servo/components/script/dom/webidls/GPUDevice.webidl
Samson 71e0372ac1
Upgrade whole webgpu stack (#29795)
* Allow noidl files in script/dom/webidls

* Upgrade wgpu to 0.16 and refresh whole webgpu implementation

* Update WebGPU test expectations

* misc

* MutNullableDom -> DomRefCell<Option<Dom for GPUTexture

* Direct use of GPUTextureDescriptor

* Remove config from GPUCanvasContext

* misc

* finally blue color

* gpubuffer "handle" error

* GPU object have non-null label

* gpu limits and info

* use buffer_size

* fix warnings

* Cleanup

* device destroy

* fallback adapter

* mach update-webgpu write webgpu commit hash in file

* Mising deps in CI for webgpu tests

* Updated expectations

* Fixups

* early reject

* DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
2023-08-20 23:16:46 +00:00

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://gpuweb.github.io/gpuweb/#gpudevice
[Exposed=(Window, DedicatedWorker), /*Serializable,*/ Pref="dom.webgpu.enabled"]
interface GPUDevice: EventTarget {
//[SameObject] readonly attribute GPUSupportedFeatures features;
[SameObject] readonly attribute GPUSupportedLimits limits;
// Overriding the name to avoid collision with `class Queue` in gcc
[SameObject, BinaryName="getQueue"] readonly attribute GPUQueue queue;
undefined destroy();
[NewObject, Throws]
GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
[NewObject]
GPUTexture createTexture(GPUTextureDescriptor descriptor);
[NewObject]
GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
GPUBindGroupLayout createBindGroupLayout(GPUBindGroupLayoutDescriptor descriptor);
GPUPipelineLayout createPipelineLayout(GPUPipelineLayoutDescriptor descriptor);
GPUBindGroup createBindGroup(GPUBindGroupDescriptor descriptor);
GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor);
GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);
GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
[NewObject]
Promise<GPUComputePipeline> createComputePipelineAsync(GPUComputePipelineDescriptor descriptor);
[NewObject]
Promise<GPURenderPipeline> createRenderPipelineAsync(GPURenderPipelineDescriptor descriptor);
[NewObject]
GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});
[NewObject]
GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);
//[NewObject]
//GPUQuerySet createQuerySet(GPUQuerySetDescriptor descriptor);
};
GPUDevice includes GPUObjectBase;
//TODO
dictionary GPUCommandEncoderDescriptor : GPUObjectDescriptorBase {
boolean measureExecutionTime = false;
};