servo/components/script/dom/webidls/XRSession.webidl
Martin Robinson 0e616e0c5d
api: Flatten and simplify Servo preferences (#34966)
Flatten and simplify Servo's preferences code. In addition, have both
preferences and options passed in as arguments to `Servo::new()` and
make sure not to use the globally set preferences in `servoshell` (as
much as possible now).

Instead of a complex procedural macro to generate preferences, just
expose a very simple derive macro that adds string based getters and
setters.

- All command-line parsing is moved to servoshell.
- There is no longer the concept of a missing preference.
- Preferences no longer have to be part of the resources bundle because
  they now have reasonable default values.
- servoshell specific preferences are no longer part of the preferences
  exposed by the Servo API.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-01-14 13:54:06 +00:00

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// skip-unless CARGO_FEATURE_WEBXR
// https://immersive-web.github.io/webxr/#xrsession-interface
enum XREnvironmentBlendMode {
"opaque",
"additive",
"alpha-blend",
};
enum XRVisibilityState {
"visible",
"visible-blurred",
"hidden",
};
enum XRInteractionMode {
"screen-space",
"world-space",
};
callback XRFrameRequestCallback = undefined (DOMHighResTimeStamp time, XRFrame frame);
[SecureContext, Exposed=Window, Pref="dom_webxr_enabled"]
interface XRSession : EventTarget {
// Attributes
readonly attribute XRVisibilityState visibilityState;
readonly attribute float? frameRate;
readonly attribute Float32Array? supportedFrameRates;
[SameObject] readonly attribute XRRenderState renderState;
[SameObject] readonly attribute XRInputSourceArray inputSources;
readonly attribute /*FrozenArray<DOMString>*/ any enabledFeatures;
readonly attribute boolean isSystemKeyboardSupported;
// Methods
[Throws] undefined updateRenderState(optional XRRenderStateInit state = {});
Promise<undefined> updateTargetFrameRate(float rate);
Promise<XRReferenceSpace> requestReferenceSpace(XRReferenceSpaceType type);
long requestAnimationFrame(XRFrameRequestCallback callback);
undefined cancelAnimationFrame(long handle);
Promise<undefined> end();
// Events
attribute EventHandler onend;
attribute EventHandler onselect;
attribute EventHandler onsqueeze;
attribute EventHandler oninputsourceschange;
attribute EventHandler onselectstart;
attribute EventHandler onselectend;
attribute EventHandler onsqueezestart;
attribute EventHandler onsqueezeend;
attribute EventHandler onvisibilitychange;
attribute EventHandler onframeratechange;
// AR Module
// Attributes
readonly attribute XREnvironmentBlendMode environmentBlendMode;
readonly attribute XRInteractionMode interactionMode;
// Hit Test Module
// Methods
Promise<XRHitTestSource> requestHitTestSource(XRHitTestOptionsInit options);
};