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This commit implements WebGL's: * cullFace * frontFace * enable * disable * depthMask * colorMask * clearDepth * clearStencil * depthFunc * depthRange * hint * lineWidth * pixelStorei * polygonOffset * texParameteri * texParameterf * texImage2D (partially) It inlines a lot of OpenGL calls to keep the file `components/canvas/webgl_paint_task.rs` as small as possible while keeping readability. It also improves error detection on previous calls, and sets node damage on the canvas in the drawing calls. It adds a `TexImage2D` reftest, even though it's not enabled because: * WebGL paints the image when it loads (asynchronously), so the reftest doesn't wait for it and it finishes early * If we change the source for the base64 src of the image it works as expected in non-headless mode, but the test harness locks |
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.. | ||
dom | ||
parse | ||
build.rs | ||
Cargo.toml | ||
clipboard_provider.rs | ||
cors.rs | ||
devtools.rs | ||
document_loader.rs | ||
horribly_inefficient_timers.rs | ||
layout_interface.rs | ||
lib.rs | ||
makefile.cargo | ||
mem.rs | ||
network_listener.rs | ||
page.rs | ||
script_task.rs | ||
textinput.rs | ||
timers.rs | ||
webdriver_handlers.rs |