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- Add support for `text-decoration-line: double`: Line drawing is done similar to how it works in Firefox and Chromium. A gap of half of line thickness is added between each line. - Fix support for `text-decoration-line: wavy`: Wavy lines rectangles were not calcualted properly, which meant they were rendered as solid lines. Now the amplitude of the wave is 1.5 times line thickness. Testing: A manual test is updated `tests/html/text_deco_simple.html` to cover more cases. In general, rendering of text-decorations is difficult to test via reftesting. Fixes #17887. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
1884 lines
72 KiB
Rust
1884 lines
72 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use std::cell::{OnceCell, RefCell};
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use std::sync::Arc;
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use app_units::{AU_PER_PX, Au};
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use base::WebRenderEpochToU16;
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use base::id::ScrollTreeNodeId;
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use clip::{Clip, ClipId};
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use compositing_traits::display_list::{CompositorDisplayListInfo, SpatialTreeNodeInfo};
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use embedder_traits::Cursor;
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use euclid::{Point2D, SideOffsets2D, Size2D, UnknownUnit, Vector2D};
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use fonts::GlyphStore;
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use gradient::WebRenderGradient;
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use range::Range as ServoRange;
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use servo_arc::Arc as ServoArc;
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use servo_config::opts::DebugOptions;
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use servo_geometry::MaxRect;
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use style::Zero;
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use style::color::{AbsoluteColor, ColorSpace};
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use style::computed_values::border_image_outset::T as BorderImageOutset;
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use style::computed_values::text_decoration_style::{
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T as ComputedTextDecorationStyle, T as TextDecorationStyle,
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};
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use style::dom::OpaqueNode;
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use style::properties::ComputedValues;
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use style::properties::longhands::visibility::computed_value::T as Visibility;
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use style::properties::style_structs::Border;
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use style::values::computed::{
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BorderImageSideWidth, BorderImageWidth, BorderStyle, LengthPercentage,
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NonNegativeLengthOrNumber, NumberOrPercentage, OutlineStyle,
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};
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use style::values::generics::NonNegative;
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use style::values::generics::rect::Rect;
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use style::values::specified::text::TextDecorationLine;
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use style::values::specified::ui::CursorKind;
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use style_traits::CSSPixel;
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use webrender_api::units::{DevicePixel, LayoutPixel, LayoutRect, LayoutSize};
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use webrender_api::{
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self as wr, BorderDetails, BoxShadowClipMode, BuiltDisplayList, ClipChainId, ClipMode,
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CommonItemProperties, ComplexClipRegion, ImageRendering, NinePatchBorder,
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NinePatchBorderSource, PropertyBinding, SpatialId, SpatialTreeItemKey, units,
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};
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use wr::units::LayoutVector2D;
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use crate::cell::ArcRefCell;
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use crate::context::{LayoutContext, ResolvedImage};
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pub use crate::display_list::conversions::ToWebRender;
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use crate::display_list::stacking_context::StackingContextSection;
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use crate::fragment_tree::{
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BackgroundMode, BoxFragment, Fragment, FragmentFlags, FragmentTree, SpecificLayoutInfo, Tag,
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TextFragment,
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};
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use crate::geom::{
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LengthPercentageOrAuto, PhysicalPoint, PhysicalRect, PhysicalSides, PhysicalSize,
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};
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use crate::replaced::NaturalSizes;
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use crate::style_ext::{BorderStyleColor, ComputedValuesExt};
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mod background;
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mod clip;
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mod conversions;
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mod gradient;
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mod stacking_context;
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use background::BackgroundPainter;
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pub use stacking_context::*;
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#[derive(Clone, Copy)]
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pub struct WebRenderImageInfo {
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pub size: Size2D<u32, UnknownUnit>,
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pub key: Option<wr::ImageKey>,
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}
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// webrender's `ItemTag` is private.
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type ItemTag = (u64, u16);
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type HitInfo = Option<ItemTag>;
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const INSERTION_POINT_LOGICAL_WIDTH: Au = Au(AU_PER_PX);
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pub(crate) struct DisplayListBuilder<'a> {
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/// The current [ScrollTreeNodeId] for this [DisplayListBuilder]. This
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/// allows only passing the builder instead passing the containing
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/// [stacking_context::StackingContextContent::Fragment] as an argument to display
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/// list building functions.
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current_scroll_node_id: ScrollTreeNodeId,
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/// The current [ScrollTreeNodeId] for this [DisplayListBuilder]. This is necessary in addition
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/// to the [Self::current_scroll_node_id], because some pieces of fragments as backgrounds with
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/// `background-attachment: fixed` need to not scroll while the rest of the fragment does.
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current_reference_frame_scroll_node_id: ScrollTreeNodeId,
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/// The current [`ClipId`] for this [DisplayListBuilder]. This allows
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/// only passing the builder instead passing the containing
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/// [stacking_context::StackingContextContent::Fragment] as an argument to display
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/// list building functions.
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current_clip_id: ClipId,
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/// A [LayoutContext] used to get information about the device pixel ratio
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/// and get handles to WebRender images.
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pub context: &'a LayoutContext<'a>,
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/// The [`wr::DisplayListBuilder`] for this Servo [`DisplayListBuilder`].
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pub webrender_display_list_builder: &'a mut wr::DisplayListBuilder,
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/// The [`CompositorDisplayListInfo`] used to collect display list items and metadata.
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pub compositor_info: &'a mut CompositorDisplayListInfo,
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/// Data about the fragments that are highlighted by the inspector, if any.
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///
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/// This data is collected during the traversal of the fragment tree and used
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/// to paint the highlight at the very end.
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inspector_highlight: Option<InspectorHighlight>,
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/// Whether or not the `<body>` element should be painted. This is false if the root `<html>`
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/// element inherits the `<body>`'s background to paint the page canvas background.
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/// See <https://drafts.csswg.org/css-backgrounds/#body-background>.
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paint_body_background: bool,
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/// A mapping from [`ClipId`] To WebRender [`ClipChainId`] used when building this WebRender
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/// display list.
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clip_map: Vec<ClipChainId>,
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}
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struct InspectorHighlight {
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/// The node that should be highlighted
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tag: Tag,
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/// Accumulates information about the fragments that belong to the highlighted node.
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///
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/// This information is collected as the fragment tree is traversed to build the
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/// display list.
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state: Option<HighlightTraversalState>,
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}
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struct HighlightTraversalState {
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/// The smallest rectangle that fully encloses all fragments created by the highlighted
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/// dom node, if any.
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content_box: euclid::Rect<Au, CSSPixel>,
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spatial_id: SpatialId,
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clip_chain_id: ClipChainId,
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/// When the highlighted fragment is a box fragment we remember the information
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/// needed to paint padding, border and margin areas.
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maybe_box_fragment: Option<ArcRefCell<BoxFragment>>,
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}
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impl InspectorHighlight {
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fn for_node(node: OpaqueNode) -> Self {
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Self {
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tag: Tag::new(node),
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state: None,
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}
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}
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}
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impl DisplayListBuilder<'_> {
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pub(crate) fn build(
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context: &LayoutContext,
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stacking_context_tree: &mut StackingContextTree,
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fragment_tree: &FragmentTree,
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debug: &DebugOptions,
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) -> BuiltDisplayList {
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// Build the rest of the display list which inclues all of the WebRender primitives.
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let compositor_info = &mut stacking_context_tree.compositor_info;
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compositor_info.hit_test_info.clear();
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let mut webrender_display_list_builder =
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webrender_api::DisplayListBuilder::new(compositor_info.pipeline_id);
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webrender_display_list_builder.begin();
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// `dump_serialized_display_list` doesn't actually print anything. It sets up
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// the display list for printing the serialized version when `finalize()` is called.
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// We need to call this before adding any display items so that they are printed
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// during `finalize()`.
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if debug.dump_display_list {
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webrender_display_list_builder.dump_serialized_display_list();
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}
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#[cfg(feature = "tracing")]
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let _span =
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tracing::trace_span!("DisplayListBuilder::build", servo_profiling = true).entered();
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let mut builder = DisplayListBuilder {
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current_scroll_node_id: compositor_info.root_reference_frame_id,
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current_reference_frame_scroll_node_id: compositor_info.root_reference_frame_id,
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current_clip_id: ClipId::INVALID,
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context,
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webrender_display_list_builder: &mut webrender_display_list_builder,
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compositor_info,
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inspector_highlight: context
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.highlighted_dom_node
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.map(InspectorHighlight::for_node),
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paint_body_background: true,
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clip_map: Default::default(),
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};
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builder.add_all_spatial_nodes();
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for clip in stacking_context_tree.clip_store.0.iter() {
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builder.add_clip_to_display_list(clip);
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}
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// Paint the canvas’ background (if any) before/under everything else
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stacking_context_tree
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.root_stacking_context
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.build_canvas_background_display_list(&mut builder, fragment_tree);
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stacking_context_tree
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.root_stacking_context
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.build_display_list(&mut builder);
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builder.paint_dom_inspector_highlight();
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webrender_display_list_builder.end().1
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}
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fn wr(&mut self) -> &mut wr::DisplayListBuilder {
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self.webrender_display_list_builder
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}
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fn pipeline_id(&mut self) -> wr::PipelineId {
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self.compositor_info.pipeline_id
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}
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fn mark_is_contentful(&mut self) {
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self.compositor_info.is_contentful = true;
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}
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fn spatial_id(&self, id: ScrollTreeNodeId) -> SpatialId {
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self.compositor_info.scroll_tree.webrender_id(&id)
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}
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fn clip_chain_id(&self, id: ClipId) -> ClipChainId {
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match id {
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ClipId::INVALID => ClipChainId::INVALID,
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_ => *self
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.clip_map
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.get(id.0)
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.expect("Should never try to get clip before adding it to WebRender display list"),
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}
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}
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pub(crate) fn add_all_spatial_nodes(&mut self) {
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// A count of the number of SpatialTree nodes pushed to the WebRender display
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// list. This is merely to ensure that the currently-unused SpatialTreeItemKey
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// produced for every SpatialTree node is unique.
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let mut spatial_tree_count = 0;
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let mut scroll_tree = std::mem::take(&mut self.compositor_info.scroll_tree);
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let mut mapping = Vec::with_capacity(scroll_tree.nodes.len());
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mapping.push(SpatialId::root_reference_frame(self.pipeline_id()));
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mapping.push(SpatialId::root_scroll_node(self.pipeline_id()));
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let pipeline_id = self.pipeline_id();
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let pipeline_tag = ((pipeline_id.0 as u64) << 32) | pipeline_id.1 as u64;
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for node in scroll_tree.nodes.iter().skip(2) {
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let parent_scroll_node_id = node
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.parent
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.expect("Should have already added root reference frame");
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let parent_spatial_node_id = mapping
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.get(parent_scroll_node_id.index)
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.expect("Should add spatial nodes to display list in order");
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// Produce a new SpatialTreeItemKey. This is currently unused by WebRender,
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// but has to be unique to the entire scene.
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spatial_tree_count += 1;
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let spatial_tree_item_key = SpatialTreeItemKey::new(pipeline_tag, spatial_tree_count);
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mapping.push(match &node.info {
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SpatialTreeNodeInfo::ReferenceFrame(info) => {
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let spatial_id = self.wr().push_reference_frame(
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info.origin,
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*parent_spatial_node_id,
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info.transform_style,
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PropertyBinding::Value(info.transform),
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info.kind,
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spatial_tree_item_key,
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);
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self.wr().pop_reference_frame();
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spatial_id
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},
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SpatialTreeNodeInfo::Scroll(info) => {
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self.wr().define_scroll_frame(
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*parent_spatial_node_id,
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info.external_id,
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info.content_rect,
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info.clip_rect,
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LayoutVector2D::zero(), /* external_scroll_offset */
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0, /* scroll_offset_generation */
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wr::HasScrollLinkedEffect::No,
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spatial_tree_item_key,
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)
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},
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SpatialTreeNodeInfo::Sticky(info) => {
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self.wr().define_sticky_frame(
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*parent_spatial_node_id,
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info.frame_rect,
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info.margins,
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info.vertical_offset_bounds,
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info.horizontal_offset_bounds,
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LayoutVector2D::zero(), /* previously_applied_offset */
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spatial_tree_item_key,
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None, /* transform */
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)
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},
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});
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}
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scroll_tree.update_mapping(mapping);
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self.compositor_info.scroll_tree = scroll_tree;
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}
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/// Add the given [`Clip`] to the WebRender display list and create a mapping from
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/// its [`ClipId`] to a WebRender [`ClipChainId`]. This happens:
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/// - When WebRender display list construction starts: All clips created during the
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/// `StackingContextTree` construction are added in one batch. These clips are used
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/// for things such as `overflow: scroll` elements.
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/// - When a clip is added during WebRender display list construction for individual
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/// items. In that case, this is called by [`Self::maybe_create_clip`].
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pub(crate) fn add_clip_to_display_list(&mut self, clip: &Clip) -> ClipChainId {
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assert_eq!(
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clip.id.0,
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self.clip_map.len(),
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"Clips should be added in order"
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);
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let spatial_id = self.spatial_id(clip.parent_scroll_node_id);
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let new_clip_id = if clip.radii.is_zero() {
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self.wr().define_clip_rect(spatial_id, clip.rect)
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} else {
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self.wr().define_clip_rounded_rect(
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spatial_id,
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ComplexClipRegion {
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rect: clip.rect,
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radii: clip.radii,
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mode: ClipMode::Clip,
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},
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)
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};
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// WebRender has two different ways of expressing "no clip." ClipChainId::INVALID should be
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// used for primitives, but `None` is used for stacking contexts and clip chains. We convert
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// to the `Option<ClipChainId>` representation here. Just passing Some(ClipChainId::INVALID)
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// leads to a crash.
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let parent_clip_chain_id = match self.clip_chain_id(clip.parent_clip_id) {
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ClipChainId::INVALID => None,
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parent => Some(parent),
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};
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let clip_chain_id = self
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.wr()
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.define_clip_chain(parent_clip_chain_id, [new_clip_id]);
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self.clip_map.push(clip_chain_id);
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clip_chain_id
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}
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/// Add a new clip to the WebRender display list being built. This only happens during
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/// WebRender display list building and these clips should be added after all clips
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/// from the `StackingContextTree` have already been processed.
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fn maybe_create_clip(
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&mut self,
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radii: wr::BorderRadius,
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rect: units::LayoutRect,
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force_clip_creation: bool,
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) -> Option<ClipChainId> {
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if radii.is_zero() && !force_clip_creation {
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return None;
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}
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Some(self.add_clip_to_display_list(&Clip {
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id: ClipId(self.clip_map.len()),
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radii,
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rect,
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parent_scroll_node_id: self.current_scroll_node_id,
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parent_clip_id: self.current_clip_id,
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}))
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}
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fn common_properties(
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&self,
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clip_rect: units::LayoutRect,
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style: &ComputedValues,
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) -> wr::CommonItemProperties {
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// TODO(mrobinson): We should take advantage of this field to pass hit testing
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// information. This will allow us to avoid creating hit testing display items
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// for fragments that paint their entire border rectangle.
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wr::CommonItemProperties {
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clip_rect,
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spatial_id: self.spatial_id(self.current_scroll_node_id),
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clip_chain_id: self.clip_chain_id(self.current_clip_id),
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flags: style.get_webrender_primitive_flags(),
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}
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}
|
||
|
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fn hit_info(
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&mut self,
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style: &ComputedValues,
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||
tag: Option<Tag>,
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||
auto_cursor: Cursor,
|
||
) -> HitInfo {
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||
use style::computed_values::pointer_events::T as PointerEvents;
|
||
|
||
let inherited_ui = style.get_inherited_ui();
|
||
if inherited_ui.pointer_events == PointerEvents::None {
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return None;
|
||
}
|
||
|
||
let hit_test_index = self.compositor_info.add_hit_test_info(
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tag?.node.0 as u64,
|
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Some(cursor(inherited_ui.cursor.keyword, auto_cursor)),
|
||
self.current_scroll_node_id,
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||
);
|
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Some((hit_test_index as u64, self.compositor_info.epoch.as_u16()))
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}
|
||
|
||
/// Draw highlights around the node that is currently hovered in the devtools.
|
||
fn paint_dom_inspector_highlight(&mut self) {
|
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let Some(highlight) = self
|
||
.inspector_highlight
|
||
.take()
|
||
.and_then(|highlight| highlight.state)
|
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else {
|
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return;
|
||
};
|
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|
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const CONTENT_BOX_HIGHLIGHT_COLOR: webrender_api::ColorF = webrender_api::ColorF {
|
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r: 0.23,
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g: 0.7,
|
||
b: 0.87,
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||
a: 0.5,
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||
};
|
||
|
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const PADDING_BOX_HIGHLIGHT_COLOR: webrender_api::ColorF = webrender_api::ColorF {
|
||
r: 0.49,
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g: 0.3,
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||
b: 0.7,
|
||
a: 0.5,
|
||
};
|
||
|
||
const BORDER_BOX_HIGHLIGHT_COLOR: webrender_api::ColorF = webrender_api::ColorF {
|
||
r: 0.2,
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||
g: 0.2,
|
||
b: 0.2,
|
||
a: 0.5,
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||
};
|
||
|
||
const MARGIN_BOX_HIGHLIGHT_COLOR: webrender_api::ColorF = webrender_api::ColorF {
|
||
r: 1.,
|
||
g: 0.93,
|
||
b: 0.,
|
||
a: 0.5,
|
||
};
|
||
|
||
// Highlight content box
|
||
let content_box = highlight.content_box.to_webrender();
|
||
let properties = wr::CommonItemProperties {
|
||
clip_rect: content_box,
|
||
spatial_id: highlight.spatial_id,
|
||
clip_chain_id: highlight.clip_chain_id,
|
||
flags: wr::PrimitiveFlags::default(),
|
||
};
|
||
|
||
self.wr()
|
||
.push_rect(&properties, content_box, CONTENT_BOX_HIGHLIGHT_COLOR);
|
||
|
||
// Highlight margin, border and padding
|
||
if let Some(box_fragment) = highlight.maybe_box_fragment {
|
||
let mut paint_highlight =
|
||
|color: webrender_api::ColorF,
|
||
fragment_relative_bounds: PhysicalRect<Au>,
|
||
widths: webrender_api::units::LayoutSideOffsets| {
|
||
if widths.is_zero() {
|
||
return;
|
||
}
|
||
|
||
let bounds = box_fragment
|
||
.borrow()
|
||
.offset_by_containing_block(&fragment_relative_bounds)
|
||
.to_webrender();
|
||
|
||
// We paint each highlighted area as if it was a border for simplicity
|
||
let border_style = wr::BorderSide {
|
||
color,
|
||
style: webrender_api::BorderStyle::Solid,
|
||
};
|
||
|
||
let details = wr::BorderDetails::Normal(wr::NormalBorder {
|
||
top: border_style,
|
||
right: border_style,
|
||
bottom: border_style,
|
||
left: border_style,
|
||
radius: webrender_api::BorderRadius::default(),
|
||
do_aa: true,
|
||
});
|
||
|
||
let common = wr::CommonItemProperties {
|
||
clip_rect: bounds,
|
||
spatial_id: highlight.spatial_id,
|
||
clip_chain_id: highlight.clip_chain_id,
|
||
flags: wr::PrimitiveFlags::default(),
|
||
};
|
||
self.wr().push_border(&common, bounds, widths, details)
|
||
};
|
||
|
||
let box_fragment = box_fragment.borrow();
|
||
paint_highlight(
|
||
PADDING_BOX_HIGHLIGHT_COLOR,
|
||
box_fragment.padding_rect(),
|
||
box_fragment.padding.to_webrender(),
|
||
);
|
||
paint_highlight(
|
||
BORDER_BOX_HIGHLIGHT_COLOR,
|
||
box_fragment.border_rect(),
|
||
box_fragment.border.to_webrender(),
|
||
);
|
||
paint_highlight(
|
||
MARGIN_BOX_HIGHLIGHT_COLOR,
|
||
box_fragment.margin_rect(),
|
||
box_fragment.margin.to_webrender(),
|
||
);
|
||
}
|
||
}
|
||
}
|
||
|
||
impl InspectorHighlight {
|
||
fn register_fragment_of_highlighted_dom_node(
|
||
&mut self,
|
||
fragment: &Fragment,
|
||
spatial_id: SpatialId,
|
||
clip_chain_id: ClipChainId,
|
||
containing_block: &PhysicalRect<Au>,
|
||
) {
|
||
let state = self.state.get_or_insert(HighlightTraversalState {
|
||
content_box: euclid::Rect::zero(),
|
||
spatial_id,
|
||
clip_chain_id,
|
||
maybe_box_fragment: None,
|
||
});
|
||
|
||
// We expect all fragments generated by one node to be in the same scroll tree node and clip node
|
||
debug_assert_eq!(spatial_id, state.spatial_id);
|
||
if clip_chain_id != ClipChainId::INVALID && state.clip_chain_id != ClipChainId::INVALID {
|
||
debug_assert_eq!(
|
||
clip_chain_id, state.clip_chain_id,
|
||
"Fragments of the same node must either have no clip chain or the same one"
|
||
);
|
||
}
|
||
|
||
let fragment_relative_rect = match fragment {
|
||
Fragment::Box(fragment) | Fragment::Float(fragment) => {
|
||
state.maybe_box_fragment = Some(fragment.clone());
|
||
|
||
fragment.borrow().content_rect
|
||
},
|
||
Fragment::Positioning(fragment) => fragment.borrow().rect,
|
||
Fragment::Text(fragment) => fragment.borrow().rect,
|
||
Fragment::Image(image_fragment) => image_fragment.borrow().rect,
|
||
Fragment::AbsoluteOrFixedPositioned(_) => return,
|
||
Fragment::IFrame(iframe_fragment) => iframe_fragment.borrow().rect,
|
||
};
|
||
|
||
state.content_box = state
|
||
.content_box
|
||
.union(&fragment_relative_rect.translate(containing_block.origin.to_vector()));
|
||
}
|
||
}
|
||
|
||
impl Fragment {
|
||
pub(crate) fn build_display_list(
|
||
&self,
|
||
builder: &mut DisplayListBuilder,
|
||
containing_block: &PhysicalRect<Au>,
|
||
section: StackingContextSection,
|
||
is_hit_test_for_scrollable_overflow: bool,
|
||
is_collapsed_table_borders: bool,
|
||
text_decorations: &Arc<Vec<FragmentTextDecoration>>,
|
||
) {
|
||
let spatial_id = builder.spatial_id(builder.current_scroll_node_id);
|
||
let clip_chain_id = builder.clip_chain_id(builder.current_clip_id);
|
||
if let Some(inspector_highlight) = &mut builder.inspector_highlight {
|
||
if self.tag() == Some(inspector_highlight.tag) {
|
||
inspector_highlight.register_fragment_of_highlighted_dom_node(
|
||
self,
|
||
spatial_id,
|
||
clip_chain_id,
|
||
containing_block,
|
||
);
|
||
}
|
||
}
|
||
|
||
match self {
|
||
Fragment::Box(box_fragment) | Fragment::Float(box_fragment) => {
|
||
let box_fragment = &*box_fragment.borrow();
|
||
match box_fragment.style.get_inherited_box().visibility {
|
||
Visibility::Visible => BuilderForBoxFragment::new(
|
||
box_fragment,
|
||
containing_block,
|
||
is_hit_test_for_scrollable_overflow,
|
||
is_collapsed_table_borders,
|
||
)
|
||
.build(builder, section),
|
||
Visibility::Hidden => (),
|
||
Visibility::Collapse => (),
|
||
}
|
||
},
|
||
Fragment::AbsoluteOrFixedPositioned(_) => {},
|
||
Fragment::Positioning(positioning_fragment) => {
|
||
let positioning_fragment = positioning_fragment.borrow();
|
||
let rect = positioning_fragment
|
||
.rect
|
||
.translate(containing_block.origin.to_vector());
|
||
self.maybe_push_hit_test_for_style_and_tag(
|
||
builder,
|
||
&positioning_fragment.style,
|
||
positioning_fragment.base.tag,
|
||
rect,
|
||
Cursor::Default,
|
||
);
|
||
},
|
||
Fragment::Image(image) => {
|
||
let image = image.borrow();
|
||
match image.style.get_inherited_box().visibility {
|
||
Visibility::Visible => {
|
||
builder.mark_is_contentful();
|
||
|
||
let image_rendering = image
|
||
.style
|
||
.get_inherited_box()
|
||
.image_rendering
|
||
.to_webrender();
|
||
let rect = image
|
||
.rect
|
||
.translate(containing_block.origin.to_vector())
|
||
.to_webrender();
|
||
let clip = image
|
||
.clip
|
||
.translate(containing_block.origin.to_vector())
|
||
.to_webrender();
|
||
let common = builder.common_properties(clip, &image.style);
|
||
|
||
if let Some(image_key) = image.image_key {
|
||
builder.wr().push_image(
|
||
&common,
|
||
rect,
|
||
image_rendering,
|
||
wr::AlphaType::PremultipliedAlpha,
|
||
image_key,
|
||
wr::ColorF::WHITE,
|
||
);
|
||
}
|
||
},
|
||
Visibility::Hidden => (),
|
||
Visibility::Collapse => (),
|
||
}
|
||
},
|
||
Fragment::IFrame(iframe) => {
|
||
let iframe = iframe.borrow();
|
||
match iframe.style.get_inherited_box().visibility {
|
||
Visibility::Visible => {
|
||
builder.mark_is_contentful();
|
||
let rect = iframe.rect.translate(containing_block.origin.to_vector());
|
||
|
||
let common = builder.common_properties(rect.to_webrender(), &iframe.style);
|
||
builder.wr().push_iframe(
|
||
rect.to_webrender(),
|
||
common.clip_rect,
|
||
&wr::SpaceAndClipInfo {
|
||
spatial_id: common.spatial_id,
|
||
clip_chain_id: common.clip_chain_id,
|
||
},
|
||
iframe.pipeline_id.into(),
|
||
true,
|
||
);
|
||
},
|
||
Visibility::Hidden => (),
|
||
Visibility::Collapse => (),
|
||
}
|
||
},
|
||
Fragment::Text(text) => {
|
||
let text = &*text.borrow();
|
||
match text
|
||
.inline_styles
|
||
.style
|
||
.borrow()
|
||
.get_inherited_box()
|
||
.visibility
|
||
{
|
||
Visibility::Visible => self.build_display_list_for_text_fragment(
|
||
text,
|
||
builder,
|
||
containing_block,
|
||
text_decorations,
|
||
),
|
||
Visibility::Hidden => (),
|
||
Visibility::Collapse => (),
|
||
}
|
||
},
|
||
}
|
||
}
|
||
|
||
fn maybe_push_hit_test_for_style_and_tag(
|
||
&self,
|
||
builder: &mut DisplayListBuilder,
|
||
style: &ComputedValues,
|
||
tag: Option<Tag>,
|
||
rect: PhysicalRect<Au>,
|
||
cursor: Cursor,
|
||
) {
|
||
let hit_info = builder.hit_info(style, tag, cursor);
|
||
let hit_info = match hit_info {
|
||
Some(hit_info) => hit_info,
|
||
None => return,
|
||
};
|
||
|
||
let clip_chain_id = builder.clip_chain_id(builder.current_clip_id);
|
||
let spatial_id = builder.spatial_id(builder.current_scroll_node_id);
|
||
builder.wr().push_hit_test(
|
||
rect.to_webrender(),
|
||
clip_chain_id,
|
||
spatial_id,
|
||
style.get_webrender_primitive_flags(),
|
||
hit_info,
|
||
);
|
||
}
|
||
|
||
fn build_display_list_for_text_fragment(
|
||
&self,
|
||
fragment: &TextFragment,
|
||
builder: &mut DisplayListBuilder,
|
||
containing_block: &PhysicalRect<Au>,
|
||
text_decorations: &Arc<Vec<FragmentTextDecoration>>,
|
||
) {
|
||
// NB: The order of painting text components (CSS Text Decoration Module Level 3) is:
|
||
// shadows, underline, overline, text, text-emphasis, and then line-through.
|
||
|
||
builder.mark_is_contentful();
|
||
|
||
let rect = fragment.rect.translate(containing_block.origin.to_vector());
|
||
let mut baseline_origin = rect.origin;
|
||
baseline_origin.y += fragment.font_metrics.ascent;
|
||
|
||
let glyphs = glyphs(
|
||
&fragment.glyphs,
|
||
baseline_origin,
|
||
fragment.justification_adjustment,
|
||
!fragment.has_selection(),
|
||
);
|
||
if glyphs.is_empty() {
|
||
return;
|
||
}
|
||
|
||
let parent_style = fragment.inline_styles.style.borrow();
|
||
self.maybe_push_hit_test_for_style_and_tag(
|
||
builder,
|
||
&parent_style,
|
||
fragment.base.tag,
|
||
rect,
|
||
Cursor::Text,
|
||
);
|
||
|
||
let color = parent_style.clone_color();
|
||
let font_metrics = &fragment.font_metrics;
|
||
let dppx = builder.context.style_context.device_pixel_ratio().get();
|
||
let common = builder.common_properties(rect.to_webrender(), &parent_style);
|
||
|
||
// Shadows. According to CSS-BACKGROUNDS, text shadows render in *reverse* order (front to
|
||
// back).
|
||
let shadows = &parent_style.get_inherited_text().text_shadow;
|
||
for shadow in shadows.0.iter().rev() {
|
||
builder.wr().push_shadow(
|
||
&wr::SpaceAndClipInfo {
|
||
spatial_id: common.spatial_id,
|
||
clip_chain_id: common.clip_chain_id,
|
||
},
|
||
wr::Shadow {
|
||
offset: LayoutVector2D::new(shadow.horizontal.px(), shadow.vertical.px()),
|
||
color: rgba(shadow.color.resolve_to_absolute(&color)),
|
||
blur_radius: shadow.blur.px(),
|
||
},
|
||
true, /* should_inflate */
|
||
);
|
||
}
|
||
|
||
for text_decoration in text_decorations.iter() {
|
||
if text_decoration.line.contains(TextDecorationLine::UNDERLINE) {
|
||
let mut rect = rect;
|
||
rect.origin.y += font_metrics.ascent - font_metrics.underline_offset;
|
||
rect.size.height =
|
||
Au::from_f32_px(font_metrics.underline_size.to_nearest_pixel(dppx));
|
||
|
||
self.build_display_list_for_text_decoration(
|
||
&parent_style,
|
||
builder,
|
||
&rect,
|
||
text_decoration,
|
||
TextDecorationLine::UNDERLINE,
|
||
);
|
||
}
|
||
}
|
||
|
||
for text_decoration in text_decorations.iter() {
|
||
if text_decoration.line.contains(TextDecorationLine::OVERLINE) {
|
||
let mut rect = rect;
|
||
rect.size.height =
|
||
Au::from_f32_px(font_metrics.underline_size.to_nearest_pixel(dppx));
|
||
self.build_display_list_for_text_decoration(
|
||
&parent_style,
|
||
builder,
|
||
&rect,
|
||
text_decoration,
|
||
TextDecorationLine::OVERLINE,
|
||
);
|
||
}
|
||
}
|
||
|
||
// TODO: This caret/text selection implementation currently does not account for vertical text
|
||
// and RTL text properly.
|
||
if let Some(range) = fragment.selection_range {
|
||
let baseline_origin = rect.origin;
|
||
if !range.is_empty() {
|
||
let start = glyphs_advance_by_index(
|
||
&fragment.glyphs,
|
||
range.begin(),
|
||
baseline_origin,
|
||
fragment.justification_adjustment,
|
||
);
|
||
|
||
let end = glyphs_advance_by_index(
|
||
&fragment.glyphs,
|
||
range.end(),
|
||
baseline_origin,
|
||
fragment.justification_adjustment,
|
||
);
|
||
|
||
let selection_rect = LayoutRect::new(
|
||
Point2D::new(start.x.to_f32_px(), containing_block.min_y().to_f32_px()),
|
||
Point2D::new(end.x.to_f32_px(), containing_block.max_y().to_f32_px()),
|
||
);
|
||
if let Some(selection_color) = fragment
|
||
.inline_styles
|
||
.selected
|
||
.borrow()
|
||
.clone_background_color()
|
||
.as_absolute()
|
||
{
|
||
let selection_common = builder.common_properties(selection_rect, &parent_style);
|
||
builder.wr().push_rect(
|
||
&selection_common,
|
||
selection_rect,
|
||
rgba(*selection_color),
|
||
);
|
||
}
|
||
} else {
|
||
let insertion_point = glyphs_advance_by_index(
|
||
&fragment.glyphs,
|
||
range.begin(),
|
||
baseline_origin,
|
||
fragment.justification_adjustment,
|
||
);
|
||
|
||
let insertion_point_rect = LayoutRect::new(
|
||
Point2D::new(
|
||
insertion_point.x.to_f32_px(),
|
||
containing_block.min_y().to_f32_px(),
|
||
),
|
||
Point2D::new(
|
||
insertion_point.x.to_f32_px() + INSERTION_POINT_LOGICAL_WIDTH.to_f32_px(),
|
||
containing_block.max_y().to_f32_px(),
|
||
),
|
||
);
|
||
let insertion_point_common =
|
||
builder.common_properties(insertion_point_rect, &parent_style);
|
||
// TODO: The color of the caret is currently hardcoded to the text color.
|
||
// We should be retrieving the caret color from the style properly.
|
||
builder
|
||
.wr()
|
||
.push_rect(&insertion_point_common, insertion_point_rect, rgba(color));
|
||
}
|
||
}
|
||
|
||
builder.wr().push_text(
|
||
&common,
|
||
rect.to_webrender(),
|
||
&glyphs,
|
||
fragment.font_key,
|
||
rgba(color),
|
||
None,
|
||
);
|
||
|
||
for text_decoration in text_decorations.iter() {
|
||
if text_decoration
|
||
.line
|
||
.contains(TextDecorationLine::LINE_THROUGH)
|
||
{
|
||
let mut rect = rect;
|
||
rect.origin.y += font_metrics.ascent - font_metrics.strikeout_offset;
|
||
rect.size.height =
|
||
Au::from_f32_px(font_metrics.strikeout_size.to_nearest_pixel(dppx));
|
||
self.build_display_list_for_text_decoration(
|
||
&parent_style,
|
||
builder,
|
||
&rect,
|
||
text_decoration,
|
||
TextDecorationLine::LINE_THROUGH,
|
||
);
|
||
}
|
||
}
|
||
|
||
if !shadows.0.is_empty() {
|
||
builder.wr().pop_all_shadows();
|
||
}
|
||
}
|
||
|
||
fn build_display_list_for_text_decoration(
|
||
&self,
|
||
parent_style: &ServoArc<ComputedValues>,
|
||
builder: &mut DisplayListBuilder,
|
||
rect: &PhysicalRect<Au>,
|
||
text_decoration: &FragmentTextDecoration,
|
||
line: TextDecorationLine,
|
||
) {
|
||
if text_decoration.style == ComputedTextDecorationStyle::MozNone {
|
||
return;
|
||
}
|
||
|
||
let mut rect = rect.to_webrender();
|
||
let line_thickness = rect.height().ceil();
|
||
|
||
if text_decoration.style == ComputedTextDecorationStyle::Wavy {
|
||
rect = rect.inflate(0.0, line_thickness * 1.0);
|
||
}
|
||
|
||
let common_properties = builder.common_properties(rect, parent_style);
|
||
builder.wr().push_line(
|
||
&common_properties,
|
||
&rect,
|
||
line_thickness,
|
||
wr::LineOrientation::Horizontal,
|
||
&rgba(text_decoration.color),
|
||
text_decoration.style.to_webrender(),
|
||
);
|
||
|
||
if text_decoration.style == TextDecorationStyle::Double {
|
||
let half_height = (rect.height() / 2.0).floor().max(1.0);
|
||
let y_offset = match line {
|
||
TextDecorationLine::OVERLINE => -rect.height() - half_height,
|
||
_ => rect.height() + half_height,
|
||
};
|
||
let rect = rect.translate(Vector2D::new(0.0, y_offset));
|
||
let common_properties = builder.common_properties(rect, parent_style);
|
||
builder.wr().push_line(
|
||
&common_properties,
|
||
&rect,
|
||
line_thickness,
|
||
wr::LineOrientation::Horizontal,
|
||
&rgba(text_decoration.color),
|
||
text_decoration.style.to_webrender(),
|
||
);
|
||
}
|
||
}
|
||
}
|
||
|
||
struct BuilderForBoxFragment<'a> {
|
||
fragment: &'a BoxFragment,
|
||
containing_block: &'a PhysicalRect<Au>,
|
||
border_rect: units::LayoutRect,
|
||
margin_rect: OnceCell<units::LayoutRect>,
|
||
padding_rect: OnceCell<units::LayoutRect>,
|
||
content_rect: OnceCell<units::LayoutRect>,
|
||
border_radius: wr::BorderRadius,
|
||
border_edge_clip_chain_id: RefCell<Option<ClipChainId>>,
|
||
padding_edge_clip_chain_id: RefCell<Option<ClipChainId>>,
|
||
content_edge_clip_chain_id: RefCell<Option<ClipChainId>>,
|
||
is_hit_test_for_scrollable_overflow: bool,
|
||
is_collapsed_table_borders: bool,
|
||
}
|
||
|
||
impl<'a> BuilderForBoxFragment<'a> {
|
||
fn new(
|
||
fragment: &'a BoxFragment,
|
||
containing_block: &'a PhysicalRect<Au>,
|
||
is_hit_test_for_scrollable_overflow: bool,
|
||
is_collapsed_table_borders: bool,
|
||
) -> Self {
|
||
let border_rect = fragment
|
||
.border_rect()
|
||
.translate(containing_block.origin.to_vector());
|
||
|
||
let webrender_border_rect = border_rect.to_webrender();
|
||
let border_radius = {
|
||
let resolve = |radius: &LengthPercentage, box_size: Au| {
|
||
radius.to_used_value(box_size).to_f32_px()
|
||
};
|
||
let corner = |corner: &style::values::computed::BorderCornerRadius| {
|
||
Size2D::new(
|
||
resolve(&corner.0.width.0, border_rect.size.width),
|
||
resolve(&corner.0.height.0, border_rect.size.height),
|
||
)
|
||
};
|
||
let b = fragment.style.get_border();
|
||
let mut radius = wr::BorderRadius {
|
||
top_left: corner(&b.border_top_left_radius),
|
||
top_right: corner(&b.border_top_right_radius),
|
||
bottom_right: corner(&b.border_bottom_right_radius),
|
||
bottom_left: corner(&b.border_bottom_left_radius),
|
||
};
|
||
|
||
normalize_radii(&webrender_border_rect, &mut radius);
|
||
radius
|
||
};
|
||
|
||
Self {
|
||
fragment,
|
||
containing_block,
|
||
border_rect: webrender_border_rect,
|
||
border_radius,
|
||
margin_rect: OnceCell::new(),
|
||
padding_rect: OnceCell::new(),
|
||
content_rect: OnceCell::new(),
|
||
border_edge_clip_chain_id: RefCell::new(None),
|
||
padding_edge_clip_chain_id: RefCell::new(None),
|
||
content_edge_clip_chain_id: RefCell::new(None),
|
||
is_hit_test_for_scrollable_overflow,
|
||
is_collapsed_table_borders,
|
||
}
|
||
}
|
||
|
||
fn content_rect(&self) -> &units::LayoutRect {
|
||
self.content_rect.get_or_init(|| {
|
||
self.fragment
|
||
.content_rect
|
||
.translate(self.containing_block.origin.to_vector())
|
||
.to_webrender()
|
||
})
|
||
}
|
||
|
||
fn padding_rect(&self) -> &units::LayoutRect {
|
||
self.padding_rect.get_or_init(|| {
|
||
self.fragment
|
||
.padding_rect()
|
||
.translate(self.containing_block.origin.to_vector())
|
||
.to_webrender()
|
||
})
|
||
}
|
||
|
||
fn margin_rect(&self) -> &units::LayoutRect {
|
||
self.margin_rect.get_or_init(|| {
|
||
self.fragment
|
||
.margin_rect()
|
||
.translate(self.containing_block.origin.to_vector())
|
||
.to_webrender()
|
||
})
|
||
}
|
||
|
||
fn border_edge_clip(
|
||
&self,
|
||
builder: &mut DisplayListBuilder,
|
||
force_clip_creation: bool,
|
||
) -> Option<ClipChainId> {
|
||
if let Some(clip) = *self.border_edge_clip_chain_id.borrow() {
|
||
return Some(clip);
|
||
}
|
||
|
||
let maybe_clip =
|
||
builder.maybe_create_clip(self.border_radius, self.border_rect, force_clip_creation);
|
||
*self.border_edge_clip_chain_id.borrow_mut() = maybe_clip;
|
||
maybe_clip
|
||
}
|
||
|
||
fn padding_edge_clip(
|
||
&self,
|
||
builder: &mut DisplayListBuilder,
|
||
force_clip_creation: bool,
|
||
) -> Option<ClipChainId> {
|
||
if let Some(clip) = *self.padding_edge_clip_chain_id.borrow() {
|
||
return Some(clip);
|
||
}
|
||
|
||
let radii = inner_radii(self.border_radius, self.fragment.border.to_webrender());
|
||
let maybe_clip =
|
||
builder.maybe_create_clip(radii, *self.padding_rect(), force_clip_creation);
|
||
*self.padding_edge_clip_chain_id.borrow_mut() = maybe_clip;
|
||
maybe_clip
|
||
}
|
||
|
||
fn content_edge_clip(
|
||
&self,
|
||
builder: &mut DisplayListBuilder,
|
||
force_clip_creation: bool,
|
||
) -> Option<ClipChainId> {
|
||
if let Some(clip) = *self.content_edge_clip_chain_id.borrow() {
|
||
return Some(clip);
|
||
}
|
||
|
||
let radii = inner_radii(
|
||
self.border_radius,
|
||
(self.fragment.border + self.fragment.padding).to_webrender(),
|
||
);
|
||
let maybe_clip =
|
||
builder.maybe_create_clip(radii, *self.content_rect(), force_clip_creation);
|
||
*self.content_edge_clip_chain_id.borrow_mut() = maybe_clip;
|
||
maybe_clip
|
||
}
|
||
|
||
fn build(&mut self, builder: &mut DisplayListBuilder, section: StackingContextSection) {
|
||
if self.is_hit_test_for_scrollable_overflow {
|
||
self.build_hit_test(
|
||
builder,
|
||
self.fragment
|
||
.reachable_scrollable_overflow_region()
|
||
.to_webrender(),
|
||
);
|
||
return;
|
||
}
|
||
|
||
if self.is_collapsed_table_borders {
|
||
self.build_collapsed_table_borders(builder);
|
||
return;
|
||
}
|
||
|
||
if section == StackingContextSection::Outline {
|
||
self.build_outline(builder);
|
||
return;
|
||
}
|
||
|
||
self.build_hit_test(builder, self.border_rect);
|
||
if self
|
||
.fragment
|
||
.base
|
||
.flags
|
||
.contains(FragmentFlags::DO_NOT_PAINT)
|
||
{
|
||
return;
|
||
}
|
||
|
||
self.build_background(builder);
|
||
self.build_box_shadow(builder);
|
||
self.build_border(builder);
|
||
}
|
||
|
||
fn build_hit_test(&self, builder: &mut DisplayListBuilder, rect: LayoutRect) {
|
||
let hit_info = builder.hit_info(
|
||
&self.fragment.style,
|
||
self.fragment.base.tag,
|
||
Cursor::Default,
|
||
);
|
||
let hit_info = match hit_info {
|
||
Some(hit_info) => hit_info,
|
||
None => return,
|
||
};
|
||
|
||
let mut common = builder.common_properties(rect, &self.fragment.style);
|
||
if let Some(clip_chain_id) = self.border_edge_clip(builder, false) {
|
||
common.clip_chain_id = clip_chain_id;
|
||
}
|
||
builder.wr().push_hit_test(
|
||
common.clip_rect,
|
||
common.clip_chain_id,
|
||
common.spatial_id,
|
||
common.flags,
|
||
hit_info,
|
||
);
|
||
}
|
||
|
||
fn build_background_for_painter(
|
||
&mut self,
|
||
builder: &mut DisplayListBuilder,
|
||
painter: &BackgroundPainter,
|
||
) {
|
||
let b = painter.style.get_background();
|
||
let background_color = painter.style.resolve_color(&b.background_color);
|
||
if background_color.alpha > 0.0 {
|
||
// https://drafts.csswg.org/css-backgrounds/#background-color
|
||
// “The background color is clipped according to the background-clip
|
||
// value associated with the bottom-most background image layer.”
|
||
let layer_index = b.background_image.0.len() - 1;
|
||
let bounds = painter.painting_area(self, builder, layer_index);
|
||
let common = painter.common_properties(self, builder, layer_index, bounds);
|
||
builder
|
||
.wr()
|
||
.push_rect(&common, bounds, rgba(background_color))
|
||
}
|
||
|
||
self.build_background_image(builder, painter);
|
||
}
|
||
|
||
fn build_background(&mut self, builder: &mut DisplayListBuilder) {
|
||
let flags = self.fragment.base.flags;
|
||
|
||
// The root element's background is painted separately as it might inherit the `<body>`'s
|
||
// background.
|
||
if flags.intersects(FragmentFlags::IS_ROOT_ELEMENT) {
|
||
return;
|
||
}
|
||
// If the `<body>` background was inherited by the root element, don't paint it again here.
|
||
if !builder.paint_body_background &&
|
||
flags.intersects(FragmentFlags::IS_BODY_ELEMENT_OF_HTML_ELEMENT_ROOT)
|
||
{
|
||
return;
|
||
}
|
||
|
||
// If this BoxFragment does not paint a background, do nothing.
|
||
if let BackgroundMode::None = self.fragment.background_mode {
|
||
return;
|
||
}
|
||
|
||
// Paint all extra backgrounds for this BoxFragment. These are painted first, as that's
|
||
// the order that they are expected to be painted for table cells (where this feature
|
||
// is used).
|
||
if let BackgroundMode::Extra(ref extra_backgrounds) = self.fragment.background_mode {
|
||
for extra_background in extra_backgrounds {
|
||
let positioning_area = extra_background.rect;
|
||
let painter = BackgroundPainter {
|
||
style: &extra_background.style.borrow_mut(),
|
||
painting_area_override: None,
|
||
positioning_area_override: Some(
|
||
positioning_area
|
||
.translate(self.containing_block.origin.to_vector())
|
||
.to_webrender(),
|
||
),
|
||
};
|
||
self.build_background_for_painter(builder, &painter);
|
||
}
|
||
}
|
||
|
||
let painter = BackgroundPainter {
|
||
style: &self.fragment.style,
|
||
painting_area_override: None,
|
||
positioning_area_override: None,
|
||
};
|
||
self.build_background_for_painter(builder, &painter);
|
||
}
|
||
|
||
fn build_background_image(
|
||
&mut self,
|
||
builder: &mut DisplayListBuilder,
|
||
painter: &BackgroundPainter,
|
||
) {
|
||
let style = painter.style;
|
||
let b = style.get_background();
|
||
let node = self.fragment.base.tag.map(|tag| tag.node);
|
||
// Reverse because the property is top layer first, we want to paint bottom layer first.
|
||
for (index, image) in b.background_image.0.iter().enumerate().rev() {
|
||
match builder.context.resolve_image(node, image) {
|
||
Err(_) => {},
|
||
Ok(ResolvedImage::Gradient(gradient)) => {
|
||
let intrinsic = NaturalSizes::empty();
|
||
let Some(layer) =
|
||
&background::layout_layer(self, painter, builder, index, intrinsic)
|
||
else {
|
||
continue;
|
||
};
|
||
|
||
match gradient::build(style, gradient, layer.tile_size, builder) {
|
||
WebRenderGradient::Linear(linear_gradient) => builder.wr().push_gradient(
|
||
&layer.common,
|
||
layer.bounds,
|
||
linear_gradient,
|
||
layer.tile_size,
|
||
layer.tile_spacing,
|
||
),
|
||
WebRenderGradient::Radial(radial_gradient) => {
|
||
builder.wr().push_radial_gradient(
|
||
&layer.common,
|
||
layer.bounds,
|
||
radial_gradient,
|
||
layer.tile_size,
|
||
layer.tile_spacing,
|
||
)
|
||
},
|
||
WebRenderGradient::Conic(conic_gradient) => {
|
||
builder.wr().push_conic_gradient(
|
||
&layer.common,
|
||
layer.bounds,
|
||
conic_gradient,
|
||
layer.tile_size,
|
||
layer.tile_spacing,
|
||
)
|
||
},
|
||
}
|
||
},
|
||
Ok(ResolvedImage::Image(image_info)) => {
|
||
// FIXME: https://drafts.csswg.org/css-images-4/#the-image-resolution
|
||
let dppx = 1.0;
|
||
let intrinsic = NaturalSizes::from_width_and_height(
|
||
image_info.size.width as f32 / dppx,
|
||
image_info.size.height as f32 / dppx,
|
||
);
|
||
let Some(image_key) = image_info.key else {
|
||
continue;
|
||
};
|
||
|
||
if let Some(layer) =
|
||
background::layout_layer(self, painter, builder, index, intrinsic)
|
||
{
|
||
if layer.repeat {
|
||
builder.wr().push_repeating_image(
|
||
&layer.common,
|
||
layer.bounds,
|
||
layer.tile_size,
|
||
layer.tile_spacing,
|
||
style.clone_image_rendering().to_webrender(),
|
||
wr::AlphaType::PremultipliedAlpha,
|
||
image_key,
|
||
wr::ColorF::WHITE,
|
||
)
|
||
} else {
|
||
builder.wr().push_image(
|
||
&layer.common,
|
||
layer.bounds,
|
||
style.clone_image_rendering().to_webrender(),
|
||
wr::AlphaType::PremultipliedAlpha,
|
||
image_key,
|
||
wr::ColorF::WHITE,
|
||
)
|
||
}
|
||
}
|
||
},
|
||
}
|
||
}
|
||
}
|
||
|
||
fn build_border_side(&mut self, style_color: BorderStyleColor) -> wr::BorderSide {
|
||
wr::BorderSide {
|
||
color: rgba(style_color.color),
|
||
style: match style_color.style {
|
||
BorderStyle::None => wr::BorderStyle::None,
|
||
BorderStyle::Solid => wr::BorderStyle::Solid,
|
||
BorderStyle::Double => wr::BorderStyle::Double,
|
||
BorderStyle::Dotted => wr::BorderStyle::Dotted,
|
||
BorderStyle::Dashed => wr::BorderStyle::Dashed,
|
||
BorderStyle::Hidden => wr::BorderStyle::Hidden,
|
||
BorderStyle::Groove => wr::BorderStyle::Groove,
|
||
BorderStyle::Ridge => wr::BorderStyle::Ridge,
|
||
BorderStyle::Inset => wr::BorderStyle::Inset,
|
||
BorderStyle::Outset => wr::BorderStyle::Outset,
|
||
},
|
||
}
|
||
}
|
||
|
||
fn build_collapsed_table_borders(&mut self, builder: &mut DisplayListBuilder) {
|
||
let Some(SpecificLayoutInfo::TableGridWithCollapsedBorders(table_info)) =
|
||
&self.fragment.specific_layout_info
|
||
else {
|
||
return;
|
||
};
|
||
let mut common =
|
||
builder.common_properties(units::LayoutRect::default(), &self.fragment.style);
|
||
let radius = wr::BorderRadius::default();
|
||
let mut column_sum = Au::zero();
|
||
for (x, column_size) in table_info.track_sizes.x.iter().enumerate() {
|
||
let mut row_sum = Au::zero();
|
||
for (y, row_size) in table_info.track_sizes.y.iter().enumerate() {
|
||
let left_border = &table_info.collapsed_borders.x[x][y];
|
||
let right_border = &table_info.collapsed_borders.x[x + 1][y];
|
||
let top_border = &table_info.collapsed_borders.y[y][x];
|
||
let bottom_border = &table_info.collapsed_borders.y[y + 1][x];
|
||
let details = wr::BorderDetails::Normal(wr::NormalBorder {
|
||
left: self.build_border_side(left_border.style_color.clone()),
|
||
right: self.build_border_side(right_border.style_color.clone()),
|
||
top: self.build_border_side(top_border.style_color.clone()),
|
||
bottom: self.build_border_side(bottom_border.style_color.clone()),
|
||
radius,
|
||
do_aa: true,
|
||
});
|
||
let mut border_widths = PhysicalSides::new(
|
||
top_border.width,
|
||
right_border.width,
|
||
bottom_border.width,
|
||
left_border.width,
|
||
);
|
||
let left_adjustment = if x == 0 {
|
||
-border_widths.left / 2
|
||
} else {
|
||
std::mem::take(&mut border_widths.left) / 2
|
||
};
|
||
let top_adjustment = if y == 0 {
|
||
-border_widths.top / 2
|
||
} else {
|
||
std::mem::take(&mut border_widths.top) / 2
|
||
};
|
||
let origin =
|
||
PhysicalPoint::new(column_sum + left_adjustment, row_sum + top_adjustment);
|
||
let size = PhysicalSize::new(
|
||
*column_size - left_adjustment + border_widths.right / 2,
|
||
*row_size - top_adjustment + border_widths.bottom / 2,
|
||
);
|
||
let border_rect = PhysicalRect::new(origin, size)
|
||
.translate(self.fragment.content_rect.origin.to_vector())
|
||
.translate(self.containing_block.origin.to_vector())
|
||
.to_webrender();
|
||
common.clip_rect = border_rect;
|
||
builder.wr().push_border(
|
||
&common,
|
||
border_rect,
|
||
border_widths.to_webrender(),
|
||
details,
|
||
);
|
||
row_sum += *row_size;
|
||
}
|
||
column_sum += *column_size;
|
||
}
|
||
}
|
||
|
||
fn build_border(&mut self, builder: &mut DisplayListBuilder) {
|
||
if self.fragment.has_collapsed_borders() {
|
||
// Avoid painting borders for tables and table parts in collapsed-borders mode,
|
||
// since the resulting collapsed borders are painted on their own in a special way.
|
||
return;
|
||
}
|
||
|
||
let border = self.fragment.style.get_border();
|
||
let border_widths = self.fragment.border.to_webrender();
|
||
|
||
if border_widths == SideOffsets2D::zero() {
|
||
return;
|
||
}
|
||
|
||
// `border-image` replaces an element's border entirely.
|
||
let common = builder.common_properties(self.border_rect, &self.fragment.style);
|
||
if self.build_border_image(builder, &common, border, border_widths) {
|
||
return;
|
||
}
|
||
|
||
let current_color = self.fragment.style.get_inherited_text().clone_color();
|
||
let style_color = BorderStyleColor::from_border(border, ¤t_color);
|
||
let details = wr::BorderDetails::Normal(wr::NormalBorder {
|
||
top: self.build_border_side(style_color.top),
|
||
right: self.build_border_side(style_color.right),
|
||
bottom: self.build_border_side(style_color.bottom),
|
||
left: self.build_border_side(style_color.left),
|
||
radius: self.border_radius,
|
||
do_aa: true,
|
||
});
|
||
builder
|
||
.wr()
|
||
.push_border(&common, self.border_rect, border_widths, details)
|
||
}
|
||
|
||
/// Add a display item for image borders if necessary.
|
||
fn build_border_image(
|
||
&self,
|
||
builder: &mut DisplayListBuilder,
|
||
common: &CommonItemProperties,
|
||
border: &Border,
|
||
border_widths: SideOffsets2D<f32, LayoutPixel>,
|
||
) -> bool {
|
||
let border_style_struct = self.fragment.style.get_border();
|
||
let border_image_outset =
|
||
resolve_border_image_outset(border_style_struct.border_image_outset, border_widths);
|
||
let border_image_area = self.border_rect.to_rect().outer_rect(border_image_outset);
|
||
let border_image_size = border_image_area.size;
|
||
let border_image_widths = resolve_border_image_width(
|
||
&border_style_struct.border_image_width,
|
||
border_widths,
|
||
border_image_size,
|
||
);
|
||
let border_image_repeat = &border_style_struct.border_image_repeat;
|
||
let border_image_fill = border_style_struct.border_image_slice.fill;
|
||
let border_image_slice = &border_style_struct.border_image_slice.offsets;
|
||
|
||
let stops = Vec::new();
|
||
let mut width = border_image_size.width;
|
||
let mut height = border_image_size.height;
|
||
let node = self.fragment.base.tag.map(|tag| tag.node);
|
||
let source = match builder
|
||
.context
|
||
.resolve_image(node, &border.border_image_source)
|
||
{
|
||
Err(_) => return false,
|
||
Ok(ResolvedImage::Image(image_info)) => {
|
||
let Some(key) = image_info.key else {
|
||
return false;
|
||
};
|
||
|
||
width = image_info.size.width as f32;
|
||
height = image_info.size.height as f32;
|
||
NinePatchBorderSource::Image(key, ImageRendering::Auto)
|
||
},
|
||
Ok(ResolvedImage::Gradient(gradient)) => {
|
||
match gradient::build(&self.fragment.style, gradient, border_image_size, builder) {
|
||
WebRenderGradient::Linear(gradient) => {
|
||
NinePatchBorderSource::Gradient(gradient)
|
||
},
|
||
WebRenderGradient::Radial(gradient) => {
|
||
NinePatchBorderSource::RadialGradient(gradient)
|
||
},
|
||
WebRenderGradient::Conic(gradient) => {
|
||
NinePatchBorderSource::ConicGradient(gradient)
|
||
},
|
||
}
|
||
},
|
||
};
|
||
|
||
let size = euclid::Size2D::new(width as i32, height as i32);
|
||
let details = BorderDetails::NinePatch(NinePatchBorder {
|
||
source,
|
||
width: size.width,
|
||
height: size.height,
|
||
slice: resolve_border_image_slice(border_image_slice, size),
|
||
fill: border_image_fill,
|
||
repeat_horizontal: border_image_repeat.0.to_webrender(),
|
||
repeat_vertical: border_image_repeat.1.to_webrender(),
|
||
});
|
||
builder.wr().push_border(
|
||
common,
|
||
border_image_area.to_box2d(),
|
||
border_image_widths,
|
||
details,
|
||
);
|
||
builder.wr().push_stops(&stops);
|
||
true
|
||
}
|
||
|
||
fn build_outline(&mut self, builder: &mut DisplayListBuilder) {
|
||
let style = &self.fragment.style;
|
||
let outline = style.get_outline();
|
||
let width = outline.outline_width.to_f32_px();
|
||
if width == 0.0 {
|
||
return;
|
||
}
|
||
let offset = outline
|
||
.outline_offset
|
||
.px()
|
||
.max(-self.border_rect.width() / 2.0)
|
||
.max(-self.border_rect.height() / 2.0) +
|
||
width;
|
||
let outline_rect = self.border_rect.inflate(offset, offset);
|
||
let common = builder.common_properties(outline_rect, &self.fragment.style);
|
||
let widths = SideOffsets2D::new_all_same(width);
|
||
let border_style = match outline.outline_style {
|
||
// TODO: treating 'auto' as 'solid' is allowed by the spec,
|
||
// but we should do something better.
|
||
OutlineStyle::Auto => BorderStyle::Solid,
|
||
OutlineStyle::BorderStyle(s) => s,
|
||
};
|
||
let side = self.build_border_side(BorderStyleColor {
|
||
style: border_style,
|
||
color: style.resolve_color(&outline.outline_color),
|
||
});
|
||
let details = wr::BorderDetails::Normal(wr::NormalBorder {
|
||
top: side,
|
||
right: side,
|
||
bottom: side,
|
||
left: side,
|
||
radius: offset_radii(self.border_radius, offset),
|
||
do_aa: true,
|
||
});
|
||
builder
|
||
.wr()
|
||
.push_border(&common, outline_rect, widths, details)
|
||
}
|
||
|
||
fn build_box_shadow(&self, builder: &mut DisplayListBuilder<'_>) {
|
||
let box_shadows = &self.fragment.style.get_effects().box_shadow.0;
|
||
if box_shadows.is_empty() {
|
||
return;
|
||
}
|
||
|
||
// NB: According to CSS-BACKGROUNDS, box shadows render in *reverse* order (front to back).
|
||
let common = builder.common_properties(MaxRect::max_rect(), &self.fragment.style);
|
||
for box_shadow in box_shadows.iter().rev() {
|
||
let (rect, clip_mode) = if box_shadow.inset {
|
||
(*self.padding_rect(), BoxShadowClipMode::Inset)
|
||
} else {
|
||
(self.border_rect, BoxShadowClipMode::Outset)
|
||
};
|
||
|
||
builder.wr().push_box_shadow(
|
||
&common,
|
||
rect,
|
||
LayoutVector2D::new(
|
||
box_shadow.base.horizontal.px(),
|
||
box_shadow.base.vertical.px(),
|
||
),
|
||
rgba(self.fragment.style.resolve_color(&box_shadow.base.color)),
|
||
box_shadow.base.blur.px(),
|
||
box_shadow.spread.px(),
|
||
self.border_radius,
|
||
clip_mode,
|
||
);
|
||
}
|
||
}
|
||
}
|
||
|
||
fn rgba(color: AbsoluteColor) -> wr::ColorF {
|
||
let rgba = color.to_color_space(ColorSpace::Srgb);
|
||
wr::ColorF::new(
|
||
rgba.components.0.clamp(0.0, 1.0),
|
||
rgba.components.1.clamp(0.0, 1.0),
|
||
rgba.components.2.clamp(0.0, 1.0),
|
||
rgba.alpha,
|
||
)
|
||
}
|
||
|
||
fn glyphs(
|
||
glyph_runs: &[Arc<GlyphStore>],
|
||
mut baseline_origin: PhysicalPoint<Au>,
|
||
justification_adjustment: Au,
|
||
ignore_whitespace: bool,
|
||
) -> Vec<wr::GlyphInstance> {
|
||
use fonts_traits::ByteIndex;
|
||
use range::Range;
|
||
|
||
let mut glyphs = vec![];
|
||
for run in glyph_runs {
|
||
for glyph in run.iter_glyphs_for_byte_range(&Range::new(ByteIndex(0), run.len())) {
|
||
if !run.is_whitespace() || !ignore_whitespace {
|
||
let glyph_offset = glyph.offset().unwrap_or(Point2D::zero());
|
||
let point = units::LayoutPoint::new(
|
||
baseline_origin.x.to_f32_px() + glyph_offset.x.to_f32_px(),
|
||
baseline_origin.y.to_f32_px() + glyph_offset.y.to_f32_px(),
|
||
);
|
||
let glyph = wr::GlyphInstance {
|
||
index: glyph.id(),
|
||
point,
|
||
};
|
||
glyphs.push(glyph);
|
||
}
|
||
|
||
if glyph.char_is_word_separator() {
|
||
baseline_origin.x += justification_adjustment;
|
||
}
|
||
baseline_origin.x += glyph.advance();
|
||
}
|
||
}
|
||
glyphs
|
||
}
|
||
|
||
// TODO: The implementation here does not account for multiple glyph runs properly.
|
||
fn glyphs_advance_by_index(
|
||
glyph_runs: &[Arc<GlyphStore>],
|
||
index: fonts_traits::ByteIndex,
|
||
baseline_origin: PhysicalPoint<Au>,
|
||
justification_adjustment: Au,
|
||
) -> PhysicalPoint<Au> {
|
||
let mut point = baseline_origin;
|
||
let mut index = index;
|
||
for run in glyph_runs {
|
||
let range = ServoRange::new(fonts::ByteIndex(0), index.min(run.len()));
|
||
index = index - range.length();
|
||
let total_advance = run.advance_for_byte_range(&range, justification_adjustment);
|
||
point.x += total_advance;
|
||
}
|
||
point
|
||
}
|
||
|
||
fn cursor(kind: CursorKind, auto_cursor: Cursor) -> Cursor {
|
||
match kind {
|
||
CursorKind::Auto => auto_cursor,
|
||
CursorKind::None => Cursor::None,
|
||
CursorKind::Default => Cursor::Default,
|
||
CursorKind::Pointer => Cursor::Pointer,
|
||
CursorKind::ContextMenu => Cursor::ContextMenu,
|
||
CursorKind::Help => Cursor::Help,
|
||
CursorKind::Progress => Cursor::Progress,
|
||
CursorKind::Wait => Cursor::Wait,
|
||
CursorKind::Cell => Cursor::Cell,
|
||
CursorKind::Crosshair => Cursor::Crosshair,
|
||
CursorKind::Text => Cursor::Text,
|
||
CursorKind::VerticalText => Cursor::VerticalText,
|
||
CursorKind::Alias => Cursor::Alias,
|
||
CursorKind::Copy => Cursor::Copy,
|
||
CursorKind::Move => Cursor::Move,
|
||
CursorKind::NoDrop => Cursor::NoDrop,
|
||
CursorKind::NotAllowed => Cursor::NotAllowed,
|
||
CursorKind::Grab => Cursor::Grab,
|
||
CursorKind::Grabbing => Cursor::Grabbing,
|
||
CursorKind::EResize => Cursor::EResize,
|
||
CursorKind::NResize => Cursor::NResize,
|
||
CursorKind::NeResize => Cursor::NeResize,
|
||
CursorKind::NwResize => Cursor::NwResize,
|
||
CursorKind::SResize => Cursor::SResize,
|
||
CursorKind::SeResize => Cursor::SeResize,
|
||
CursorKind::SwResize => Cursor::SwResize,
|
||
CursorKind::WResize => Cursor::WResize,
|
||
CursorKind::EwResize => Cursor::EwResize,
|
||
CursorKind::NsResize => Cursor::NsResize,
|
||
CursorKind::NeswResize => Cursor::NeswResize,
|
||
CursorKind::NwseResize => Cursor::NwseResize,
|
||
CursorKind::ColResize => Cursor::ColResize,
|
||
CursorKind::RowResize => Cursor::RowResize,
|
||
CursorKind::AllScroll => Cursor::AllScroll,
|
||
CursorKind::ZoomIn => Cursor::ZoomIn,
|
||
CursorKind::ZoomOut => Cursor::ZoomOut,
|
||
}
|
||
}
|
||
|
||
/// Radii for the padding edge or content edge
|
||
fn inner_radii(mut radii: wr::BorderRadius, insets: units::LayoutSideOffsets) -> wr::BorderRadius {
|
||
assert!(insets.left >= 0.0, "left inset must not be negative");
|
||
radii.top_left.width -= insets.left;
|
||
radii.bottom_left.width -= insets.left;
|
||
|
||
assert!(insets.right >= 0.0, "left inset must not be negative");
|
||
radii.top_right.width -= insets.right;
|
||
radii.bottom_right.width -= insets.right;
|
||
|
||
assert!(insets.top >= 0.0, "top inset must not be negative");
|
||
radii.top_left.height -= insets.top;
|
||
radii.top_right.height -= insets.top;
|
||
|
||
assert!(insets.bottom >= 0.0, "bottom inset must not be negative");
|
||
radii.bottom_left.height -= insets.bottom;
|
||
radii.bottom_right.height -= insets.bottom;
|
||
radii
|
||
}
|
||
|
||
fn offset_radii(mut radii: wr::BorderRadius, offset: f32) -> wr::BorderRadius {
|
||
if offset == 0.0 {
|
||
return radii;
|
||
}
|
||
if offset < 0.0 {
|
||
return inner_radii(radii, units::LayoutSideOffsets::new_all_same(-offset));
|
||
}
|
||
let expand = |radius: &mut f32| {
|
||
// Expand the radius by the specified amount, but keeping sharp corners.
|
||
// TODO: this behavior is not continuous, it's being discussed in the CSSWG:
|
||
// https://github.com/w3c/csswg-drafts/issues/7103
|
||
if *radius > 0.0 {
|
||
*radius += offset;
|
||
}
|
||
};
|
||
expand(&mut radii.top_left.width);
|
||
expand(&mut radii.top_left.height);
|
||
expand(&mut radii.top_right.width);
|
||
expand(&mut radii.top_right.height);
|
||
expand(&mut radii.bottom_right.width);
|
||
expand(&mut radii.bottom_right.height);
|
||
expand(&mut radii.bottom_left.width);
|
||
expand(&mut radii.bottom_left.height);
|
||
radii
|
||
}
|
||
|
||
/// Resolve the WebRender border-image outset area from the style values.
|
||
fn resolve_border_image_outset(
|
||
outset: BorderImageOutset,
|
||
border: SideOffsets2D<f32, LayoutPixel>,
|
||
) -> SideOffsets2D<f32, LayoutPixel> {
|
||
fn image_outset_for_side(outset: NonNegativeLengthOrNumber, border_width: f32) -> f32 {
|
||
match outset {
|
||
NonNegativeLengthOrNumber::Length(length) => length.px(),
|
||
NonNegativeLengthOrNumber::Number(factor) => border_width * factor.0,
|
||
}
|
||
}
|
||
|
||
SideOffsets2D::new(
|
||
image_outset_for_side(outset.0, border.top),
|
||
image_outset_for_side(outset.1, border.right),
|
||
image_outset_for_side(outset.2, border.bottom),
|
||
image_outset_for_side(outset.3, border.left),
|
||
)
|
||
}
|
||
|
||
/// Resolve the WebRender border-image width from the style values.
|
||
fn resolve_border_image_width(
|
||
width: &BorderImageWidth,
|
||
border: SideOffsets2D<f32, LayoutPixel>,
|
||
border_area: Size2D<f32, LayoutPixel>,
|
||
) -> SideOffsets2D<f32, LayoutPixel> {
|
||
fn image_width_for_side(
|
||
border_image_width: &BorderImageSideWidth,
|
||
border_width: f32,
|
||
total_length: f32,
|
||
) -> f32 {
|
||
match border_image_width {
|
||
BorderImageSideWidth::LengthPercentage(v) => {
|
||
v.to_used_value(Au::from_f32_px(total_length)).to_f32_px()
|
||
},
|
||
BorderImageSideWidth::Number(x) => border_width * x.0,
|
||
BorderImageSideWidth::Auto => border_width,
|
||
}
|
||
}
|
||
|
||
SideOffsets2D::new(
|
||
image_width_for_side(&width.0, border.top, border_area.height),
|
||
image_width_for_side(&width.1, border.right, border_area.width),
|
||
image_width_for_side(&width.2, border.bottom, border_area.height),
|
||
image_width_for_side(&width.3, border.left, border_area.width),
|
||
)
|
||
}
|
||
|
||
/// Resolve the WebRender border-image slice from the style values.
|
||
fn resolve_border_image_slice(
|
||
border_image_slice: &Rect<NonNegative<NumberOrPercentage>>,
|
||
size: Size2D<i32, UnknownUnit>,
|
||
) -> SideOffsets2D<i32, DevicePixel> {
|
||
fn resolve_percentage(value: NonNegative<NumberOrPercentage>, length: i32) -> i32 {
|
||
match value.0 {
|
||
NumberOrPercentage::Percentage(p) => (p.0 * length as f32).round() as i32,
|
||
NumberOrPercentage::Number(n) => n.round() as i32,
|
||
}
|
||
}
|
||
|
||
SideOffsets2D::new(
|
||
resolve_percentage(border_image_slice.0, size.height),
|
||
resolve_percentage(border_image_slice.1, size.width),
|
||
resolve_percentage(border_image_slice.2, size.height),
|
||
resolve_percentage(border_image_slice.3, size.width),
|
||
)
|
||
}
|
||
|
||
pub(super) fn normalize_radii(rect: &units::LayoutRect, radius: &mut wr::BorderRadius) {
|
||
// Normalize radii that add up to > 100%.
|
||
// https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
|
||
// > Let f = min(L_i/S_i), where i ∈ {top, right, bottom, left},
|
||
// > S_i is the sum of the two corresponding radii of the corners on side i,
|
||
// > and L_top = L_bottom = the width of the box,
|
||
// > and L_left = L_right = the height of the box.
|
||
// > If f < 1, then all corner radii are reduced by multiplying them by f.
|
||
let f = (rect.width() / (radius.top_left.width + radius.top_right.width))
|
||
.min(rect.width() / (radius.bottom_left.width + radius.bottom_right.width))
|
||
.min(rect.height() / (radius.top_left.height + radius.bottom_left.height))
|
||
.min(rect.height() / (radius.top_right.height + radius.bottom_right.height));
|
||
if f < 1.0 {
|
||
radius.top_left *= f;
|
||
radius.top_right *= f;
|
||
radius.bottom_right *= f;
|
||
radius.bottom_left *= f;
|
||
}
|
||
}
|
||
|
||
/// <https://drafts.csswg.org/css-shapes-1/#valdef-shape-box-margin-box>
|
||
/// > The corner radii of this shape are determined by the corresponding
|
||
/// > border-radius and margin values. If the ratio of border-radius/margin is 1 or more,
|
||
/// > or margin is negative or zero, then the margin box corner radius is
|
||
/// > max(border-radius + margin, 0). If the ratio of border-radius/margin is less than 1,
|
||
/// > and margin is positive, then the margin box corner radius is
|
||
/// > border-radius + margin * (1 + (ratio-1)^3).
|
||
pub(super) fn compute_margin_box_radius(
|
||
radius: wr::BorderRadius,
|
||
layout_rect: LayoutSize,
|
||
fragment: &BoxFragment,
|
||
) -> wr::BorderRadius {
|
||
let margin = fragment.style.physical_margin();
|
||
let adjust_radius = |radius: f32, margin: f32| -> f32 {
|
||
if margin <= 0. || (radius / margin) >= 1. {
|
||
(radius + margin).max(0.)
|
||
} else {
|
||
radius + (margin * (1. + (radius / margin - 1.).powf(3.)))
|
||
}
|
||
};
|
||
let compute_margin_radius = |radius: LayoutSize,
|
||
layout_rect: LayoutSize,
|
||
margin: Size2D<LengthPercentageOrAuto, UnknownUnit>|
|
||
-> LayoutSize {
|
||
let zero = LengthPercentage::zero();
|
||
let width = margin
|
||
.width
|
||
.auto_is(|| &zero)
|
||
.to_used_value(Au::from_f32_px(layout_rect.width));
|
||
let height = margin
|
||
.height
|
||
.auto_is(|| &zero)
|
||
.to_used_value(Au::from_f32_px(layout_rect.height));
|
||
LayoutSize::new(
|
||
adjust_radius(radius.width, width.to_f32_px()),
|
||
adjust_radius(radius.height, height.to_f32_px()),
|
||
)
|
||
};
|
||
wr::BorderRadius {
|
||
top_left: compute_margin_radius(
|
||
radius.top_left,
|
||
layout_rect,
|
||
Size2D::new(margin.left, margin.top),
|
||
),
|
||
top_right: compute_margin_radius(
|
||
radius.top_right,
|
||
layout_rect,
|
||
Size2D::new(margin.right, margin.top),
|
||
),
|
||
bottom_left: compute_margin_radius(
|
||
radius.bottom_left,
|
||
layout_rect,
|
||
Size2D::new(margin.left, margin.bottom),
|
||
),
|
||
bottom_right: compute_margin_radius(
|
||
radius.bottom_right,
|
||
layout_rect,
|
||
Size2D::new(margin.right, margin.bottom),
|
||
),
|
||
}
|
||
}
|