servo/components/script/dom/webglbuffer.rs

180 lines
5.8 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use canvas_traits::webgl::{WebGLBufferId, WebGLCommand, WebGLError, WebGLResult, WebGLVertexArrayId};
use canvas_traits::webgl::webgl_channel;
use dom::bindings::cell::DomRefCell;
use dom::bindings::codegen::Bindings::WebGLBufferBinding;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants;
use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, reflect_dom_object};
use dom::bindings::root::DomRoot;
use dom::webglobject::WebGLObject;
use dom::webglrenderingcontext::WebGLRenderingContext;
use dom_struct::dom_struct;
use std::cell::Cell;
use std::collections::HashSet;
#[dom_struct]
pub struct WebGLBuffer {
webgl_object: WebGLObject,
id: WebGLBufferId,
/// The target to which this buffer was bound the first time
target: Cell<Option<u32>>,
capacity: Cell<usize>,
is_deleted: Cell<bool>,
// The Vertex Array Objects that are referencing this buffer
vao_references: DomRefCell<Option<HashSet<WebGLVertexArrayId>>>,
pending_delete: Cell<bool>,
/// https://www.khronos.org/registry/OpenGL-Refpages/es2.0/xhtml/glGetBufferParameteriv.xml
usage: Cell<u32>,
}
impl WebGLBuffer {
fn new_inherited(context: &WebGLRenderingContext, id: WebGLBufferId) -> Self {
Self {
webgl_object: WebGLObject::new_inherited(context),
id: id,
target: Cell::new(None),
capacity: Cell::new(0),
is_deleted: Cell::new(false),
vao_references: DomRefCell::new(None),
pending_delete: Cell::new(false),
usage: Cell::new(WebGLRenderingContextConstants::STATIC_DRAW),
}
}
pub fn maybe_new(context: &WebGLRenderingContext) -> Option<DomRoot<Self>> {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::CreateBuffer(sender));
receiver.recv().unwrap().map(|id| WebGLBuffer::new(context, id))
}
pub fn new(context: &WebGLRenderingContext, id: WebGLBufferId) -> DomRoot<Self> {
reflect_dom_object(
Box::new(WebGLBuffer::new_inherited(context, id)),
&*context.global(),
WebGLBufferBinding::Wrap,
)
}
}
impl WebGLBuffer {
pub fn id(&self) -> WebGLBufferId {
self.id
}
// NB: Only valid buffer targets come here
pub fn bind(&self, target: u32) -> WebGLResult<()> {
if self.is_deleted() || self.is_pending_delete() {
return Err(WebGLError::InvalidOperation);
}
if let Some(previous_target) = self.target.get() {
if target != previous_target {
return Err(WebGLError::InvalidOperation);
}
} else {
self.target.set(Some(target));
}
self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::BindBuffer(target, Some(self.id)));
Ok(())
}
pub fn buffer_data<T>(&self, target: u32, data: T, usage: u32) -> WebGLResult<()>
where
T: Into<Vec<u8>>,
{
match usage {
WebGLRenderingContextConstants::STREAM_DRAW |
WebGLRenderingContextConstants::STATIC_DRAW |
WebGLRenderingContextConstants::DYNAMIC_DRAW => (),
_ => return Err(WebGLError::InvalidEnum),
}
if let Some(previous_target) = self.target.get() {
if target != previous_target {
return Err(WebGLError::InvalidOperation);
}
}
let data = data.into();
self.capacity.set(data.len());
self.usage.set(usage);
self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::BufferData(target, data.into(), usage));
Ok(())
}
pub fn capacity(&self) -> usize {
self.capacity.get()
}
pub fn delete(&self) {
if !self.is_deleted.get() {
self.is_deleted.set(true);
self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteBuffer(self.id));
}
}
pub fn is_deleted(&self) -> bool {
self.is_deleted.get()
}
pub fn target(&self) -> Option<u32> {
self.target.get()
}
pub fn is_attached_to_vao(&self) -> bool {
self.vao_references.borrow().as_ref().map_or(false, |vaos| !vaos.is_empty())
}
pub fn set_pending_delete(&self) {
self.pending_delete.set(true);
}
pub fn is_pending_delete(&self) -> bool {
self.pending_delete.get()
}
pub fn add_vao_reference(&self, id: WebGLVertexArrayId) {
let mut vao_refs = self.vao_references.borrow_mut();
if let Some(ref mut vao_refs) = *vao_refs {
vao_refs.insert(id);
return;
}
let mut map = HashSet::new();
map.insert(id);
*vao_refs = Some(map);
}
pub fn remove_vao_reference(&self, id: WebGLVertexArrayId) {
if let Some(ref mut vao_refs) = *self.vao_references.borrow_mut() {
if vao_refs.take(&id).is_some() && self.pending_delete.get() {
// WebGL spec: The deleted buffers should no longer be valid when the VAOs are deleted
self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteBuffer(self.id));
self.is_deleted.set(true);
}
}
}
pub fn usage(&self) -> u32 {
self.usage.get()
}
}
impl Drop for WebGLBuffer {
fn drop(&mut self) {
self.delete();
}
}