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Instead of communicating with layout via messages, script can simply call methods on the layout trait. This simplifies the way that script communicates with layout and opens the path to sharing more data structures between the two systems. This is part of a continuing series of cleanups after removing the layout thread. <!-- Please describe your changes on the following line: --> --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] These changes do not require tests because they should not change behavior. <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
415 lines
14 KiB
Rust
415 lines
14 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! This module contains traits in script used generically in the rest of Servo.
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//! The traits are here instead of in script so that these modules won't have
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//! to depend on script.
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#![deny(unsafe_code)]
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pub mod wrapper_traits;
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use std::any::Any;
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use std::borrow::Cow;
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use std::sync::atomic::AtomicIsize;
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use std::sync::Arc;
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use app_units::Au;
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use atomic_refcell::AtomicRefCell;
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use canvas_traits::canvas::{CanvasId, CanvasMsg};
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use crossbeam_channel::Sender;
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use euclid::default::{Point2D, Rect};
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use euclid::Size2D;
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use gfx::font_cache_thread::FontCacheThread;
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use gfx_traits::Epoch;
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use ipc_channel::ipc::IpcSender;
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use libc::c_void;
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use malloc_size_of_derive::MallocSizeOf;
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use metrics::PaintTimeMetrics;
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use msg::constellation_msg::{BrowsingContextId, PipelineId};
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use net_traits::image_cache::{ImageCache, PendingImageId};
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use profile_traits::mem::ReportsChan;
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use profile_traits::time;
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use script_traits::{
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ConstellationControlMsg, InitialScriptState, LayoutControlMsg, LayoutMsg, LoadData, Painter,
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ScrollState, UntrustedNodeAddress, WebrenderIpcSender, WindowSizeData,
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};
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use servo_arc::Arc as ServoArc;
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use servo_url::{ImmutableOrigin, ServoUrl};
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use style::animation::DocumentAnimationSet;
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use style::context::QuirksMode;
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use style::data::ElementData;
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use style::dom::OpaqueNode;
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use style::invalidation::element::restyle_hints::RestyleHint;
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use style::media_queries::Device;
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use style::properties::style_structs::Font;
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use style::properties::PropertyId;
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use style::selector_parser::{PseudoElement, RestyleDamage, Snapshot};
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use style::stylesheets::Stylesheet;
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use style::Atom;
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use style_traits::CSSPixel;
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use webrender_api::ImageKey;
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pub type GenericLayoutData = dyn Any + Send + Sync;
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#[derive(MallocSizeOf)]
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pub struct StyleData {
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/// Data that the style system associates with a node. When the
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/// style system is being used standalone, this is all that hangs
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/// off the node. This must be first to permit the various
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/// transmutations between ElementData and PersistentLayoutData.
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#[ignore_malloc_size_of = "This probably should not be ignored"]
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pub element_data: AtomicRefCell<ElementData>,
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/// Information needed during parallel traversals.
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pub parallel: DomParallelInfo,
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}
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impl Default for StyleData {
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fn default() -> Self {
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Self {
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element_data: AtomicRefCell::new(ElementData::default()),
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parallel: DomParallelInfo::default(),
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}
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}
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}
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/// Information that we need stored in each DOM node.
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#[derive(Default, MallocSizeOf)]
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pub struct DomParallelInfo {
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/// The number of children remaining to process during bottom-up traversal.
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pub children_to_process: AtomicIsize,
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}
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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pub enum LayoutNodeType {
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Element(LayoutElementType),
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Text,
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}
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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pub enum LayoutElementType {
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Element,
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HTMLBodyElement,
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HTMLBRElement,
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HTMLCanvasElement,
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HTMLHtmlElement,
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HTMLIFrameElement,
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HTMLImageElement,
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HTMLInputElement,
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HTMLMediaElement,
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HTMLObjectElement,
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HTMLParagraphElement,
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HTMLTableCellElement,
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HTMLTableColElement,
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HTMLTableElement,
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HTMLTableRowElement,
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HTMLTableSectionElement,
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HTMLTextAreaElement,
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SVGSVGElement,
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}
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pub enum HTMLCanvasDataSource {
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WebGL(ImageKey),
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Image(Option<IpcSender<CanvasMsg>>),
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WebGPU(ImageKey),
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}
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pub struct HTMLCanvasData {
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pub source: HTMLCanvasDataSource,
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pub width: u32,
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pub height: u32,
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pub canvas_id: CanvasId,
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}
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pub struct SVGSVGData {
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pub width: u32,
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pub height: u32,
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}
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/// The address of a node known to be valid. These are sent from script to layout.
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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pub struct TrustedNodeAddress(pub *const c_void);
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#[allow(unsafe_code)]
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unsafe impl Send for TrustedNodeAddress {}
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/// Whether the pending image needs to be fetched or is waiting on an existing fetch.
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pub enum PendingImageState {
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Unrequested(ServoUrl),
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PendingResponse,
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}
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/// The data associated with an image that is not yet present in the image cache.
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/// Used by the script thread to hold on to DOM elements that need to be repainted
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/// when an image fetch is complete.
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pub struct PendingImage {
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pub state: PendingImageState,
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pub node: UntrustedNodeAddress,
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pub id: PendingImageId,
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pub origin: ImmutableOrigin,
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}
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pub struct HTMLMediaData {
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pub current_frame: Option<(ImageKey, i32, i32)>,
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}
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pub struct LayoutConfig {
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pub id: PipelineId,
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pub url: ServoUrl,
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pub is_iframe: bool,
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pub constellation_chan: IpcSender<LayoutMsg>,
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pub script_chan: IpcSender<ConstellationControlMsg>,
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pub image_cache: Arc<dyn ImageCache>,
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pub font_cache_thread: FontCacheThread,
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pub time_profiler_chan: time::ProfilerChan,
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pub webrender_api_sender: WebrenderIpcSender,
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pub paint_time_metrics: PaintTimeMetrics,
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pub window_size: WindowSizeData,
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}
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pub trait LayoutFactory: Send + Sync {
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fn create(&self, config: LayoutConfig) -> Box<dyn Layout>;
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}
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pub trait Layout {
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/// Handle a single message from the Constellation.
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fn handle_constellation_msg(&mut self, msg: LayoutControlMsg);
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/// Handle a a single mesasge from the FontCacheThread.
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fn handle_font_cache_msg(&mut self);
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/// Get a reference to this Layout's Stylo `Device` used to handle media queries and
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/// resolve font metrics.
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fn device(&self) -> &Device;
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/// Whether or not this layout is waiting for fonts from loaded stylesheets to finish loading.
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fn waiting_for_web_fonts_to_load(&self) -> bool;
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/// The currently laid out Epoch that this Layout has finished.
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fn current_epoch(&self) -> Epoch;
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/// Load all fonts from the given stylesheet, returning the number of fonts that
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/// need to be loaded.
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fn load_web_fonts_from_stylesheet(&self, stylesheet: ServoArc<Stylesheet>);
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/// Add a stylesheet to this Layout. This will add it to the Layout's `Stylist` as well as
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/// loading all web fonts defined in the stylesheet. The second stylesheet is the insertion
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/// point (if it exists, the sheet needs to be inserted before it).
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fn add_stylesheet(
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&mut self,
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stylesheet: ServoArc<Stylesheet>,
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before_stylsheet: Option<ServoArc<Stylesheet>>,
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);
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/// Inform the layout that its ScriptThread is about to exit.
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fn exit_now(&mut self);
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/// Requests that layout measure its memory usage. The resulting reports are sent back
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/// via the supplied channel.
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fn collect_reports(&self, reports_chan: ReportsChan);
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/// Sets quirks mode for the document, causing the quirks mode stylesheet to be used.
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fn set_quirks_mode(&mut self, quirks_mode: QuirksMode);
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/// Removes a stylesheet from the Layout.
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fn remove_stylesheet(&mut self, stylesheet: ServoArc<Stylesheet>);
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/// Requests a reflow.
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fn reflow(&mut self, script_reflow: ScriptReflow);
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/// Tells layout that script has added some paint worklet modules.
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fn register_paint_worklet_modules(
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&mut self,
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name: Atom,
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properties: Vec<Atom>,
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painter: Box<dyn Painter>,
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);
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fn query_content_box(&self, node: OpaqueNode) -> Option<Rect<Au>>;
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fn query_content_boxes(&self, node: OpaqueNode) -> Vec<Rect<Au>>;
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fn query_client_rect(&self, node: OpaqueNode) -> Rect<i32>;
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fn query_element_inner_text(&self, node: TrustedNodeAddress) -> String;
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fn query_inner_window_dimension(
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&self,
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context: BrowsingContextId,
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) -> Option<Size2D<f32, CSSPixel>>;
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fn query_nodes_from_point(
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&self,
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point: Point2D<f32>,
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query_type: NodesFromPointQueryType,
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) -> Vec<UntrustedNodeAddress>;
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fn query_offset_parent(&self, node: OpaqueNode) -> OffsetParentResponse;
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fn query_resolved_style(
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&self,
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node: TrustedNodeAddress,
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pseudo: Option<PseudoElement>,
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property_id: PropertyId,
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animations: DocumentAnimationSet,
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animation_timeline_value: f64,
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) -> String;
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fn query_resolved_font_style(
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&self,
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node: TrustedNodeAddress,
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value: &str,
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animations: DocumentAnimationSet,
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animation_timeline_value: f64,
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) -> Option<ServoArc<Font>>;
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fn query_scrolling_area(&self, node: Option<OpaqueNode>) -> Rect<i32>;
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fn query_text_indext(&self, node: OpaqueNode, point: Point2D<f32>) -> Option<usize>;
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}
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/// This trait is part of `script_layout_interface` because it depends on both `script_traits`
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/// and also `LayoutFactory` from this crate. If it was in `script_traits` there would be a
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/// circular dependency.
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pub trait ScriptThreadFactory {
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/// Create a `ScriptThread`.
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fn create(
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state: InitialScriptState,
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layout_factory: Arc<dyn LayoutFactory>,
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font_cache_thread: FontCacheThread,
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load_data: LoadData,
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user_agent: Cow<'static, str>,
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);
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}
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#[derive(Clone, Default)]
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pub struct OffsetParentResponse {
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pub node_address: Option<UntrustedNodeAddress>,
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pub rect: Rect<Au>,
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}
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#[derive(Debug, PartialEq)]
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pub enum NodesFromPointQueryType {
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All,
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Topmost,
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}
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#[derive(Debug, PartialEq)]
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pub enum QueryMsg {
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ContentBox,
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ContentBoxes,
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ClientRectQuery,
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ScrollingAreaQuery,
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OffsetParentQuery,
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TextIndexQuery,
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NodesFromPointQuery,
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ResolvedStyleQuery,
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StyleQuery,
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ElementInnerTextQuery,
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ResolvedFontStyleQuery,
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InnerWindowDimensionsQuery,
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}
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/// Any query to perform with this reflow.
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#[derive(Debug, PartialEq)]
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pub enum ReflowGoal {
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Full,
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TickAnimations,
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LayoutQuery(QueryMsg, u64),
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/// Tells layout about a single new scrolling offset from the script. The rest will
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/// remain untouched and layout won't forward this back to script.
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UpdateScrollNode(ScrollState),
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}
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impl ReflowGoal {
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/// Returns true if the given ReflowQuery needs a full, up-to-date display list to
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/// be present or false if it only needs stacking-relative positions.
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pub fn needs_display_list(&self) -> bool {
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match *self {
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ReflowGoal::Full | ReflowGoal::TickAnimations | ReflowGoal::UpdateScrollNode(_) => true,
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ReflowGoal::LayoutQuery(ref querymsg, _) => match *querymsg {
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QueryMsg::ElementInnerTextQuery |
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QueryMsg::InnerWindowDimensionsQuery |
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QueryMsg::NodesFromPointQuery |
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QueryMsg::ResolvedStyleQuery |
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QueryMsg::TextIndexQuery => true,
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QueryMsg::ClientRectQuery |
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QueryMsg::ContentBox |
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QueryMsg::ContentBoxes |
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QueryMsg::OffsetParentQuery |
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QueryMsg::ResolvedFontStyleQuery |
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QueryMsg::ScrollingAreaQuery |
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QueryMsg::StyleQuery => false,
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},
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}
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}
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/// Returns true if the given ReflowQuery needs its display list send to WebRender or
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/// false if a layout_thread display list is sufficient.
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pub fn needs_display(&self) -> bool {
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match *self {
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ReflowGoal::Full | ReflowGoal::TickAnimations | ReflowGoal::UpdateScrollNode(_) => true,
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ReflowGoal::LayoutQuery(ref querymsg, _) => match *querymsg {
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QueryMsg::NodesFromPointQuery |
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QueryMsg::TextIndexQuery |
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QueryMsg::ElementInnerTextQuery => true,
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QueryMsg::ContentBox |
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QueryMsg::ContentBoxes |
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QueryMsg::ClientRectQuery |
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QueryMsg::ScrollingAreaQuery |
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QueryMsg::ResolvedStyleQuery |
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QueryMsg::ResolvedFontStyleQuery |
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QueryMsg::OffsetParentQuery |
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QueryMsg::InnerWindowDimensionsQuery |
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QueryMsg::StyleQuery => false,
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},
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}
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}
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}
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/// Information needed for a reflow.
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pub struct Reflow {
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/// A clipping rectangle for the page, an enlarged rectangle containing the viewport.
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pub page_clip_rect: Rect<Au>,
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}
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/// Information derived from a layout pass that needs to be returned to the script thread.
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#[derive(Default)]
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pub struct ReflowComplete {
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/// The list of images that were encountered that are in progress.
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pub pending_images: Vec<PendingImage>,
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}
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/// Information needed for a script-initiated reflow.
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pub struct ScriptReflow {
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/// General reflow data.
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pub reflow_info: Reflow,
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/// The document node.
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pub document: TrustedNodeAddress,
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/// The dirty root from which to restyle.
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pub dirty_root: Option<TrustedNodeAddress>,
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/// Whether the document's stylesheets have changed since the last script reflow.
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pub stylesheets_changed: bool,
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/// The current window size.
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pub window_size: WindowSizeData,
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/// The channel that we send a notification to.
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pub script_join_chan: Sender<ReflowComplete>,
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/// The goal of this reflow.
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pub reflow_goal: ReflowGoal,
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/// The number of objects in the dom #10110
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pub dom_count: u32,
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/// The current window origin
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pub origin: ImmutableOrigin,
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/// Restyle snapshot map.
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pub pending_restyles: Vec<(TrustedNodeAddress, PendingRestyle)>,
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/// The current animation timeline value.
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pub animation_timeline_value: f64,
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/// The set of animations for this document.
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pub animations: DocumentAnimationSet,
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}
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/// A pending restyle.
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#[derive(Debug, Default, MallocSizeOf)]
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pub struct PendingRestyle {
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/// If this element had a state or attribute change since the last restyle, track
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/// the original condition of the element.
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pub snapshot: Option<Snapshot>,
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/// Any explicit restyles hints that have been accumulated for this element.
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pub hint: RestyleHint,
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/// Any explicit restyles damage that have been accumulated for this element.
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pub damage: RestyleDamage,
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}
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