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* Allow noidl files in script/dom/webidls * Upgrade wgpu to 0.16 and refresh whole webgpu implementation * Update WebGPU test expectations * misc * MutNullableDom -> DomRefCell<Option<Dom for GPUTexture * Direct use of GPUTextureDescriptor * Remove config from GPUCanvasContext * misc * finally blue color * gpubuffer "handle" error * GPU object have non-null label * gpu limits and info * use buffer_size * fix warnings * Cleanup * device destroy * fallback adapter * mach update-webgpu write webgpu commit hash in file * Mising deps in CI for webgpu tests * Updated expectations * Fixups * early reject * DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
34 lines
1 KiB
Text
34 lines
1 KiB
Text
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://gpuweb.github.io/gpuweb/#gpuqueue
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[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
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interface GPUQueue {
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undefined submit(sequence<GPUCommandBuffer> buffers);
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//TODO:
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//Promise<undefined> onSubmittedWorkDone();
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[Throws]
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undefined writeBuffer(
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GPUBuffer buffer,
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GPUSize64 bufferOffset,
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BufferSource data,
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optional GPUSize64 dataOffset = 0,
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optional GPUSize64 size);
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[Throws]
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undefined writeTexture(
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GPUImageCopyTexture destination,
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BufferSource data,
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GPUImageDataLayout dataLayout,
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GPUExtent3D size);
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//[Throws]
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//undefined copyExternalImageToTexture(
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// GPUImageCopyExternalImage source,
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// GPUImageCopyTextureTagged destination,
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// GPUExtent3D copySize);
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};
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GPUQueue includes GPUObjectBase;
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