servo/components/script/dom/screen.rs
Martin Robinson 850e59f98e
servoshell: Allow overriding screen resolution with a command-line argument (#34038)
There is a command-line argument to override the default window size,
but not one for overriding the default screen resolution. This is
important for testing pages that use screen size to have different
behavior.

In addition to adding the new option this change:

 - Renames the `--resolution` command-line argument to `--window-size`
   to remove ambiguity with the `--screen-size` argument.
 - Passes the screen size as device independent (device pixels scaled by
   HiDPI factor) to Servo internals. Not only it make it simpler to pass
   the `--window-size` override, it makes more sense. Different screens
   can have different HiDPI factors and these can be different from the
   scale of the window. This makes the screen HiDPI factor totally
   independent of the one that Servo uses for the window.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2024-10-30 11:54:13 +00:00

93 lines
3 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use dom_struct::dom_struct;
use euclid::Size2D;
use profile_traits::ipc;
use servo_geometry::DeviceIndependentIntSize;
use style_traits::CSSPixel;
use webrender_traits::CrossProcessCompositorMessage;
use crate::dom::bindings::codegen::Bindings::ScreenBinding::ScreenMethods;
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::window::Window;
#[dom_struct]
pub struct Screen {
reflector_: Reflector,
window: Dom<Window>,
}
impl Screen {
fn new_inherited(window: &Window) -> Screen {
Screen {
reflector_: Reflector::new(),
window: Dom::from_ref(window),
}
}
pub fn new(window: &Window) -> DomRoot<Screen> {
reflect_dom_object(Box::new(Screen::new_inherited(window)), window)
}
fn screen_size(&self) -> Size2D<u32, CSSPixel> {
let (send, recv) =
ipc::channel::<DeviceIndependentIntSize>(self.global().time_profiler_chan().clone())
.unwrap();
self.window
.compositor_api()
.sender()
.send(CrossProcessCompositorMessage::GetScreenSize(send))
.unwrap();
let size = recv.recv().unwrap_or(Size2D::zero()).to_u32();
Size2D::new(size.width, size.height)
}
fn screen_avail_size(&self) -> Size2D<u32, CSSPixel> {
let (send, recv) =
ipc::channel::<DeviceIndependentIntSize>(self.global().time_profiler_chan().clone())
.unwrap();
self.window
.compositor_api()
.sender()
.send(CrossProcessCompositorMessage::GetAvailableScreenSize(send))
.unwrap();
let size = recv.recv().unwrap_or(Size2D::zero()).to_u32();
Size2D::new(size.width, size.height)
}
}
impl ScreenMethods for Screen {
// https://drafts.csswg.org/cssom-view/#dom-screen-availwidth
fn AvailWidth(&self) -> Finite<f64> {
Finite::wrap(self.screen_avail_size().width as f64)
}
// https://drafts.csswg.org/cssom-view/#dom-screen-availheight
fn AvailHeight(&self) -> Finite<f64> {
Finite::wrap(self.screen_avail_size().height as f64)
}
// https://drafts.csswg.org/cssom-view/#dom-screen-width
fn Width(&self) -> Finite<f64> {
Finite::wrap(self.screen_size().width as f64)
}
// https://drafts.csswg.org/cssom-view/#dom-screen-height
fn Height(&self) -> Finite<f64> {
Finite::wrap(self.screen_size().height as f64)
}
// https://drafts.csswg.org/cssom-view/#dom-screen-colordepth
fn ColorDepth(&self) -> u32 {
24
}
// https://drafts.csswg.org/cssom-view/#dom-screen-pixeldepth
fn PixelDepth(&self) -> u32 {
24
}
}