// "If a texture that is currently bound to one of the targets
// TEXTURE_2D, or TEXTURE_CUBE_MAP is deleted, it is as though
// BindTexture had been executed with the same target and texture
// zero."
//
// and similar text occurs for other object types.
macro_rules! handle_object_deletion {
($self_:expr, $binding:expr, $object:ident, $unbind_command:expr) => {
if let Some(bound_object) = $binding.get() {
if bound_object.id() == $object.id() {
$binding.set(None);
}
if let Some(command) = $unbind_command {
$self_.send_command(command);
}
}
};
}
macro_rules! object_binding_to_js_or_null {
($cx: expr, $binding:expr) => {
{
rooted!(in($cx) let mut rval = NullValue());
if let Some(bound_object) = $binding.get() {
bound_object.to_jsval($cx, rval.handle_mut());
}
rval.get()
}
};
}
fn has_invalid_blend_constants(arg1: u32, arg2: u32) -> bool {
match (arg1, arg2) {
(constants::CONSTANT_COLOR, constants::CONSTANT_ALPHA) => true,
(constants::ONE_MINUS_CONSTANT_COLOR, constants::ONE_MINUS_CONSTANT_ALPHA) => true,
(constants::ONE_MINUS_CONSTANT_COLOR, constants::CONSTANT_ALPHA) => true,
(constants::CONSTANT_COLOR, constants::ONE_MINUS_CONSTANT_ALPHA) => true,
(_, _) => false
}
}
/// Set of bitflags for texture unpacking (texImage2d, etc...)
bitflags! {
#[derive(HeapSizeOf, JSTraceable)]
flags TextureUnpacking: u8 {
const FLIP_Y_AXIS = 0x01,
const PREMULTIPLY_ALPHA = 0x02,
const CONVERT_COLORSPACE = 0x04,
}
}
#[dom_struct]
pub struct WebGLRenderingContext {
reflector_: Reflector,
#[ignore_heap_size_of = "Channels are hard"]
webgl_sender: WebGLMsgSender,
#[ignore_heap_size_of = "Defined in webrender"]
webrender_image: Cell<Option<webrender_api::ImageKey>>,
share_mode: WebGLContextShareMode,
#[ignore_heap_size_of = "Defined in offscreen_gl_context"]
limits: GLLimits,
canvas: Dom<HTMLCanvasElement>,
#[ignore_heap_size_of = "Defined in canvas_traits"]
last_error: Cell<Option<WebGLError>>,
texture_unpacking_settings: Cell<TextureUnpacking>,
texture_unpacking_alignment: Cell<u32>,
bound_framebuffer: MutNullableDom<WebGLFramebuffer>,
bound_renderbuffer: MutNullableDom<WebGLRenderbuffer>,
bound_texture_2d: MutNullableDom<WebGLTexture>,
bound_texture_cube_map: MutNullableDom<WebGLTexture>,
bound_buffer_array: MutNullableDom<WebGLBuffer>,
bound_buffer_element_array: MutNullableDom<WebGLBuffer>,
bound_attrib_buffers: DomRefCell<FnvHashMap<u32, Dom<WebGLBuffer>>>,
current_program: MutNullableDom<WebGLProgram>,
#[ignore_heap_size_of = "Because it's small"]
current_vertex_attrib_0: Cell<(f32, f32, f32, f32)>,
#[ignore_heap_size_of = "Because it's small"]
current_scissor: Cell<(i32, i32, i32, i32)>,
#[ignore_heap_size_of = "Because it's small"]
current_clear_color: Cell<(f32, f32, f32, f32)>,
extension_manager: WebGLExtensions,
}
impl WebGLRenderingContext {
fn new_inherited(window: &Window,
canvas: &HTMLCanvasElement,
size: Size2D<i32>,
attrs: GLContextAttributes)
-> Result<WebGLRenderingContext, String> {
if let Some(true) = PREFS.get("webgl.testing.context_creation_error").as_boolean() {
return Err("WebGL context creation error forced by pref `webgl.testing.context_creation_error`".into());
}
let (sender, receiver) = webgl_channel().unwrap();
let webgl_chan = window.webgl_chan();
webgl_chan.send(WebGLMsg::CreateContext(size, attrs, sender))
.unwrap();
let result = receiver.recv().unwrap();
result.map(|ctx_data| {
WebGLRenderingContext {
reflector_: Reflector::new(),
webgl_sender: ctx_data.sender,
webrender_image: Cell::new(None),
share_mode: ctx_data.share_mode,
limits: ctx_data.limits,
canvas: Dom::from_ref(canvas),
last_error: Cell::new(None),
texture_unpacking_settings: Cell::new(CONVERT_COLORSPACE),
texture_unpacking_alignment: Cell::new(4),
bound_framebuffer: MutNullableDom::new(None),
bound_texture_2d: MutNullableDom::new(None),
bound_texture_cube_map: MutNullableDom::new(None),
bound_buffer_array: MutNullableDom::new(None),
bound_buffer_element_array: MutNullableDom::new(None),
bound_attrib_buffers: DomRefCell::new(Default::default()),
bound_renderbuffer: MutNullableDom::new(None),
current_program: MutNullableDom::new(None),
current_vertex_attrib_0: Cell::new((0f32, 0f32, 0f32, 1f32)),
current_scissor: Cell::new((0, 0, size.width, size.height)),
current_clear_color: Cell::new((0.0, 0.0, 0.0, 0.0)),
extension_manager: WebGLExtensions::new()
}
})
}
#[allow(unrooted_must_root)]
pub fn new(window: &Window, canvas: &HTMLCanvasElement, size: Size2D<i32>, attrs: GLContextAttributes)
-> Option<Root<WebGLRenderingContext>> {
match WebGLRenderingContext::new_inherited(window, canvas, size, attrs) {
Ok(ctx) => Some(reflect_dom_object(box ctx, window, WebGLRenderingContextBinding::Wrap)),
Err(msg) => {
error!("Couldn't create WebGLRenderingContext: {}", msg);
let event = WebGLContextEvent::new(window,
atom!("webglcontextcreationerror"),
EventBubbles::DoesNotBubble,
EventCancelable::Cancelable,
DOMString::from(msg));
event.upcast::<Event>().fire(canvas.upcast());
None
}
}
}
pub fn limits(&self) -> &GLLimits {
&self.limits
}
pub fn bound_texture_for_target(&self, target: &TexImageTarget) -> Option<Root<WebGLTexture>> {
match *target {
TexImageTarget::Texture2D => self.bound_texture_2d.get(),
TexImageTarget::CubeMapPositiveX |
TexImageTarget::CubeMapNegativeX |
TexImageTarget::CubeMapPositiveY |
TexImageTarget::CubeMapNegativeY |
TexImageTarget::CubeMapPositiveZ |
TexImageTarget::CubeMapNegativeZ => self.bound_texture_cube_map.get(),
}
}
pub fn borrow_bound_attrib_buffers(&self) -> Ref<FnvHashMap<u32, Dom<WebGLBuffer>>> {
self.bound_attrib_buffers.borrow()
}
pub fn set_bound_attrib_buffers<'a, T>(&self, iter: T) where T: Iterator<Item=(u32, &'a WebGLBuffer)> {
*self.bound_attrib_buffers.borrow_mut() = FnvHashMap::from_iter(iter.map(|(k,v)| (k, Dom::from_ref(v))));
}
pub fn bound_buffer_element_array(&self) -> Option<Root<WebGLBuffer>> {
self.bound_buffer_element_array.get()
}
pub fn set_bound_buffer_element_array(&self, buffer: Option<&WebGLBuffer>) {
self.bound_buffer_element_array.set(buffer);
}
pub fn recreate(&self, size: Size2D<i32>) {
let (sender, receiver) = webgl_channel().unwrap();
self.webgl_sender.send_resize(size, sender).unwrap();
if let Err(msg) = receiver.recv().unwrap() {
error!("Error resizing WebGLContext: {}", msg);
return;
};
// ClearColor needs to be restored because after a resize the GLContext is recreated
// and the framebuffer is cleared using the default black transparent color.
let color = self.current_clear_color.get();
self.send_command(WebGLCommand::ClearColor(color.0, color.1, color.2, color.3));
// WebGL Spec: Scissor rect must not change if the canvas is resized.
// See: webgl/conformance-1.0.3/conformance/rendering/gl-scissor-canvas-dimensions.html
// NativeContext handling library changes the scissor after a resize, so we need to reset the
// default scissor when the canvas was created or the last scissor that the user set.
let rect = self.current_scissor.get();
self.send_command(WebGLCommand::Scissor(rect.0, rect.1, rect.2, rect.3));
// Bound texture must not change when the canvas is resized.
// Right now offscreen_gl_context generates a new FBO and the bound texture is changed
// in order to create a new render to texture attachment.
// Send a command to re-bind the TEXTURE_2D, if any.
if let Some(texture) = self.bound_texture_2d.get() {
self.send_command(WebGLCommand::BindTexture(constants::TEXTURE_2D, Some(texture.id())));
}
// Bound framebuffer must not change when the canvas is resized.
// Right now offscreen_gl_context generates a new FBO on resize.
// Send a command to re-bind the framebuffer, if any.
if let Some(fbo) = self.bound_framebuffer.get() {
let id = WebGLFramebufferBindingRequest::Explicit(fbo.id());
self.send_command(WebGLCommand::BindFramebuffer(constants::FRAMEBUFFER, id));
}
}
pub fn webgl_sender(&self) -> WebGLMsgSender {
self.webgl_sender.clone()
}
#[inline]
pub fn send_command(&self, command: WebGLCommand) {
self.webgl_sender.send(command).unwrap();
}
#[inline]
pub fn send_vr_command(&self, command: WebVRCommand) {
self.webgl_sender.send_vr(command).unwrap();
}
pub fn get_extension_manager<'a>(&'a self) -> &'a WebGLExtensions {
&self.extension_manager
}
pub fn webgl_error(&self, err: WebGLError) {
// TODO(emilio): Add useful debug messages to this
warn!("WebGL error: {:?}, previous error was {:?}", err, self.last_error.get());
// If an error has been detected no further errors must be
// recorded until `getError` has been called
if self.last_error.get().is_none() {
self.last_error.set(Some(err));
}
}
// Helper function for validating framebuffer completeness in
// calls touching the framebuffer. From the GLES 2.0.25 spec,
// page 119:
//
// "Effects of Framebuffer Completeness on Framebuffer
// Operations
//
// If the currently bound framebuffer is not framebuffer
// complete, then it is an error to attempt to use the
// framebuffer for writing or reading. This means that
// rendering commands such as DrawArrays and DrawElements, as
// well as commands that read the framebuffer such as
// ReadPixels and CopyTexSubImage, will generate the error
// INVALID_FRAMEBUFFER_OPERATION if called while the
// framebuffer is not framebuffer complete."
//
// The WebGL spec mentions a couple more operations that trigger
// this: clear() and getParameter(IMPLEMENTATION_COLOR_READ_*).
fn validate_framebuffer_complete(&self) -> bool {
match self.bound_framebuffer.get() {
Some(fb) => match fb.check_status() {
constants::FRAMEBUFFER_COMPLETE => return true,
_ => {
self.webgl_error(InvalidFramebufferOperation);
return false;
}
},
// The default framebuffer is always complete.
None => return true,
}
}
fn tex_parameter(&self, target: u32, name: u32, value: TexParameterValue) {
let texture = match target {
constants::TEXTURE_2D => self.bound_texture_2d.get(),
constants::TEXTURE_CUBE_MAP => self.bound_texture_cube_map.get(),
_ => return self.webgl_error(InvalidEnum),
};
if let Some(texture) = texture {
handle_potential_webgl_error!(self, texture.tex_parameter(target, name, value));
// Validate non filterable TEXTURE_2D data_types
if target != constants::TEXTURE_2D {
return;
}
let target = TexImageTarget::Texture2D;
let info = texture.image_info_for_target(&target, 0);
if info.is_initialized() {
self.validate_filterable_texture(&texture,
target,
0,
info.internal_format().unwrap_or(TexFormat::RGBA),
info.width(),
info.height(),
info.data_type().unwrap_or(TexDataType::UnsignedByte));
}
} else {
self.webgl_error(InvalidOperation)
}
}
fn mark_as_dirty(&self) {
self.canvas.upcast::<Node>().dirty(NodeDamage::OtherNodeDamage);
}
fn vertex_attrib(&self, indx: u32, x: f32, y: f32, z: f32, w: f32) {
if indx > self.limits.max_vertex_attribs {
return self.webgl_error(InvalidValue);
}
if indx == 0 {
self.current_vertex_attrib_0.set((x, y, z, w))
}
self.send_command(WebGLCommand::VertexAttrib(indx, x, y, z, w));
}
fn get_current_framebuffer_size(&self) -> Option<(i32, i32)> {
match self.bound_framebuffer.get() {
Some(fb) => return fb.size(),
// The window system framebuffer is bound
None => return Some((self.DrawingBufferWidth(),
self.DrawingBufferHeight())),
}
}
// LINEAR filtering may be forbidden when using WebGL extensions.
// https://www.khronos.org/registry/webgl/extensions/OES_texture_float_linear/
fn validate_filterable_texture(&self,
texture: &WebGLTexture,
target: TexImageTarget,
level: u32,
format: TexFormat,
width: u32,
height: u32,
data_type: TexDataType)
-> bool
{
if self.extension_manager.is_filterable(data_type.as_gl_constant()) || !texture.is_using_linear_filtering() {
return true;
}
// Handle validation failed: LINEAR filtering not valid for this texture
// WebGL Conformance tests expect to fallback to [0, 0, 0, 255] RGBA UNSIGNED_BYTE
let data_type = TexDataType::UnsignedByte;
let expected_byte_length = width * height * 4;
let mut pixels = vec![0u8; expected_byte_length as usize];
for rgba8 in pixels.chunks_mut(4) {
rgba8[3] = 255u8;
}
let pixels = self.prepare_pixels(format, data_type, width, height, 1, true, true, pixels);
self.tex_image_2d(texture, target, data_type, format, level, width, height, 0, 1, pixels);
false
}
fn validate_stencil_actions(&self, action: u32) -> bool {
match action {
0 | constants::KEEP | constants::REPLACE | constants::INCR | constants::DECR |
constants::INVERT | constants::INCR_WRAP | constants::DECR_WRAP => true,
_ => false,
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
// https://www.khronos.org/opengles/sdk/docs/man/xhtml/glUniform.xml
// https://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.25.pdf#nameddest=section-2.10.4
fn validate_uniform_parameters<T>(&self,
uniform: Option<&WebGLUniformLocation>,
uniform_type: UniformSetterType,
data: &[T]) -> bool {
let uniform = match uniform {
Some(uniform) => uniform,
None => return false,
};
let program = self.current_program.get();
match program {
Some(ref program) if program.id() == uniform.program_id() => {},
_ => {
self.webgl_error(InvalidOperation);
return false;
},
};
// TODO(emilio): Get more complex uniform info from ANGLE, and use it to
// properly validate that the uniform setter type is compatible with the
// uniform type, and that the uniform size matches.
if data.len() % uniform_type.element_count() != 0 {
self.webgl_error(InvalidOperation);
return false;
}
true
}
// https://en.wikipedia.org/wiki/Relative_luminance
#[inline]
fn luminance(r: u8, g: u8, b: u8) -> u8 {
(0.2126 * (r as f32) +
0.7152 * (g as f32) +
0.0722 * (b as f32)) as u8
}
/// Translates an image in rgba8 (red in the first byte) format to
/// the format that was requested of TexImage.
///
/// From the WebGL 1.0 spec, 5.14.8:
///
/// "The source image data is conceptually first converted to
/// the data type and format specified by the format and type
/// arguments, and then transferred to the WebGL
/// implementation. If a packed pixel format is specified
/// which would imply loss of bits of precision from the image
/// data, this loss of precision must occur."
fn rgba8_image_to_tex_image_data(&self,
format: TexFormat,
data_type: TexDataType,
pixels: Vec<u8>) -> Vec<u8> {
// hint for vector allocation sizing.
let pixel_count = pixels.len() / 4;
match (format, data_type) {
(TexFormat::RGBA, TexDataType::UnsignedByte) => pixels,
(TexFormat::RGB, TexDataType::UnsignedByte) => {
// Remove alpha channel
let mut rgb8 = Vec::<u8>::with_capacity(pixel_count * 3);
for rgba8 in pixels.chunks(4) {
rgb8.push(rgba8[0]);
rgb8.push(rgba8[1]);
rgb8.push(rgba8[2]);
}
rgb8
},
(TexFormat::Alpha, TexDataType::UnsignedByte) => {
let mut alpha = Vec::<u8>::with_capacity(pixel_count);
for rgba8 in pixels.chunks(4) {
alpha.push(rgba8[3]);
}
alpha
},
(TexFormat::Luminance, TexDataType::UnsignedByte) => {
let mut luminance = Vec::<u8>::with_capacity(pixel_count);
for rgba8 in pixels.chunks(4) {
luminance.push(Self::luminance(rgba8[0], rgba8[1], rgba8[2]));
}
luminance
},
(TexFormat::LuminanceAlpha, TexDataType::UnsignedByte) => {
let mut data = Vec::<u8>::with_capacity(pixel_count * 2);
for rgba8 in pixels.chunks(4) {
data.push(Self::luminance(rgba8[0], rgba8[1], rgba8[2]));
data.push(rgba8[3]);
}
data
},
(TexFormat::RGBA, TexDataType::UnsignedShort4444) => {
let mut rgba4 = Vec::<u8>::with_capacity(pixel_count * 2);
for rgba8 in pixels.chunks(4) {
rgba4.write_u16::<NativeEndian>((rgba8[0] as u16 & 0xf0) << 8 |
(rgba8[1] as u16 & 0xf0) << 4 |
(rgba8[2] as u16 & 0xf0) |
(rgba8[3] as u16 & 0xf0) >> 4).unwrap();
}
rgba4
}
(TexFormat::RGBA, TexDataType::UnsignedShort5551) => {
let mut rgba5551 = Vec::<u8>::with_capacity(pixel_count * 2);
for rgba8 in pixels.chunks(4) {
rgba5551.write_u16::<NativeEndian>((rgba8[0] as u16 & 0xf8) << 8 |
(rgba8[1] as u16 & 0xf8) << 3 |
(rgba8[2] as u16 & 0xf8) >> 2 |
(rgba8[3] as u16) >> 7).unwrap();
}
rgba5551
}
(TexFormat::RGB, TexDataType::UnsignedShort565) => {
let mut rgb565 = Vec::<u8>::with_capacity(pixel_count * 2);
for rgba8 in pixels.chunks(4) {
rgb565.write_u16::<NativeEndian>((rgba8[0] as u16 & 0xf8) << 8 |
(rgba8[1] as u16 & 0xfc) << 3 |
(rgba8[2] as u16 & 0xf8) >> 3).unwrap();
}
rgb565
}
(TexFormat::RGBA, TexDataType::Float) => {
let mut rgbaf32 = Vec::<u8>::with_capacity(pixel_count * 16);
for rgba8 in pixels.chunks(4) {
rgbaf32.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
rgbaf32.write_f32::<NativeEndian>(rgba8[1] as f32).unwrap();
rgbaf32.write_f32::<NativeEndian>(rgba8[2] as f32).unwrap();
rgbaf32.write_f32::<NativeEndian>(rgba8[3] as f32).unwrap();
}
rgbaf32
}
(TexFormat::RGB, TexDataType::Float) => {
let mut rgbf32 = Vec::<u8>::with_capacity(pixel_count * 12);
for rgba8 in pixels.chunks(4) {
rgbf32.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
rgbf32.write_f32::<NativeEndian>(rgba8[1] as f32).unwrap();
rgbf32.write_f32::<NativeEndian>(rgba8[2] as f32).unwrap();
}
rgbf32
}
(TexFormat::Alpha, TexDataType::Float) => {
let mut alpha = Vec::<u8>::with_capacity(pixel_count * 4);
for rgba8 in pixels.chunks(4) {
alpha.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
}
alpha
},
(TexFormat::Luminance, TexDataType::Float) => {
let mut luminance = Vec::<u8>::with_capacity(pixel_count * 4);
for rgba8 in pixels.chunks(4) {
let p = Self::luminance(rgba8[0], rgba8[1], rgba8[2]);
luminance.write_f32::<NativeEndian>(p as f32).unwrap();
}
luminance
},
(TexFormat::LuminanceAlpha, TexDataType::Float) => {
let mut data = Vec::<u8>::with_capacity(pixel_count * 8);
for rgba8 in pixels.chunks(4) {
let p = Self::luminance(rgba8[0], rgba8[1], rgba8[2]);
data.write_f32::<NativeEndian>(p as f32).unwrap();
data.write_f32::<NativeEndian>(rgba8[3] as f32).unwrap();
}
data
},
(TexFormat::RGBA, TexDataType::HalfFloat) => {
let mut rgbaf16 = Vec::<u8>::with_capacity(pixel_count * 8);
for rgba8 in pixels.chunks(4) {
rgbaf16.write_u16::<NativeEndian>(f16::from_f32(rgba8[0] as f32).as_bits()).unwrap();
rgbaf16.write_u16::<NativeEndian>(f16::from_f32(rgba8[1] as f32).as_bits()).unwrap();
rgbaf16.write_u16::<NativeEndian>(f16::from_f32(rgba8[2] as f32).as_bits()).unwrap();
rgbaf16.write_u16::<NativeEndian>(f16::from_f32(rgba8[3] as f32).as_bits()).unwrap();
}
rgbaf16
},
(TexFormat::RGB, TexDataType::HalfFloat) => {
let mut rgbf16 = Vec::<u8>::with_capacity(pixel_count * 6);
for rgba8 in pixels.chunks(4) {
rgbf16.write_u16::<NativeEndian>(f16::from_f32(rgba8[0] as f32).as_bits()).unwrap();
rgbf16.write_u16::<NativeEndian>(f16::from_f32(rgba8[1] as f32).as_bits()).unwrap();
rgbf16.write_u16::<NativeEndian>(f16::from_f32(rgba8[2] as f32).as_bits()).unwrap();
}
rgbf16
},
(TexFormat::Alpha, TexDataType::HalfFloat) => {
let mut alpha = Vec::<u8>::with_capacity(pixel_count * 2);
for rgba8 in pixels.chunks(4) {
alpha.write_u16::<NativeEndian>(f16::from_f32(rgba8[3] as f32).as_bits()).unwrap();
}
alpha
},
(TexFormat::Luminance, TexDataType::HalfFloat) => {
let mut luminance = Vec::<u8>::with_capacity(pixel_count * 4);
for rgba8 in pixels.chunks(4) {
let p = Self::luminance(rgba8[0], rgba8[1], rgba8[2]);
luminance.write_u16::<NativeEndian>(f16::from_f32(p as f32).as_bits()).unwrap();
}
luminance
},
(TexFormat::LuminanceAlpha, TexDataType::HalfFloat) => {
let mut data = Vec::<u8>::with_capacity(pixel_count * 8);
for rgba8 in pixels.chunks(4) {
let p = Self::luminance(rgba8[0], rgba8[1], rgba8[2]);
data.write_u16::<NativeEndian>(f16::from_f32(p as f32).as_bits()).unwrap();
data.write_u16::<NativeEndian>(f16::from_f32(rgba8[3] as f32).as_bits()).unwrap();
}
data
},
// Validation should have ensured that we only hit the
// above cases, but we haven't turned the (format, type)
// into an enum yet so there's a default case here.
_ => unreachable!("Unsupported formats {:?} {:?}", format, data_type)
}
}
fn get_image_pixels(&self,
source: Option<ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement>)
-> ImagePixelResult {
let source = match source {
Some(s) => s,
None => return Err(()),
};
// NOTE: Getting the pixels probably can be short-circuited if some
// parameter is invalid.
//
// Nontheless, since it's the error case, I'm not totally sure the
// complexity is worth it.
let (pixels, size, premultiplied) = match source {
ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement::ImageData(image_data) => {
(image_data.get_data_array(), image_data.get_size(), false)
},
ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement::HTMLImageElement(image) => {
let img_url = match image.get_url() {
Some(url) => url,
None => return Err(()),
};
let window = window_from_node(&*self.canvas);
let img = match canvas_utils::request_image_from_cache(&window, img_url) {
ImageResponse::Loaded(img, _) => img,
ImageResponse::PlaceholderLoaded(_, _) | ImageResponse::None |
ImageResponse::MetadataLoaded(_)
=> return Err(()),
};
let size = Size2D::new(img.width as i32, img.height as i32);
// For now Servo's images are all stored as BGRA8 internally.
let mut data = match img.format {
PixelFormat::BGRA8 => img.bytes.to_vec(),
_ => unimplemented!(),
};
byte_swap(&mut data);
(data, size, false)
},
// TODO(emilio): Getting canvas data is implemented in CanvasRenderingContext2D,
// but we need to refactor it moving it to `HTMLCanvasElement` and support
// WebGLContext (probably via GetPixels()).
ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement::HTMLCanvasElement(canvas) => {
if let Some((mut data, size)) = canvas.fetch_all_data() {
// Pixels got from Canvas have already alpha premultiplied
byte_swap(&mut data);
(data, size, true)
} else {
return Err(());
}
},
ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement::HTMLVideoElement(_rooted_video)
=> unimplemented!(),
};
return Ok((pixels, size, premultiplied));
}
// TODO(emilio): Move this logic to a validator.
#[allow(unsafe_code)]
unsafe fn validate_tex_image_2d_data(&self,
width: u32,
height: u32,
format: TexFormat,
data_type: TexDataType,
unpacking_alignment: u32,
data: *mut JSObject,
cx: *mut JSContext)
-> Result<u32, ()> {
let element_size = data_type.element_size();
let components_per_element = data_type.components_per_element();
let components = format.components();
// If data is non-null, the type of pixels must match the type of the
// data to be read.
// If it is UNSIGNED_BYTE, a Uint8Array must be supplied;
// if it is UNSIGNED_SHORT_5_6_5, UNSIGNED_SHORT_4_4_4_4,
// or UNSIGNED_SHORT_5_5_5_1, a Uint16Array must be supplied.
// or FLOAT, a Float32Array must be supplied.
// If the types do not match, an INVALID_OPERATION error is generated.
typedarray!(in(cx) let typedarray_u8: Uint8Array = data);
typedarray!(in(cx) let typedarray_u16: Uint16Array = data);
typedarray!(in(cx) let typedarray_f32: Float32Array = data);
let received_size = if data.is_null() {
element_size
} else {
if typedarray_u16.is_ok() {
2
} else if typedarray_u8.is_ok() {
1
} else if typedarray_f32.is_ok() {
4
} else {
self.webgl_error(InvalidOperation);
return Err(());
}
};
if received_size != element_size {
self.webgl_error(InvalidOperation);
return Err(());
}
// NOTE: width and height are positive or zero due to validate()
if height == 0 {
return Ok(0);
} else {
// We need to be careful here to not count unpack
// alignment at the end of the image, otherwise (for
// example) passing a single byte for uploading a 1x1
// GL_ALPHA/GL_UNSIGNED_BYTE texture would throw an error.
let cpp = element_size * components / components_per_element;
let stride = (width * cpp + unpacking_alignment - 1) & !(unpacking_alignment - 1);
return Ok(stride * (height - 1) + width * cpp);
}
}
/// Flips the pixels in the Vec on the Y axis if
/// UNPACK_FLIP_Y_WEBGL is currently enabled.
fn flip_teximage_y(&self,
pixels: Vec<u8>,
internal_format: TexFormat,
data_type: TexDataType,
width: usize,
height: usize,
unpacking_alignment: usize) -> Vec<u8> {
if !self.texture_unpacking_settings.get().contains(FLIP_Y_AXIS) {
return pixels;
}
let cpp = (data_type.element_size() *
internal_format.components() / data_type.components_per_element()) as usize;
let stride = (width * cpp + unpacking_alignment - 1) & !(unpacking_alignment - 1);
let mut flipped = Vec::<u8>::with_capacity(pixels.len());
for y in 0..height {
let flipped_y = height - 1 - y;
let start = flipped_y * stride;
flipped.extend_from_slice(&pixels[start..(start + width * cpp)]);
flipped.extend(vec![0u8; stride - width * cpp]);
}
flipped
}
/// Performs premultiplication of the pixels if
/// UNPACK_PREMULTIPLY_ALPHA_WEBGL is currently enabled.
fn premultiply_pixels(&self,
format: TexFormat,
data_type: TexDataType,
pixels: Vec<u8>) -> Vec<u8> {
if !self.texture_unpacking_settings.get().contains(PREMULTIPLY_ALPHA) {
return pixels;
}
match (format, data_type) {
(TexFormat::RGBA, TexDataType::UnsignedByte) => {
let mut premul = Vec::<u8>::with_capacity(pixels.len());
for rgba in pixels.chunks(4) {
premul.push(multiply_u8_pixel(rgba[0], rgba[3]));
premul.push(multiply_u8_pixel(rgba[1], rgba[3]));
premul.push(multiply_u8_pixel(rgba[2], rgba[3]));
premul.push(rgba[3]);
}
premul
}
(TexFormat::LuminanceAlpha, TexDataType::UnsignedByte) => {
let mut premul = Vec::<u8>::with_capacity(pixels.len());
for la in pixels.chunks(2) {
premul.push(multiply_u8_pixel(la[0], la[1]));
premul.push(la[1]);
}
premul
}
(TexFormat::RGBA, TexDataType::UnsignedShort5551) => {
let mut premul = Vec::<u8>::with_capacity(pixels.len());
for mut rgba in pixels.chunks(2) {
let pix = rgba.read_u16::<NativeEndian>().unwrap();
if pix & (1 << 15) != 0 {
premul.write_u16::<NativeEndian>(pix).unwrap();
} else {
premul.write_u16::<NativeEndian>(0).unwrap();
}
}
premul
}
(TexFormat::RGBA, TexDataType::UnsignedShort4444) => {
let mut premul = Vec::<u8>::with_capacity(pixels.len());
for mut rgba in pixels.chunks(2) {
let pix = rgba.read_u16::<NativeEndian>().unwrap();
let extend_to_8_bits = |val| { (val | val << 4) as u8 };
let r = extend_to_8_bits(pix & 0x000f);
let g = extend_to_8_bits((pix & 0x00f0) >> 4);
let b = extend_to_8_bits((pix & 0x0f00) >> 8);
let a = extend_to_8_bits((pix & 0xf000) >> 12);
premul.write_u16::<NativeEndian>((multiply_u8_pixel(r, a) & 0xf0) as u16 >> 4 |
(multiply_u8_pixel(g, a) & 0xf0) as u16 |
((multiply_u8_pixel(b, a) & 0xf0) as u16) << 4 |
pix & 0xf000).unwrap();
}
premul
}
// Other formats don't have alpha, so return their data untouched.
_ => pixels
}
}
// Remove premultiplied alpha.
// This is only called when texImage2D is called using a canvas2d source and
// UNPACK_PREMULTIPLY_ALPHA_WEBGL is disabled. Pixels got from a canvas2D source
// are always RGBA8 with premultiplied alpha, so we don't have to worry about
// additional formats as happens in the premultiply_pixels method.
fn remove_premultiplied_alpha(&self, mut pixels: Vec<u8>) -> Vec<u8> {
for rgba in pixels.chunks_mut(4) {
let a = (rgba[3] as f32) / 255.0;
rgba[0] = (rgba[0] as f32 / a) as u8;
rgba[1] = (rgba[1] as f32 / a) as u8;
rgba[2] = (rgba[2] as f32 / a) as u8;
}
pixels
}
fn prepare_pixels(&self,
internal_format: TexFormat,
data_type: TexDataType,
width: u32,
height: u32,
unpacking_alignment: u32,
source_premultiplied: bool,
source_from_image_or_canvas: bool,
mut pixels: Vec<u8>) -> Vec<u8> {
let dest_premultiply = self.texture_unpacking_settings.get().contains(PREMULTIPLY_ALPHA);
if !source_premultiplied && dest_premultiply {
if source_from_image_or_canvas {
// When the pixels come from image or canvas or imagedata, use RGBA8 format
pixels = self.premultiply_pixels(TexFormat::RGBA, TexDataType::UnsignedByte, pixels);
} else {
pixels = self.premultiply_pixels(internal_format, data_type, pixels);
}
} else if source_premultiplied && !dest_premultiply {
pixels = self.remove_premultiplied_alpha(pixels);
}
if source_from_image_or_canvas {
pixels = self.rgba8_image_to_tex_image_data(internal_format, data_type, pixels);
}
// FINISHME: Consider doing premultiply and flip in a single mutable Vec.
self.flip_teximage_y(pixels, internal_format, data_type,
width as usize, height as usize, unpacking_alignment as usize)
}
fn tex_image_2d(&self,
texture: &WebGLTexture,
target: TexImageTarget,
data_type: TexDataType,
internal_format: TexFormat,
level: u32,
width: u32,
height: u32,
_border: u32,
unpacking_alignment: u32,
pixels: Vec<u8>) { // NB: pixels should NOT be premultipied
// TexImage2D depth is always equal to 1
handle_potential_webgl_error!(self, texture.initialize(target,
width,
height, 1,
internal_format,
level,
Some(data_type)));
// Set the unpack alignment. For textures coming from arrays,
// this will be the current value of the context's
// GL_UNPACK_ALIGNMENT, while for textures from images or
// canvas (produced by rgba8_image_to_tex_image_data()), it
// will be 1.
self.send_command(WebGLCommand::PixelStorei(constants::UNPACK_ALIGNMENT, unpacking_alignment as i32));
let format = internal_format.as_gl_constant();
let data_type = data_type.as_gl_constant();
let internal_format = self.extension_manager.get_effective_tex_internal_format(format, data_type);
// TODO(emilio): convert colorspace if requested
let msg = WebGLCommand::TexImage2D(target.as_gl_constant(), level as i32,
internal_format as i32,
width as i32, height as i32,
format,
data_type,
pixels);
self.send_command(msg);
if let Some(fb) = self.bound_framebuffer.get() {
fb.invalidate_texture(&*texture);
}
}
fn tex_sub_image_2d(&self,
texture: Root<WebGLTexture>,
target: TexImageTarget,
level: u32,
xoffset: i32,
yoffset: i32,
width: u32,
height: u32,
format: TexFormat,
data_type: TexDataType,
unpacking_alignment: u32,
pixels: Vec<u8>) {
// We have already validated level
let image_info = texture.image_info_for_target(&target, level);
// GL_INVALID_VALUE is generated if:
// - xoffset or yoffset is less than 0
// - x offset plus the width is greater than the texture width
// - y offset plus the height is greater than the texture height
if xoffset < 0 || (xoffset as u32 + width) > image_info.width() ||
yoffset < 0 || (yoffset as u32 + height) > image_info.height() {
return self.webgl_error(InvalidValue);
}
// NB: format and internal_format must match.
if format != image_info.internal_format().unwrap() ||
data_type != image_info.data_type().unwrap() {
return self.webgl_error(InvalidOperation);
}
// Set the unpack alignment. For textures coming from arrays,
// this will be the current value of the context's
// GL_UNPACK_ALIGNMENT, while for textures from images or
// canvas (produced by rgba8_image_to_tex_image_data()), it
// will be 1.
self.send_command(WebGLCommand::PixelStorei(constants::UNPACK_ALIGNMENT, unpacking_alignment as i32));
// TODO(emilio): convert colorspace if requested
let msg = WebGLCommand::TexSubImage2D(target.as_gl_constant(),
level as i32, xoffset, yoffset,
width as i32, height as i32,
format.as_gl_constant(),
data_type.as_gl_constant(), pixels);
self.send_command(msg);
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14
fn validate_feature_enum(&self, cap: u32) -> bool {
match cap {
constants::BLEND | constants::CULL_FACE | constants::DEPTH_TEST | constants::DITHER |
constants::POLYGON_OFFSET_FILL | constants::SAMPLE_ALPHA_TO_COVERAGE | constants::SAMPLE_COVERAGE |
constants::SAMPLE_COVERAGE_INVERT | constants::SCISSOR_TEST | constants::STENCIL_TEST => true,
_ => {
self.webgl_error(InvalidEnum);
false
},
}
}
fn get_gl_extensions(&self) -> String {
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::GetExtensions(sender));
receiver.recv().unwrap()
}
fn layout_handle(&self) -> webrender_api::ImageKey {
match self.share_mode {
WebGLContextShareMode::SharedTexture => {
// WR using ExternalTexture requires a single update message.
self.webrender_image.get().unwrap_or_else(|| {
let (sender, receiver) = webgl_channel().unwrap();
self.webgl_sender.send_update_wr_image(sender).unwrap();
let image_key = receiver.recv().unwrap();
self.webrender_image.set(Some(image_key));
image_key
})
},
WebGLContextShareMode::Readback => {
// WR using Readback requires to update WR image every frame
// in order to send the new raw pixels.
let (sender, receiver) = webgl_channel().unwrap();
self.webgl_sender.send_update_wr_image(sender).unwrap();
receiver.recv().unwrap()
}
}
}
}
impl Drop for WebGLRenderingContext {
fn drop(&mut self) {
self.webgl_sender.send_remove().unwrap();
}
}
// FIXME: After [1] lands and the relevant Servo and codegen PR too, we should
// convert all our raw JSObject pointers to proper types.
//
// [1]: https://github.com/servo/rust-mozjs/pull/304
#[allow(unsafe_code)]
unsafe fn typed_array_or_sequence_to_vec<T>(cx: *mut JSContext,
sequence_or_abv: *mut JSObject,
config: <T::Element as FromJSValConvertible>::Config)
-> Result<Vec<T::Element>, Error>
where T: TypedArrayElement,
T::Element: FromJSValConvertible + Clone,
<T::Element as FromJSValConvertible>::Config: Clone,
{
// TODO(servo/rust-mozjs#330): replace this with a macro that supports generic types.
let mut typed_array_root = Rooted::new_unrooted();
let typed_array: Option<TypedArray<T>> =
TypedArray::from(cx, &mut typed_array_root, sequence_or_abv).ok();
if let Some(mut typed_array) = typed_array {
return Ok(typed_array.as_slice().to_vec());
}
assert!(!sequence_or_abv.is_null());
rooted!(in(cx) let mut val = UndefinedValue());
sequence_or_abv.to_jsval(cx, val.handle_mut());
match Vec::<T::Element>::from_jsval(cx, val.handle(), config) {
Ok(ConversionResult::Success(v)) => Ok(v),
Ok(ConversionResult::Failure(error)) => Err(Error::Type(error.into_owned())),
// FIXME: What to do here? Generated code only aborts the execution of
// the script.
Err(err) => panic!("unexpected conversion error: {:?}", err),
}
}
#[allow(unsafe_code)]
unsafe fn fallible_array_buffer_view_to_vec(cx: *mut JSContext, abv: *mut JSObject) -> Result<Vec<u8>, Error>
{
assert!(!abv.is_null());
typedarray!(in(cx) let array_buffer_view: ArrayBufferView = abv);
match array_buffer_view {
Ok(mut v) => Ok(v.as_slice().to_vec()),
Err(_) => Err(Error::Type("Not an ArrayBufferView".to_owned())),
}
}
impl WebGLRenderingContextMethods for WebGLRenderingContext {
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.1
fn Canvas(&self) -> Root<HTMLCanvasElement> {
Root::from_ref(&*self.canvas)
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11
fn Flush(&self) {
self.send_command(WebGLCommand::Flush);
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11
fn Finish(&self) {
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::Finish(sender));
receiver.recv().unwrap()
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.1
fn DrawingBufferWidth(&self) -> i32 {
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::DrawingBufferWidth(sender));
receiver.recv().unwrap()
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.1
fn DrawingBufferHeight(&self) -> i32 {
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::DrawingBufferHeight(sender));
receiver.recv().unwrap()
}
#[allow(unsafe_code)]
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
unsafe fn GetBufferParameter(&self, _cx: *mut JSContext, target: u32, parameter: u32) -> JSVal {
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::GetBufferParameter(target, parameter, sender));
match handle_potential_webgl_error!(self, receiver.recv().unwrap(), WebGLParameter::Invalid) {
WebGLParameter::Int(val) => Int32Value(val),
WebGLParameter::Bool(_) => panic!("Buffer parameter should not be bool"),
WebGLParameter::Float(_) => panic!("Buffer parameter should not be float"),
WebGLParameter::FloatArray(_) => panic!("Buffer parameter should not be float array"),
WebGLParameter::String(_) => panic!("Buffer parameter should not be string"),
WebGLParameter::Invalid => NullValue(),
}
}
#[allow(unsafe_code)]
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
unsafe fn GetParameter(&self, cx: *mut JSContext, parameter: u32) -> JSVal {
// Handle the GL_*_BINDING without going all the way
// to the GL, since we would just need to map back from GL's
// returned ID to the WebGL* object we're tracking.
match parameter {
constants::ARRAY_BUFFER_BINDING =>
return object_binding_to_js_or_null!(cx, &self.bound_buffer_array),
constants::ELEMENT_ARRAY_BUFFER_BINDING =>
return object_binding_to_js_or_null!(cx, &self.bound_buffer_element_array),
constants::FRAMEBUFFER_BINDING =>
return object_binding_to_js_or_null!(cx, &self.bound_framebuffer),
constants::RENDERBUFFER_BINDING =>
return object_binding_to_js_or_null!(cx, &self.bound_renderbuffer),
constants::TEXTURE_BINDING_2D =>
return object_binding_to_js_or_null!(cx, &self.bound_texture_2d),
constants::TEXTURE_BINDING_CUBE_MAP =>
return object_binding_to_js_or_null!(cx, &self.bound_texture_cube_map),
// In readPixels we currently support RGBA/UBYTE only. If
// we wanted to support other formats, we could ask the
// driver, but we would need to check for
// GL_OES_read_format support (assuming an underlying GLES
// driver. Desktop is happy to format convert for us).
constants::IMPLEMENTATION_COLOR_READ_FORMAT => {
if !self.validate_framebuffer_complete() {
return NullValue();
} else {
return Int32Value(constants::RGBA as i32);
}
}
constants::IMPLEMENTATION_COLOR_READ_TYPE => {
if !self.validate_framebuffer_complete() {
return NullValue();
} else {
return Int32Value(constants::UNSIGNED_BYTE as i32);
}
}
_ => {
if !self.extension_manager.is_get_parameter_name_enabled(parameter) {
self.webgl_error(WebGLError::InvalidEnum);
return NullValue();
}
}
}
// Handle GetParameter getters injected via WebGL extensions
if let Some(query_handler) = self.extension_manager.get_query_parameter_handler(parameter) {
match query_handler(cx, &self) {
Ok(value) => {
return value;
},
Err(error) => {
self.webgl_error(error);
return NullValue();
}
}
}
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::GetParameter(parameter, sender));
match handle_potential_webgl_error!(self, receiver.recv().unwrap(), WebGLParameter::Invalid) {
WebGLParameter::Int(val) => Int32Value(val),
WebGLParameter::Bool(val) => BooleanValue(val),
WebGLParameter::Float(val) => DoubleValue(val as f64),
WebGLParameter::FloatArray(_) => panic!("Parameter should not be float array"),
WebGLParameter::String(val) => {
rooted!(in(cx) let mut rval = UndefinedValue());
val.to_jsval(cx, rval.handle_mut());
rval.get()
}
WebGLParameter::Invalid => NullValue(),
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn GetError(&self) -> u32 {
let error_code = if let Some(error) = self.last_error.get() {
match error {
WebGLError::InvalidEnum => constants::INVALID_ENUM,
WebGLError::InvalidFramebufferOperation => constants::INVALID_FRAMEBUFFER_OPERATION,
WebGLError::InvalidValue => constants::INVALID_VALUE,
WebGLError::InvalidOperation => constants::INVALID_OPERATION,
WebGLError::OutOfMemory => constants::OUT_OF_MEMORY,
WebGLError::ContextLost => constants::CONTEXT_LOST_WEBGL,
}
} else {
constants::NO_ERROR
};
self.last_error.set(None);
error_code
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.2
fn GetContextAttributes(&self) -> Option<WebGLContextAttributes> {
let (sender, receiver) = webgl_channel().unwrap();
// If the send does not succeed, assume context lost
if self.webgl_sender.send(WebGLCommand::GetContextAttributes(sender)).is_err() {
return None;
}
let attrs = receiver.recv().unwrap();
Some(WebGLContextAttributes {
alpha: attrs.alpha,
antialias: attrs.antialias,
depth: attrs.depth,
failIfMajorPerformanceCaveat: false,
preferLowPowerToHighPerformance: false,
premultipliedAlpha: attrs.premultiplied_alpha,
preserveDrawingBuffer: attrs.preserve_drawing_buffer,
stencil: attrs.stencil
})
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.14
fn GetSupportedExtensions(&self) -> Option<Vec<DOMString>> {
self.extension_manager.init_once(|| {
self.get_gl_extensions()
});
let extensions = self.extension_manager.get_suported_extensions();
Some(extensions.iter().map(|name| DOMString::from(*name)).collect())
}
#[allow(unsafe_code)]
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.14
unsafe fn GetExtension(&self, _cx: *mut JSContext, name: DOMString)
-> Option<NonZero<*mut JSObject>> {
self.extension_manager.init_once(|| {
self.get_gl_extensions()
});
self.extension_manager.get_or_init_extension(&name, self)
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn ActiveTexture(&self, texture: u32) {
self.send_command(WebGLCommand::ActiveTexture(texture));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn BlendColor(&self, r: f32, g: f32, b: f32, a: f32) {
self.send_command(WebGLCommand::BlendColor(r, g, b, a));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn BlendEquation(&self, mode: u32) {
if mode != constants::FUNC_ADD {
return self.webgl_error(InvalidEnum);
}
self.send_command(WebGLCommand::BlendEquation(mode));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn BlendEquationSeparate(&self, mode_rgb: u32, mode_alpha: u32) {
if mode_rgb != constants::FUNC_ADD || mode_alpha != constants::FUNC_ADD {
return self.webgl_error(InvalidEnum);
}
self.send_command(WebGLCommand::BlendEquationSeparate(mode_rgb, mode_alpha));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn BlendFunc(&self, src_factor: u32, dest_factor: u32) {
// From the WebGL 1.0 spec, 6.13: Viewport Depth Range:
//
// A call to blendFunc will generate an INVALID_OPERATION error if one of the two
// factors is set to CONSTANT_COLOR or ONE_MINUS_CONSTANT_COLOR and the other to
// CONSTANT_ALPHA or ONE_MINUS_CONSTANT_ALPHA.
if has_invalid_blend_constants(src_factor, dest_factor) {
return self.webgl_error(InvalidOperation);
}
if has_invalid_blend_constants(dest_factor, src_factor) {
return self.webgl_error(InvalidOperation);
}
self.send_command(WebGLCommand::BlendFunc(src_factor, dest_factor));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn BlendFuncSeparate(&self, src_rgb: u32, dest_rgb: u32, src_alpha: u32, dest_alpha: u32) {
// From the WebGL 1.0 spec, 6.13: Viewport Depth Range:
//
// A call to blendFuncSeparate will generate an INVALID_OPERATION error if srcRGB is
// set to CONSTANT_COLOR or ONE_MINUS_CONSTANT_COLOR and dstRGB is set to
// CONSTANT_ALPHA or ONE_MINUS_CONSTANT_ALPHA or vice versa.
if has_invalid_blend_constants(src_rgb, dest_rgb) {
return self.webgl_error(InvalidOperation);
}
if has_invalid_blend_constants(dest_rgb, src_rgb) {
return self.webgl_error(InvalidOperation);
}
self.send_command(WebGLCommand::BlendFuncSeparate(src_rgb, dest_rgb, src_alpha, dest_alpha));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn AttachShader(&self, program: Option<&WebGLProgram>, shader: Option<&WebGLShader>) {
if let Some(program) = program {
if let Some(shader) = shader {
handle_potential_webgl_error!(self, program.attach_shader(shader));
}
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn DetachShader(&self, program: Option<&WebGLProgram>, shader: Option<&WebGLShader>) {
if let Some(program) = program {
if let Some(shader) = shader {
handle_potential_webgl_error!(self, program.detach_shader(shader));
}
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn BindAttribLocation(&self, program: Option<&WebGLProgram>,
index: u32, name: DOMString) {
if let Some(program) = program {
handle_potential_webgl_error!(self, program.bind_attrib_location(index, name));
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
fn BindBuffer(&self, target: u32, buffer: Option<&WebGLBuffer>) {
let slot = match target {
constants::ARRAY_BUFFER => &self.bound_buffer_array,
constants::ELEMENT_ARRAY_BUFFER => &self.bound_buffer_element_array,
_ => return self.webgl_error(InvalidEnum),
};
if let Some(buffer) = buffer {
match buffer.bind(target) {
Ok(_) => slot.set(Some(buffer)),
Err(e) => return self.webgl_error(e),
}
} else {
slot.set(None);
// Unbind the current buffer
self.send_command(WebGLCommand::BindBuffer(target, None));
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
fn BindFramebuffer(&self, target: u32, framebuffer: Option<&WebGLFramebuffer>) {
if target != constants::FRAMEBUFFER {
return self.webgl_error(InvalidOperation);
}
if let Some(framebuffer) = framebuffer {
if framebuffer.is_deleted() {
// From the WebGL spec:
//
// "An attempt to bind a deleted framebuffer will
// generate an INVALID_OPERATION error, and the
// current binding will remain untouched."
return self.webgl_error(InvalidOperation);
} else {
framebuffer.bind(target);
self.bound_framebuffer.set(Some(framebuffer));
}
} else {
// Bind the default framebuffer
let cmd = WebGLCommand::BindFramebuffer(target, WebGLFramebufferBindingRequest::Default);
self.send_command(cmd);
self.bound_framebuffer.set(framebuffer);
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7
fn BindRenderbuffer(&self, target: u32, renderbuffer: Option<&WebGLRenderbuffer>) {
if target != constants::RENDERBUFFER {
return self.webgl_error(InvalidEnum);
}
match renderbuffer {
// Implementations differ on what to do in the deleted
// case: Chromium currently unbinds, and Gecko silently
// returns. The conformance tests don't cover this case.
Some(renderbuffer) if !renderbuffer.is_deleted() => {
self.bound_renderbuffer.set(Some(renderbuffer));
renderbuffer.bind(target);
}
_ => {
self.bound_renderbuffer.set(None);
// Unbind the currently bound renderbuffer
self.send_command(WebGLCommand::BindRenderbuffer(target, None));
}
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn BindTexture(&self, target: u32, texture: Option<&WebGLTexture>) {
let slot = match target {
constants::TEXTURE_2D => &self.bound_texture_2d,
constants::TEXTURE_CUBE_MAP => &self.bound_texture_cube_map,
_ => return self.webgl_error(InvalidEnum),
};
if let Some(texture) = texture {
match texture.bind(target) {
Ok(_) => slot.set(Some(texture)),
Err(err) => return self.webgl_error(err),
}
} else {
slot.set(None);
// Unbind the currently bound texture
self.send_command(WebGLCommand::BindTexture(target, None));
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn GenerateMipmap(&self, target: u32) {
let slot = match target {
constants::TEXTURE_2D => &self.bound_texture_2d,
constants::TEXTURE_CUBE_MAP => &self.bound_texture_cube_map,
_ => return self.webgl_error(InvalidEnum),
};
match slot.get() {
Some(texture) => handle_potential_webgl_error!(self, texture.generate_mipmap()),
None => self.webgl_error(InvalidOperation)
}
}
#[allow(unsafe_code)]
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
unsafe fn BufferData(&self, cx: *mut JSContext, target: u32, data: *mut JSObject, usage: u32) -> Fallible<()> {
if data.is_null() {
return Ok(self.webgl_error(InvalidValue));
}
typedarray!(in(cx) let array_buffer: ArrayBuffer = data);
let data_vec = match array_buffer {
Ok(mut data) => data.as_slice().to_vec(),
Err(_) => fallible_array_buffer_view_to_vec(cx, data)?,
};
let bound_buffer = match target {
constants::ARRAY_BUFFER => self.bound_buffer_array.get(),
constants::ELEMENT_ARRAY_BUFFER => self.bound_buffer_element_array.get(),
_ => return Ok(self.webgl_error(InvalidEnum)),
};
let bound_buffer = match bound_buffer {
Some(bound_buffer) => bound_buffer,
None => return Ok(self.webgl_error(InvalidValue)),
};
match usage {
constants::STREAM_DRAW |
constants::STATIC_DRAW |
constants::DYNAMIC_DRAW => (),
_ => return Ok(self.webgl_error(InvalidEnum)),
}
handle_potential_webgl_error!(self, bound_buffer.buffer_data(target, &data_vec, usage));
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
fn BufferData_(&self, target: u32, size: i64, usage: u32) -> Fallible<()> {
let bound_buffer = match target {
constants::ARRAY_BUFFER => self.bound_buffer_array.get(),
constants::ELEMENT_ARRAY_BUFFER => self.bound_buffer_element_array.get(),
_ => return Ok(self.webgl_error(InvalidEnum)),
};
let bound_buffer = match bound_buffer {
Some(bound_buffer) => bound_buffer,
None => return Ok(self.webgl_error(InvalidValue)),
};
if size < 0 {
return Ok(self.webgl_error(InvalidValue));
}
match usage {
constants::STREAM_DRAW |
constants::STATIC_DRAW |
constants::DYNAMIC_DRAW => (),
_ => return Ok(self.webgl_error(InvalidEnum)),
}
// FIXME: Allocating a buffer based on user-requested size is
// not great, but we don't have a fallible allocation to try.
let data = vec![0u8; size as usize];
handle_potential_webgl_error!(self, bound_buffer.buffer_data(target, &data, usage));
Ok(())
}
#[allow(unsafe_code)]
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
unsafe fn BufferSubData(&self, cx: *mut JSContext, target: u32, offset: i64, data: *mut JSObject) -> Fallible<()> {
if data.is_null() {
return Ok(self.webgl_error(InvalidValue));
}
typedarray!(in(cx) let array_buffer: ArrayBuffer = data);
let data_vec = match array_buffer {
Ok(mut data) => data.as_slice().to_vec(),
Err(_) => fallible_array_buffer_view_to_vec(cx, data)?,
};
let bound_buffer = match target {
constants::ARRAY_BUFFER => self.bound_buffer_array.get(),
constants::ELEMENT_ARRAY_BUFFER => self.bound_buffer_element_array.get(),
_ => return Ok(self.webgl_error(InvalidEnum)),
};
let bound_buffer = match bound_buffer {
Some(bound_buffer) => bound_buffer,
None => return Ok(self.webgl_error(InvalidOperation)),
};
if offset < 0 {
return Ok(self.webgl_error(InvalidValue));
}
if (offset as usize) + data_vec.len() > bound_buffer.capacity() {
return Ok(self.webgl_error(InvalidValue));
}
self.send_command(WebGLCommand::BufferSubData(target, offset as isize, data_vec));
Ok(())
}
#[allow(unsafe_code)]
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
unsafe fn CompressedTexImage2D(&self, cx: *mut JSContext, _target: u32, _level: i32, _internal_format: u32,
_width: i32, _height: i32, _border: i32, pixels: *mut JSObject) -> Fallible<()> {
let _data = fallible_array_buffer_view_to_vec(cx, pixels)?;
// FIXME: No compressed texture format is currently supported, so error out as per
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#COMPRESSED_TEXTURE_SUPPORT
self.webgl_error(InvalidEnum);
Ok(())
}
#[allow(unsafe_code)]
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
unsafe fn CompressedTexSubImage2D(&self, cx: *mut JSContext, _target: u32, _level: i32,
_xoffset: i32, _yoffset: i32, _width: i32, _height: i32,
_format: u32, pixels: *mut JSObject) -> Fallible<()> {
let _data = fallible_array_buffer_view_to_vec(cx, pixels)?;
// FIXME: No compressed texture format is currently supported, so error out as per
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#COMPRESSED_TEXTURE_SUPPORT
self.webgl_error(InvalidEnum);
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn CopyTexImage2D(&self, target: u32, level: i32, internal_format: u32,
x: i32, y: i32, width: i32, height: i32, border: i32) {
if !self.validate_framebuffer_complete() {
return;
}
let validator = CommonTexImage2DValidator::new(self, target, level,
internal_format, width,
height, border);
let CommonTexImage2DValidatorResult {
texture,
target,
level,
internal_format,
width,
height,
border,
} = match validator.validate() {
Ok(result) => result,
Err(_) => return,
};
let image_info = texture.image_info_for_target(&target, level);
// The color buffer components can be dropped during the conversion to
// the internal_format, but new components cannot be added.
//
// Note that this only applies if we're copying to an already
// initialized texture.
//
// GL_INVALID_OPERATION is generated if the color buffer cannot be
// converted to the internal_format.
if let Some(old_internal_format) = image_info.internal_format() {
if old_internal_format.components() > internal_format.components() {
return self.webgl_error(InvalidOperation);
}
}
// NB: TexImage2D depth is always equal to 1
handle_potential_webgl_error!(self, texture.initialize(target,
width as u32,
height as u32, 1,
internal_format,
level as u32,
None));
let msg = WebGLCommand::CopyTexImage2D(target.as_gl_constant(),
level as i32,
internal_format.as_gl_constant(),
x, y,
width as i32, height as i32,
border as i32);
self.send_command(msg);
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn CopyTexSubImage2D(&self, target: u32, level: i32, xoffset: i32, yoffset: i32,
x: i32, y: i32, width: i32, height: i32) {
if !self.validate_framebuffer_complete() {
return;
}
// NB: We use a dummy (valid) format and border in order to reuse the
// common validations, but this should have its own validator.
let validator = CommonTexImage2DValidator::new(self, target, level,
TexFormat::RGBA.as_gl_constant(),
width, height, 0);
let CommonTexImage2DValidatorResult {
texture,
target,
level,
width,
height,
..
} = match validator.validate() {
Ok(result) => result,
Err(_) => return,
};
let image_info = texture.image_info_for_target(&target, level);
// GL_INVALID_VALUE is generated if:
// - xoffset or yoffset is less than 0
// - x offset plus the width is greater than the texture width
// - y offset plus the height is greater than the texture height
if xoffset < 0 || (xoffset as u32 + width) > image_info.width() ||
yoffset < 0 || (yoffset as u32 + height) > image_info.height() {
self.webgl_error(InvalidValue);
return;
}
let msg = WebGLCommand::CopyTexSubImage2D(target.as_gl_constant(),
level as i32, xoffset, yoffset,
x, y,
width as i32, height as i32);
self.send_command(msg);
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11
fn Clear(&self, mask: u32) {
if !self.validate_framebuffer_complete() {
return;
}
self.send_command(WebGLCommand::Clear(mask));
self.mark_as_dirty();
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn ClearColor(&self, red: f32, green: f32, blue: f32, alpha: f32) {
self.current_clear_color.set((red, green, blue, alpha));
self.send_command(WebGLCommand::ClearColor(red, green, blue, alpha));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn ClearDepth(&self, depth: f32) {
self.send_command(WebGLCommand::ClearDepth(depth as f64))
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn ClearStencil(&self, stencil: i32) {
self.send_command(WebGLCommand::ClearStencil(stencil))
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn ColorMask(&self, r: bool, g: bool, b: bool, a: bool) {
self.send_command(WebGLCommand::ColorMask(r, g, b, a))
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn CullFace(&self, mode: u32) {
match mode {
constants::FRONT | constants::BACK | constants::FRONT_AND_BACK =>
self.send_command(WebGLCommand::CullFace(mode)),
_ => self.webgl_error(InvalidEnum),
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn FrontFace(&self, mode: u32) {
match mode {
constants::CW | constants::CCW =>
self.send_command(WebGLCommand::FrontFace(mode)),
_ => self.webgl_error(InvalidEnum),
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn DepthFunc(&self, func: u32) {
match func {
constants::NEVER | constants::LESS |
constants::EQUAL | constants::LEQUAL |
constants::GREATER | constants::NOTEQUAL |
constants::GEQUAL | constants::ALWAYS =>
self.send_command(WebGLCommand::DepthFunc(func)),
_ => self.webgl_error(InvalidEnum),
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn DepthMask(&self, flag: bool) {
self.send_command(WebGLCommand::DepthMask(flag))
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn DepthRange(&self, near: f32, far: f32) {
// From the WebGL 1.0 spec, 6.12: Viewport Depth Range:
//
// "A call to depthRange will generate an
// INVALID_OPERATION error if zNear is greater than
// zFar."
if near > far {
return self.webgl_error(InvalidOperation);
}
self.send_command(WebGLCommand::DepthRange(near as f64, far as f64))
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn Enable(&self, cap: u32) {
if self.validate_feature_enum(cap) {
self.send_command(WebGLCommand::Enable(cap));
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn Disable(&self, cap: u32) {
if self.validate_feature_enum(cap) {
self.send_command(WebGLCommand::Disable(cap));
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn CompileShader(&self, shader: Option<&WebGLShader>) {
if let Some(shader) = shader {
shader.compile(&self.extension_manager)
}
}
// TODO(emilio): Probably in the future we should keep track of the
// generated objects, either here or in the webgl thread
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
fn CreateBuffer(&self) -> Option<Root<WebGLBuffer>> {
WebGLBuffer::maybe_new(self.global().as_window(), self.webgl_sender.clone())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
fn CreateFramebuffer(&self) -> Option<Root<WebGLFramebuffer>> {
WebGLFramebuffer::maybe_new(self.global().as_window(), self.webgl_sender.clone())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7
fn CreateRenderbuffer(&self) -> Option<Root<WebGLRenderbuffer>> {
WebGLRenderbuffer::maybe_new(self.global().as_window(), self.webgl_sender.clone())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn CreateTexture(&self) -> Option<Root<WebGLTexture>> {
WebGLTexture::maybe_new(self.global().as_window(), self.webgl_sender.clone())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn CreateProgram(&self) -> Option<Root<WebGLProgram>> {
WebGLProgram::maybe_new(self.global().as_window(), self.webgl_sender.clone())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn CreateShader(&self, shader_type: u32) -> Option<Root<WebGLShader>> {
match shader_type {
constants::VERTEX_SHADER | constants::FRAGMENT_SHADER => {},
_ => {
self.webgl_error(InvalidEnum);
return None;
}
}
WebGLShader::maybe_new(self.global().as_window(), self.webgl_sender.clone(), shader_type)
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
fn DeleteBuffer(&self, buffer: Option<&WebGLBuffer>) {
if let Some(buffer) = buffer {
if buffer.is_attached_to_vao() {
// WebGL spec: The buffers attached to VAOs should still not be deleted.
// They are deleted after the VAO is deleted.
buffer.set_pending_delete();
return;
}
// Remove deleted buffer from bound attrib buffers.
let attrib_ids: Vec<_> = self.bound_attrib_buffers.borrow().iter()
.filter(|&(_, v)| v.id() == buffer.id())
.map(|(&k, _)| k)
.collect();
for id in attrib_ids {
self.bound_attrib_buffers.borrow_mut().remove(&id);
}
// Delete buffer.
handle_object_deletion!(self, self.bound_buffer_array, buffer,
Some(WebGLCommand::BindBuffer(constants::ARRAY_BUFFER, None)));
handle_object_deletion!(self, self.bound_buffer_element_array, buffer,
Some(WebGLCommand::BindBuffer(constants::ELEMENT_ARRAY_BUFFER, None)));
buffer.delete()
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
fn DeleteFramebuffer(&self, framebuffer: Option<&WebGLFramebuffer>) {
if let Some(framebuffer) = framebuffer {
handle_object_deletion!(self, self.bound_framebuffer, framebuffer,
Some(WebGLCommand::BindFramebuffer(constants::FRAMEBUFFER,
WebGLFramebufferBindingRequest::Default)));
framebuffer.delete()
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7
fn DeleteRenderbuffer(&self, renderbuffer: Option<&WebGLRenderbuffer>) {
if let Some(renderbuffer) = renderbuffer {
handle_object_deletion!(self, self.bound_renderbuffer, renderbuffer,
Some(WebGLCommand::BindRenderbuffer(constants::RENDERBUFFER, None)));
// From the GLES 2.0.25 spec, page 113:
//
// "If a renderbuffer object is deleted while its
// image is attached to the currently bound
// framebuffer, then it is as if
// FramebufferRenderbuffer had been called, with a
// renderbuffer of 0, for each attachment point to
// which this image was attached in the currently
// bound framebuffer."
//
if let Some(fb) = self.bound_framebuffer.get() {
fb.detach_renderbuffer(renderbuffer);
}
renderbuffer.delete()
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn DeleteTexture(&self, texture: Option<&WebGLTexture>) {
if let Some(texture) = texture {
handle_object_deletion!(self, self.bound_texture_2d, texture,
Some(WebGLCommand::BindTexture(constants::TEXTURE_2D, None)));
handle_object_deletion!(self, self.bound_texture_cube_map, texture,
Some(WebGLCommand::BindTexture(constants::TEXTURE_CUBE_MAP, None)));
// From the GLES 2.0.25 spec, page 113:
//
// "If a texture object is deleted while its image is
// attached to the currently bound framebuffer, then
// it is as if FramebufferTexture2D had been called,
// with a texture of 0, for each attachment point to
// which this image was attached in the currently
// bound framebuffer."
if let Some(fb) = self.bound_framebuffer.get() {
fb.detach_texture(texture);
}
texture.delete()
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn DeleteProgram(&self, program: Option<&WebGLProgram>) {
if let Some(program) = program {
// FIXME: We should call glUseProgram(0), but
// WebGLCommand::UseProgram() doesn't take an Option
// currently. This is also a problem for useProgram(null)
handle_object_deletion!(self, self.current_program, program, None);
program.delete()
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn DeleteShader(&self, shader: Option<&WebGLShader>) {
if let Some(shader) = shader {
shader.delete()
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11
fn DrawArrays(&self, mode: u32, first: i32, count: i32) {
match mode {
constants::POINTS | constants::LINE_STRIP |
constants::LINE_LOOP | constants::LINES |
constants::TRIANGLE_STRIP | constants::TRIANGLE_FAN |
constants::TRIANGLES => {
if self.current_program.get().is_none() {
return self.webgl_error(InvalidOperation);
}
if first < 0 || count < 0 {
return self.webgl_error(InvalidValue);
}
if !self.validate_framebuffer_complete() {
return;
}
self.send_command(WebGLCommand::DrawArrays(mode, first, count));
self.mark_as_dirty();
},
_ => self.webgl_error(InvalidEnum),
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11
fn DrawElements(&self, mode: u32, count: i32, type_: u32, offset: i64) {
// From the GLES 2.0.25 spec, page 21:
//
// "type must be one of UNSIGNED_BYTE or UNSIGNED_SHORT"
let type_size = match type_ {
constants::UNSIGNED_BYTE => 1,
constants::UNSIGNED_SHORT => 2,
_ => return self.webgl_error(InvalidEnum),
};
if offset % type_size != 0 {
return self.webgl_error(InvalidOperation);
}
if count < 0 {
return self.webgl_error(InvalidValue);
}
if offset < 0 {
return self.webgl_error(InvalidValue);
}
if self.current_program.get().is_none() {
// From the WebGL spec
//
// If the CURRENT_PROGRAM is null, an INVALID_OPERATION error will be generated.
// WebGL performs additional error checking beyond that specified
// in OpenGL ES 2.0 during calls to drawArrays and drawElements.
//
return self.webgl_error(InvalidOperation);
}
if let Some(array_buffer) = self.bound_buffer_element_array.get() {
// WebGL Spec: check buffer overflows, must be a valid multiple of the size.
let val = offset as u64 + (count as u64 * type_size as u64);
if val > array_buffer.capacity() as u64 {
return self.webgl_error(InvalidOperation);
}
} else {
// From the WebGL spec
//
// a non-null WebGLBuffer must be bound to the ELEMENT_ARRAY_BUFFER binding point
// or an INVALID_OPERATION error will be generated.
//
return self.webgl_error(InvalidOperation);
}
if !self.validate_framebuffer_complete() {
return;
}
match mode {
constants::POINTS | constants::LINE_STRIP |
constants::LINE_LOOP | constants::LINES |
constants::TRIANGLE_STRIP | constants::TRIANGLE_FAN |
constants::TRIANGLES => {
self.send_command(WebGLCommand::DrawElements(mode, count, type_, offset));
self.mark_as_dirty();
},
_ => self.webgl_error(InvalidEnum),
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn EnableVertexAttribArray(&self, attrib_id: u32) {
if attrib_id > self.limits.max_vertex_attribs {
return self.webgl_error(InvalidValue);
}
self.send_command(WebGLCommand::EnableVertexAttribArray(attrib_id));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn DisableVertexAttribArray(&self, attrib_id: u32) {
if attrib_id > self.limits.max_vertex_attribs {
return self.webgl_error(InvalidValue);
}
self.send_command(WebGLCommand::DisableVertexAttribArray(attrib_id));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn GetActiveUniform(&self, program: Option<&WebGLProgram>, index: u32) -> Option<Root<WebGLActiveInfo>> {
let program = match program {
Some(program) => program,
None => {
// Reasons to generate InvalidValue error
// From the GLES 2.0 spec
//
// "INVALID_VALUE is generated if index is greater than or equal
// to the number of active uniform variables in program"
//
// A null program has no uniforms so any index is always greater than the active uniforms
// WebGl conformance expects error with null programs. Check tests in get-active-test.html
self.webgl_error(InvalidValue);
return None;
}
};
match program.get_active_uniform(index) {
Ok(ret) => Some(ret),
Err(e) => {
self.webgl_error(e);
return None;
}
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn GetActiveAttrib(&self, program: Option<&WebGLProgram>, index: u32) -> Option<Root<WebGLActiveInfo>> {
let program = match program {
Some(program) => program,
None => {
// Reasons to generate InvalidValue error
// From the GLES 2.0 spec
//
// "INVALID_VALUE is generated if index is greater than or equal
// to the number of active attribute variables in program"
//
// A null program has no attributes so any index is always greater than the active uniforms
// WebGl conformance expects error with null programs. Check tests in get-active-test.html
self.webgl_error(InvalidValue);
return None;
}
};
match program.get_active_attrib(index) {
Ok(ret) => Some(ret),
Err(e) => {
self.webgl_error(e);
return None;
}
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn GetAttribLocation(&self, program: Option<&WebGLProgram>, name: DOMString) -> i32 {
if let Some(program) = program {
handle_potential_webgl_error!(self, program.get_attrib_location(name), None).unwrap_or(-1)
} else {
-1
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn GetProgramInfoLog(&self, program: Option<&WebGLProgram>) -> Option<DOMString> {
if let Some(program) = program {
match program.get_info_log() {
Ok(value) => Some(DOMString::from(value)),
Err(e) => {
self.webgl_error(e);
None
}
}
} else {
self.webgl_error(WebGLError::InvalidValue);
None
}
}
#[allow(unsafe_code)]
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
unsafe fn GetProgramParameter(&self, _: *mut JSContext, program: Option<&WebGLProgram>, param_id: u32) -> JSVal {
if let Some(program) = program {
match handle_potential_webgl_error!(self, program.parameter(param_id), WebGLParameter::Invalid) {
WebGLParameter::Int(val) => Int32Value(val),
WebGLParameter::Bool(val) => BooleanValue(val),
WebGLParameter::String(_) => panic!("Program parameter should not be string"),
WebGLParameter::Float(_) => panic!("Program parameter should not be float"),
WebGLParameter::FloatArray(_) => {
panic!("Program paramenter should not be float array")
}
WebGLParameter::Invalid => NullValue(),
}
} else {
NullValue()
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn GetShaderInfoLog(&self, shader: Option<&WebGLShader>) -> Option<DOMString> {
shader.and_then(|s| s.info_log()).map(DOMString::from)
}
#[allow(unsafe_code)]
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
unsafe fn GetShaderParameter(&self, _: *mut JSContext, shader: Option<&WebGLShader>, param_id: u32) -> JSVal {
if let Some(shader) = shader {
match handle_potential_webgl_error!(self, shader.parameter(param_id), WebGLParameter::Invalid) {
WebGLParameter::Int(val) => Int32Value(val),
WebGLParameter::Bool(val) => BooleanValue(val),
WebGLParameter::String(_) => panic!("Shader parameter should not be string"),
WebGLParameter::Float(_) => panic!("Shader parameter should not be float"),
WebGLParameter::FloatArray(_) => {
panic!("Shader paramenter should not be float array")
}
WebGLParameter::Invalid => NullValue(),
}
} else {
NullValue()
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn GetShaderPrecisionFormat(&self,
shader_type: u32,
precision_type: u32)
-> Option<Root<WebGLShaderPrecisionFormat>> {
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::GetShaderPrecisionFormat(shader_type,
precision_type,
sender));
match receiver.recv().unwrap() {
Ok((range_min, range_max, precision)) => {
Some(WebGLShaderPrecisionFormat::new(self.global().as_window(), range_min, range_max, precision))
},
Err(error) => {
self.webgl_error(error);
None
}
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn GetUniformLocation(&self,
program: Option<&WebGLProgram>,
name: DOMString) -> Option<Root<WebGLUniformLocation>> {
program.and_then(|p| {
handle_potential_webgl_error!(self, p.get_uniform_location(name), None)
.map(|location| WebGLUniformLocation::new(self.global().as_window(), location, p.id()))
})
}
#[allow(unsafe_code)]
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
unsafe fn GetVertexAttrib(&self, cx: *mut JSContext, index: u32, pname: u32) -> JSVal {
if index == 0 && pname == constants::CURRENT_VERTEX_ATTRIB {
rooted!(in(cx) let mut result = UndefinedValue());
let (x, y, z, w) = self.current_vertex_attrib_0.get();
let attrib = vec![x, y, z, w];
attrib.to_jsval(cx, result.handle_mut());
return result.get()
}
if pname == constants::VERTEX_ATTRIB_ARRAY_BUFFER_BINDING {
rooted!(in(cx) let mut jsval = NullValue());
if let Some(buffer) = self.bound_attrib_buffers.borrow().get(&index) {
buffer.to_jsval(cx, jsval.handle_mut());
}
return jsval.get();
}
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::GetVertexAttrib(index, pname, sender));
match handle_potential_webgl_error!(self, receiver.recv().unwrap(), WebGLParameter::Invalid) {
WebGLParameter::Int(val) => Int32Value(val),
WebGLParameter::Bool(val) => BooleanValue(val),
WebGLParameter::String(_) => panic!("Vertex attrib should not be string"),
WebGLParameter::Float(_) => panic!("Vertex attrib should not be float"),
WebGLParameter::FloatArray(val) => {
rooted!(in(cx) let mut result = UndefinedValue());
val.to_jsval(cx, result.handle_mut());
result.get()
}
WebGLParameter::Invalid => NullValue(),
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn GetVertexAttribOffset(&self, index: u32, pname: u32) -> i64 {
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::GetVertexAttribOffset(index, pname, sender));
handle_potential_webgl_error!(self, receiver.recv().unwrap(), 0) as i64
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn Hint(&self, target: u32, mode: u32) {
if target != constants::GENERATE_MIPMAP_HINT && !self.extension_manager.is_hint_target_enabled(target) {
return self.webgl_error(InvalidEnum);
}
match mode {
constants::FASTEST |
constants::NICEST |
constants::DONT_CARE => (),
_ => return self.webgl_error(InvalidEnum),
}
self.send_command(WebGLCommand::Hint(target, mode));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
fn IsBuffer(&self, buffer: Option<&WebGLBuffer>) -> bool {
buffer.map_or(false, |buf| buf.target().is_some() && !buf.is_deleted())
}
// TODO: We could write this without IPC, recording the calls to `enable` and `disable`.
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn IsEnabled(&self, cap: u32) -> bool {
if self.validate_feature_enum(cap) {
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::IsEnabled(cap, sender));
return receiver.recv().unwrap();
}
false
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
fn IsFramebuffer(&self, frame_buffer: Option<&WebGLFramebuffer>) -> bool {
frame_buffer.map_or(false, |buf| buf.target().is_some() && !buf.is_deleted())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn IsProgram(&self, program: Option<&WebGLProgram>) -> bool {
program.map_or(false, |p| !p.is_deleted())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7
fn IsRenderbuffer(&self, render_buffer: Option<&WebGLRenderbuffer>) -> bool {
render_buffer.map_or(false, |buf| buf.ever_bound() && !buf.is_deleted())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn IsShader(&self, shader: Option<&WebGLShader>) -> bool {
shader.map_or(false, |s| !s.is_deleted() || s.is_attached())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn IsTexture(&self, texture: Option<&WebGLTexture>) -> bool {
texture.map_or(false, |tex| tex.target().is_some() && !tex.is_deleted())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn LineWidth(&self, width: f32) {
if width.is_nan() || width <= 0f32 {
return self.webgl_error(InvalidValue);
}
self.send_command(WebGLCommand::LineWidth(width))
}
// NOTE: Usage of this function could affect rendering while we keep using
// readback to render to the page.
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn PixelStorei(&self, param_name: u32, param_value: i32) {
let mut texture_settings = self.texture_unpacking_settings.get();
match param_name {
constants::UNPACK_FLIP_Y_WEBGL => {
if param_value != 0 {
texture_settings.insert(FLIP_Y_AXIS)
} else {
texture_settings.remove(FLIP_Y_AXIS)
}
self.texture_unpacking_settings.set(texture_settings);
return;
},
constants::UNPACK_PREMULTIPLY_ALPHA_WEBGL => {
if param_value != 0 {
texture_settings.insert(PREMULTIPLY_ALPHA)
} else {
texture_settings.remove(PREMULTIPLY_ALPHA)
}
self.texture_unpacking_settings.set(texture_settings);
return;
},
constants::UNPACK_COLORSPACE_CONVERSION_WEBGL => {
match param_value as u32 {
constants::BROWSER_DEFAULT_WEBGL
=> texture_settings.insert(CONVERT_COLORSPACE),
constants::NONE
=> texture_settings.remove(CONVERT_COLORSPACE),
_ => return self.webgl_error(InvalidEnum),
}
self.texture_unpacking_settings.set(texture_settings);
return;
},
constants::UNPACK_ALIGNMENT |
constants::PACK_ALIGNMENT => {
match param_value {
1 | 2 | 4 | 8 => (),
_ => return self.webgl_error(InvalidValue),
}
self.texture_unpacking_alignment.set(param_value as u32);
return;
},
_ => return self.webgl_error(InvalidEnum),
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn PolygonOffset(&self, factor: f32, units: f32) {
self.send_command(WebGLCommand::PolygonOffset(factor, units))
}
#[allow(unsafe_code)]
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.12
unsafe fn ReadPixels(&self, cx: *mut JSContext, x: i32, y: i32, width: i32, height: i32,
format: u32, pixel_type: u32, pixels: *mut JSObject) -> Fallible<()> {
if pixels.is_null() {
return Ok(self.webgl_error(InvalidValue));
}
typedarray!(in(cx) let mut pixels_data: ArrayBufferView = pixels);
let (array_type, data) = match { pixels_data.as_mut() } {
Ok(data) => (data.get_array_type(), data.as_mut_slice()),
Err(_) => return Err(Error::Type("Not an ArrayBufferView".to_owned())),
};
if !self.validate_framebuffer_complete() {
return Ok(());
}
match array_type {
Type::Uint8 => (),
_ => return Ok(self.webgl_error(InvalidOperation)),
}
// From the WebGL specification, 5.14.12 Reading back pixels
//
// "Only two combinations of format and type are
// accepted. The first is format RGBA and type
// UNSIGNED_BYTE. The second is an implementation-chosen
// format. The values of format and type for this format
// may be determined by calling getParameter with the
// symbolic constants IMPLEMENTATION_COLOR_READ_FORMAT
// and IMPLEMENTATION_COLOR_READ_TYPE, respectively. The
// implementation-chosen format may vary depending on the
// format of the currently bound rendering
// surface. Unsupported combinations of format and type
// will generate an INVALID_OPERATION error."
//
// To avoid having to support general format packing math, we
// always report RGBA/UNSIGNED_BYTE as our only supported
// format.
if format != constants::RGBA || pixel_type != constants::UNSIGNED_BYTE {
return Ok(self.webgl_error(InvalidOperation));
}
let cpp = 4;
// "If pixels is non-null, but is not large enough to
// retrieve all of the pixels in the specified rectangle
// taking into account pixel store modes, an
// INVALID_OPERATION error is generated."
let stride = match width.checked_mul(cpp) {
Some(stride) => stride,
_ => return Ok(self.webgl_error(InvalidOperation)),
};
match height.checked_mul(stride) {
Some(size) if size <= data.len() as i32 => {}
_ => return Ok(self.webgl_error(InvalidOperation)),
}
// "For any pixel lying outside the frame buffer, the
// corresponding destination buffer range remains
// untouched; see Reading Pixels Outside the
// Framebuffer."
let mut x = x;
let mut y = y;
let mut width = width;
let mut height = height;
let mut dst_offset = 0;
if x < 0 {
dst_offset += cpp * -x;
width += x;
x = 0;
}
if y < 0 {
dst_offset += stride * -y;
height += y;
y = 0;
}
if width < 0 || height < 0 {
return Ok(self.webgl_error(InvalidValue));
}
match self.get_current_framebuffer_size() {
Some((fb_width, fb_height)) => {
if x + width > fb_width {
width = fb_width - x;
}
if y + height > fb_height {
height = fb_height - y;
}
}
_ => return Ok(self.webgl_error(InvalidOperation)),
};
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::ReadPixels(x, y, width, height, format, pixel_type, sender));
let result = receiver.recv().unwrap();
for i in 0..height {
for j in 0..(width * cpp) {
data[(dst_offset + i * stride + j) as usize] =
result[(i * width * cpp + j) as usize];
}
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn SampleCoverage(&self, value: f32, invert: bool) {
self.send_command(WebGLCommand::SampleCoverage(value, invert));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.4
fn Scissor(&self, x: i32, y: i32, width: i32, height: i32) {
if width < 0 || height < 0 {
return self.webgl_error(InvalidValue)
}
self.current_scissor.set((x, y, width, height));
self.send_command(WebGLCommand::Scissor(x, y, width, height));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn StencilFunc(&self, func: u32, ref_: i32, mask: u32) {
match func {
constants::NEVER | constants::LESS | constants::EQUAL | constants::LEQUAL |
constants::GREATER | constants::NOTEQUAL | constants::GEQUAL | constants::ALWAYS =>
self.send_command(WebGLCommand::StencilFunc(func, ref_, mask)),
_ => self.webgl_error(InvalidEnum),
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn StencilFuncSeparate(&self, face: u32, func: u32, ref_: i32, mask: u32) {
match face {
constants::FRONT | constants::BACK | constants::FRONT_AND_BACK => (),
_ => return self.webgl_error(InvalidEnum),
}
match func {
constants::NEVER | constants::LESS | constants::EQUAL | constants::LEQUAL |
constants::GREATER | constants::NOTEQUAL | constants::GEQUAL | constants::ALWAYS =>
self.send_command(WebGLCommand::StencilFuncSeparate(face, func, ref_, mask)),
_ => self.webgl_error(InvalidEnum),
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn StencilMask(&self, mask: u32) {
self.send_command(WebGLCommand::StencilMask(mask))
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn StencilMaskSeparate(&self, face: u32, mask: u32) {
match face {
constants::FRONT | constants::BACK | constants::FRONT_AND_BACK =>
self.send_command(WebGLCommand::StencilMaskSeparate(face, mask)),
_ => return self.webgl_error(InvalidEnum),
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn StencilOp(&self, fail: u32, zfail: u32, zpass: u32) {
if self.validate_stencil_actions(fail) && self.validate_stencil_actions(zfail) &&
self.validate_stencil_actions(zpass) {
self.send_command(WebGLCommand::StencilOp(fail, zfail, zpass));
} else {
self.webgl_error(InvalidEnum)
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn StencilOpSeparate(&self, face: u32, fail: u32, zfail: u32, zpass: u32) {
match face {
constants::FRONT | constants::BACK | constants::FRONT_AND_BACK => (),
_ => return self.webgl_error(InvalidEnum),
}
if self.validate_stencil_actions(fail) && self.validate_stencil_actions(zfail) &&
self.validate_stencil_actions(zpass) {
self.send_command(WebGLCommand::StencilOpSeparate(face, fail, zfail, zpass))
} else {
self.webgl_error(InvalidEnum)
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn LinkProgram(&self, program: Option<&WebGLProgram>) {
if let Some(program) = program {
if let Err(e) = program.link() {
self.webgl_error(e);
}
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn ShaderSource(&self, shader: Option<&WebGLShader>, source: DOMString) {
if let Some(shader) = shader {
shader.set_source(source)
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn GetShaderSource(&self, shader: Option<&WebGLShader>) -> Option<DOMString> {
shader.and_then(|s| s.source())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn Uniform1f(&self,
uniform: Option<&WebGLUniformLocation>,
val: f32) {
if self.validate_uniform_parameters(uniform, UniformSetterType::Float, &[val]) {
self.send_command(WebGLCommand::Uniform1f(uniform.unwrap().id(), val))
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn Uniform1i(&self,
uniform: Option<&WebGLUniformLocation>,
val: i32) {
if self.validate_uniform_parameters(uniform, UniformSetterType::Int, &[val]) {
self.send_command(WebGLCommand::Uniform1i(uniform.unwrap().id(), val))
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn Uniform1iv(&self,
cx: *mut JSContext,
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default)?;
if self.validate_uniform_parameters(uniform, UniformSetterType::Int, &data_vec) {
self.send_command(WebGLCommand::Uniform1iv(uniform.unwrap().id(), data_vec))
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn Uniform1fv(&self,
cx: *mut JSContext,
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Float32>(cx, data, ())?;
if self.validate_uniform_parameters(uniform, UniformSetterType::Float, &data_vec) {
self.send_command(WebGLCommand::Uniform1fv(uniform.unwrap().id(), data_vec));
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn Uniform2f(&self,
uniform: Option<&WebGLUniformLocation>,
x: f32, y: f32) {
if self.validate_uniform_parameters(uniform, UniformSetterType::FloatVec2, &[x, y]) {
self.send_command(WebGLCommand::Uniform2f(uniform.unwrap().id(), x, y));
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn Uniform2fv(&self,
cx: *mut JSContext,
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Float32>(cx, data, ())?;
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatVec2,
&data_vec) {
self.send_command(WebGLCommand::Uniform2fv(uniform.unwrap().id(), data_vec));
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn Uniform2i(&self,
uniform: Option<&WebGLUniformLocation>,
x: i32, y: i32) {
if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec2,
&[x, y]) {
self.send_command(WebGLCommand::Uniform2i(uniform.unwrap().id(), x, y));
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn Uniform2iv(&self,
cx: *mut JSContext,
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default)?;
if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec2,
&data_vec) {
self.send_command(WebGLCommand::Uniform2iv(uniform.unwrap().id(), data_vec));
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn Uniform3f(&self,
uniform: Option<&WebGLUniformLocation>,
x: f32, y: f32, z: f32) {
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatVec3,
&[x, y, z]) {
self.send_command(WebGLCommand::Uniform3f(uniform.unwrap().id(), x, y, z));
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn Uniform3fv(&self,
cx: *mut JSContext,
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Float32>(cx, data, ())?;
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatVec3,
&data_vec) {
self.send_command(WebGLCommand::Uniform3fv(uniform.unwrap().id(), data_vec))
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn Uniform3i(&self,
uniform: Option<&WebGLUniformLocation>,
x: i32, y: i32, z: i32) {
if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec3,
&[x, y, z]) {
self.send_command(WebGLCommand::Uniform3i(uniform.unwrap().id(), x, y, z))
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn Uniform3iv(&self,
cx: *mut JSContext,
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default)?;
if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec3,
&data_vec) {
self.send_command(WebGLCommand::Uniform3iv(uniform.unwrap().id(), data_vec))
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn Uniform4i(&self,
uniform: Option<&WebGLUniformLocation>,
x: i32, y: i32, z: i32, w: i32) {
if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec4,
&[x, y, z, w]) {
self.send_command(WebGLCommand::Uniform4i(uniform.unwrap().id(), x, y, z, w))
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn Uniform4iv(&self,
cx: *mut JSContext,
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default)?;
if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec4,
&data_vec) {
self.send_command(WebGLCommand::Uniform4iv(uniform.unwrap().id(), data_vec))
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn Uniform4f(&self,
uniform: Option<&WebGLUniformLocation>,
x: f32, y: f32, z: f32, w: f32) {
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatVec4,
&[x, y, z, w]) {
self.send_command(WebGLCommand::Uniform4f(uniform.unwrap().id(), x, y, z, w))
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn Uniform4fv(&self,
cx: *mut JSContext,
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Float32>(cx, data, ())?;
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatVec4,
&data_vec) {
self.send_command(WebGLCommand::Uniform4fv(uniform.unwrap().id(), data_vec))
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn UniformMatrix2fv(&self,
cx: *mut JSContext,
uniform: Option<&WebGLUniformLocation>,
transpose: bool,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Float32>(cx, data, ())?;
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatMat2,
&data_vec) {
self.send_command(WebGLCommand::UniformMatrix2fv(uniform.unwrap().id(), transpose, data_vec));
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn UniformMatrix3fv(&self,
cx: *mut JSContext,
uniform: Option<&WebGLUniformLocation>,
transpose: bool,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Float32>(cx, data, ())?;
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatMat3,
&data_vec) {
self.send_command(WebGLCommand::UniformMatrix3fv(uniform.unwrap().id(), transpose, data_vec));
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn UniformMatrix4fv(&self,
cx: *mut JSContext,
uniform: Option<&WebGLUniformLocation>,
transpose: bool,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Float32>(cx, data, ())?;
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatMat4,
&data_vec) {
self.send_command(WebGLCommand::UniformMatrix4fv(uniform.unwrap().id(), transpose, data_vec));
}
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn UseProgram(&self, program: Option<&WebGLProgram>) {
if let Some(program) = program {
match program.use_program() {
Ok(()) => self.current_program.set(Some(program)),
Err(e) => self.webgl_error(e),
}
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn ValidateProgram(&self, program: Option<&WebGLProgram>) {
if let Some(program) = program {
if let Err(e) = program.validate() {
self.webgl_error(e);
}
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn VertexAttrib1f(&self, indx: u32, x: f32) {
self.vertex_attrib(indx, x, 0f32, 0f32, 1f32)
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn VertexAttrib1fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Float32>(cx, data, ())?;
if data_vec.len() < 1 {
return Ok(self.webgl_error(InvalidOperation));
}
self.vertex_attrib(indx, data_vec[0], 0f32, 0f32, 1f32);
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn VertexAttrib2f(&self, indx: u32, x: f32, y: f32) {
self.vertex_attrib(indx, x, y, 0f32, 1f32)
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn VertexAttrib2fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Float32>(cx, data, ())?;
if data_vec.len() < 2 {
return Ok(self.webgl_error(InvalidOperation));
}
self.vertex_attrib(indx, data_vec[0], data_vec[1], 0f32, 1f32);
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn VertexAttrib3f(&self, indx: u32, x: f32, y: f32, z: f32) {
self.vertex_attrib(indx, x, y, z, 1f32)
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn VertexAttrib3fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Float32>(cx, data, ())?;
if data_vec.len() < 3 {
return Ok(self.webgl_error(InvalidOperation));
}
self.vertex_attrib(indx, data_vec[0], data_vec[1], data_vec[2], 1f32);
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn VertexAttrib4f(&self, indx: u32, x: f32, y: f32, z: f32, w: f32) {
self.vertex_attrib(indx, x, y, z, w)
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
#[allow(unsafe_code)]
unsafe fn VertexAttrib4fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = typed_array_or_sequence_to_vec::<Float32>(cx, data, ())?;
if data_vec.len() < 4 {
return Ok(self.webgl_error(InvalidOperation));
}
self.vertex_attrib(indx, data_vec[0], data_vec[1], data_vec[2], data_vec[3]);
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn VertexAttribPointer(&self, attrib_id: u32, size: i32, data_type: u32,
normalized: bool, stride: i32, offset: i64) {
if attrib_id > self.limits.max_vertex_attribs {
return self.webgl_error(InvalidValue);
}
// GLES spec: If offset or stride is negative, an INVALID_VALUE error will be generated
// WebGL spec: the maximum supported stride is 255
if stride < 0 || stride > 255 || offset < 0 {
return self.webgl_error(InvalidValue);
}
if size < 1 || size > 4 {
return self.webgl_error(InvalidValue);
}
let buffer_array = match self.bound_buffer_array.get() {
Some(buffer) => buffer,
None => {
return self.webgl_error(InvalidOperation);
}
};
// stride and offset must be multiple of data_type
match data_type {
constants::BYTE | constants::UNSIGNED_BYTE => {},
constants::SHORT | constants::UNSIGNED_SHORT => {
if offset % 2 > 0 || stride % 2 > 0 {
return self.webgl_error(InvalidOperation);
}
},
constants::FLOAT => {
if offset % 4 > 0 || stride % 4 > 0 {
return self.webgl_error(InvalidOperation);
}
},
_ => return self.webgl_error(InvalidEnum),
}
self.bound_attrib_buffers.borrow_mut().insert(attrib_id, Dom::from_ref(&*buffer_array));
let msg = WebGLCommand::VertexAttribPointer(attrib_id, size, data_type, normalized, stride, offset as u32);
self.send_command(msg);
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.4
fn Viewport(&self, x: i32, y: i32, width: i32, height: i32) {
if width < 0 || height < 0 {
return self.webgl_error(InvalidValue)
}
self.send_command(WebGLCommand::Viewport(x, y, width, height))
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
#[allow(unsafe_code)]
unsafe fn TexImage2D(&self,
cx: *mut JSContext,
target: u32,
level: i32,
internal_format: u32,
width: i32,
height: i32,
border: i32,
format: u32,
data_type: u32,
data_ptr: *mut JSObject) -> Fallible<()> {
if !self.extension_manager.is_tex_type_enabled(data_type) {
return Ok(self.webgl_error(InvalidEnum));
}
let data = if data_ptr.is_null() {
None
} else {
Some(fallible_array_buffer_view_to_vec(cx, data_ptr)?)
};
let validator = TexImage2DValidator::new(self, target, level,
internal_format, width, height,
border, format, data_type);
let TexImage2DValidatorResult {
texture,
target,
width,
height,
level,
border,
format,
data_type,
} = match validator.validate() {
Ok(result) => result,
Err(_) => return Ok(()), // NB: The validator sets the correct error for us.
};
let unpacking_alignment = self.texture_unpacking_alignment.get();
let expected_byte_length =
match { self.validate_tex_image_2d_data(width, height,
format, data_type,
unpacking_alignment, data_ptr, cx) } {
Ok(byte_length) => byte_length,
Err(()) => return Ok(()),
};
// If data is null, a buffer of sufficient size
// initialized to 0 is passed.
let buff = match data {
None => vec![0u8; expected_byte_length as usize],
Some(data) => data,
};
// From the WebGL spec:
//
// "If pixels is non-null but its size is less than what
// is required by the specified width, height, format,
// type, and pixel storage parameters, generates an
// INVALID_OPERATION error."
if buff.len() < expected_byte_length as usize {
return Ok(self.webgl_error(InvalidOperation));
}
if !self.validate_filterable_texture(&texture, target, level, format, width, height, data_type) {
return Ok(()); // The validator sets the correct error for use
}
let pixels = self.prepare_pixels(format, data_type, width, height,
unpacking_alignment, false, false, buff);
self.tex_image_2d(&texture, target, data_type, format,
level, width, height, border, unpacking_alignment, pixels);
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn TexImage2D_(&self,
target: u32,
level: i32,
internal_format: u32,
format: u32,
data_type: u32,
source: Option<ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement>) -> Fallible<()> {
if !self.extension_manager.is_tex_type_enabled(data_type) {
return Ok(self.webgl_error(InvalidEnum));
}
// Get pixels from image source
let (pixels, size, premultiplied) = match self.get_image_pixels(source) {
Ok((pixels, size, premultiplied)) => (pixels, size, premultiplied),
Err(_) => return Ok(()),
};
let validator = TexImage2DValidator::new(self,
target, level, internal_format,
size.width, size.height,
0, format, data_type);
let TexImage2DValidatorResult {
texture,
target,
width,
height,
level,
border,
format,
data_type,
} = match validator.validate() {
Ok(result) => result,
Err(_) => return Ok(()), // NB: The validator sets the correct error for us.
};
if !self.validate_filterable_texture(&texture, target, level, format, width, height, data_type) {
return Ok(()); // The validator sets the correct error for use
}
let unpacking_alignment = 1;
let pixels = self.prepare_pixels(format, data_type, width, height,
unpacking_alignment, premultiplied, true, pixels);
self.tex_image_2d(&texture, target, data_type, format,
level, width, height, border, 1, pixels);
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
#[allow(unsafe_code)]
unsafe fn TexSubImage2D(&self,
cx: *mut JSContext,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
data_type: u32,
data_ptr: *mut JSObject) -> Fallible<()> {
let data = if data_ptr.is_null() {
None
} else {
Some(fallible_array_buffer_view_to_vec(cx, data_ptr)?)
};
let validator = TexImage2DValidator::new(self, target, level,
format, width, height,
0, format, data_type);
let TexImage2DValidatorResult {
texture,
target,
width,
height,
level,
format,
data_type,
..
} = match validator.validate() {
Ok(result) => result,
Err(_) => return Ok(()), // NB: The validator sets the correct error for us.
};
let unpacking_alignment = self.texture_unpacking_alignment.get();
let expected_byte_length =
match { self.validate_tex_image_2d_data(width, height,
format, data_type,
unpacking_alignment, data_ptr, cx) } {
Ok(byte_length) => byte_length,
Err(()) => return Ok(()),
};
// If data is null, a buffer of sufficient size
// initialized to 0 is passed.
let buff = match data {
None => vec![0u8; expected_byte_length as usize],
Some(data) => data,
};
// From the WebGL spec:
//
// "If pixels is non-null but its size is less than what
// is required by the specified width, height, format,
// type, and pixel storage parameters, generates an
// INVALID_OPERATION error."
if buff.len() < expected_byte_length as usize {
return Ok(self.webgl_error(InvalidOperation));
}
let unpacking_alignment = self.texture_unpacking_alignment.get();
let pixels = self.prepare_pixels(format, data_type, width, height,
unpacking_alignment, false, false, buff);
self.tex_sub_image_2d(texture, target, level, xoffset, yoffset,
width, height, format, data_type, unpacking_alignment, pixels);
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn TexSubImage2D_(&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
format: u32,
data_type: u32,
source: Option<ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement>)
-> Fallible<()> {
let (pixels, size, premultiplied) = match self.get_image_pixels(source) {
Ok((pixels, size, premultiplied)) => (pixels, size, premultiplied),
Err(_) => return Ok(()),
};
let validator = TexImage2DValidator::new(self, target, level, format,
size.width, size.height,
0, format, data_type);
let TexImage2DValidatorResult {
texture,
target,
width,
height,
level,
format,
data_type,
..
} = match validator.validate() {
Ok(result) => result,
Err(_) => return Ok(()), // NB: The validator sets the correct error for us.
};
let unpacking_alignment = 1;
let pixels = self.prepare_pixels(format, data_type, width, height,
unpacking_alignment, premultiplied, true, pixels);
self.tex_sub_image_2d(texture, target, level, xoffset, yoffset,
width, height, format, data_type, 1, pixels);
Ok(())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn TexParameterf(&self, target: u32, name: u32, value: f32) {
self.tex_parameter(target, name, TexParameterValue::Float(value))
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn TexParameteri(&self, target: u32, name: u32, value: i32) {
self.tex_parameter(target, name, TexParameterValue::Int(value))
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
fn CheckFramebufferStatus(&self, target: u32) -> u32 {
// From the GLES 2.0.25 spec, 4.4 ("Framebuffer Objects"):
//
// "If target is not FRAMEBUFFER, INVALID_ENUM is
// generated. If CheckFramebufferStatus generates an
// error, 0 is returned."
if target != constants::FRAMEBUFFER {
self.webgl_error(InvalidEnum);
return 0;
}
match self.bound_framebuffer.get() {
Some(fb) => return fb.check_status(),
None => return constants::FRAMEBUFFER_COMPLETE,
}
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7
fn RenderbufferStorage(&self, target: u32, internal_format: u32,
width: i32, height: i32) {
// From the GLES 2.0.25 spec:
//
// "target must be RENDERBUFFER."
if target != constants::RENDERBUFFER {
return self.webgl_error(InvalidOperation)
}
// From the GLES 2.0.25 spec:
//
// "If either width or height is greater than the value of
// MAX_RENDERBUFFER_SIZE , the error INVALID_VALUE is
// generated."
//
// and we have to throw out negative-size values as well just
// like for TexImage.
//
// FIXME: Handle max_renderbuffer_size, which doesn't seem to
// be in limits.
if width < 0 || height < 0 {
return self.webgl_error(InvalidValue);
}
match self.bound_renderbuffer.get() {
Some(rb) => {
handle_potential_webgl_error!(self, rb.storage(internal_format, width, height));
if let Some(fb) = self.bound_framebuffer.get() {
fb.invalidate_renderbuffer(&*rb);
}
}
None => self.webgl_error(InvalidOperation),
};
// FIXME: We need to clear the renderbuffer before it can be
// accessed. See https://github.com/servo/servo/issues/13710
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
fn FramebufferRenderbuffer(&self, target: u32, attachment: u32,
renderbuffertarget: u32,
rb: Option<&WebGLRenderbuffer>) {
if target != constants::FRAMEBUFFER || renderbuffertarget != constants::RENDERBUFFER {
return self.webgl_error(InvalidEnum);
}
match self.bound_framebuffer.get() {
Some(fb) => handle_potential_webgl_error!(self, fb.renderbuffer(attachment, rb)),
None => self.webgl_error(InvalidOperation),
};
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
fn FramebufferTexture2D(&self, target: u32, attachment: u32,
textarget: u32, texture: Option<&WebGLTexture>,
level: i32) {
if target != constants::FRAMEBUFFER {
return self.webgl_error(InvalidEnum);
}
match self.bound_framebuffer.get() {
Some(fb) => handle_potential_webgl_error!(self, fb.texture2d(attachment, textarget, texture, level)),
None => self.webgl_error(InvalidOperation),
};
}
}
pub trait LayoutCanvasWebGLRenderingContextHelpers {
#[allow(unsafe_code)]
unsafe fn canvas_data_source(&self) -> HTMLCanvasDataSource;
}
impl LayoutCanvasWebGLRenderingContextHelpers for LayoutDom<WebGLRenderingContext> {
#[allow(unsafe_code)]
unsafe fn canvas_data_source(&self) -> HTMLCanvasDataSource {
HTMLCanvasDataSource::WebGL((*self.unsafe_get()).layout_handle())
}
}
#[derive(Debug, PartialEq)]
pub enum UniformSetterType {
Int,
IntVec2,
IntVec3,
IntVec4,
Float,
FloatVec2,
FloatVec3,
FloatVec4,
FloatMat2,
FloatMat3,
FloatMat4,
}
impl UniformSetterType {
pub fn element_count(&self) -> usize {
match *self {
UniformSetterType::Int => 1,
UniformSetterType::IntVec2 => 2,
UniformSetterType::IntVec3 => 3,
UniformSetterType::IntVec4 => 4,
UniformSetterType::Float => 1,
UniformSetterType::FloatVec2 => 2,
UniformSetterType::FloatVec3 => 3,
UniformSetterType::FloatVec4 => 4,
UniformSetterType::FloatMat2 => 4,
UniformSetterType::FloatMat3 => 9,
UniformSetterType::FloatMat4 => 16,
}
}
}