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* More helpers on `Promise` Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Sync `GPUBuffer` Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Set some good expectations Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Some bad expect also on firefox Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Extract DataBlock, DataView impl from GPUBuffer Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Fix size check to work on 32bit platforms Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> --------- Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
1188 lines
45 KiB
Rust
1188 lines
45 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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#![allow(unsafe_code)]
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use std::borrow::Cow;
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use std::cell::Cell;
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use std::collections::HashMap;
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use std::num::NonZeroU64;
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use std::rc::Rc;
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use dom_struct::dom_struct;
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use js::jsapi::{Heap, JSObject};
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use webgpu::wgc::id::{BindGroupLayoutId, PipelineLayoutId};
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use webgpu::wgc::pipeline::RenderPipelineDescriptor;
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use webgpu::wgc::{
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binding_model as wgpu_bind, command as wgpu_com, pipeline as wgpu_pipe, resource as wgpu_res,
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};
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use webgpu::wgt::TextureFormat;
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use webgpu::{
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self, wgt, PopError, WebGPU, WebGPUComputePipeline, WebGPURenderPipeline, WebGPURequest,
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WebGPUResponse,
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};
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use super::bindings::codegen::Bindings::WebGPUBinding::{
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GPUMapModeConstants, GPUPipelineErrorReason, GPUTextureFormat,
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};
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use super::bindings::codegen::UnionTypes::GPUPipelineLayoutOrGPUAutoLayoutMode;
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use super::bindings::error::Fallible;
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use super::gpu::AsyncWGPUListener;
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use super::gpudevicelostinfo::GPUDeviceLostInfo;
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use super::gpupipelineerror::GPUPipelineError;
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use super::gpusupportedlimits::GPUSupportedLimits;
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use super::types::GPUError;
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::EventBinding::EventInit;
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use crate::dom::bindings::codegen::Bindings::EventTargetBinding::EventTargetMethods;
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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GPUBindGroupDescriptor, GPUBindGroupLayoutDescriptor, GPUBindingResource, GPUBufferBindingType,
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GPUBufferDescriptor, GPUCommandEncoderDescriptor, GPUComputePipelineDescriptor,
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GPUDeviceLostReason, GPUDeviceMethods, GPUErrorFilter, GPUPipelineLayoutDescriptor,
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GPURenderBundleEncoderDescriptor, GPURenderPipelineDescriptor, GPUSamplerBindingType,
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GPUSamplerDescriptor, GPUShaderModuleDescriptor, GPUStorageTextureAccess,
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GPUSupportedLimitsMethods, GPUTextureDescriptor, GPUTextureDimension, GPUTextureSampleType,
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GPUUncapturedErrorEventInit, GPUVertexStepMode,
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};
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use crate::dom::bindings::error::Error;
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
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use crate::dom::bindings::root::{Dom, DomRoot};
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use crate::dom::bindings::str::{DOMString, USVString};
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use crate::dom::bindings::trace::RootedTraceableBox;
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use crate::dom::eventtarget::EventTarget;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::gpu::response_async;
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use crate::dom::gpuadapter::GPUAdapter;
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use crate::dom::gpubindgroup::GPUBindGroup;
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use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
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use crate::dom::gpubuffer::{ActiveBufferMapping, GPUBuffer};
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use crate::dom::gpucommandencoder::GPUCommandEncoder;
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use crate::dom::gpucomputepipeline::GPUComputePipeline;
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use crate::dom::gpuconvert::{
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convert_address_mode, convert_blend_component, convert_compare_function, convert_filter_mode,
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convert_label, convert_primitive_state, convert_stencil_op, convert_texture_format,
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convert_texture_size_to_dict, convert_texture_size_to_wgt, convert_vertex_format,
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convert_view_dimension,
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};
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use crate::dom::gpupipelinelayout::GPUPipelineLayout;
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use crate::dom::gpuqueue::GPUQueue;
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use crate::dom::gpurenderbundleencoder::GPURenderBundleEncoder;
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use crate::dom::gpurenderpipeline::GPURenderPipeline;
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use crate::dom::gpusampler::GPUSampler;
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use crate::dom::gpushadermodule::GPUShaderModule;
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use crate::dom::gpusupportedfeatures::GPUSupportedFeatures;
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use crate::dom::gputexture::GPUTexture;
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use crate::dom::gpuuncapturederrorevent::GPUUncapturedErrorEvent;
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use crate::dom::promise::Promise;
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use crate::realms::InRealm;
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#[dom_struct]
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pub struct GPUDevice {
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eventtarget: EventTarget,
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#[ignore_malloc_size_of = "channels are hard"]
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#[no_trace]
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channel: WebGPU,
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adapter: Dom<GPUAdapter>,
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#[ignore_malloc_size_of = "mozjs"]
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extensions: Heap<*mut JSObject>,
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features: Dom<GPUSupportedFeatures>,
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limits: Dom<GPUSupportedLimits>,
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label: DomRefCell<USVString>,
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#[no_trace]
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device: webgpu::WebGPUDevice,
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default_queue: Dom<GPUQueue>,
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/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-lost>
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#[ignore_malloc_size_of = "promises are hard"]
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lost_promise: DomRefCell<Rc<Promise>>,
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valid: Cell<bool>,
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}
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impl GPUDevice {
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#[allow(clippy::too_many_arguments)]
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fn new_inherited(
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channel: WebGPU,
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adapter: &GPUAdapter,
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extensions: Heap<*mut JSObject>,
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features: &GPUSupportedFeatures,
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limits: &GPUSupportedLimits,
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device: webgpu::WebGPUDevice,
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queue: &GPUQueue,
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label: String,
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lost_promise: Rc<Promise>,
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) -> Self {
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Self {
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eventtarget: EventTarget::new_inherited(),
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channel,
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adapter: Dom::from_ref(adapter),
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extensions,
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features: Dom::from_ref(features),
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limits: Dom::from_ref(limits),
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label: DomRefCell::new(USVString::from(label)),
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device,
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default_queue: Dom::from_ref(queue),
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lost_promise: DomRefCell::new(lost_promise),
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valid: Cell::new(true),
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}
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}
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#[allow(clippy::too_many_arguments)]
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pub fn new(
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global: &GlobalScope,
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channel: WebGPU,
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adapter: &GPUAdapter,
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extensions: Heap<*mut JSObject>,
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features: wgt::Features,
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limits: wgt::Limits,
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device: webgpu::WebGPUDevice,
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queue: webgpu::WebGPUQueue,
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label: String,
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) -> DomRoot<Self> {
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let queue = GPUQueue::new(global, channel.clone(), queue);
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let limits = GPUSupportedLimits::new(global, limits);
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let features = GPUSupportedFeatures::Constructor(global, None, features).unwrap();
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let lost_promise = Promise::new(global);
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let device = reflect_dom_object(
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Box::new(GPUDevice::new_inherited(
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channel,
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adapter,
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extensions,
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&features,
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&limits,
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device,
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&queue,
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label,
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lost_promise,
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)),
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global,
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);
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queue.set_device(&device);
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device
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}
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}
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impl GPUDevice {
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pub fn id(&self) -> webgpu::WebGPUDevice {
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self.device
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}
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pub fn channel(&self) -> WebGPU {
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self.channel.clone()
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}
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pub fn dispatch_error(&self, error: webgpu::Error) {
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if let Err(e) = self.channel.0.send(WebGPURequest::DispatchError {
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device_id: self.device.0,
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error,
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}) {
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warn!("Failed to send WebGPURequest::DispatchError due to {e:?}");
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}
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}
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pub fn fire_uncaptured_error(&self, error: webgpu::Error) {
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let error = GPUError::from_error(&self.global(), error);
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let ev = GPUUncapturedErrorEvent::new(
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&self.global(),
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DOMString::from("uncapturederror"),
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&GPUUncapturedErrorEventInit {
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error,
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parent: EventInit::empty(),
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},
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);
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let _ = self.eventtarget.DispatchEvent(ev.event());
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}
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/// <https://gpuweb.github.io/gpuweb/#abstract-opdef-validate-texture-format-required-features>
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///
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/// Validates that the device suppports required features,
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/// and if so returns an ok containing wgpu's `TextureFormat`
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pub fn validate_texture_format_required_features(
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&self,
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format: &GPUTextureFormat,
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) -> Fallible<TextureFormat> {
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let texture_format = convert_texture_format(*format);
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if self
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.features
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.wgpu_features()
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.contains(texture_format.required_features())
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{
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Ok(texture_format)
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} else {
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Err(Error::Type(format!(
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"{texture_format:?} is not supported by this GPUDevice"
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)))
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}
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}
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pub fn is_lost(&self) -> bool {
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self.lost_promise.borrow().is_fulfilled()
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}
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fn get_pipeline_layout_data(
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&self,
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layout: &GPUPipelineLayoutOrGPUAutoLayoutMode,
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) -> (
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Option<PipelineLayoutId>,
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Option<(PipelineLayoutId, Vec<BindGroupLayoutId>)>,
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Vec<webgpu::WebGPUBindGroupLayout>,
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) {
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if let GPUPipelineLayoutOrGPUAutoLayoutMode::GPUPipelineLayout(ref layout) = layout {
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(Some(layout.id().0), None, layout.bind_group_layouts())
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} else {
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let layout_id = self
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.global()
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.wgpu_id_hub()
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.create_pipeline_layout_id(self.device.0.backend());
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let max_bind_grps = self.limits.MaxBindGroups();
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let mut bgls = Vec::with_capacity(max_bind_grps as usize);
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let mut bgl_ids = Vec::with_capacity(max_bind_grps as usize);
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for _ in 0..max_bind_grps {
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let bgl = self
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.global()
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.wgpu_id_hub()
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.create_bind_group_layout_id(self.device.0.backend());
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bgls.push(webgpu::WebGPUBindGroupLayout(bgl));
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bgl_ids.push(bgl);
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}
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(None, Some((layout_id, bgl_ids)), bgls)
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}
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}
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fn parse_render_pipeline(
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&self,
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descriptor: &GPURenderPipelineDescriptor,
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) -> Fallible<(
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Option<(PipelineLayoutId, Vec<BindGroupLayoutId>)>,
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RenderPipelineDescriptor<'static>,
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)> {
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let (layout, implicit_ids, _) = self.get_pipeline_layout_data(&descriptor.parent.layout);
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let desc = wgpu_pipe::RenderPipelineDescriptor {
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label: convert_label(&descriptor.parent.parent),
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layout,
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cache: None,
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vertex: wgpu_pipe::VertexState {
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stage: wgpu_pipe::ProgrammableStageDescriptor {
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module: descriptor.vertex.parent.module.id().0,
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entry_point: descriptor
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.vertex
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.parent
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.entryPoint
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.as_ref()
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.map(|ep| Cow::Owned(ep.to_string())),
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constants: Cow::Owned(HashMap::new()),
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zero_initialize_workgroup_memory: true,
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},
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buffers: Cow::Owned(
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descriptor
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.vertex
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.buffers
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.iter()
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.map(|buffer| wgpu_pipe::VertexBufferLayout {
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array_stride: buffer.arrayStride,
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step_mode: match buffer.stepMode {
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GPUVertexStepMode::Vertex => wgt::VertexStepMode::Vertex,
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GPUVertexStepMode::Instance => wgt::VertexStepMode::Instance,
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},
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attributes: Cow::Owned(
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buffer
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.attributes
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.iter()
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.map(|att| wgt::VertexAttribute {
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format: convert_vertex_format(att.format),
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offset: att.offset,
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shader_location: att.shaderLocation,
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})
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.collect::<Vec<_>>(),
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),
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})
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.collect::<Vec<_>>(),
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),
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},
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fragment: descriptor
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.fragment
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.as_ref()
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.map(|stage| -> Fallible<wgpu_pipe::FragmentState> {
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Ok(wgpu_pipe::FragmentState {
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stage: wgpu_pipe::ProgrammableStageDescriptor {
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module: stage.parent.module.id().0,
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entry_point: stage
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.parent
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.entryPoint
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.as_ref()
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.map(|ep| Cow::Owned(ep.to_string())),
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constants: Cow::Owned(HashMap::new()),
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zero_initialize_workgroup_memory: true,
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},
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targets: Cow::Owned(
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stage
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.targets
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.iter()
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.map(|state| {
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self.validate_texture_format_required_features(&state.format)
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.map(|format| {
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Some(wgt::ColorTargetState {
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format,
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write_mask: wgt::ColorWrites::from_bits_retain(
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state.writeMask,
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),
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blend: state.blend.as_ref().map(|blend| {
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wgt::BlendState {
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color: convert_blend_component(
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&blend.color,
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),
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alpha: convert_blend_component(
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&blend.alpha,
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),
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}
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}),
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})
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})
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})
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.collect::<Result<Vec<_>, _>>()?,
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),
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})
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})
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.transpose()?,
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primitive: convert_primitive_state(&descriptor.primitive),
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depth_stencil: descriptor
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.depthStencil
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.as_ref()
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.map(|dss_desc| {
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self.validate_texture_format_required_features(&dss_desc.format)
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.map(|format| wgt::DepthStencilState {
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format,
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depth_write_enabled: dss_desc.depthWriteEnabled,
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depth_compare: convert_compare_function(dss_desc.depthCompare),
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stencil: wgt::StencilState {
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front: wgt::StencilFaceState {
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compare: convert_compare_function(
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dss_desc.stencilFront.compare,
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),
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fail_op: convert_stencil_op(dss_desc.stencilFront.failOp),
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depth_fail_op: convert_stencil_op(
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dss_desc.stencilFront.depthFailOp,
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),
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pass_op: convert_stencil_op(dss_desc.stencilFront.passOp),
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},
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back: wgt::StencilFaceState {
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compare: convert_compare_function(dss_desc.stencilBack.compare),
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fail_op: convert_stencil_op(dss_desc.stencilBack.failOp),
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depth_fail_op: convert_stencil_op(
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dss_desc.stencilBack.depthFailOp,
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),
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pass_op: convert_stencil_op(dss_desc.stencilBack.passOp),
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},
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read_mask: dss_desc.stencilReadMask,
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write_mask: dss_desc.stencilWriteMask,
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},
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bias: wgt::DepthBiasState {
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constant: dss_desc.depthBias,
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slope_scale: *dss_desc.depthBiasSlopeScale,
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clamp: *dss_desc.depthBiasClamp,
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},
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})
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})
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.transpose()?,
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multisample: wgt::MultisampleState {
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count: descriptor.multisample.count,
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mask: descriptor.multisample.mask as u64,
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alpha_to_coverage_enabled: descriptor.multisample.alphaToCoverageEnabled,
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},
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multiview: None,
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};
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Ok((implicit_ids, desc))
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}
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/// <https://gpuweb.github.io/gpuweb/#lose-the-device>
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pub fn lose(&self, reason: GPUDeviceLostReason, msg: String) {
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let lost_promise = &(*self.lost_promise.borrow());
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let global = &self.global();
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let lost = GPUDeviceLostInfo::new(global, msg.into(), reason);
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lost_promise.resolve_native(&*lost);
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}
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}
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|
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impl GPUDeviceMethods for GPUDevice {
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/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-features>
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fn Features(&self) -> DomRoot<GPUSupportedFeatures> {
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DomRoot::from_ref(&self.features)
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}
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|
|
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/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-limits>
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fn Limits(&self) -> DomRoot<GPUSupportedLimits> {
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DomRoot::from_ref(&self.limits)
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}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-queue>
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|
fn GetQueue(&self) -> DomRoot<GPUQueue> {
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DomRoot::from_ref(&self.default_queue)
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}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label>
|
|
fn Label(&self) -> USVString {
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self.label.borrow().clone()
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label>
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|
fn SetLabel(&self, value: USVString) {
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*self.label.borrow_mut() = value;
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}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-lost>
|
|
fn Lost(&self) -> Rc<Promise> {
|
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self.lost_promise.borrow().clone()
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|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbuffer>
|
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fn CreateBuffer(&self, descriptor: &GPUBufferDescriptor) -> Fallible<DomRoot<GPUBuffer>> {
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let desc = wgpu_res::BufferDescriptor {
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|
label: convert_label(&descriptor.parent),
|
|
size: descriptor.size as wgt::BufferAddress,
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usage: wgt::BufferUsages::from_bits_retain(descriptor.usage),
|
|
mapped_at_creation: descriptor.mappedAtCreation,
|
|
};
|
|
let id = self
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|
.global()
|
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.wgpu_id_hub()
|
|
.create_buffer_id(self.device.0.backend());
|
|
|
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self.channel
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.0
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.send(WebGPURequest::CreateBuffer {
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device_id: self.device.0,
|
|
buffer_id: id,
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descriptor: desc,
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})
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.expect("Failed to create WebGPU buffer");
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|
|
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let buffer = webgpu::WebGPUBuffer(id);
|
|
let mapping = if descriptor.mappedAtCreation {
|
|
Some(ActiveBufferMapping::new(
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GPUMapModeConstants::WRITE,
|
|
0..descriptor.size,
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)?)
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} else {
|
|
None
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|
};
|
|
|
|
Ok(GPUBuffer::new(
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|
&self.global(),
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self.channel.clone(),
|
|
buffer,
|
|
self,
|
|
descriptor.size,
|
|
descriptor.usage,
|
|
mapping,
|
|
descriptor.parent.label.clone(),
|
|
))
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#GPUDevice-createBindGroupLayout>
|
|
#[allow(non_snake_case)]
|
|
fn CreateBindGroupLayout(
|
|
&self,
|
|
descriptor: &GPUBindGroupLayoutDescriptor,
|
|
) -> Fallible<DomRoot<GPUBindGroupLayout>> {
|
|
// TODO(sagudev): pass invalid bits to wgpu
|
|
let mut valid = true;
|
|
let entries = descriptor
|
|
.entries
|
|
.iter()
|
|
.map(|bind| {
|
|
let visibility = match wgt::ShaderStages::from_bits(bind.visibility) {
|
|
Some(visibility) => visibility,
|
|
None => {
|
|
valid = false;
|
|
wgt::ShaderStages::empty()
|
|
},
|
|
};
|
|
let ty = if let Some(buffer) = &bind.buffer {
|
|
wgt::BindingType::Buffer {
|
|
ty: match buffer.type_ {
|
|
GPUBufferBindingType::Uniform => wgt::BufferBindingType::Uniform,
|
|
GPUBufferBindingType::Storage => {
|
|
wgt::BufferBindingType::Storage { read_only: false }
|
|
},
|
|
GPUBufferBindingType::Read_only_storage => {
|
|
wgt::BufferBindingType::Storage { read_only: true }
|
|
},
|
|
},
|
|
has_dynamic_offset: buffer.hasDynamicOffset,
|
|
min_binding_size: NonZeroU64::new(buffer.minBindingSize),
|
|
}
|
|
} else if let Some(sampler) = &bind.sampler {
|
|
wgt::BindingType::Sampler(match sampler.type_ {
|
|
GPUSamplerBindingType::Filtering => wgt::SamplerBindingType::Filtering,
|
|
GPUSamplerBindingType::Non_filtering => {
|
|
wgt::SamplerBindingType::NonFiltering
|
|
},
|
|
GPUSamplerBindingType::Comparison => wgt::SamplerBindingType::Comparison,
|
|
})
|
|
} else if let Some(storage) = &bind.storageTexture {
|
|
wgt::BindingType::StorageTexture {
|
|
access: match storage.access {
|
|
GPUStorageTextureAccess::Write_only => {
|
|
wgt::StorageTextureAccess::WriteOnly
|
|
},
|
|
},
|
|
format: self.validate_texture_format_required_features(&storage.format)?,
|
|
view_dimension: convert_view_dimension(storage.viewDimension),
|
|
}
|
|
} else if let Some(texture) = &bind.texture {
|
|
wgt::BindingType::Texture {
|
|
sample_type: match texture.sampleType {
|
|
GPUTextureSampleType::Float => {
|
|
wgt::TextureSampleType::Float { filterable: true }
|
|
},
|
|
GPUTextureSampleType::Unfilterable_float => {
|
|
wgt::TextureSampleType::Float { filterable: false }
|
|
},
|
|
GPUTextureSampleType::Depth => wgt::TextureSampleType::Depth,
|
|
GPUTextureSampleType::Sint => wgt::TextureSampleType::Sint,
|
|
GPUTextureSampleType::Uint => wgt::TextureSampleType::Uint,
|
|
},
|
|
view_dimension: convert_view_dimension(texture.viewDimension),
|
|
multisampled: texture.multisampled,
|
|
}
|
|
} else {
|
|
valid = false;
|
|
todo!("Handle error");
|
|
};
|
|
|
|
Ok(wgt::BindGroupLayoutEntry {
|
|
binding: bind.binding,
|
|
visibility,
|
|
ty,
|
|
count: None,
|
|
})
|
|
})
|
|
.collect::<Fallible<Vec<_>>>()?;
|
|
|
|
let desc = if valid {
|
|
Some(wgpu_bind::BindGroupLayoutDescriptor {
|
|
label: convert_label(&descriptor.parent),
|
|
entries: Cow::Owned(entries),
|
|
})
|
|
} else {
|
|
self.dispatch_error(webgpu::Error::Validation(String::from(
|
|
"Invalid GPUShaderStage",
|
|
)));
|
|
None
|
|
};
|
|
|
|
let bind_group_layout_id = self
|
|
.global()
|
|
.wgpu_id_hub()
|
|
.create_bind_group_layout_id(self.device.0.backend());
|
|
self.channel
|
|
.0
|
|
.send(WebGPURequest::CreateBindGroupLayout {
|
|
device_id: self.device.0,
|
|
bind_group_layout_id,
|
|
descriptor: desc,
|
|
})
|
|
.expect("Failed to create WebGPU BindGroupLayout");
|
|
|
|
let bgl = webgpu::WebGPUBindGroupLayout(bind_group_layout_id);
|
|
|
|
Ok(GPUBindGroupLayout::new(
|
|
&self.global(),
|
|
self.channel.clone(),
|
|
bgl,
|
|
descriptor.parent.label.clone(),
|
|
))
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createpipelinelayout>
|
|
fn CreatePipelineLayout(
|
|
&self,
|
|
descriptor: &GPUPipelineLayoutDescriptor,
|
|
) -> DomRoot<GPUPipelineLayout> {
|
|
let desc = wgpu_bind::PipelineLayoutDescriptor {
|
|
label: convert_label(&descriptor.parent),
|
|
bind_group_layouts: Cow::Owned(
|
|
descriptor
|
|
.bindGroupLayouts
|
|
.iter()
|
|
.map(|each| each.id().0)
|
|
.collect::<Vec<_>>(),
|
|
),
|
|
push_constant_ranges: Cow::Owned(vec![]),
|
|
};
|
|
|
|
let pipeline_layout_id = self
|
|
.global()
|
|
.wgpu_id_hub()
|
|
.create_pipeline_layout_id(self.device.0.backend());
|
|
self.channel
|
|
.0
|
|
.send(WebGPURequest::CreatePipelineLayout {
|
|
device_id: self.device.0,
|
|
pipeline_layout_id,
|
|
descriptor: desc,
|
|
})
|
|
.expect("Failed to create WebGPU PipelineLayout");
|
|
|
|
let bgls = descriptor
|
|
.bindGroupLayouts
|
|
.iter()
|
|
.map(|each| each.id())
|
|
.collect::<Vec<_>>();
|
|
let pipeline_layout = webgpu::WebGPUPipelineLayout(pipeline_layout_id);
|
|
GPUPipelineLayout::new(
|
|
&self.global(),
|
|
self.channel.clone(),
|
|
pipeline_layout,
|
|
descriptor.parent.label.clone(),
|
|
bgls,
|
|
)
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbindgroup>
|
|
fn CreateBindGroup(&self, descriptor: &GPUBindGroupDescriptor) -> DomRoot<GPUBindGroup> {
|
|
let entries = descriptor
|
|
.entries
|
|
.iter()
|
|
.map(|bind| wgpu_bind::BindGroupEntry {
|
|
binding: bind.binding,
|
|
resource: match bind.resource {
|
|
GPUBindingResource::GPUSampler(ref s) => {
|
|
wgpu_bind::BindingResource::Sampler(s.id().0)
|
|
},
|
|
GPUBindingResource::GPUTextureView(ref t) => {
|
|
wgpu_bind::BindingResource::TextureView(t.id().0)
|
|
},
|
|
GPUBindingResource::GPUBufferBinding(ref b) => {
|
|
wgpu_bind::BindingResource::Buffer(wgpu_bind::BufferBinding {
|
|
buffer_id: b.buffer.id().0,
|
|
offset: b.offset,
|
|
size: b.size.and_then(wgt::BufferSize::new),
|
|
})
|
|
},
|
|
},
|
|
})
|
|
.collect::<Vec<_>>();
|
|
|
|
let desc = wgpu_bind::BindGroupDescriptor {
|
|
label: convert_label(&descriptor.parent),
|
|
layout: descriptor.layout.id().0,
|
|
entries: Cow::Owned(entries),
|
|
};
|
|
|
|
let bind_group_id = self
|
|
.global()
|
|
.wgpu_id_hub()
|
|
.create_bind_group_id(self.device.0.backend());
|
|
self.channel
|
|
.0
|
|
.send(WebGPURequest::CreateBindGroup {
|
|
device_id: self.device.0,
|
|
bind_group_id,
|
|
descriptor: desc,
|
|
})
|
|
.expect("Failed to create WebGPU BindGroup");
|
|
|
|
let bind_group = webgpu::WebGPUBindGroup(bind_group_id);
|
|
|
|
GPUBindGroup::new(
|
|
&self.global(),
|
|
self.channel.clone(),
|
|
bind_group,
|
|
self.device,
|
|
&descriptor.layout,
|
|
descriptor.parent.label.clone(),
|
|
)
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createshadermodule>
|
|
fn CreateShaderModule(
|
|
&self,
|
|
descriptor: RootedTraceableBox<GPUShaderModuleDescriptor>,
|
|
comp: InRealm,
|
|
) -> DomRoot<GPUShaderModule> {
|
|
let program_id = self
|
|
.global()
|
|
.wgpu_id_hub()
|
|
.create_shader_module_id(self.device.0.backend());
|
|
let promise = Promise::new_in_current_realm(comp);
|
|
let shader_module = GPUShaderModule::new(
|
|
&self.global(),
|
|
self.channel.clone(),
|
|
webgpu::WebGPUShaderModule(program_id),
|
|
descriptor.parent.label.clone(),
|
|
promise.clone(),
|
|
);
|
|
let sender = response_async(&promise, &*shader_module);
|
|
self.channel
|
|
.0
|
|
.send(WebGPURequest::CreateShaderModule {
|
|
device_id: self.device.0,
|
|
program_id,
|
|
program: descriptor.code.0.clone(),
|
|
label: None,
|
|
sender,
|
|
})
|
|
.expect("Failed to create WebGPU ShaderModule");
|
|
shader_module
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcomputepipeline>
|
|
fn CreateComputePipeline(
|
|
&self,
|
|
descriptor: &GPUComputePipelineDescriptor,
|
|
) -> DomRoot<GPUComputePipeline> {
|
|
let compute_pipeline_id = self
|
|
.global()
|
|
.wgpu_id_hub()
|
|
.create_compute_pipeline_id(self.device.0.backend());
|
|
|
|
let (layout, implicit_ids, _) = self.get_pipeline_layout_data(&descriptor.parent.layout);
|
|
|
|
let desc = wgpu_pipe::ComputePipelineDescriptor {
|
|
label: convert_label(&descriptor.parent.parent),
|
|
layout,
|
|
stage: wgpu_pipe::ProgrammableStageDescriptor {
|
|
module: descriptor.compute.module.id().0,
|
|
entry_point: descriptor
|
|
.compute
|
|
.entryPoint
|
|
.as_ref()
|
|
.map(|ep| Cow::Owned(ep.to_string())),
|
|
constants: Cow::Owned(HashMap::new()),
|
|
zero_initialize_workgroup_memory: true,
|
|
},
|
|
cache: None,
|
|
};
|
|
|
|
self.channel
|
|
.0
|
|
.send(WebGPURequest::CreateComputePipeline {
|
|
device_id: self.device.0,
|
|
compute_pipeline_id,
|
|
descriptor: desc,
|
|
implicit_ids,
|
|
async_sender: None,
|
|
})
|
|
.expect("Failed to create WebGPU ComputePipeline");
|
|
|
|
let compute_pipeline = webgpu::WebGPUComputePipeline(compute_pipeline_id);
|
|
GPUComputePipeline::new(
|
|
&self.global(),
|
|
compute_pipeline,
|
|
descriptor.parent.parent.label.clone(),
|
|
self,
|
|
)
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcomputepipelineasync>
|
|
fn CreateComputePipelineAsync(
|
|
&self,
|
|
descriptor: &GPUComputePipelineDescriptor,
|
|
comp: InRealm,
|
|
) -> Rc<Promise> {
|
|
let promise = Promise::new_in_current_realm(comp);
|
|
let sender = response_async(&promise, self);
|
|
let compute_pipeline_id = self
|
|
.global()
|
|
.wgpu_id_hub()
|
|
.create_compute_pipeline_id(self.device.0.backend());
|
|
|
|
let (layout, implicit_ids, _) = self.get_pipeline_layout_data(&descriptor.parent.layout);
|
|
|
|
let desc = wgpu_pipe::ComputePipelineDescriptor {
|
|
label: convert_label(&descriptor.parent.parent),
|
|
layout,
|
|
stage: wgpu_pipe::ProgrammableStageDescriptor {
|
|
module: descriptor.compute.module.id().0,
|
|
entry_point: descriptor
|
|
.compute
|
|
.entryPoint
|
|
.as_ref()
|
|
.map(|ep| Cow::Owned(ep.to_string())),
|
|
constants: Cow::Owned(HashMap::new()),
|
|
zero_initialize_workgroup_memory: true,
|
|
},
|
|
cache: None,
|
|
};
|
|
|
|
self.channel
|
|
.0
|
|
.send(WebGPURequest::CreateComputePipeline {
|
|
device_id: self.device.0,
|
|
compute_pipeline_id,
|
|
descriptor: desc,
|
|
implicit_ids,
|
|
async_sender: Some(sender),
|
|
})
|
|
.expect("Failed to create WebGPU ComputePipeline");
|
|
promise
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcommandencoder>
|
|
fn CreateCommandEncoder(
|
|
&self,
|
|
descriptor: &GPUCommandEncoderDescriptor,
|
|
) -> DomRoot<GPUCommandEncoder> {
|
|
let command_encoder_id = self
|
|
.global()
|
|
.wgpu_id_hub()
|
|
.create_command_encoder_id(self.device.0.backend());
|
|
self.channel
|
|
.0
|
|
.send(WebGPURequest::CreateCommandEncoder {
|
|
device_id: self.device.0,
|
|
command_encoder_id,
|
|
label: convert_label(&descriptor.parent),
|
|
})
|
|
.expect("Failed to create WebGPU command encoder");
|
|
|
|
let encoder = webgpu::WebGPUCommandEncoder(command_encoder_id);
|
|
|
|
GPUCommandEncoder::new(
|
|
&self.global(),
|
|
self.channel.clone(),
|
|
self,
|
|
encoder,
|
|
descriptor.parent.label.clone(),
|
|
)
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createtexture>
|
|
fn CreateTexture(&self, descriptor: &GPUTextureDescriptor) -> Fallible<DomRoot<GPUTexture>> {
|
|
// TODO(sagudev): This should be https://gpuweb.github.io/gpuweb/#abstract-opdef-validate-gpuextent3d-shape
|
|
let size = convert_texture_size_to_dict(&descriptor.size);
|
|
// TODO(sagudev): We should pass invalid bits to wgpu
|
|
let desc = wgt::TextureUsages::from_bits(descriptor.usage)
|
|
.map(|usg| -> Fallible<_> {
|
|
Ok(wgpu_res::TextureDescriptor {
|
|
label: convert_label(&descriptor.parent),
|
|
size: convert_texture_size_to_wgt(&size),
|
|
mip_level_count: descriptor.mipLevelCount,
|
|
sample_count: descriptor.sampleCount,
|
|
dimension: match descriptor.dimension {
|
|
GPUTextureDimension::_1d => wgt::TextureDimension::D1,
|
|
GPUTextureDimension::_2d => wgt::TextureDimension::D2,
|
|
GPUTextureDimension::_3d => wgt::TextureDimension::D3,
|
|
},
|
|
format: self.validate_texture_format_required_features(&descriptor.format)?,
|
|
usage: usg,
|
|
view_formats: descriptor
|
|
.viewFormats
|
|
.iter()
|
|
.map(|tf| self.validate_texture_format_required_features(tf))
|
|
.collect::<Fallible<_>>()?,
|
|
})
|
|
})
|
|
.transpose()?;
|
|
|
|
let texture_id = self
|
|
.global()
|
|
.wgpu_id_hub()
|
|
.create_texture_id(self.device.0.backend());
|
|
|
|
if desc.is_none() {
|
|
return Err(Error::Type(String::from("Invalid GPUTextureUsage")));
|
|
}
|
|
self.channel
|
|
.0
|
|
.send(WebGPURequest::CreateTexture {
|
|
device_id: self.device.0,
|
|
texture_id,
|
|
descriptor: desc,
|
|
})
|
|
.expect("Failed to create WebGPU Texture");
|
|
|
|
let texture = webgpu::WebGPUTexture(texture_id);
|
|
|
|
Ok(GPUTexture::new(
|
|
&self.global(),
|
|
texture,
|
|
self,
|
|
self.channel.clone(),
|
|
size,
|
|
descriptor.mipLevelCount,
|
|
descriptor.sampleCount,
|
|
descriptor.dimension,
|
|
descriptor.format,
|
|
descriptor.usage,
|
|
descriptor.parent.label.clone(),
|
|
))
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createsampler>
|
|
fn CreateSampler(&self, descriptor: &GPUSamplerDescriptor) -> DomRoot<GPUSampler> {
|
|
let sampler_id = self
|
|
.global()
|
|
.wgpu_id_hub()
|
|
.create_sampler_id(self.device.0.backend());
|
|
let compare_enable = descriptor.compare.is_some();
|
|
let desc = wgpu_res::SamplerDescriptor {
|
|
label: convert_label(&descriptor.parent),
|
|
address_modes: [
|
|
convert_address_mode(descriptor.addressModeU),
|
|
convert_address_mode(descriptor.addressModeV),
|
|
convert_address_mode(descriptor.addressModeW),
|
|
],
|
|
mag_filter: convert_filter_mode(descriptor.magFilter),
|
|
min_filter: convert_filter_mode(descriptor.minFilter),
|
|
mipmap_filter: convert_filter_mode(descriptor.mipmapFilter),
|
|
lod_min_clamp: *descriptor.lodMinClamp,
|
|
lod_max_clamp: *descriptor.lodMaxClamp,
|
|
compare: descriptor.compare.map(convert_compare_function),
|
|
anisotropy_clamp: 1,
|
|
border_color: None,
|
|
};
|
|
|
|
self.channel
|
|
.0
|
|
.send(WebGPURequest::CreateSampler {
|
|
device_id: self.device.0,
|
|
sampler_id,
|
|
descriptor: desc,
|
|
})
|
|
.expect("Failed to create WebGPU sampler");
|
|
|
|
let sampler = webgpu::WebGPUSampler(sampler_id);
|
|
|
|
GPUSampler::new(
|
|
&self.global(),
|
|
self.channel.clone(),
|
|
self.device,
|
|
compare_enable,
|
|
sampler,
|
|
descriptor.parent.label.clone(),
|
|
)
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createrenderpipeline>
|
|
fn CreateRenderPipeline(
|
|
&self,
|
|
descriptor: &GPURenderPipelineDescriptor,
|
|
) -> Fallible<DomRoot<GPURenderPipeline>> {
|
|
let (implicit_ids, desc) = self.parse_render_pipeline(&descriptor)?;
|
|
|
|
let render_pipeline_id = self
|
|
.global()
|
|
.wgpu_id_hub()
|
|
.create_render_pipeline_id(self.device.0.backend());
|
|
|
|
self.channel
|
|
.0
|
|
.send(WebGPURequest::CreateRenderPipeline {
|
|
device_id: self.device.0,
|
|
render_pipeline_id,
|
|
descriptor: desc,
|
|
implicit_ids,
|
|
async_sender: None,
|
|
})
|
|
.expect("Failed to create WebGPU render pipeline");
|
|
|
|
let render_pipeline = webgpu::WebGPURenderPipeline(render_pipeline_id);
|
|
|
|
Ok(GPURenderPipeline::new(
|
|
&self.global(),
|
|
render_pipeline,
|
|
descriptor.parent.parent.label.clone(),
|
|
self,
|
|
))
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createrenderpipelineasync>
|
|
fn CreateRenderPipelineAsync(
|
|
&self,
|
|
descriptor: &GPURenderPipelineDescriptor,
|
|
comp: InRealm,
|
|
) -> Fallible<Rc<Promise>> {
|
|
let (implicit_ids, desc) = self.parse_render_pipeline(&descriptor)?;
|
|
|
|
let promise = Promise::new_in_current_realm(comp);
|
|
let sender = response_async(&promise, self);
|
|
|
|
let render_pipeline_id = self
|
|
.global()
|
|
.wgpu_id_hub()
|
|
.create_render_pipeline_id(self.device.0.backend());
|
|
|
|
self.channel
|
|
.0
|
|
.send(WebGPURequest::CreateRenderPipeline {
|
|
device_id: self.device.0,
|
|
render_pipeline_id,
|
|
descriptor: desc,
|
|
implicit_ids,
|
|
async_sender: Some(sender),
|
|
})
|
|
.expect("Failed to create WebGPU render pipeline");
|
|
|
|
Ok(promise)
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createrenderbundleencoder>
|
|
fn CreateRenderBundleEncoder(
|
|
&self,
|
|
descriptor: &GPURenderBundleEncoderDescriptor,
|
|
) -> Fallible<DomRoot<GPURenderBundleEncoder>> {
|
|
let desc = wgpu_com::RenderBundleEncoderDescriptor {
|
|
label: convert_label(&descriptor.parent.parent),
|
|
color_formats: Cow::Owned(
|
|
descriptor
|
|
.parent
|
|
.colorFormats
|
|
.iter()
|
|
.map(|format| {
|
|
self.validate_texture_format_required_features(format)
|
|
.map(|f| Some(f))
|
|
})
|
|
.collect::<Fallible<Vec<_>>>()?,
|
|
),
|
|
depth_stencil: descriptor
|
|
.parent
|
|
.depthStencilFormat
|
|
.map(|dsf| {
|
|
self.validate_texture_format_required_features(&dsf)
|
|
.map(|format| wgt::RenderBundleDepthStencil {
|
|
format,
|
|
depth_read_only: descriptor.depthReadOnly,
|
|
stencil_read_only: descriptor.stencilReadOnly,
|
|
})
|
|
})
|
|
.transpose()?,
|
|
sample_count: descriptor.parent.sampleCount,
|
|
multiview: None,
|
|
};
|
|
|
|
// Handle error gracefully
|
|
let render_bundle_encoder =
|
|
wgpu_com::RenderBundleEncoder::new(&desc, self.device.0, None).unwrap();
|
|
|
|
Ok(GPURenderBundleEncoder::new(
|
|
&self.global(),
|
|
render_bundle_encoder,
|
|
self,
|
|
self.channel.clone(),
|
|
descriptor.parent.parent.label.clone(),
|
|
))
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-pusherrorscope>
|
|
fn PushErrorScope(&self, filter: GPUErrorFilter) {
|
|
if self
|
|
.channel
|
|
.0
|
|
.send(WebGPURequest::PushErrorScope {
|
|
device_id: self.device.0,
|
|
filter: filter.as_webgpu(),
|
|
})
|
|
.is_err()
|
|
{
|
|
warn!("Failed sending WebGPURequest::PushErrorScope");
|
|
}
|
|
}
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-poperrorscope>
|
|
fn PopErrorScope(&self, comp: InRealm) -> Rc<Promise> {
|
|
let promise = Promise::new_in_current_realm(comp);
|
|
let sender = response_async(&promise, self);
|
|
if self
|
|
.channel
|
|
.0
|
|
.send(WebGPURequest::PopErrorScope {
|
|
device_id: self.device.0,
|
|
sender,
|
|
})
|
|
.is_err()
|
|
{
|
|
warn!("Error when sending WebGPURequest::PopErrorScope");
|
|
}
|
|
promise
|
|
}
|
|
|
|
// https://gpuweb.github.io/gpuweb/#dom-gpudevice-onuncapturederror
|
|
event_handler!(uncapturederror, GetOnuncapturederror, SetOnuncapturederror);
|
|
|
|
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-destroy>
|
|
fn Destroy(&self) {
|
|
if self.valid.get() {
|
|
self.valid.set(false);
|
|
|
|
if let Err(e) = self
|
|
.channel
|
|
.0
|
|
.send(WebGPURequest::DestroyDevice(self.device.0))
|
|
{
|
|
warn!("Failed to send DestroyDevice ({:?}) ({})", self.device.0, e);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
impl AsyncWGPUListener for GPUDevice {
|
|
fn handle_response(&self, response: WebGPUResponse, promise: &Rc<Promise>) {
|
|
match response {
|
|
WebGPUResponse::PoppedErrorScope(result) => match result {
|
|
Ok(None) | Err(PopError::Lost) => promise.resolve_native(&None::<Option<GPUError>>),
|
|
Err(PopError::Empty) => promise.reject_error(Error::Operation),
|
|
Ok(Some(error)) => {
|
|
let error = GPUError::from_error(&self.global(), error);
|
|
promise.resolve_native(&error);
|
|
},
|
|
},
|
|
WebGPUResponse::ComputePipeline(result) => match result {
|
|
Ok(pipeline) => promise.resolve_native(&GPUComputePipeline::new(
|
|
&self.global(),
|
|
WebGPUComputePipeline(pipeline.id),
|
|
pipeline.label.into(),
|
|
self,
|
|
)),
|
|
Err(webgpu::Error::Validation(msg)) => {
|
|
promise.reject_native(&GPUPipelineError::new(
|
|
&self.global(),
|
|
msg.into(),
|
|
GPUPipelineErrorReason::Validation,
|
|
))
|
|
},
|
|
Err(webgpu::Error::OutOfMemory(msg) | webgpu::Error::Internal(msg)) => promise
|
|
.reject_native(&GPUPipelineError::new(
|
|
&self.global(),
|
|
msg.into(),
|
|
GPUPipelineErrorReason::Internal,
|
|
)),
|
|
},
|
|
WebGPUResponse::RenderPipeline(result) => match result {
|
|
Ok(pipeline) => promise.resolve_native(&GPURenderPipeline::new(
|
|
&self.global(),
|
|
WebGPURenderPipeline(pipeline.id),
|
|
pipeline.label.into(),
|
|
self,
|
|
)),
|
|
Err(webgpu::Error::Validation(msg)) => {
|
|
promise.reject_native(&GPUPipelineError::new(
|
|
&self.global(),
|
|
msg.into(),
|
|
GPUPipelineErrorReason::Validation,
|
|
))
|
|
},
|
|
Err(webgpu::Error::OutOfMemory(msg) | webgpu::Error::Internal(msg)) => promise
|
|
.reject_native(&GPUPipelineError::new(
|
|
&self.global(),
|
|
msg.into(),
|
|
GPUPipelineErrorReason::Internal,
|
|
)),
|
|
},
|
|
_ => unreachable!("Wrong response received on AsyncWGPUListener for GPUDevice"),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl Drop for GPUDevice {
|
|
fn drop(&mut self) {
|
|
if let Err(e) = self
|
|
.channel
|
|
.0
|
|
.send(WebGPURequest::DropDevice(self.device.0))
|
|
{
|
|
warn!("Failed to send DropDevice ({:?}) ({})", self.device.0, e);
|
|
}
|
|
}
|
|
}
|