servo/components/layout_2020/display_list/mod.rs
2024-05-21 11:08:08 +00:00

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::cell::{OnceCell, RefCell};
use std::sync::Arc;
use base::id::BrowsingContextId;
use base::WebRenderEpochToU16;
use embedder_traits::Cursor;
use euclid::{Point2D, SideOffsets2D, Size2D};
use fnv::FnvHashMap;
use gfx::text::glyph::GlyphStore;
use net_traits::image_cache::UsePlaceholder;
use servo_geometry::MaxRect;
use style::color::{AbsoluteColor, ColorSpace};
use style::computed_values::text_decoration_style::T as ComputedTextDecorationStyle;
use style::dom::OpaqueNode;
use style::properties::longhands::visibility::computed_value::T as Visibility;
use style::properties::ComputedValues;
use style::values::computed::{BorderStyle, Color, Length, LengthPercentage, OutlineStyle};
use style::values::specified::text::TextDecorationLine;
use style::values::specified::ui::CursorKind;
use style_traits::CSSPixel;
use webrender_api::{self as wr, units, BoxShadowClipMode, ClipChainId};
use webrender_traits::display_list::{
CompositorDisplayListInfo, ScrollSensitivity, ScrollTreeNodeId,
};
use wr::units::LayoutVector2D;
use crate::context::LayoutContext;
use crate::display_list::conversions::ToWebRender;
use crate::display_list::stacking_context::StackingContextSection;
use crate::fragment_tree::{
BackgroundMode, BoxFragment, Fragment, FragmentFlags, FragmentTree, Tag, TextFragment,
};
use crate::geom::{LogicalRect, PhysicalPoint, PhysicalRect};
use crate::replaced::IntrinsicSizes;
use crate::style_ext::ComputedValuesExt;
mod background;
mod conversions;
mod gradient;
mod stacking_context;
use background::BackgroundPainter;
pub use stacking_context::*;
#[derive(Clone, Copy)]
pub struct WebRenderImageInfo {
pub width: u32,
pub height: u32,
pub key: Option<wr::ImageKey>,
}
// webrender's `ItemTag` is private.
type ItemTag = (u64, u16);
type HitInfo = Option<ItemTag>;
/// Where the information that's used to build display lists is stored. This
/// includes both a [wr::DisplayListBuilder] for building up WebRender-specific
/// display list information and a [CompositorDisplayListInfo] used to store
/// information used by the compositor, such as a compositor-side scroll tree.
pub struct DisplayList {
/// The [wr::DisplayListBuilder] used to collect display list items.
pub wr: wr::DisplayListBuilder,
/// The information about the WebRender display list that the compositor
/// consumes. This curerntly contains the out-of-band hit testing information
/// data structure that the compositor uses to map hit tests to information
/// about the item hit.
pub compositor_info: CompositorDisplayListInfo,
/// A count of the number of SpatialTree nodes pushed to the WebRender display
/// list. This is merely to ensure that the currently-unused SpatialTreeItemKey
/// produced for every SpatialTree node is unique.
pub spatial_tree_count: u64,
}
impl DisplayList {
/// Create a new [DisplayList] given the dimensions of the layout and the WebRender
/// pipeline id.
pub fn new(
viewport_size: units::LayoutSize,
content_size: units::LayoutSize,
pipeline_id: wr::PipelineId,
epoch: wr::Epoch,
root_scroll_sensitivity: ScrollSensitivity,
) -> Self {
Self {
wr: wr::DisplayListBuilder::new(pipeline_id),
compositor_info: CompositorDisplayListInfo::new(
viewport_size,
content_size,
pipeline_id,
epoch,
root_scroll_sensitivity,
),
spatial_tree_count: 0,
}
}
pub fn define_clip_chain<I>(&mut self, parent: ClipChainId, clips: I) -> ClipChainId
where
I: IntoIterator<Item = wr::ClipId>,
I::IntoIter: ExactSizeIterator + Clone,
{
// WebRender has two different ways of expressing "no clip." ClipChainId::INVALID should be
// used for primitives, but `None` is used for stacking contexts and clip chains. We convert
// to the `Option<ClipChainId>` representation here. Just passing Some(ClipChainId::INVALID)
// leads to a crash.
let parent = match parent {
ClipChainId::INVALID => None,
parent => Some(parent),
};
self.wr.define_clip_chain(parent, clips)
}
}
pub(crate) struct DisplayListBuilder<'a> {
/// The current [ScrollTreeNodeId] for this [DisplayListBuilder]. This
/// allows only passing the builder instead passing the containing
/// [stacking_context::StackingContextContent::Fragment] as an argument to display
/// list building functions.
current_scroll_node_id: ScrollTreeNodeId,
/// The current [ScrollNodeTreeId] for this [DisplayListBuilder]. This is necessary in addition
/// to the [Self::current_scroll_node_id], because some pieces of fragments as backgrounds with
/// `background-attachment: fixed` need to not scroll while the rest of the fragment does.
current_reference_frame_scroll_node_id: ScrollTreeNodeId,
/// The current [wr::ClipId] for this [DisplayListBuilder]. This allows
/// only passing the builder instead passing the containing
/// [stacking_context::StackingContextContent::Fragment] as an argument to display
/// list building functions.
current_clip_chain_id: ClipChainId,
/// The [OpaqueNode] handle to the node used to paint the page background
/// if the background was a canvas.
element_for_canvas_background: OpaqueNode,
/// A [LayoutContext] used to get information about the device pixel ratio
/// and get handles to WebRender images.
pub context: &'a LayoutContext<'a>,
/// The [DisplayList] used to collect display list items and metadata.
pub display_list: &'a mut DisplayList,
/// A recording of the sizes of iframes encountered when building this
/// display list. This information is forwarded to layout for the
/// iframe so that its layout knows how large the initial containing block /
/// viewport is.
iframe_sizes: FnvHashMap<BrowsingContextId, Size2D<f32, CSSPixel>>,
/// Contentful paint i.e. whether the display list contains items of type
/// text, image, non-white canvas or SVG). Used by metrics.
/// See <https://w3c.github.io/paint-timing/#first-contentful-paint>.
is_contentful: bool,
}
impl DisplayList {
pub fn build(
&mut self,
context: &LayoutContext,
fragment_tree: &FragmentTree,
root_stacking_context: &StackingContext,
) -> (FnvHashMap<BrowsingContextId, Size2D<f32, CSSPixel>>, bool) {
let mut builder = DisplayListBuilder {
current_scroll_node_id: self.compositor_info.root_reference_frame_id,
current_reference_frame_scroll_node_id: self.compositor_info.root_reference_frame_id,
current_clip_chain_id: ClipChainId::INVALID,
element_for_canvas_background: fragment_tree.canvas_background.from_element,
is_contentful: false,
context,
display_list: self,
iframe_sizes: FnvHashMap::default(),
};
fragment_tree.build_display_list(&mut builder, root_stacking_context);
(builder.iframe_sizes, builder.is_contentful)
}
}
impl<'a> DisplayListBuilder<'a> {
fn wr(&mut self) -> &mut wr::DisplayListBuilder {
&mut self.display_list.wr
}
fn common_properties(
&self,
clip_rect: units::LayoutRect,
style: &ComputedValues,
) -> wr::CommonItemProperties {
// TODO(mrobinson): We should take advantage of this field to pass hit testing
// information. This will allow us to avoid creating hit testing display items
// for fragments that paint their entire border rectangle.
wr::CommonItemProperties {
clip_rect,
spatial_id: self.current_scroll_node_id.spatial_id,
clip_chain_id: self.current_clip_chain_id,
flags: style.get_webrender_primitive_flags(),
}
}
fn hit_info(
&mut self,
style: &ComputedValues,
tag: Option<Tag>,
auto_cursor: Cursor,
) -> HitInfo {
use style::computed_values::pointer_events::T as PointerEvents;
let inherited_ui = style.get_inherited_ui();
if inherited_ui.pointer_events == PointerEvents::None {
return None;
}
let hit_test_index = self.display_list.compositor_info.add_hit_test_info(
tag?.node.0 as u64,
Some(cursor(inherited_ui.cursor.keyword, auto_cursor)),
self.current_scroll_node_id,
);
Some((
hit_test_index as u64,
self.display_list.compositor_info.epoch.as_u16(),
))
}
}
impl Fragment {
pub(crate) fn build_display_list(
&self,
builder: &mut DisplayListBuilder,
containing_block: &PhysicalRect<Length>,
section: StackingContextSection,
) {
match self {
Fragment::Box(b) | Fragment::Float(b) => match b.style.get_inherited_box().visibility {
Visibility::Visible => {
BuilderForBoxFragment::new(b, containing_block).build(builder, section)
},
Visibility::Hidden => (),
Visibility::Collapse => (),
},
Fragment::AbsoluteOrFixedPositioned(_) => {},
Fragment::Positioning(positioning_fragment) => {
if let Some(style) = positioning_fragment.style.as_ref() {
let rect = positioning_fragment
.rect
.to_physical(style.writing_mode, containing_block)
.translate(containing_block.origin.to_vector());
self.maybe_push_hit_test_for_style_and_tag(
builder,
style,
positioning_fragment.base.tag,
rect,
Cursor::Default,
);
}
},
Fragment::Image(i) => match i.style.get_inherited_box().visibility {
Visibility::Visible => {
builder.is_contentful = true;
let rect = i
.rect
.to_physical(i.style.writing_mode, containing_block)
.translate(containing_block.origin.to_vector());
let common = builder.common_properties(rect.to_webrender(), &i.style);
builder.wr().push_image(
&common,
rect.to_webrender(),
image_rendering(i.style.get_inherited_box().image_rendering),
wr::AlphaType::PremultipliedAlpha,
i.image_key,
wr::ColorF::WHITE,
);
},
Visibility::Hidden => (),
Visibility::Collapse => (),
},
Fragment::IFrame(iframe) => match iframe.style.get_inherited_box().visibility {
Visibility::Visible => {
builder.is_contentful = true;
let rect = iframe
.rect
.to_physical(iframe.style.writing_mode, containing_block)
.translate(containing_block.origin.to_vector());
builder.iframe_sizes.insert(
iframe.browsing_context_id,
Size2D::new(rect.size.width.px(), rect.size.height.px()),
);
let common = builder.common_properties(rect.to_webrender(), &iframe.style);
builder.wr().push_iframe(
rect.to_webrender(),
common.clip_rect,
&wr::SpaceAndClipInfo {
spatial_id: common.spatial_id,
clip_chain_id: common.clip_chain_id,
},
iframe.pipeline_id.into(),
true,
);
},
Visibility::Hidden => (),
Visibility::Collapse => (),
},
Fragment::Text(t) => match t.parent_style.get_inherited_box().visibility {
Visibility::Visible => {
self.build_display_list_for_text_fragment(t, builder, containing_block)
},
Visibility::Hidden => (),
Visibility::Collapse => (),
},
}
}
fn maybe_push_hit_test_for_style_and_tag(
&self,
builder: &mut DisplayListBuilder,
style: &ComputedValues,
tag: Option<Tag>,
rect: PhysicalRect<Length>,
cursor: Cursor,
) {
let hit_info = builder.hit_info(style, tag, cursor);
let hit_info = match hit_info {
Some(hit_info) => hit_info,
None => return,
};
let clip_chain_id = builder.current_clip_chain_id;
let spatial_id = builder.current_scroll_node_id.spatial_id;
builder.wr().push_hit_test(
rect.to_webrender(),
clip_chain_id,
spatial_id,
style.get_webrender_primitive_flags(),
hit_info,
);
}
fn build_display_list_for_text_fragment(
&self,
fragment: &TextFragment,
builder: &mut DisplayListBuilder,
containing_block: &PhysicalRect<Length>,
) {
// NB: The order of painting text components (CSS Text Decoration Module Level 3) is:
// shadows, underline, overline, text, text-emphasis, and then line-through.
builder.is_contentful = true;
let rect = fragment
.rect
.to_physical(fragment.parent_style.writing_mode, containing_block)
.translate(containing_block.origin.to_vector());
let mut baseline_origin = rect.origin;
baseline_origin.y += Length::from(fragment.font_metrics.ascent);
let glyphs = glyphs(
&fragment.glyphs,
baseline_origin,
fragment.justification_adjustment,
);
if glyphs.is_empty() {
return;
}
self.maybe_push_hit_test_for_style_and_tag(
builder,
&fragment.parent_style,
fragment.base.tag,
rect,
Cursor::Text,
);
let color = fragment.parent_style.clone_color();
let font_metrics = &fragment.font_metrics;
let dppx = builder.context.style_context.device_pixel_ratio().get();
let common = builder.common_properties(rect.to_webrender(), &fragment.parent_style);
// Shadows. According to CSS-BACKGROUNDS, text shadows render in *reverse* order (front to
// back).
let shadows = &fragment.parent_style.get_inherited_text().text_shadow;
for shadow in shadows.0.iter().rev() {
builder.wr().push_shadow(
&wr::SpaceAndClipInfo {
spatial_id: common.spatial_id,
clip_chain_id: common.clip_chain_id,
},
wr::Shadow {
offset: LayoutVector2D::new(shadow.horizontal.px(), shadow.vertical.px()),
color: rgba(shadow.color.resolve_to_absolute(&color)),
blur_radius: shadow.blur.px(),
},
true, /* should_inflate */
);
}
// Underline.
if fragment
.text_decoration_line
.contains(TextDecorationLine::UNDERLINE)
{
let mut rect = rect;
rect.origin.y += Length::from(font_metrics.ascent - font_metrics.underline_offset);
rect.size.height = Length::new(font_metrics.underline_size.to_nearest_pixel(dppx));
self.build_display_list_for_text_decoration(fragment, builder, &rect, &color);
}
// Overline.
if fragment
.text_decoration_line
.contains(TextDecorationLine::OVERLINE)
{
let mut rect = rect;
rect.size.height = Length::new(font_metrics.underline_size.to_nearest_pixel(dppx));
self.build_display_list_for_text_decoration(fragment, builder, &rect, &color);
}
// Text.
builder.wr().push_text(
&common,
rect.to_webrender(),
&glyphs,
fragment.font_key,
rgba(color),
None,
);
// Line-through.
if fragment
.text_decoration_line
.contains(TextDecorationLine::LINE_THROUGH)
{
let mut rect = rect;
rect.origin.y += Length::from(font_metrics.ascent - font_metrics.strikeout_offset);
rect.size.height = Length::new(font_metrics.strikeout_size.to_nearest_pixel(dppx));
self.build_display_list_for_text_decoration(fragment, builder, &rect, &color);
}
if !shadows.0.is_empty() {
builder.wr().pop_all_shadows();
}
}
fn build_display_list_for_text_decoration(
&self,
fragment: &TextFragment,
builder: &mut DisplayListBuilder,
rect: &PhysicalRect<Length>,
color: &AbsoluteColor,
) {
let rect = rect.to_webrender();
let wavy_line_thickness = (0.33 * rect.size().height).ceil();
let text_decoration_color = fragment
.parent_style
.clone_text_decoration_color()
.resolve_to_absolute(color);
let text_decoration_style = fragment.parent_style.clone_text_decoration_style();
if text_decoration_style == ComputedTextDecorationStyle::MozNone {
return;
}
builder.display_list.wr.push_line(
&builder.common_properties(rect, &fragment.parent_style),
&rect,
wavy_line_thickness,
wr::LineOrientation::Horizontal,
&rgba(text_decoration_color),
text_decoration_style.to_webrender(),
);
// XXX(ferjm) support text-decoration-style: double
}
}
struct BuilderForBoxFragment<'a> {
fragment: &'a BoxFragment,
containing_block: &'a PhysicalRect<Length>,
border_rect: units::LayoutRect,
padding_rect: OnceCell<units::LayoutRect>,
content_rect: OnceCell<units::LayoutRect>,
border_radius: wr::BorderRadius,
border_edge_clip_chain_id: RefCell<Option<ClipChainId>>,
padding_edge_clip_chain_id: RefCell<Option<ClipChainId>>,
content_edge_clip_chain_id: RefCell<Option<ClipChainId>>,
}
impl<'a> BuilderForBoxFragment<'a> {
fn new(fragment: &'a BoxFragment, containing_block: &'a PhysicalRect<Length>) -> Self {
let border_rect: units::LayoutRect = fragment
.border_rect()
.to_physical(fragment.style.writing_mode, containing_block)
.translate(containing_block.origin.to_vector())
.to_webrender();
let border_radius = {
let resolve = |radius: &LengthPercentage, box_size: f32| {
radius.percentage_relative_to(Length::new(box_size)).px()
};
let corner = |corner: &style::values::computed::BorderCornerRadius| {
Size2D::new(
resolve(&corner.0.width.0, border_rect.size().width),
resolve(&corner.0.height.0, border_rect.size().height),
)
};
let b = fragment.style.get_border();
let mut radius = wr::BorderRadius {
top_left: corner(&b.border_top_left_radius),
top_right: corner(&b.border_top_right_radius),
bottom_right: corner(&b.border_bottom_right_radius),
bottom_left: corner(&b.border_bottom_left_radius),
};
// Normalize radii that add up to > 100%.
// https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
// > Let f = min(L_i/S_i), where i ∈ {top, right, bottom, left},
// > S_i is the sum of the two corresponding radii of the corners on side i,
// > and L_top = L_bottom = the width of the box,
// > and L_left = L_right = the height of the box.
// > If f < 1, then all corner radii are reduced by multiplying them by f.
let f = (border_rect.width() / (radius.top_left.width + radius.top_right.width))
.min(border_rect.width() / (radius.bottom_left.width + radius.bottom_right.width))
.min(border_rect.height() / (radius.top_left.height + radius.bottom_left.height))
.min(border_rect.height() / (radius.top_right.height + radius.bottom_right.height));
if f < 1.0 {
radius.top_left *= f;
radius.top_right *= f;
radius.bottom_right *= f;
radius.bottom_left *= f;
}
radius
};
Self {
fragment,
containing_block,
border_rect,
border_radius,
padding_rect: OnceCell::new(),
content_rect: OnceCell::new(),
border_edge_clip_chain_id: RefCell::new(None),
padding_edge_clip_chain_id: RefCell::new(None),
content_edge_clip_chain_id: RefCell::new(None),
}
}
fn content_rect(&self) -> &units::LayoutRect {
self.content_rect.get_or_init(|| {
self.fragment
.content_rect
.to_physical(self.fragment.style.writing_mode, self.containing_block)
.translate(self.containing_block.origin.to_vector())
.to_webrender()
})
}
fn padding_rect(&self) -> &units::LayoutRect {
self.padding_rect.get_or_init(|| {
self.fragment
.padding_rect()
.to_physical(self.fragment.style.writing_mode, self.containing_block)
.translate(self.containing_block.origin.to_vector())
.to_webrender()
})
}
fn border_edge_clip(
&self,
builder: &mut DisplayListBuilder,
force_clip_creation: bool,
) -> Option<ClipChainId> {
if let Some(clip) = *self.border_edge_clip_chain_id.borrow() {
return Some(clip);
}
let maybe_clip = create_clip_chain(
self.border_radius,
self.border_rect,
builder,
force_clip_creation,
);
*self.border_edge_clip_chain_id.borrow_mut() = maybe_clip;
maybe_clip
}
fn padding_edge_clip(
&self,
builder: &mut DisplayListBuilder,
force_clip_creation: bool,
) -> Option<ClipChainId> {
if let Some(clip) = *self.padding_edge_clip_chain_id.borrow() {
return Some(clip);
}
let radii = inner_radii(
self.border_radius,
self.fragment
.border
.to_physical(self.fragment.style.writing_mode)
.to_webrender(),
);
let maybe_clip =
create_clip_chain(radii, *self.padding_rect(), builder, force_clip_creation);
*self.padding_edge_clip_chain_id.borrow_mut() = maybe_clip;
maybe_clip
}
fn content_edge_clip(
&self,
builder: &mut DisplayListBuilder,
force_clip_creation: bool,
) -> Option<ClipChainId> {
if let Some(clip) = *self.content_edge_clip_chain_id.borrow() {
return Some(clip);
}
let radii = inner_radii(
self.border_radius,
(&self.fragment.border + &self.fragment.padding)
.to_physical(self.fragment.style.writing_mode)
.to_webrender(),
);
let maybe_clip =
create_clip_chain(radii, *self.content_rect(), builder, force_clip_creation);
*self.content_edge_clip_chain_id.borrow_mut() = maybe_clip;
maybe_clip
}
fn build(&mut self, builder: &mut DisplayListBuilder, section: StackingContextSection) {
if section == StackingContextSection::Outline {
self.build_outline(builder);
} else {
self.build_hit_test(builder);
if self
.fragment
.base
.flags
.contains(FragmentFlags::DO_NOT_PAINT)
{
return;
}
self.build_background(builder);
self.build_box_shadow(builder);
self.build_border(builder);
}
}
fn build_hit_test(&self, builder: &mut DisplayListBuilder) {
let hit_info = builder.hit_info(
&self.fragment.style,
self.fragment.base.tag,
Cursor::Default,
);
let hit_info = match hit_info {
Some(hit_info) => hit_info,
None => return,
};
let mut common = builder.common_properties(self.border_rect, &self.fragment.style);
if let Some(clip_chain_id) = self.border_edge_clip(builder, false) {
common.clip_chain_id = clip_chain_id;
}
builder.wr().push_hit_test(
common.clip_rect,
common.clip_chain_id,
common.spatial_id,
common.flags,
hit_info,
);
}
fn build_background_for_painter(
&mut self,
builder: &mut DisplayListBuilder,
painter: &BackgroundPainter,
) {
let b = painter.style.get_background();
let background_color = painter.style.resolve_color(b.background_color.clone());
if background_color.alpha > 0.0 {
// https://drafts.csswg.org/css-backgrounds/#background-color
// “The background color is clipped according to the background-clip
// value associated with the bottom-most background image layer.”
let layer_index = b.background_image.0.len() - 1;
let bounds = painter.painting_area(self, builder, layer_index);
let common = painter.common_properties(self, builder, layer_index, bounds);
builder
.wr()
.push_rect(&common, bounds, rgba(background_color))
}
self.build_background_image(builder, painter);
}
fn build_background(&mut self, builder: &mut DisplayListBuilder) {
if self
.fragment
.base
.is_for_node(builder.element_for_canvas_background)
{
// This background is already painted for the canvas, dont paint it again here.
return;
}
// If this BoxFragment does not paint a background, do nothing.
if let BackgroundMode::None = self.fragment.background_mode {
return;
}
// Paint all extra backgrounds for this BoxFragment. These are painted first, as that's
// the order that they are expected to be painted for table cells (where this feature
// is used).
if let BackgroundMode::Extra(ref extra_backgrounds) = self.fragment.background_mode {
for extra_background in extra_backgrounds {
let positioning_area: LogicalRect<Length> = extra_background.rect.clone().into();
let painter = BackgroundPainter {
style: &extra_background.style,
painting_area_override: None,
positioning_area_override: Some(
positioning_area
.to_physical(self.fragment.style.writing_mode, self.containing_block)
.translate(self.containing_block.origin.to_vector())
.to_webrender(),
),
};
self.build_background_for_painter(builder, &painter);
}
}
let painter = BackgroundPainter {
style: &self.fragment.style,
painting_area_override: None,
positioning_area_override: None,
};
self.build_background_for_painter(builder, &painter);
}
fn build_background_image(
&mut self,
builder: &mut DisplayListBuilder,
painter: &BackgroundPainter,
) {
use style::values::computed::image::Image;
let style = painter.style;
let b = style.get_background();
// Reverse because the property is top layer first, we want to paint bottom layer first.
for (index, image) in b.background_image.0.iter().enumerate().rev() {
match image {
Image::None => {},
Image::Gradient(ref gradient) => {
let intrinsic = IntrinsicSizes::empty();
if let Some(layer) =
&background::layout_layer(self, painter, builder, index, intrinsic)
{
gradient::build(style, gradient, layer, builder)
}
},
Image::Url(ref image_url) => {
// FIXME: images wont always have in intrinsic width or
// height when support for SVG is added, or a WebRender
// `ImageKey`, for that matter.
//
// FIXME: It feels like this should take into account the pseudo
// element and not just the node.
let node = match self.fragment.base.tag {
Some(tag) => tag.node,
None => continue,
};
let image_url = match image_url.url() {
Some(url) => url.clone(),
None => continue,
};
let (width, height, key) = match builder.context.get_webrender_image_for_url(
node,
image_url.into(),
UsePlaceholder::No,
) {
Some(WebRenderImageInfo {
width,
height,
key: Some(key),
}) => (width, height, key),
_ => continue,
};
// FIXME: https://drafts.csswg.org/css-images-4/#the-image-resolution
let dppx = 1.0;
let intrinsic = IntrinsicSizes::from_width_and_height(
width as f32 / dppx,
height as f32 / dppx,
);
if let Some(layer) =
background::layout_layer(self, painter, builder, index, intrinsic)
{
let image_rendering = image_rendering(style.clone_image_rendering());
if layer.repeat {
builder.wr().push_repeating_image(
&layer.common,
layer.bounds,
layer.tile_size,
layer.tile_spacing,
image_rendering,
wr::AlphaType::PremultipliedAlpha,
key,
wr::ColorF::WHITE,
)
} else {
builder.wr().push_image(
&layer.common,
layer.bounds,
image_rendering,
wr::AlphaType::PremultipliedAlpha,
key,
wr::ColorF::WHITE,
)
}
}
},
Image::PaintWorklet(_) => {
// TODO: Add support for PaintWorklet rendering.
},
Image::ImageSet(..) | Image::CrossFade(..) => {
unreachable!("Shouldn't be parsed on Servo for now")
},
}
}
}
fn build_border_side(&mut self, style: BorderStyle, color: Color) -> wr::BorderSide {
wr::BorderSide {
color: rgba(self.fragment.style.resolve_color(color)),
style: match style {
BorderStyle::None => wr::BorderStyle::None,
BorderStyle::Solid => wr::BorderStyle::Solid,
BorderStyle::Double => wr::BorderStyle::Double,
BorderStyle::Dotted => wr::BorderStyle::Dotted,
BorderStyle::Dashed => wr::BorderStyle::Dashed,
BorderStyle::Hidden => wr::BorderStyle::Hidden,
BorderStyle::Groove => wr::BorderStyle::Groove,
BorderStyle::Ridge => wr::BorderStyle::Ridge,
BorderStyle::Inset => wr::BorderStyle::Inset,
BorderStyle::Outset => wr::BorderStyle::Outset,
},
}
}
fn build_border(&mut self, builder: &mut DisplayListBuilder) {
let border = self.fragment.style.get_border();
let border_widths = self
.fragment
.border
.to_physical(self.fragment.style.writing_mode)
.to_webrender();
if border_widths == SideOffsets2D::zero() {
return;
}
let common = builder.common_properties(self.border_rect, &self.fragment.style);
let details = wr::BorderDetails::Normal(wr::NormalBorder {
top: self.build_border_side(border.border_top_style, border.border_top_color.clone()),
right: self
.build_border_side(border.border_right_style, border.border_right_color.clone()),
bottom: self.build_border_side(
border.border_bottom_style,
border.border_bottom_color.clone(),
),
left: self
.build_border_side(border.border_left_style, border.border_left_color.clone()),
radius: self.border_radius,
do_aa: true,
});
builder
.wr()
.push_border(&common, self.border_rect, border_widths, details)
}
fn build_outline(&mut self, builder: &mut DisplayListBuilder) {
let outline = self.fragment.style.get_outline();
let width = outline.outline_width.to_f32_px();
if width == 0.0 {
return;
}
let offset = outline
.outline_offset
.px()
.max(-self.border_rect.width() / 2.0)
.max(-self.border_rect.height() / 2.0) +
width;
let outline_rect = self.border_rect.inflate(offset, offset);
let common = builder.common_properties(outline_rect, &self.fragment.style);
let widths = SideOffsets2D::new_all_same(width);
let style = match outline.outline_style {
// TODO: treating 'auto' as 'solid' is allowed by the spec,
// but we should do something better.
OutlineStyle::Auto => BorderStyle::Solid,
OutlineStyle::BorderStyle(s) => s,
};
let side = self.build_border_side(style, outline.outline_color.clone());
let details = wr::BorderDetails::Normal(wr::NormalBorder {
top: side,
right: side,
bottom: side,
left: side,
radius: offset_radii(self.border_radius, offset),
do_aa: true,
});
builder
.wr()
.push_border(&common, outline_rect, widths, details)
}
fn build_box_shadow(&self, builder: &mut DisplayListBuilder<'_>) {
let box_shadows = &self.fragment.style.get_effects().box_shadow.0;
if box_shadows.is_empty() {
return;
}
// NB: According to CSS-BACKGROUNDS, box shadows render in *reverse* order (front to back).
let border_rect = self.border_rect;
let common = builder.common_properties(MaxRect::max_rect(), &self.fragment.style);
for box_shadow in box_shadows.iter().rev() {
let clip_mode = if box_shadow.inset {
BoxShadowClipMode::Inset
} else {
BoxShadowClipMode::Outset
};
builder.wr().push_box_shadow(
&common,
border_rect,
LayoutVector2D::new(
box_shadow.base.horizontal.px(),
box_shadow.base.vertical.px(),
),
rgba(
self.fragment
.style
.resolve_color(box_shadow.base.color.clone()),
),
box_shadow.base.blur.px(),
box_shadow.spread.px(),
self.border_radius,
clip_mode,
);
}
}
}
fn rgba(color: AbsoluteColor) -> wr::ColorF {
let rgba = color.to_color_space(ColorSpace::Srgb);
wr::ColorF::new(
rgba.components.0.clamp(0.0, 1.0),
rgba.components.1.clamp(0.0, 1.0),
rgba.components.2.clamp(0.0, 1.0),
rgba.alpha,
)
}
fn glyphs(
glyph_runs: &[Arc<GlyphStore>],
mut baseline_origin: PhysicalPoint<Length>,
justification_adjustment: Length,
) -> Vec<wr::GlyphInstance> {
use gfx_traits::ByteIndex;
use range::Range;
let mut glyphs = vec![];
for run in glyph_runs {
for glyph in run.iter_glyphs_for_byte_range(&Range::new(ByteIndex(0), run.len())) {
if !run.is_whitespace() {
let glyph_offset = glyph.offset().unwrap_or(Point2D::zero());
let point = units::LayoutPoint::new(
baseline_origin.x.px() + glyph_offset.x.to_f32_px(),
baseline_origin.y.px() + glyph_offset.y.to_f32_px(),
);
let glyph = wr::GlyphInstance {
index: glyph.id(),
point,
};
glyphs.push(glyph);
}
if glyph.char_is_word_separator() {
baseline_origin.x += justification_adjustment;
}
baseline_origin.x += Length::from(glyph.advance());
}
}
glyphs
}
fn cursor(kind: CursorKind, auto_cursor: Cursor) -> Cursor {
match kind {
CursorKind::Auto => auto_cursor,
CursorKind::None => Cursor::None,
CursorKind::Default => Cursor::Default,
CursorKind::Pointer => Cursor::Pointer,
CursorKind::ContextMenu => Cursor::ContextMenu,
CursorKind::Help => Cursor::Help,
CursorKind::Progress => Cursor::Progress,
CursorKind::Wait => Cursor::Wait,
CursorKind::Cell => Cursor::Cell,
CursorKind::Crosshair => Cursor::Crosshair,
CursorKind::Text => Cursor::Text,
CursorKind::VerticalText => Cursor::VerticalText,
CursorKind::Alias => Cursor::Alias,
CursorKind::Copy => Cursor::Copy,
CursorKind::Move => Cursor::Move,
CursorKind::NoDrop => Cursor::NoDrop,
CursorKind::NotAllowed => Cursor::NotAllowed,
CursorKind::Grab => Cursor::Grab,
CursorKind::Grabbing => Cursor::Grabbing,
CursorKind::EResize => Cursor::EResize,
CursorKind::NResize => Cursor::NResize,
CursorKind::NeResize => Cursor::NeResize,
CursorKind::NwResize => Cursor::NwResize,
CursorKind::SResize => Cursor::SResize,
CursorKind::SeResize => Cursor::SeResize,
CursorKind::SwResize => Cursor::SwResize,
CursorKind::WResize => Cursor::WResize,
CursorKind::EwResize => Cursor::EwResize,
CursorKind::NsResize => Cursor::NsResize,
CursorKind::NeswResize => Cursor::NeswResize,
CursorKind::NwseResize => Cursor::NwseResize,
CursorKind::ColResize => Cursor::ColResize,
CursorKind::RowResize => Cursor::RowResize,
CursorKind::AllScroll => Cursor::AllScroll,
CursorKind::ZoomIn => Cursor::ZoomIn,
CursorKind::ZoomOut => Cursor::ZoomOut,
}
}
fn image_rendering(ir: style::computed_values::image_rendering::T) -> wr::ImageRendering {
use style::computed_values::image_rendering::T as ImageRendering;
match ir {
ImageRendering::Auto => wr::ImageRendering::Auto,
ImageRendering::CrispEdges => wr::ImageRendering::CrispEdges,
ImageRendering::Pixelated => wr::ImageRendering::Pixelated,
}
}
/// Radii for the padding edge or content edge
fn inner_radii(mut radii: wr::BorderRadius, insets: units::LayoutSideOffsets) -> wr::BorderRadius {
assert!(insets.left >= 0.0, "left inset must not be negative");
radii.top_left.width -= insets.left;
radii.bottom_left.width -= insets.left;
assert!(insets.right >= 0.0, "left inset must not be negative");
radii.top_right.width -= insets.right;
radii.bottom_right.width -= insets.right;
assert!(insets.top >= 0.0, "top inset must not be negative");
radii.top_left.height -= insets.top;
radii.top_right.height -= insets.top;
assert!(insets.bottom >= 0.0, "bottom inset must not be negative");
radii.bottom_left.height -= insets.bottom;
radii.bottom_right.height -= insets.bottom;
radii
}
fn offset_radii(mut radii: wr::BorderRadius, offset: f32) -> wr::BorderRadius {
if offset == 0.0 {
return radii;
}
if offset < 0.0 {
return inner_radii(radii, units::LayoutSideOffsets::new_all_same(-offset));
}
let expand = |radius: &mut f32| {
// Expand the radius by the specified amount, but keeping sharp corners.
// TODO: this behavior is not continuous, it's being discussed in the CSSWG:
// https://github.com/w3c/csswg-drafts/issues/7103
if *radius > 0.0 {
*radius += offset;
}
};
expand(&mut radii.top_left.width);
expand(&mut radii.top_left.height);
expand(&mut radii.top_right.width);
expand(&mut radii.top_right.height);
expand(&mut radii.bottom_right.width);
expand(&mut radii.bottom_right.height);
expand(&mut radii.bottom_left.width);
expand(&mut radii.bottom_left.height);
radii
}
fn create_clip_chain(
radii: wr::BorderRadius,
rect: units::LayoutRect,
builder: &mut DisplayListBuilder,
force_clip_creation: bool,
) -> Option<ClipChainId> {
if radii.is_zero() && !force_clip_creation {
return None;
}
let spatial_id = builder.current_scroll_node_id.spatial_id;
let parent_clip_chain_id = builder.current_clip_chain_id;
let new_clip_id = if radii.is_zero() {
builder.wr().define_clip_rect(spatial_id, rect)
} else {
builder.wr().define_clip_rounded_rect(
spatial_id,
wr::ComplexClipRegion {
rect,
radii,
mode: wr::ClipMode::Clip,
},
)
};
Some(
builder
.display_list
.define_clip_chain(parent_clip_chain_id, [new_clip_id]),
)
}