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* Allow noidl files in script/dom/webidls * Upgrade wgpu to 0.16 and refresh whole webgpu implementation * Update WebGPU test expectations * misc * MutNullableDom -> DomRefCell<Option<Dom for GPUTexture * Direct use of GPUTextureDescriptor * Remove config from GPUCanvasContext * misc * finally blue color * gpubuffer "handle" error * GPU object have non-null label * gpu limits and info * use buffer_size * fix warnings * Cleanup * device destroy * fallback adapter * mach update-webgpu write webgpu commit hash in file * Mising deps in CI for webgpu tests * Updated expectations * Fixups * early reject * DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
35 lines
1.6 KiB
Text
35 lines
1.6 KiB
Text
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://gpuweb.github.io/gpuweb/#gpurendercommandsmixin
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[Exposed=(Window, DedicatedWorker)]
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interface mixin GPURenderEncoderBase {
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undefined setPipeline(GPURenderPipeline pipeline);
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undefined setIndexBuffer(GPUBuffer buffer,
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GPUIndexFormat indexFormat,
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optional GPUSize64 offset = 0,
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optional GPUSize64 size = 0);
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undefined setVertexBuffer(GPUIndex32 slot,
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GPUBuffer buffer,
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optional GPUSize64 offset = 0,
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optional GPUSize64 size = 0);
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undefined draw(GPUSize32 vertexCount,
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optional GPUSize32 instanceCount = 1,
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optional GPUSize32 firstVertex = 0,
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optional GPUSize32 firstInstance = 0);
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undefined drawIndexed(GPUSize32 indexCount,
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optional GPUSize32 instanceCount = 1,
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optional GPUSize32 firstIndex = 0,
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optional GPUSignedOffset32 baseVertex = 0,
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optional GPUSize32 firstInstance = 0);
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//[Pref="dom.webgpu.indirect-dispatch.enabled"]
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undefined drawIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
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//[Pref="dom.webgpu.indirect-dispatch.enabled"]
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undefined drawIndexedIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
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};
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typedef [EnforceRange] long GPUSignedOffset32;
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