servo/src/components/script/dom/htmlbuttonelement.rs
Luis de Bethencourt 2dbd065d91 Rename the element field of the DOM Node hierarchy
Renamed htmlelement, and element

Fixes #924
2013-09-19 19:39:38 -04:00

127 lines
2.7 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use dom::bindings::utils::{DOMString, ErrorResult};
use dom::htmlelement::HTMLElement;
use dom::node::{AbstractNode, ScriptView};
use dom::validitystate::ValidityState;
pub struct HTMLButtonElement {
htmlelement: HTMLElement
}
impl HTMLButtonElement {
pub fn Autofocus(&self) -> bool {
false
}
pub fn SetAutofocus(&mut self, _autofocus: bool) -> ErrorResult {
Ok(())
}
pub fn Disabled(&self) -> bool {
false
}
pub fn SetDisabled(&mut self, _disabled: bool) -> ErrorResult {
Ok(())
}
pub fn GetForm(&self) -> Option<AbstractNode<ScriptView>> {
None
}
pub fn FormAction(&self) -> DOMString {
None
}
pub fn SetFormAction(&mut self, _formaction: &DOMString) -> ErrorResult {
Ok(())
}
pub fn FormEnctype(&self) -> DOMString {
None
}
pub fn SetFormEnctype(&mut self, _formenctype: &DOMString) -> ErrorResult {
Ok(())
}
pub fn FormMethod(&self) -> DOMString {
None
}
pub fn SetFormMethod(&mut self, _formmethod: &DOMString) -> ErrorResult {
Ok(())
}
pub fn FormNoValidate(&self) -> bool {
false
}
pub fn SetFormNoValidate(&mut self, _novalidate: bool) -> ErrorResult {
Ok(())
}
pub fn FormTarget(&self) -> DOMString {
None
}
pub fn SetFormTarget(&mut self, _formtarget: &DOMString) -> ErrorResult {
Ok(())
}
pub fn Name(&self) -> DOMString {
None
}
pub fn SetName(&mut self, _name: &DOMString) -> ErrorResult {
Ok(())
}
pub fn Type(&self) -> DOMString {
None
}
pub fn SetType(&mut self, _type: &DOMString) -> ErrorResult {
Ok(())
}
pub fn Value(&self) -> DOMString {
None
}
pub fn SetValue(&mut self, _value: &DOMString) -> ErrorResult {
Ok(())
}
pub fn WillValidate(&self) -> bool {
false
}
pub fn SetWillValidate(&mut self, _will_validate: bool) {
}
pub fn Validity(&self) -> @mut ValidityState {
@mut ValidityState::valid()
}
pub fn SetValidity(&mut self, _validity: @mut ValidityState) {
}
pub fn ValidationMessage(&self) -> DOMString {
None
}
pub fn SetValidationMessage(&mut self, _message: &DOMString) -> ErrorResult {
Ok(())
}
pub fn CheckValidity(&self) -> bool {
true
}
pub fn SetCustomValidity(&mut self, _error: &DOMString) {
}
}