mirror of
https://github.com/servo/servo.git
synced 2025-06-16 04:14:29 +00:00
1322 lines
50 KiB
Rust
1322 lines
50 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use compositor_layer::{CompositorData, CompositorLayer, DoesntWantScrollEvents};
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use compositor_layer::{WantsScrollEvents};
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use compositor_task;
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use compositor_task::{ChangePageLoadData, ChangePageTitle, ChangePaintState, ChangeReadyState};
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use compositor_task::{CompositorEventListener, CompositorProxy, CompositorReceiver};
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use compositor_task::{CompositorTask, CreateOrUpdateDescendantLayer, CreateOrUpdateRootLayer};
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use compositor_task::{Exit, FrameTreeUpdateMsg, GetGraphicsMetadata, LayerProperties};
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use compositor_task::{LoadComplete, Msg, Paint, PaintMsgDiscarded, ScrollFragmentPoint};
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use compositor_task::{ScrollTimeout, SetIds, SetLayerOrigin, ShutdownComplete};
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use constellation::{FrameId, FrameTreeDiff, SendableFrameTree};
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use pipeline::CompositionPipeline;
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use scrolling::ScrollingTimerProxy;
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use windowing;
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use windowing::{IdleWindowEvent, InitializeCompositingWindowEvent};
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use windowing::{KeyEvent, LoadUrlWindowEvent, MouseWindowClickEvent, MouseWindowEvent};
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use windowing::{MouseWindowEventClass, MouseWindowMouseDownEvent, MouseWindowMouseUpEvent};
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use windowing::{MouseWindowMoveEventClass, NavigationWindowEvent, PinchZoomWindowEvent};
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use windowing::{QuitWindowEvent, RefreshWindowEvent, ResizeWindowEvent, ScrollWindowEvent};
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use windowing::{WindowEvent, WindowMethods, WindowNavigateMsg, ZoomWindowEvent};
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use azure::azure_hl;
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use std::cmp;
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use std::mem;
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use std::num::Zero;
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use geom::point::{Point2D, TypedPoint2D};
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use geom::rect::{Rect, TypedRect};
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use geom::size::TypedSize2D;
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use geom::scale_factor::ScaleFactor;
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use gfx::paint_task::{PaintChan, PaintMsg, PaintRequest, UnusedBufferMsg};
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use layers::geometry::{DevicePixel, LayerPixel};
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use layers::layers::{BufferRequest, Layer, LayerBufferSet};
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use layers::rendergl;
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use layers::rendergl::RenderContext;
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use layers::scene::Scene;
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use png;
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use gleam::gl::types::{GLint, GLsizei};
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use gleam::gl;
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use script_traits::{ViewportMsg, ScriptControlChan};
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use servo_msg::compositor_msg::{Blank, Epoch, FinishedLoading, IdlePaintState, LayerId};
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use servo_msg::compositor_msg::{ReadyState, PaintState, PaintingPaintState, Scrollable};
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use servo_msg::constellation_msg::{mod, ConstellationChan, ExitMsg};
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use servo_msg::constellation_msg::{GetPipelineTitleMsg, Key, KeyModifiers, KeyState, LoadData};
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use servo_msg::constellation_msg::{LoadUrlMsg, NavigateMsg, PipelineId, ResizedWindowMsg};
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use servo_msg::constellation_msg::{WindowSizeData};
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use servo_util::geometry::{PagePx, ScreenPx, ViewportPx};
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use servo_util::memory::MemoryProfilerChan;
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use servo_util::opts;
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use servo_util::time::{profile, TimeProfilerChan};
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use servo_util::{memory, time};
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use std::collections::HashMap;
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use std::collections::hash_map::{Occupied, Vacant};
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use std::path::Path;
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use std::rc::Rc;
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use std::slice::bytes::copy_memory;
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use time::{precise_time_ns, precise_time_s};
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use url::Url;
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/// NB: Never block on the constellation, because sometimes the constellation blocks on us.
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pub struct IOCompositor<Window: WindowMethods> {
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/// The application window.
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window: Rc<Window>,
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/// The port on which we receive messages.
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port: Box<CompositorReceiver>,
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/// The render context. This will be `None` if the windowing system has not yet sent us a
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/// `PrepareRenderingEvent`.
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context: Option<RenderContext>,
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/// The root pipeline.
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root_pipeline: Option<CompositionPipeline>,
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/// The canvas to paint a page.
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scene: Scene<CompositorData>,
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/// The application window size.
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window_size: TypedSize2D<DevicePixel, uint>,
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/// "Mobile-style" zoom that does not reflow the page.
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viewport_zoom: ScaleFactor<PagePx, ViewportPx, f32>,
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/// "Desktop-style" zoom that resizes the viewport to fit the window.
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/// See `ViewportPx` docs in util/geom.rs for details.
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page_zoom: ScaleFactor<ViewportPx, ScreenPx, f32>,
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/// The device pixel ratio for this window.
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hidpi_factor: ScaleFactor<ScreenPx, DevicePixel, f32>,
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/// A handle to the scrolling timer.
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scrolling_timer: ScrollingTimerProxy,
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/// Tracks whether we should composite this frame.
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composition_request: CompositionRequest,
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/// Tracks whether we are in the process of shutting down, or have shut down and should close
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/// the compositor.
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shutdown_state: ShutdownState,
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/// Tracks outstanding paint_msg's sent to the paint tasks.
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outstanding_paint_msgs: uint,
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/// Tracks the last composite time.
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last_composite_time: u64,
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/// Tracks whether the zoom action has happened recently.
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zoom_action: bool,
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/// The time of the last zoom action has started.
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zoom_time: f64,
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/// Current display/reflow status of each pipeline.
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ready_states: HashMap<PipelineId, ReadyState>,
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/// Current paint status of each pipeline.
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paint_states: HashMap<PipelineId, PaintState>,
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/// Whether the page being rendered has loaded completely.
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/// Differs from ReadyState because we can finish loading (ready)
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/// many times for a single page.
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got_load_complete_message: bool,
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/// Whether we have gotten a `SetIds` message.
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got_set_ids_message: bool,
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/// The channel on which messages can be sent to the constellation.
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constellation_chan: ConstellationChan,
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/// The channel on which messages can be sent to the time profiler.
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time_profiler_chan: TimeProfilerChan,
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/// The channel on which messages can be sent to the memory profiler.
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memory_profiler_chan: MemoryProfilerChan,
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/// Pending scroll to fragment event, if any
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fragment_point: Option<Point2D<f32>>,
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/// Pending scroll events.
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pending_scroll_events: Vec<ScrollEvent>,
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}
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pub struct ScrollEvent {
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delta: TypedPoint2D<DevicePixel,f32>,
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cursor: TypedPoint2D<DevicePixel,i32>,
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}
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#[deriving(PartialEq)]
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enum CompositionRequest {
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NoCompositingNecessary,
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CompositeOnScrollTimeout(u64),
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CompositeNow,
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}
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#[deriving(PartialEq, Show)]
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enum ShutdownState {
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NotShuttingDown,
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ShuttingDown,
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FinishedShuttingDown,
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}
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struct HitTestResult {
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layer: Rc<Layer<CompositorData>>,
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point: TypedPoint2D<LayerPixel, f32>,
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}
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impl<Window: WindowMethods> IOCompositor<Window> {
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fn new(window: Rc<Window>,
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sender: Box<CompositorProxy+Send>,
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receiver: Box<CompositorReceiver>,
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constellation_chan: ConstellationChan,
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time_profiler_chan: TimeProfilerChan,
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memory_profiler_chan: MemoryProfilerChan)
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-> IOCompositor<Window> {
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// Create an initial layer tree.
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//
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// TODO: There should be no initial layer tree until the painter creates one from the
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// display list. This is only here because we don't have that logic in the painter yet.
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let window_size = window.framebuffer_size();
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let hidpi_factor = window.hidpi_factor();
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IOCompositor {
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window: window,
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port: receiver,
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context: None,
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root_pipeline: None,
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scene: Scene::new(Rect {
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origin: Zero::zero(),
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size: window_size.as_f32(),
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}),
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window_size: window_size,
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hidpi_factor: hidpi_factor,
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scrolling_timer: ScrollingTimerProxy::new(sender),
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composition_request: NoCompositingNecessary,
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pending_scroll_events: Vec::new(),
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shutdown_state: NotShuttingDown,
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page_zoom: ScaleFactor(1.0),
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viewport_zoom: ScaleFactor(1.0),
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zoom_action: false,
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zoom_time: 0f64,
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ready_states: HashMap::new(),
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paint_states: HashMap::new(),
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got_load_complete_message: false,
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got_set_ids_message: false,
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constellation_chan: constellation_chan,
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time_profiler_chan: time_profiler_chan,
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memory_profiler_chan: memory_profiler_chan,
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fragment_point: None,
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outstanding_paint_msgs: 0,
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last_composite_time: 0,
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}
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}
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pub fn create(window: Rc<Window>,
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sender: Box<CompositorProxy+Send>,
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receiver: Box<CompositorReceiver>,
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constellation_chan: ConstellationChan,
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time_profiler_chan: TimeProfilerChan,
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memory_profiler_chan: MemoryProfilerChan)
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-> IOCompositor<Window> {
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let mut compositor = IOCompositor::new(window,
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sender,
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receiver,
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constellation_chan,
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time_profiler_chan,
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memory_profiler_chan);
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// Set the size of the root layer.
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compositor.update_zoom_transform();
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// Tell the constellation about the initial window size.
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compositor.send_window_size();
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compositor
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}
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fn handle_browser_message(&mut self, msg: Msg) -> bool {
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match (msg, self.shutdown_state) {
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(_, FinishedShuttingDown) =>
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panic!("compositor shouldn't be handling messages after shutting down"),
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(Exit(chan), _) => {
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debug!("shutting down the constellation");
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let ConstellationChan(ref con_chan) = self.constellation_chan;
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con_chan.send(ExitMsg);
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chan.send(());
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self.shutdown_state = ShuttingDown;
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}
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(ShutdownComplete, _) => {
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debug!("constellation completed shutdown");
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self.shutdown_state = FinishedShuttingDown;
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return false;
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}
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(ChangeReadyState(pipeline_id, ready_state), NotShuttingDown) => {
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self.change_ready_state(pipeline_id, ready_state);
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}
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(ChangePaintState(pipeline_id, paint_state), NotShuttingDown) => {
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self.change_paint_state(pipeline_id, paint_state);
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}
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(ChangePageTitle(pipeline_id, title), NotShuttingDown) => {
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self.change_page_title(pipeline_id, title);
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}
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(ChangePageLoadData(frame_id, load_data), NotShuttingDown) => {
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self.change_page_load_data(frame_id, load_data);
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}
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(PaintMsgDiscarded, NotShuttingDown) => {
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self.remove_outstanding_paint_msg();
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}
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(SetIds(frame_tree, response_chan, new_constellation_chan), NotShuttingDown) => {
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self.set_frame_tree(&frame_tree,
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response_chan,
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new_constellation_chan);
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self.send_viewport_rects_for_all_layers();
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}
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(FrameTreeUpdateMsg(frame_tree_diff, response_channel), NotShuttingDown) => {
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self.update_frame_tree(&frame_tree_diff);
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response_channel.send(());
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}
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(CreateOrUpdateRootLayer(layer_properties), NotShuttingDown) => {
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self.create_or_update_root_layer(layer_properties);
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}
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(CreateOrUpdateDescendantLayer(layer_properties), NotShuttingDown) => {
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self.create_or_update_descendant_layer(layer_properties);
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}
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(GetGraphicsMetadata(chan), NotShuttingDown) => {
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chan.send(Some(self.window.native_metadata()));
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}
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(SetLayerOrigin(pipeline_id, layer_id, origin), NotShuttingDown) => {
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self.set_layer_origin(pipeline_id, layer_id, origin);
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}
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(Paint(pipeline_id, epoch, replies), NotShuttingDown) => {
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for (layer_id, new_layer_buffer_set) in replies.into_iter() {
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self.paint(pipeline_id, layer_id, new_layer_buffer_set, epoch);
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}
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self.remove_outstanding_paint_msg();
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}
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(ScrollFragmentPoint(pipeline_id, layer_id, point), NotShuttingDown) => {
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self.scroll_fragment_to_point(pipeline_id, layer_id, point);
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}
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(LoadComplete, NotShuttingDown) => {
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self.got_load_complete_message = true;
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// If we're painting in headless mode, schedule a recomposite.
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if opts::get().output_file.is_some() {
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self.composite_if_necessary();
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}
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// Inform the embedder that the load has finished.
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//
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// TODO(pcwalton): Specify which frame's load completed.
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self.window.load_end();
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}
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(ScrollTimeout(timestamp), NotShuttingDown) => {
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debug!("scroll timeout, drawing unpainted content!");
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match self.composition_request {
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CompositeOnScrollTimeout(this_timestamp) if timestamp == this_timestamp => {
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self.composition_request = CompositeNow
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}
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_ => {}
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}
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}
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(compositor_task::KeyEvent(key, modified), NotShuttingDown) => {
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self.window.handle_key(key, modified);
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}
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// When we are shutting_down, we need to avoid performing operations
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// such as Paint that may crash because we have begun tearing down
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// the rest of our resources.
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(_, ShuttingDown) => { }
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}
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true
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}
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fn change_ready_state(&mut self, pipeline_id: PipelineId, ready_state: ReadyState) {
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match self.ready_states.entry(pipeline_id) {
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Occupied(entry) => {
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*entry.into_mut() = ready_state;
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}
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Vacant(entry) => {
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entry.set(ready_state);
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}
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}
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self.window.set_ready_state(self.get_earliest_pipeline_ready_state());
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// If we're painting in headless mode, schedule a recomposite.
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if opts::get().output_file.is_some() {
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self.composite_if_necessary()
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}
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}
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fn get_earliest_pipeline_ready_state(&self) -> ReadyState {
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if self.ready_states.len() == 0 {
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return Blank;
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}
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return self.ready_states.values().fold(FinishedLoading, |a, &b| cmp::min(a, b));
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}
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fn change_paint_state(&mut self, pipeline_id: PipelineId, paint_state: PaintState) {
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match self.paint_states.entry(pipeline_id) {
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Occupied(entry) => {
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*entry.into_mut() = paint_state;
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}
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Vacant(entry) => {
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entry.set(paint_state);
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}
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}
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self.window.set_paint_state(paint_state);
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}
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fn change_page_title(&mut self, _: PipelineId, title: Option<String>) {
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self.window.set_page_title(title);
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}
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fn change_page_load_data(&mut self, _: FrameId, load_data: LoadData) {
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self.window.set_page_load_data(load_data);
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}
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fn all_pipelines_in_idle_paint_state(&self) -> bool {
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if self.ready_states.len() == 0 {
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return false;
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}
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return self.paint_states.values().all(|&value| value == IdlePaintState);
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}
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fn has_paint_msg_tracking(&self) -> bool {
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// only track PaintMsg's if the compositor outputs to a file.
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opts::get().output_file.is_some()
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}
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fn has_outstanding_paint_msgs(&self) -> bool {
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self.has_paint_msg_tracking() && self.outstanding_paint_msgs > 0
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}
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fn add_outstanding_paint_msg(&mut self, count: uint) {
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// return early if not tracking paint_msg's
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if !self.has_paint_msg_tracking() {
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return;
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}
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debug!("add_outstanding_paint_msg {}", self.outstanding_paint_msgs);
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self.outstanding_paint_msgs += count;
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}
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fn remove_outstanding_paint_msg(&mut self) {
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if !self.has_paint_msg_tracking() {
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return;
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}
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if self.outstanding_paint_msgs > 0 {
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self.outstanding_paint_msgs -= 1;
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} else {
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debug!("too many repaint msgs completed");
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}
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}
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fn set_frame_tree(&mut self,
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frame_tree: &SendableFrameTree,
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response_chan: Sender<()>,
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new_constellation_chan: ConstellationChan) {
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response_chan.send(());
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self.root_pipeline = Some(frame_tree.pipeline.clone());
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// If we have an old root layer, release all old tiles before replacing it.
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match self.scene.root {
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Some(ref mut layer) => layer.clear_all_tiles(),
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None => { }
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}
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self.scene.root = Some(self.create_frame_tree_root_layers(frame_tree, None));
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self.scene.set_root_layer_size(self.window_size.as_f32());
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// Initialize the new constellation channel by sending it the root window size.
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self.constellation_chan = new_constellation_chan;
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self.send_window_size();
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self.got_set_ids_message = true;
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self.composite_if_necessary();
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}
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fn create_frame_tree_root_layers(&mut self,
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frame_tree: &SendableFrameTree,
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frame_rect: Option<TypedRect<PagePx, f32>>)
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-> Rc<Layer<CompositorData>> {
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// Initialize the ReadyState and PaintState for this pipeline.
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self.ready_states.insert(frame_tree.pipeline.id, Blank);
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self.paint_states.insert(frame_tree.pipeline.id, PaintingPaintState);
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let root_layer = create_root_layer_for_pipeline_and_rect(&frame_tree.pipeline, frame_rect);
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for kid in frame_tree.children.iter() {
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root_layer.add_child(self.create_frame_tree_root_layers(&kid.frame_tree, kid.rect));
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}
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return root_layer;
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}
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fn update_frame_tree(&mut self, frame_tree_diff: &FrameTreeDiff) {
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let parent_layer = self.find_pipeline_root_layer(frame_tree_diff.parent_pipeline.id);
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parent_layer.add_child(
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create_root_layer_for_pipeline_and_rect(&frame_tree_diff.pipeline,
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frame_tree_diff.rect));
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}
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fn find_pipeline_root_layer(&self, pipeline_id: PipelineId) -> Rc<Layer<CompositorData>> {
|
|
match self.find_layer_with_pipeline_and_layer_id(pipeline_id, LayerId::null()) {
|
|
Some(ref layer) => layer.clone(),
|
|
None => panic!("Tried to create or update layer for unknown pipeline"),
|
|
}
|
|
}
|
|
|
|
fn update_layer_if_exists(&mut self, properties: LayerProperties) -> bool {
|
|
match self.find_layer_with_pipeline_and_layer_id(properties.pipeline_id, properties.id) {
|
|
Some(existing_layer) => {
|
|
existing_layer.update_layer(properties);
|
|
true
|
|
}
|
|
None => false,
|
|
}
|
|
}
|
|
|
|
fn create_or_update_root_layer(&mut self, layer_properties: LayerProperties) {
|
|
let need_new_root_layer = !self.update_layer_if_exists(layer_properties);
|
|
if need_new_root_layer {
|
|
let root_layer = self.find_pipeline_root_layer(layer_properties.pipeline_id);
|
|
root_layer.update_layer_except_size(layer_properties);
|
|
|
|
let root_layer_pipeline = root_layer.extra_data.borrow().pipeline.clone();
|
|
let first_child = CompositorData::new_layer(root_layer_pipeline.clone(),
|
|
layer_properties,
|
|
DoesntWantScrollEvents,
|
|
opts::get().tile_size);
|
|
|
|
// Add the first child / base layer to the front of the child list, so that
|
|
// child iframe layers are painted on top of the base layer. These iframe
|
|
// layers were added previously when creating the layer tree skeleton in
|
|
// create_frame_tree_root_layers.
|
|
root_layer.children().insert(0, first_child);
|
|
}
|
|
|
|
self.scroll_layer_to_fragment_point_if_necessary(layer_properties.pipeline_id,
|
|
layer_properties.id);
|
|
self.send_buffer_requests_for_all_layers();
|
|
}
|
|
|
|
fn create_or_update_descendant_layer(&mut self, layer_properties: LayerProperties) {
|
|
if !self.update_layer_if_exists(layer_properties) {
|
|
self.create_descendant_layer(layer_properties);
|
|
}
|
|
self.scroll_layer_to_fragment_point_if_necessary(layer_properties.pipeline_id,
|
|
layer_properties.id);
|
|
self.send_buffer_requests_for_all_layers();
|
|
}
|
|
|
|
fn create_descendant_layer(&self, layer_properties: LayerProperties) {
|
|
let root_layer = self.find_pipeline_root_layer(layer_properties.pipeline_id);
|
|
let root_layer_pipeline = root_layer.extra_data.borrow().pipeline.clone();
|
|
let new_layer = CompositorData::new_layer(root_layer_pipeline,
|
|
layer_properties,
|
|
DoesntWantScrollEvents,
|
|
root_layer.tile_size);
|
|
root_layer.add_child(new_layer);
|
|
}
|
|
|
|
fn send_window_size(&self) {
|
|
let dppx = self.page_zoom * self.device_pixels_per_screen_px();
|
|
let initial_viewport = self.window_size.as_f32() / dppx;
|
|
let visible_viewport = initial_viewport / self.viewport_zoom;
|
|
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(ResizedWindowMsg(WindowSizeData {
|
|
device_pixel_ratio: dppx,
|
|
initial_viewport: initial_viewport,
|
|
visible_viewport: visible_viewport,
|
|
}));
|
|
}
|
|
|
|
pub fn move_layer(&self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId,
|
|
origin: TypedPoint2D<LayerPixel, f32>)
|
|
-> bool {
|
|
match self.find_layer_with_pipeline_and_layer_id(pipeline_id, layer_id) {
|
|
Some(ref layer) => {
|
|
if layer.extra_data.borrow().wants_scroll_events == WantsScrollEvents {
|
|
layer.clamp_scroll_offset_and_scroll_layer(TypedPoint2D(0f32, 0f32) - origin);
|
|
}
|
|
true
|
|
}
|
|
None => false,
|
|
}
|
|
}
|
|
|
|
fn scroll_layer_to_fragment_point_if_necessary(&mut self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId) {
|
|
match self.fragment_point.take() {
|
|
Some(point) => {
|
|
if !self.move_layer(pipeline_id, layer_id, Point2D::from_untyped(&point)) {
|
|
panic!("Compositor: Tried to scroll to fragment with unknown layer.");
|
|
}
|
|
|
|
self.start_scrolling_timer_if_necessary();
|
|
}
|
|
None => {}
|
|
}
|
|
}
|
|
|
|
fn start_scrolling_timer_if_necessary(&mut self) {
|
|
match self.composition_request {
|
|
CompositeNow | CompositeOnScrollTimeout(_) => return,
|
|
NoCompositingNecessary => {}
|
|
}
|
|
|
|
let timestamp = precise_time_ns();
|
|
self.scrolling_timer.scroll_event_processed(timestamp);
|
|
self.composition_request = CompositeOnScrollTimeout(timestamp);
|
|
}
|
|
|
|
fn set_layer_origin(&mut self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId,
|
|
new_origin: Point2D<f32>) {
|
|
match self.find_layer_with_pipeline_and_layer_id(pipeline_id, layer_id) {
|
|
Some(ref layer) => {
|
|
layer.bounds.borrow_mut().origin = Point2D::from_untyped(&new_origin)
|
|
}
|
|
None => panic!("Compositor received SetLayerOrigin for nonexistent layer"),
|
|
};
|
|
|
|
self.send_buffer_requests_for_all_layers();
|
|
}
|
|
|
|
fn paint(&mut self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId,
|
|
new_layer_buffer_set: Box<LayerBufferSet>,
|
|
epoch: Epoch) {
|
|
debug!("compositor received new frame at size {}x{}",
|
|
self.window_size.width.get(),
|
|
self.window_size.height.get());
|
|
|
|
// From now on, if we destroy the buffers, they will leak.
|
|
let mut new_layer_buffer_set = new_layer_buffer_set;
|
|
new_layer_buffer_set.mark_will_leak();
|
|
|
|
match self.find_layer_with_pipeline_and_layer_id(pipeline_id, layer_id) {
|
|
Some(ref layer) => {
|
|
// FIXME(pcwalton): This is going to cause problems with inconsistent frames since
|
|
// we only composite one layer at a time.
|
|
assert!(layer.add_buffers(new_layer_buffer_set, epoch));
|
|
self.composite_if_necessary();
|
|
}
|
|
None => {
|
|
// FIXME: This may potentially be triggered by a race condition where a
|
|
// buffers are being painted but the layer is removed before painting
|
|
// completes.
|
|
panic!("compositor given paint command for non-existent layer");
|
|
}
|
|
}
|
|
}
|
|
|
|
fn scroll_fragment_to_point(&mut self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId,
|
|
point: Point2D<f32>) {
|
|
if self.move_layer(pipeline_id, layer_id, Point2D::from_untyped(&point)) {
|
|
if self.send_buffer_requests_for_all_layers() {
|
|
self.start_scrolling_timer_if_necessary();
|
|
}
|
|
} else {
|
|
self.fragment_point = Some(point);
|
|
}
|
|
}
|
|
|
|
fn handle_window_message(&mut self, event: WindowEvent) {
|
|
match event {
|
|
IdleWindowEvent => {}
|
|
|
|
RefreshWindowEvent => {
|
|
self.composite();
|
|
}
|
|
|
|
InitializeCompositingWindowEvent => {
|
|
self.initialize_compositing();
|
|
}
|
|
|
|
ResizeWindowEvent(size) => {
|
|
self.on_resize_window_event(size);
|
|
}
|
|
|
|
LoadUrlWindowEvent(url_string) => {
|
|
self.on_load_url_window_event(url_string);
|
|
}
|
|
|
|
MouseWindowEventClass(mouse_window_event) => {
|
|
self.on_mouse_window_event_class(mouse_window_event);
|
|
}
|
|
|
|
MouseWindowMoveEventClass(cursor) => {
|
|
self.on_mouse_window_move_event_class(cursor);
|
|
}
|
|
|
|
ScrollWindowEvent(delta, cursor) => {
|
|
self.on_scroll_window_event(delta, cursor);
|
|
}
|
|
|
|
ZoomWindowEvent(magnification) => {
|
|
self.on_zoom_window_event(magnification);
|
|
}
|
|
|
|
PinchZoomWindowEvent(magnification) => {
|
|
self.on_pinch_zoom_window_event(magnification);
|
|
}
|
|
|
|
NavigationWindowEvent(direction) => {
|
|
self.on_navigation_window_event(direction);
|
|
}
|
|
|
|
KeyEvent(key, state, modifiers) => {
|
|
self.on_key_event(key, state, modifiers);
|
|
}
|
|
|
|
QuitWindowEvent => {
|
|
debug!("shutting down the constellation for QuitWindowEvent");
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(ExitMsg);
|
|
self.shutdown_state = ShuttingDown;
|
|
}
|
|
}
|
|
}
|
|
|
|
fn on_resize_window_event(&mut self, new_size: TypedSize2D<DevicePixel, uint>) {
|
|
debug!("compositor resizing to {}", new_size.to_untyped());
|
|
|
|
// A size change could also mean a resolution change.
|
|
let new_hidpi_factor = self.window.hidpi_factor();
|
|
if self.hidpi_factor != new_hidpi_factor {
|
|
self.hidpi_factor = new_hidpi_factor;
|
|
self.update_zoom_transform();
|
|
}
|
|
|
|
if self.window_size == new_size {
|
|
return;
|
|
}
|
|
|
|
self.window_size = new_size;
|
|
|
|
self.scene.set_root_layer_size(new_size.as_f32());
|
|
self.send_window_size();
|
|
}
|
|
|
|
fn on_load_url_window_event(&mut self, url_string: String) {
|
|
debug!("osmain: loading URL `{:s}`", url_string);
|
|
self.got_load_complete_message = false;
|
|
let root_pipeline_id = match self.scene.root {
|
|
Some(ref layer) => layer.extra_data.borrow().pipeline.id.clone(),
|
|
None => panic!("Compositor: Received LoadUrlWindowEvent without initialized compositor \
|
|
layers"),
|
|
};
|
|
|
|
let msg = LoadUrlMsg(root_pipeline_id,
|
|
LoadData::new(Url::parse(url_string.as_slice()).unwrap()));
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(msg);
|
|
}
|
|
|
|
fn on_mouse_window_event_class(&self, mouse_window_event: MouseWindowEvent) {
|
|
let point = match mouse_window_event {
|
|
MouseWindowClickEvent(_, p) => p,
|
|
MouseWindowMouseDownEvent(_, p) => p,
|
|
MouseWindowMouseUpEvent(_, p) => p,
|
|
};
|
|
match self.find_topmost_layer_at_point(point / self.scene.scale) {
|
|
Some(result) => result.layer.send_mouse_event(mouse_window_event, result.point),
|
|
None => {},
|
|
}
|
|
}
|
|
|
|
fn on_mouse_window_move_event_class(&self, cursor: TypedPoint2D<DevicePixel, f32>) {
|
|
match self.find_topmost_layer_at_point(cursor / self.scene.scale) {
|
|
Some(result) => result.layer.send_mouse_move_event(result.point),
|
|
None => {},
|
|
}
|
|
}
|
|
|
|
fn on_scroll_window_event(&mut self,
|
|
delta: TypedPoint2D<DevicePixel, f32>,
|
|
cursor: TypedPoint2D<DevicePixel, i32>) {
|
|
self.pending_scroll_events.push(ScrollEvent {
|
|
delta: delta,
|
|
cursor: cursor,
|
|
});
|
|
|
|
self.composite_if_necessary();
|
|
}
|
|
|
|
fn process_pending_scroll_events(&mut self) {
|
|
let had_scroll_events = self.pending_scroll_events.len() > 0;
|
|
for scroll_event in mem::replace(&mut self.pending_scroll_events, Vec::new()).into_iter() {
|
|
let delta = scroll_event.delta / self.scene.scale;
|
|
let cursor = scroll_event.cursor.as_f32() / self.scene.scale;
|
|
|
|
match self.scene.root {
|
|
Some(ref mut layer) => {
|
|
layer.handle_scroll_event(delta, cursor);
|
|
}
|
|
None => {}
|
|
}
|
|
|
|
self.start_scrolling_timer_if_necessary();
|
|
self.send_buffer_requests_for_all_layers();
|
|
}
|
|
|
|
if had_scroll_events {
|
|
self.send_viewport_rects_for_all_layers();
|
|
}
|
|
}
|
|
|
|
fn device_pixels_per_screen_px(&self) -> ScaleFactor<ScreenPx, DevicePixel, f32> {
|
|
match opts::get().device_pixels_per_px {
|
|
Some(device_pixels_per_px) => device_pixels_per_px,
|
|
None => match opts::get().output_file {
|
|
Some(_) => ScaleFactor(1.0),
|
|
None => self.hidpi_factor
|
|
}
|
|
}
|
|
}
|
|
|
|
fn device_pixels_per_page_px(&self) -> ScaleFactor<PagePx, DevicePixel, f32> {
|
|
self.viewport_zoom * self.page_zoom * self.device_pixels_per_screen_px()
|
|
}
|
|
|
|
fn update_zoom_transform(&mut self) {
|
|
let scale = self.device_pixels_per_page_px();
|
|
self.scene.scale = ScaleFactor(scale.get());
|
|
|
|
// We need to set the size of the root layer again, since the window size
|
|
// has changed in unscaled layer pixels.
|
|
self.scene.set_root_layer_size(self.window_size.as_f32());
|
|
}
|
|
|
|
fn on_zoom_window_event(&mut self, magnification: f32) {
|
|
self.page_zoom = ScaleFactor((self.page_zoom.get() * magnification).max(1.0));
|
|
self.update_zoom_transform();
|
|
self.send_window_size();
|
|
}
|
|
|
|
// TODO(pcwalton): I think this should go through the same queuing as scroll events do.
|
|
fn on_pinch_zoom_window_event(&mut self, magnification: f32) {
|
|
self.zoom_action = true;
|
|
self.zoom_time = precise_time_s();
|
|
let old_viewport_zoom = self.viewport_zoom;
|
|
|
|
self.viewport_zoom = ScaleFactor((self.viewport_zoom.get() * magnification).max(1.0));
|
|
let viewport_zoom = self.viewport_zoom;
|
|
|
|
self.update_zoom_transform();
|
|
|
|
// Scroll as needed
|
|
let window_size = self.window_size.as_f32();
|
|
let page_delta: TypedPoint2D<LayerPixel, f32> = TypedPoint2D(
|
|
window_size.width.get() * (viewport_zoom.inv() - old_viewport_zoom.inv()).get() * 0.5,
|
|
window_size.height.get() * (viewport_zoom.inv() - old_viewport_zoom.inv()).get() * 0.5);
|
|
|
|
let cursor = TypedPoint2D(-1f32, -1f32); // Make sure this hits the base layer.
|
|
match self.scene.root {
|
|
Some(ref mut layer) => {
|
|
layer.handle_scroll_event(page_delta, cursor);
|
|
}
|
|
None => { }
|
|
}
|
|
|
|
self.send_viewport_rects_for_all_layers();
|
|
self.composite_if_necessary();
|
|
}
|
|
|
|
fn on_navigation_window_event(&self, direction: WindowNavigateMsg) {
|
|
let direction = match direction {
|
|
windowing::Forward => constellation_msg::Forward,
|
|
windowing::Back => constellation_msg::Back,
|
|
};
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(NavigateMsg(direction))
|
|
}
|
|
|
|
fn on_key_event(&self, key: Key, state: KeyState, modifiers: KeyModifiers) {
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(constellation_msg::KeyEvent(key, state, modifiers))
|
|
}
|
|
|
|
fn convert_buffer_requests_to_pipeline_requests_map(&self,
|
|
requests: Vec<(Rc<Layer<CompositorData>>,
|
|
Vec<BufferRequest>)>) ->
|
|
HashMap<PipelineId, (PaintChan,
|
|
Vec<PaintRequest>)> {
|
|
let scale = self.device_pixels_per_page_px();
|
|
let mut results:
|
|
HashMap<PipelineId, (PaintChan, Vec<PaintRequest>)> = HashMap::new();
|
|
|
|
for (layer, mut layer_requests) in requests.into_iter() {
|
|
let &(_, ref mut vec) =
|
|
match results.entry(layer.extra_data.borrow().pipeline.id) {
|
|
Occupied(mut entry) => {
|
|
*entry.get_mut() =
|
|
(layer.extra_data.borrow().pipeline.paint_chan.clone(), vec!());
|
|
entry.into_mut()
|
|
}
|
|
Vacant(entry) => {
|
|
entry.set((layer.extra_data.borrow().pipeline.paint_chan.clone(), vec!()))
|
|
}
|
|
};
|
|
|
|
// All the BufferRequests are in layer/device coordinates, but the paint task
|
|
// wants to know the page coordinates. We scale them before sending them.
|
|
for request in layer_requests.iter_mut() {
|
|
request.page_rect = request.page_rect / scale.get();
|
|
}
|
|
|
|
vec.push(PaintRequest {
|
|
buffer_requests: layer_requests,
|
|
scale: scale.get(),
|
|
layer_id: layer.extra_data.borrow().id,
|
|
epoch: layer.extra_data.borrow().epoch,
|
|
});
|
|
}
|
|
|
|
return results;
|
|
}
|
|
|
|
fn send_back_unused_buffers(&mut self) {
|
|
match self.root_pipeline {
|
|
Some(ref pipeline) => {
|
|
let unused_buffers = self.scene.collect_unused_buffers();
|
|
if unused_buffers.len() != 0 {
|
|
let message = UnusedBufferMsg(unused_buffers);
|
|
let _ = pipeline.paint_chan.send_opt(message);
|
|
}
|
|
},
|
|
None => {}
|
|
}
|
|
}
|
|
|
|
fn send_viewport_rect_for_layer(&self, layer: Rc<Layer<CompositorData>>) {
|
|
if layer.extra_data.borrow().id == LayerId::null() {
|
|
let layer_rect = Rect(-layer.extra_data.borrow().scroll_offset.to_untyped(),
|
|
layer.bounds.borrow().size.to_untyped());
|
|
let pipeline = &layer.extra_data.borrow().pipeline;
|
|
let ScriptControlChan(ref chan) = pipeline.script_chan;
|
|
chan.send(ViewportMsg(pipeline.id.clone(), layer_rect));
|
|
}
|
|
|
|
for kid in layer.children().iter() {
|
|
self.send_viewport_rect_for_layer(kid.clone());
|
|
}
|
|
}
|
|
|
|
fn send_viewport_rects_for_all_layers(&self) {
|
|
match self.scene.root {
|
|
Some(ref root) => self.send_viewport_rect_for_layer(root.clone()),
|
|
None => {},
|
|
}
|
|
}
|
|
|
|
/// Returns true if any buffer requests were sent or false otherwise.
|
|
fn send_buffer_requests_for_all_layers(&mut self) -> bool {
|
|
let mut layers_and_requests = Vec::new();
|
|
self.scene.get_buffer_requests(&mut layers_and_requests,
|
|
Rect(TypedPoint2D(0f32, 0f32), self.window_size.as_f32()));
|
|
|
|
// Return unused tiles first, so that they can be reused by any new BufferRequests.
|
|
self.send_back_unused_buffers();
|
|
|
|
if layers_and_requests.len() == 0 {
|
|
return false;
|
|
}
|
|
|
|
// We want to batch requests for each pipeline to avoid race conditions
|
|
// when handling the resulting BufferRequest responses.
|
|
let pipeline_requests =
|
|
self.convert_buffer_requests_to_pipeline_requests_map(layers_and_requests);
|
|
|
|
let mut num_paint_msgs_sent = 0;
|
|
for (_pipeline_id, (chan, requests)) in pipeline_requests.into_iter() {
|
|
num_paint_msgs_sent += 1;
|
|
let _ = chan.send_opt(PaintMsg(requests));
|
|
}
|
|
|
|
self.add_outstanding_paint_msg(num_paint_msgs_sent);
|
|
true
|
|
}
|
|
|
|
fn is_ready_to_paint_image_output(&self) -> bool {
|
|
if !self.got_load_complete_message {
|
|
return false;
|
|
}
|
|
|
|
if self.get_earliest_pipeline_ready_state() != FinishedLoading {
|
|
return false;
|
|
}
|
|
|
|
if self.has_outstanding_paint_msgs() {
|
|
return false;
|
|
}
|
|
|
|
if !self.all_pipelines_in_idle_paint_state() {
|
|
return false;
|
|
}
|
|
|
|
if !self.got_set_ids_message {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
fn composite(&mut self) {
|
|
if !self.window.prepare_for_composite() {
|
|
return
|
|
}
|
|
|
|
let output_image = opts::get().output_file.is_some() &&
|
|
self.is_ready_to_paint_image_output();
|
|
|
|
let mut framebuffer_ids = vec!();
|
|
let mut texture_ids = vec!();
|
|
let (width, height) = (self.window_size.width.get(), self.window_size.height.get());
|
|
|
|
if output_image {
|
|
framebuffer_ids = gl::gen_framebuffers(1);
|
|
gl::bind_framebuffer(gl::FRAMEBUFFER, framebuffer_ids[0]);
|
|
|
|
texture_ids = gl::gen_textures(1);
|
|
gl::bind_texture(gl::TEXTURE_2D, texture_ids[0]);
|
|
|
|
gl::tex_image_2d(gl::TEXTURE_2D, 0, gl::RGB as GLint, width as GLsizei,
|
|
height as GLsizei, 0, gl::RGB, gl::UNSIGNED_BYTE, None);
|
|
gl::tex_parameter_i(gl::TEXTURE_2D, gl::TEXTURE_MAG_FILTER, gl::NEAREST as GLint);
|
|
gl::tex_parameter_i(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::NEAREST as GLint);
|
|
|
|
gl::framebuffer_texture_2d(gl::FRAMEBUFFER, gl::COLOR_ATTACHMENT0, gl::TEXTURE_2D,
|
|
texture_ids[0], 0);
|
|
|
|
gl::bind_texture(gl::TEXTURE_2D, 0);
|
|
}
|
|
|
|
profile(time::CompositingCategory, None, self.time_profiler_chan.clone(), || {
|
|
debug!("compositor: compositing");
|
|
// Adjust the layer dimensions as necessary to correspond to the size of the window.
|
|
self.scene.viewport = Rect {
|
|
origin: Zero::zero(),
|
|
size: self.window_size.as_f32(),
|
|
};
|
|
// paint the scene.
|
|
match self.scene.root {
|
|
Some(ref layer) => {
|
|
match self.context {
|
|
None => {
|
|
debug!("compositor: not compositing because context not yet set up")
|
|
}
|
|
Some(context) => {
|
|
rendergl::render_scene(layer.clone(), context, &self.scene);
|
|
}
|
|
}
|
|
}
|
|
None => {}
|
|
}
|
|
});
|
|
|
|
if output_image {
|
|
let path =
|
|
from_str::<Path>(opts::get().output_file.as_ref().unwrap().as_slice()).unwrap();
|
|
let mut pixels = gl::read_pixels(0, 0,
|
|
width as gl::GLsizei,
|
|
height as gl::GLsizei,
|
|
gl::RGB, gl::UNSIGNED_BYTE);
|
|
|
|
gl::bind_framebuffer(gl::FRAMEBUFFER, 0);
|
|
|
|
gl::delete_buffers(texture_ids.as_slice());
|
|
gl::delete_frame_buffers(framebuffer_ids.as_slice());
|
|
|
|
// flip image vertically (texture is upside down)
|
|
let orig_pixels = pixels.clone();
|
|
let stride = width * 3;
|
|
for y in range(0, height) {
|
|
let dst_start = y * stride;
|
|
let src_start = (height - y - 1) * stride;
|
|
let src_slice = orig_pixels.slice(src_start, src_start + stride);
|
|
copy_memory(pixels.slice_mut(dst_start, dst_start + stride),
|
|
src_slice.slice_to(stride));
|
|
}
|
|
let mut img = png::Image {
|
|
width: width as u32,
|
|
height: height as u32,
|
|
pixels: png::RGB8(pixels),
|
|
};
|
|
let res = png::store_png(&mut img, &path);
|
|
assert!(res.is_ok());
|
|
|
|
debug!("shutting down the constellation after generating an output file");
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(ExitMsg);
|
|
self.shutdown_state = ShuttingDown;
|
|
}
|
|
|
|
// Perform the page flip. This will likely block for a while.
|
|
self.window.present();
|
|
|
|
self.last_composite_time = precise_time_ns();
|
|
|
|
self.composition_request = NoCompositingNecessary;
|
|
self.process_pending_scroll_events();
|
|
}
|
|
|
|
fn composite_if_necessary(&mut self) {
|
|
if self.composition_request == NoCompositingNecessary {
|
|
self.composition_request = CompositeNow
|
|
}
|
|
}
|
|
|
|
fn initialize_compositing(&mut self) {
|
|
let context = CompositorTask::create_graphics_context(&self.window.native_metadata());
|
|
let show_debug_borders = opts::get().show_debug_borders;
|
|
self.context = Some(rendergl::RenderContext::new(context, show_debug_borders))
|
|
}
|
|
|
|
fn find_topmost_layer_at_point_for_layer(&self,
|
|
layer: Rc<Layer<CompositorData>>,
|
|
point: TypedPoint2D<LayerPixel, f32>,
|
|
clip_rect: &TypedRect<LayerPixel, f32>)
|
|
-> Option<HitTestResult> {
|
|
let layer_bounds = *layer.bounds.borrow();
|
|
let masks_to_bounds = *layer.masks_to_bounds.borrow();
|
|
if layer_bounds.is_empty() && masks_to_bounds {
|
|
return None;
|
|
}
|
|
|
|
let clipped_layer_bounds = match clip_rect.intersection(&layer_bounds) {
|
|
Some(rect) => rect,
|
|
None => return None,
|
|
};
|
|
|
|
let clip_rect_for_children = if masks_to_bounds {
|
|
Rect(Zero::zero(), clipped_layer_bounds.size)
|
|
} else {
|
|
clipped_layer_bounds.translate(&clip_rect.origin)
|
|
};
|
|
|
|
let child_point = point - layer_bounds.origin;
|
|
for child in layer.children().iter().rev() {
|
|
// Translate the clip rect into the child's coordinate system.
|
|
let clip_rect_for_child =
|
|
clip_rect_for_children.translate(&-*child.content_offset.borrow());
|
|
let result = self.find_topmost_layer_at_point_for_layer(child.clone(),
|
|
child_point,
|
|
&clip_rect_for_child);
|
|
if result.is_some() {
|
|
return result;
|
|
}
|
|
}
|
|
|
|
let point = point - *layer.content_offset.borrow();
|
|
if !clipped_layer_bounds.contains(&point) {
|
|
return None;
|
|
}
|
|
|
|
return Some(HitTestResult { layer: layer, point: point });
|
|
}
|
|
|
|
fn find_topmost_layer_at_point(&self,
|
|
point: TypedPoint2D<LayerPixel, f32>)
|
|
-> Option<HitTestResult> {
|
|
match self.scene.root {
|
|
Some(ref layer) => {
|
|
self.find_topmost_layer_at_point_for_layer(layer.clone(),
|
|
point,
|
|
&*layer.bounds.borrow())
|
|
}
|
|
|
|
None => None,
|
|
}
|
|
}
|
|
|
|
fn find_layer_with_pipeline_and_layer_id(&self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId)
|
|
-> Option<Rc<Layer<CompositorData>>> {
|
|
match self.scene.root {
|
|
Some(ref layer) =>
|
|
find_layer_with_pipeline_and_layer_id_for_layer(layer.clone(),
|
|
pipeline_id,
|
|
layer_id),
|
|
|
|
None => None,
|
|
}
|
|
}
|
|
}
|
|
|
|
fn find_layer_with_pipeline_and_layer_id_for_layer(layer: Rc<Layer<CompositorData>>,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId)
|
|
-> Option<Rc<Layer<CompositorData>>> {
|
|
if layer.extra_data.borrow().pipeline.id == pipeline_id &&
|
|
layer.extra_data.borrow().id == layer_id {
|
|
return Some(layer);
|
|
}
|
|
|
|
for kid in layer.children().iter() {
|
|
let result = find_layer_with_pipeline_and_layer_id_for_layer(kid.clone(),
|
|
pipeline_id,
|
|
layer_id);
|
|
if result.is_some() {
|
|
return result;
|
|
}
|
|
}
|
|
|
|
return None;
|
|
}
|
|
|
|
fn create_root_layer_for_pipeline_and_rect(pipeline: &CompositionPipeline,
|
|
frame_rect: Option<TypedRect<PagePx, f32>>)
|
|
-> Rc<Layer<CompositorData>> {
|
|
let layer_properties = LayerProperties {
|
|
pipeline_id: pipeline.id,
|
|
epoch: Epoch(0),
|
|
id: LayerId::null(),
|
|
rect: Rect::zero(),
|
|
background_color: azure_hl::Color::new(0., 0., 0., 0.),
|
|
scroll_policy: Scrollable,
|
|
};
|
|
|
|
let root_layer = CompositorData::new_layer(pipeline.clone(),
|
|
layer_properties,
|
|
WantsScrollEvents,
|
|
opts::get().tile_size);
|
|
|
|
// All root layers mask to bounds.
|
|
*root_layer.masks_to_bounds.borrow_mut() = true;
|
|
|
|
match frame_rect {
|
|
Some(ref frame_rect) => {
|
|
let frame_rect = frame_rect.to_untyped();
|
|
*root_layer.bounds.borrow_mut() = Rect::from_untyped(&frame_rect);
|
|
}
|
|
None => {}
|
|
}
|
|
|
|
return root_layer;
|
|
}
|
|
|
|
impl<Window> CompositorEventListener for IOCompositor<Window> where Window: WindowMethods {
|
|
fn handle_event(&mut self, msg: WindowEvent) -> bool {
|
|
// Check for new messages coming from the other tasks in the system.
|
|
loop {
|
|
match self.port.try_recv_compositor_msg() {
|
|
None => break,
|
|
Some(msg) => {
|
|
if !self.handle_browser_message(msg) {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if self.shutdown_state == FinishedShuttingDown {
|
|
// We have exited the compositor and passing window
|
|
// messages to script may crash.
|
|
debug!("Exiting the compositor due to a request from script.");
|
|
return false;
|
|
}
|
|
|
|
// Handle the message coming from the windowing system.
|
|
self.handle_window_message(msg);
|
|
|
|
// If a pinch-zoom happened recently, ask for tiles at the new resolution
|
|
if self.zoom_action && precise_time_s() - self.zoom_time > 0.3 {
|
|
self.zoom_action = false;
|
|
self.scene.mark_layer_contents_as_changed_recursively();
|
|
self.send_buffer_requests_for_all_layers();
|
|
}
|
|
|
|
match self.composition_request {
|
|
NoCompositingNecessary | CompositeOnScrollTimeout(_) => {}
|
|
CompositeNow => self.composite(),
|
|
}
|
|
|
|
self.shutdown_state != FinishedShuttingDown
|
|
}
|
|
|
|
/// Repaints and recomposites synchronously. You must be careful when calling this, as if a
|
|
/// paint is not scheduled the compositor will hang forever.
|
|
///
|
|
/// This is used when resizing the window.
|
|
fn repaint_synchronously(&mut self) {
|
|
while self.shutdown_state != ShuttingDown {
|
|
let msg = self.port.recv_compositor_msg();
|
|
let is_paint = match msg {
|
|
Paint(..) => true,
|
|
_ => false,
|
|
};
|
|
let keep_going = self.handle_browser_message(msg);
|
|
if is_paint {
|
|
self.composite();
|
|
break
|
|
}
|
|
if !keep_going {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
fn shutdown(&mut self) {
|
|
// Clear out the compositor layers so that painting tasks can destroy the buffers.
|
|
match self.scene.root {
|
|
None => {}
|
|
Some(ref layer) => layer.forget_all_tiles(),
|
|
}
|
|
|
|
// Drain compositor port, sometimes messages contain channels that are blocking
|
|
// another task from finishing (i.e. SetIds)
|
|
while self.port.try_recv_compositor_msg().is_some() {}
|
|
|
|
// Tell the profiler, memory profiler, and scrolling timer to shut down.
|
|
let TimeProfilerChan(ref time_profiler_chan) = self.time_profiler_chan;
|
|
time_profiler_chan.send(time::ExitMsg);
|
|
|
|
let MemoryProfilerChan(ref memory_profiler_chan) = self.memory_profiler_chan;
|
|
memory_profiler_chan.send(memory::ExitMsg);
|
|
|
|
self.scrolling_timer.shutdown();
|
|
}
|
|
|
|
fn pinch_zoom_level(&self) -> f32 {
|
|
self.viewport_zoom.get() as f32
|
|
}
|
|
|
|
fn get_title_for_main_frame(&self) {
|
|
let root_pipeline_id = match self.root_pipeline {
|
|
None => return,
|
|
Some(ref root_pipeline) => root_pipeline.id,
|
|
};
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(GetPipelineTitleMsg(root_pipeline_id));
|
|
}
|
|
}
|