servo/components/script_layout_interface/message.rs
Martin Robinson 740211d191 Improve the name the NodeGeometryQuery
This query is used to get the clientTop, clientWidth, clientHeight,
clientLeft properties of DOM objects. "NodeGeometry" doesn't really
capture what these properties do as they often are returning the width
of element border.
2020-02-05 15:25:52 +01:00

234 lines
8.7 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::rpc::LayoutRPC;
use crate::{OpaqueStyleAndLayoutData, PendingImage, TrustedNodeAddress};
use app_units::Au;
use crossbeam_channel::{Receiver, Sender};
use euclid::default::{Point2D, Rect};
use gfx_traits::Epoch;
use ipc_channel::ipc::{IpcReceiver, IpcSender};
use metrics::PaintTimeMetrics;
use msg::constellation_msg::{BackgroundHangMonitorRegister, BrowsingContextId, PipelineId};
use net_traits::image_cache::ImageCache;
use profile_traits::mem::ReportsChan;
use script_traits::Painter;
use script_traits::{ConstellationControlMsg, LayoutControlMsg, LayoutMsg as ConstellationMsg};
use script_traits::{ScrollState, UntrustedNodeAddress, WindowSizeData};
use servo_arc::Arc as ServoArc;
use servo_atoms::Atom;
use servo_url::ServoUrl;
use std::sync::atomic::AtomicBool;
use std::sync::Arc;
use style::context::QuirksMode;
use style::dom::OpaqueNode;
use style::properties::PropertyId;
use style::selector_parser::PseudoElement;
use style::stylesheets::Stylesheet;
/// Asynchronous messages that script can send to layout.
pub enum Msg {
/// Adds the given stylesheet to the document. The second stylesheet is the
/// insertion point (if it exists, the sheet needs to be inserted before
/// it).
AddStylesheet(ServoArc<Stylesheet>, Option<ServoArc<Stylesheet>>),
/// Removes a stylesheet from the document.
RemoveStylesheet(ServoArc<Stylesheet>),
/// Change the quirks mode.
SetQuirksMode(QuirksMode),
/// Requests a reflow.
Reflow(ScriptReflow),
/// Get an RPC interface.
GetRPC(Sender<Box<dyn LayoutRPC + Send>>),
/// Requests that the layout thread render the next frame of all animations.
TickAnimations,
/// Updates layout's timer for animation testing from script.
///
/// The inner field is the number of *milliseconds* to advance, and the bool
/// field is whether animations should be force-ticked.
AdvanceClockMs(i32, bool),
/// Destroys layout data associated with a DOM node.
///
/// TODO(pcwalton): Maybe think about batching to avoid message traffic.
ReapStyleAndLayoutData(OpaqueStyleAndLayoutData),
/// Requests that the layout thread measure its memory usage. The resulting reports are sent back
/// via the supplied channel.
CollectReports(ReportsChan),
/// Requests that the layout thread enter a quiescent state in which no more messages are
/// accepted except `ExitMsg`. A response message will be sent on the supplied channel when
/// this happens.
PrepareToExit(Sender<()>),
/// Requests that the layout thread immediately shut down. There must be no more nodes left after
/// this, or layout will crash.
ExitNow,
/// Get the last epoch counter for this layout thread.
GetCurrentEpoch(IpcSender<Epoch>),
/// Asks the layout thread whether any Web fonts have yet to load (if true, loads are pending;
/// false otherwise).
GetWebFontLoadState(IpcSender<bool>),
/// Creates a new layout thread.
///
/// This basically exists to keep the script-layout dependency one-way.
CreateLayoutThread(LayoutThreadInit),
/// Set the final Url.
SetFinalUrl(ServoUrl),
/// Tells layout about the new scrolling offsets of each scrollable stacking context.
SetScrollStates(Vec<ScrollState>),
/// Tells layout about a single new scrolling offset from the script. The rest will
/// remain untouched and layout won't forward this back to script.
UpdateScrollStateFromScript(ScrollState),
/// Tells layout that script has added some paint worklet modules.
RegisterPaint(Atom, Vec<Atom>, Box<dyn Painter>),
/// Send to layout the precise time when the navigation started.
SetNavigationStart(u64),
/// Request the current number of animations that are running.
GetRunningAnimations(IpcSender<usize>),
}
#[derive(Debug, PartialEq)]
pub enum NodesFromPointQueryType {
All,
Topmost,
}
#[derive(Debug, PartialEq)]
pub enum QueryMsg {
ContentBoxQuery(OpaqueNode),
ContentBoxesQuery(OpaqueNode),
ClientRectQuery(OpaqueNode),
NodeScrollGeometryQuery(OpaqueNode),
OffsetParentQuery(OpaqueNode),
TextIndexQuery(OpaqueNode, Point2D<f32>),
NodesFromPointQuery(Point2D<f32>, NodesFromPointQueryType),
// FIXME(nox): The following queries use the TrustedNodeAddress to
// access actual DOM nodes, but those values can be constructed from
// garbage values such as `0xdeadbeef as *const _`, this is unsound.
NodeScrollIdQuery(TrustedNodeAddress),
ResolvedStyleQuery(TrustedNodeAddress, Option<PseudoElement>, PropertyId),
StyleQuery(TrustedNodeAddress),
ElementInnerTextQuery(TrustedNodeAddress),
InnerWindowDimensionsQuery(BrowsingContextId),
}
/// Any query to perform with this reflow.
#[derive(Debug, PartialEq)]
pub enum ReflowGoal {
Full,
TickAnimations,
LayoutQuery(QueryMsg, u64),
}
impl ReflowGoal {
/// Returns true if the given ReflowQuery needs a full, up-to-date display list to
/// be present or false if it only needs stacking-relative positions.
pub fn needs_display_list(&self) -> bool {
match *self {
ReflowGoal::Full | ReflowGoal::TickAnimations => true,
ReflowGoal::LayoutQuery(ref querymsg, _) => match *querymsg {
QueryMsg::NodesFromPointQuery(..) |
QueryMsg::TextIndexQuery(..) |
QueryMsg::InnerWindowDimensionsQuery(_) |
QueryMsg::ElementInnerTextQuery(_) => true,
QueryMsg::ContentBoxQuery(_) |
QueryMsg::ContentBoxesQuery(_) |
QueryMsg::ClientRectQuery(_) |
QueryMsg::NodeScrollGeometryQuery(_) |
QueryMsg::NodeScrollIdQuery(_) |
QueryMsg::ResolvedStyleQuery(..) |
QueryMsg::OffsetParentQuery(_) |
QueryMsg::StyleQuery(_) => false,
},
}
}
/// Returns true if the given ReflowQuery needs its display list send to WebRender or
/// false if a layout_thread display list is sufficient.
pub fn needs_display(&self) -> bool {
match *self {
ReflowGoal::Full | ReflowGoal::TickAnimations => true,
ReflowGoal::LayoutQuery(ref querymsg, _) => match *querymsg {
QueryMsg::NodesFromPointQuery(..) |
QueryMsg::TextIndexQuery(..) |
QueryMsg::ElementInnerTextQuery(_) => true,
QueryMsg::ContentBoxQuery(_) |
QueryMsg::ContentBoxesQuery(_) |
QueryMsg::ClientRectQuery(_) |
QueryMsg::NodeScrollGeometryQuery(_) |
QueryMsg::NodeScrollIdQuery(_) |
QueryMsg::ResolvedStyleQuery(..) |
QueryMsg::OffsetParentQuery(_) |
QueryMsg::InnerWindowDimensionsQuery(_) |
QueryMsg::StyleQuery(_) => false,
},
}
}
}
/// Information needed for a reflow.
pub struct Reflow {
/// A clipping rectangle for the page, an enlarged rectangle containing the viewport.
pub page_clip_rect: Rect<Au>,
}
/// Information derived from a layout pass that needs to be returned to the script thread.
#[derive(Default)]
pub struct ReflowComplete {
/// The list of images that were encountered that are in progress.
pub pending_images: Vec<PendingImage>,
/// The list of nodes that initiated a CSS transition.
pub newly_transitioning_nodes: Vec<UntrustedNodeAddress>,
}
/// Information needed for a script-initiated reflow.
pub struct ScriptReflow {
/// General reflow data.
pub reflow_info: Reflow,
/// The document node.
pub document: TrustedNodeAddress,
/// Whether the document's stylesheets have changed since the last script reflow.
pub stylesheets_changed: bool,
/// The current window size.
pub window_size: WindowSizeData,
/// The channel that we send a notification to.
pub script_join_chan: Sender<ReflowComplete>,
/// The goal of this reflow.
pub reflow_goal: ReflowGoal,
/// The number of objects in the dom #10110
pub dom_count: u32,
}
pub struct LayoutThreadInit {
pub id: PipelineId,
pub url: ServoUrl,
pub is_parent: bool,
pub layout_pair: (Sender<Msg>, Receiver<Msg>),
pub pipeline_port: IpcReceiver<LayoutControlMsg>,
pub background_hang_monitor_register: Box<dyn BackgroundHangMonitorRegister>,
pub constellation_chan: IpcSender<ConstellationMsg>,
pub script_chan: IpcSender<ConstellationControlMsg>,
pub image_cache: Arc<dyn ImageCache>,
pub paint_time_metrics: PaintTimeMetrics,
pub layout_is_busy: Arc<AtomicBool>,
pub window_size: WindowSizeData,
}