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* Prepare errorscopes logic in wgpu_thread * remove scope_id from ipc * new GPUErrors per spec * remove cotent timeline error_scope * fixup poperrorscope types * device_scope -> gpu_error and nice errors * Handle errors detection more elegantly * good expectations * new expectations * Make error_scope.errors Vec as per spec
117 lines
3.5 KiB
Rust
117 lines
3.5 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use std::string::String;
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use dom_struct::dom_struct;
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use webgpu::{WebGPU, WebGPUBindGroupLayout, WebGPUComputePipeline, WebGPURequest};
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::GPUComputePipelineMethods;
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use crate::dom::bindings::error::{Error, Fallible};
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
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use crate::dom::bindings::root::{Dom, DomRoot};
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use crate::dom::bindings::str::USVString;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
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use crate::dom::gpudevice::GPUDevice;
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#[dom_struct]
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pub struct GPUComputePipeline {
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reflector_: Reflector,
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#[ignore_malloc_size_of = "channels are hard"]
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#[no_trace]
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channel: WebGPU,
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label: DomRefCell<USVString>,
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#[no_trace]
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compute_pipeline: WebGPUComputePipeline,
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#[no_trace]
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bind_group_layouts: Vec<WebGPUBindGroupLayout>,
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device: Dom<GPUDevice>,
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}
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impl GPUComputePipeline {
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fn new_inherited(
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channel: WebGPU,
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compute_pipeline: WebGPUComputePipeline,
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label: USVString,
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bgls: Vec<WebGPUBindGroupLayout>,
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device: &GPUDevice,
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) -> Self {
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Self {
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reflector_: Reflector::new(),
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channel,
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label: DomRefCell::new(label),
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compute_pipeline,
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bind_group_layouts: bgls,
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device: Dom::from_ref(device),
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}
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}
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pub fn new(
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global: &GlobalScope,
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channel: WebGPU,
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compute_pipeline: WebGPUComputePipeline,
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label: USVString,
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bgls: Vec<WebGPUBindGroupLayout>,
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device: &GPUDevice,
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) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(GPUComputePipeline::new_inherited(
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channel,
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compute_pipeline,
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label,
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bgls,
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device,
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)),
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global,
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)
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}
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}
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impl GPUComputePipeline {
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pub fn id(&self) -> &WebGPUComputePipeline {
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&self.compute_pipeline
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}
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}
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impl GPUComputePipelineMethods for GPUComputePipeline {
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/// <https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label>
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fn Label(&self) -> USVString {
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self.label.borrow().clone()
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label>
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fn SetLabel(&self, value: USVString) {
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*self.label.borrow_mut() = value;
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpupipelinebase-getbindgrouplayout>
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fn GetBindGroupLayout(&self, index: u32) -> Fallible<DomRoot<GPUBindGroupLayout>> {
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if index > self.bind_group_layouts.len() as u32 {
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return Err(Error::Range(String::from("Index out of bounds")));
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}
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Ok(GPUBindGroupLayout::new(
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&self.global(),
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self.channel.clone(),
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self.bind_group_layouts[index as usize],
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USVString::default(),
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))
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}
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}
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impl Drop for GPUComputePipeline {
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fn drop(&mut self) {
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if let Err(e) = self
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.channel
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.0
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.send(WebGPURequest::DropComputePipeline(self.compute_pipeline.0))
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{
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warn!(
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"Failed to send WebGPURequest::DropComputePipeline({:?}) ({})",
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self.compute_pipeline.0, e
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);
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};
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}
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}
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