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Add support for WebGL2 TexImage2D Adds initial support for one of the WebGL2 `TexImage2D` call. I've enabled the `tests/wpt/webgl/tests/deqp/` tests. --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] These changes fix part of #26512 - [x] There are tests for these changes @mmatyas @zakorgy @jdm <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. --> |
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.. | ||
webgl_mode | ||
canvas_data.rs | ||
canvas_paint_thread.rs | ||
Cargo.toml | ||
lib.rs | ||
raqote_backend.rs | ||
webgl_limits.rs | ||
webgl_thread.rs |