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* Allow noidl files in script/dom/webidls * Upgrade wgpu to 0.16 and refresh whole webgpu implementation * Update WebGPU test expectations * misc * MutNullableDom -> DomRefCell<Option<Dom for GPUTexture * Direct use of GPUTextureDescriptor * Remove config from GPUCanvasContext * misc * finally blue color * gpubuffer "handle" error * GPU object have non-null label * gpu limits and info * use buffer_size * fix warnings * Cleanup * device destroy * fallback adapter * mach update-webgpu write webgpu commit hash in file * Mising deps in CI for webgpu tests * Updated expectations * Fixups * early reject * DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
67 lines
1.9 KiB
Rust
67 lines
1.9 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUTextureViewBinding::GPUTextureViewMethods;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::root::{Dom, DomRoot};
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use crate::dom::bindings::str::USVString;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::gputexture::GPUTexture;
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use dom_struct::dom_struct;
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use webgpu::WebGPUTextureView;
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#[dom_struct]
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pub struct GPUTextureView {
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reflector_: Reflector,
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label: DomRefCell<USVString>,
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#[no_trace]
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texture_view: WebGPUTextureView,
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texture: Dom<GPUTexture>,
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}
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impl GPUTextureView {
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fn new_inherited(
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texture_view: WebGPUTextureView,
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texture: &GPUTexture,
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label: USVString,
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) -> GPUTextureView {
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Self {
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reflector_: Reflector::new(),
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texture: Dom::from_ref(texture),
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label: DomRefCell::new(label),
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texture_view,
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}
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}
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pub fn new(
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global: &GlobalScope,
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texture_view: WebGPUTextureView,
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texture: &GPUTexture,
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label: USVString,
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) -> DomRoot<GPUTextureView> {
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reflect_dom_object(
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Box::new(GPUTextureView::new_inherited(texture_view, texture, label)),
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global,
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)
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}
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}
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impl GPUTextureView {
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pub fn id(&self) -> WebGPUTextureView {
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self.texture_view
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}
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}
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impl GPUTextureViewMethods for GPUTextureView {
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn Label(&self) -> USVString {
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self.label.borrow().clone()
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn SetLabel(&self, value: USVString) {
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*self.label.borrow_mut() = value;
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}
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}
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