servo/components/compositing/events.rs
Martin Robinson ea14fca1dc Store content offset in unscaled pixels
Content offset is now stored in unscaled pixels, so that it can be
applied to tile positions during compositor rendering without unscaling
it. This means that when using it in calculations of layer size (stored
in device pixels), we need to scale it. Scene scale is now stored as a
scale rather than a transformation.

Fixes #3269.
Fixes #3042.
2014-09-16 08:57:08 -07:00

163 lines
7.1 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use compositor_data::{CompositorData, WantsScrollEvents};
use windowing::{MouseWindowEvent, MouseWindowClickEvent, MouseWindowMouseDownEvent};
use windowing::MouseWindowMouseUpEvent;
use geom::length::Length;
use geom::point::{Point2D, TypedPoint2D};
use geom::scale_factor::ScaleFactor;
use geom::size::TypedSize2D;
use layers::geometry::DevicePixel;
use layers::layers::Layer;
use script_traits::{ClickEvent, MouseDownEvent, MouseMoveEvent, MouseUpEvent, SendEventMsg};
use script_traits::{ScriptControlChan};
use servo_msg::compositor_msg::FixedPosition;
use servo_util::geometry::PagePx;
use std::rc::Rc;
use geom::matrix::identity;
trait Clampable {
fn clamp(&self, mn: &Self, mx: &Self) -> Self;
}
impl Clampable for f32 {
/// Returns the number constrained within the range `mn <= self <= mx`.
/// If any of the numbers are `NAN` then `NAN` is returned.
#[inline]
fn clamp(&self, mn: &f32, mx: &f32) -> f32 {
match () {
_ if self.is_nan() => *self,
_ if !(*self <= *mx) => *mx,
_ if !(*self >= *mn) => *mn,
_ => *self,
}
}
}
/// Move the layer's descendants that don't want scroll events and scroll by a relative
/// specified amount in page coordinates. This also takes in a cursor position to see if the
/// mouse is over child layers first. If a layer successfully scrolled, returns true; otherwise
/// returns false, so a parent layer can scroll instead.
pub fn handle_scroll_event(layer: Rc<Layer<CompositorData>>,
delta: TypedPoint2D<DevicePixel, f32>,
cursor: TypedPoint2D<DevicePixel, f32>,
window_size: TypedSize2D<DevicePixel, f32>,
scale: ScaleFactor<PagePx, DevicePixel, f32>)
-> bool {
// If this layer doesn't want scroll events, neither it nor its children can handle scroll
// events.
if layer.extra_data.borrow().wants_scroll_events != WantsScrollEvents {
return false
}
// Allow children to scroll.
let content_offset_in_page_pixels : TypedPoint2D<PagePx, f32> =
Point2D::from_untyped(&*layer.content_offset.borrow());
let content_offset : TypedPoint2D<DevicePixel, f32> = content_offset_in_page_pixels * scale;
let new_cursor = cursor - content_offset;
for child in layer.children().iter() {
let child_bounds = child.bounds.borrow();
if child_bounds.contains(&new_cursor) &&
handle_scroll_event(child.clone(),
delta,
new_cursor - child_bounds.origin,
child_bounds.size,
scale) {
return true
}
}
clamp_scroll_offset_and_scroll_layer(layer, content_offset + delta, window_size, scale)
}
pub fn clamp_scroll_offset_and_scroll_layer(layer: Rc<Layer<CompositorData>>,
new_offset: TypedPoint2D<DevicePixel, f32>,
window_size: TypedSize2D<DevicePixel, f32>,
scale: ScaleFactor<PagePx, DevicePixel, f32>)
-> bool {
let layer_size = layer.bounds.borrow().size;
let min_x = (window_size.width - layer_size.width).get().min(0.0);
let min_y = (window_size.height - layer_size.height).get().min(0.0);
let new_offset : TypedPoint2D<DevicePixel, f32> =
Point2D(Length(new_offset.x.get().clamp(&min_x, &0.0)),
Length(new_offset.y.get().clamp(&min_y, &0.0)));
let new_offset_in_page_px = new_offset / scale;
let untyped_new_offset = new_offset_in_page_px.to_untyped();
if *layer.content_offset.borrow() == untyped_new_offset {
return false
}
// FIXME: This allows the base layer to record the current content offset without
// updating its transform. This should be replaced with something less strange.
*layer.content_offset.borrow_mut() = untyped_new_offset;
scroll_layer_and_all_child_layers(layer.clone(), new_offset_in_page_px)
}
fn scroll_layer_and_all_child_layers(layer: Rc<Layer<CompositorData>>,
new_offset: TypedPoint2D<PagePx, f32>)
-> bool {
let mut result = false;
// Only scroll this layer if it's not fixed-positioned.
if layer.extra_data.borrow().scroll_policy != FixedPosition {
let new_offset = new_offset.to_untyped();
*layer.transform.borrow_mut() = identity().translate(new_offset.x,
new_offset.y,
0.0);
*layer.content_offset.borrow_mut() = new_offset;
result = true
}
for child in layer.children().iter() {
result |= scroll_layer_and_all_child_layers(child.clone(), new_offset);
}
return result;
}
// Takes in a MouseWindowEvent, determines if it should be passed to children, and
// sends the event off to the appropriate pipeline. NB: the cursor position is in
// page coordinates.
pub fn send_mouse_event(layer: Rc<Layer<CompositorData>>,
event: MouseWindowEvent,
cursor: TypedPoint2D<DevicePixel, f32>,
device_pixels_per_page_px: ScaleFactor<PagePx, DevicePixel, f32>) {
let content_offset = *layer.content_offset.borrow() * device_pixels_per_page_px.get();
let content_offset : TypedPoint2D<DevicePixel, f32> = Point2D::from_untyped(&content_offset);
let cursor = cursor - content_offset;
for child in layer.children().iter() {
let child_bounds = child.bounds.borrow();
if child_bounds.contains(&cursor) {
send_mouse_event(child.clone(),
event,
cursor - child_bounds.origin,
device_pixels_per_page_px);
return;
}
}
// This mouse event is mine!
let cursor = cursor / device_pixels_per_page_px;
let message = match event {
MouseWindowClickEvent(button, _) => ClickEvent(button, cursor.to_untyped()),
MouseWindowMouseDownEvent(button, _) => MouseDownEvent(button, cursor.to_untyped()),
MouseWindowMouseUpEvent(button, _) => MouseUpEvent(button, cursor.to_untyped()),
};
let ScriptControlChan(ref chan) = layer.extra_data.borrow().pipeline.script_chan;
let _ = chan.send_opt(SendEventMsg(layer.extra_data.borrow().pipeline.id.clone(), message));
}
pub fn send_mouse_move_event(layer: Rc<Layer<CompositorData>>,
cursor: TypedPoint2D<PagePx, f32>) {
let message = MouseMoveEvent(cursor.to_untyped());
let ScriptControlChan(ref chan) = layer.extra_data.borrow().pipeline.script_chan;
let _ = chan.send_opt(SendEventMsg(layer.extra_data.borrow().pipeline.id.clone(), message));
}