servo/components/shared
Martin Robinson 87027d2e5c
Remove measurement of layout query wait time (#33210)
Now that the script thread and the layout thread are the same the wait
time effectively zero, so there's no need to measure it. This also
removes one dependency and removes one use of legacy time.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2024-08-27 16:01:48 +00:00
..
background_hang_monitor Replace the lazy_static crate with std::sync::LazyLock in components/shared (#33060) 2024-08-15 12:05:29 +00:00
base Replace the lazy_static crate with std::sync::LazyLock in components/shared (#33060) 2024-08-15 12:05:29 +00:00
bluetooth Use workspace definitions for all crates and update to the 2021 edition (#32544) 2024-06-18 09:22:08 +00:00
canvas Replace the lazy_static crate with std::sync::LazyLock in components/shared (#33060) 2024-08-15 12:05:29 +00:00
compositing Rename gfx to fonts (#32556) 2024-06-19 20:26:19 +00:00
devtools DevTools: Inspect node styles (#33025) 2024-08-25 09:30:23 +00:00
embedder Replace the lazy_static crate with std::sync::LazyLock in components/shared (#33060) 2024-08-15 12:05:29 +00:00
fonts Rename gfx to fonts (#32556) 2024-06-19 20:26:19 +00:00
net Replace the lazy_static crate with std::sync::LazyLock in components/shared (#33060) 2024-08-15 12:05:29 +00:00
profile Use workspace definitions for all crates and update to the 2021 edition (#32544) 2024-06-18 09:22:08 +00:00
script Gamepad: Implement GamepadHapticActuator (#32046) 2024-07-20 06:29:27 +00:00
script_layout Remove measurement of layout query wait time (#33210) 2024-08-27 16:01:48 +00:00
webrender clippy: Fix various clippy warnings throughout the code (#33003) 2024-08-13 05:16:47 +00:00