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https://github.com/servo/servo.git
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The primary idea of this patch is to ditch the rigid enum of Previous/Current styles, and replace it with a series of indicators for the various types of work that needs to be performed (expanding snapshots, rematching, recascading, and damage processing). This loses us a little bit of sanity checking (since the up-to-date-ness of our style is no longer baked into the type system), but gives us a lot more flexibility that we'll need going forward (especially when we separate matching from cascading). We also eliminate get_styling_mode in favor of a method on the traversal. This patch does a few other things as ridealongs: * Temporarily eliminates the handling for transfering ownership of styles to the frame. We'll need this again at some point, but for now it's causing too much complexity for a half-implemented feature. * Ditches TRestyleDamage, which is no longer necessary post-crate-merge, and is a constant source of compilation failures from either needing to be imported or being unnecessarily imported (which varies between gecko and servo). * Expands Snapshots for the traversal root, which was missing before. * Fixes up the skip_root stuff to avoid visiting the skipped root. * Unifies parallel traversal and avoids spawning for a single work item. * Adds an explicit pre_traverse step do any pre-processing and determine whether we need to traverse at all. MozReview-Commit-ID: IKhLAkAigXE
190 lines
7 KiB
Rust
190 lines
7 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! Types and traits used to access the DOM from style calculation.
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#![allow(unsafe_code)]
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use {Atom, Namespace, LocalName};
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use atomic_refcell::{AtomicRef, AtomicRefCell, AtomicRefMut};
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use data::ElementData;
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use element_state::ElementState;
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use parking_lot::RwLock;
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use properties::{ComputedValues, PropertyDeclarationBlock};
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use selector_parser::{ElementExt, PreExistingComputedValues, PseudoElement};
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use sink::Push;
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use std::fmt::Debug;
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use std::sync::Arc;
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use stylist::ApplicableDeclarationBlock;
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pub use style_traits::UnsafeNode;
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/// An opaque handle to a node, which, unlike UnsafeNode, cannot be transformed
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/// back into a non-opaque representation. The only safe operation that can be
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/// performed on this node is to compare it to another opaque handle or to another
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/// OpaqueNode.
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///
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/// Layout and Graphics use this to safely represent nodes for comparison purposes.
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/// Because the script task's GC does not trace layout, node data cannot be safely stored in layout
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/// data structures. Also, layout code tends to be faster when the DOM is not being accessed, for
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/// locality reasons. Using `OpaqueNode` enforces this invariant.
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#[derive(Clone, PartialEq, Copy, Debug, Hash, Eq)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf, Deserialize, Serialize))]
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pub struct OpaqueNode(pub usize);
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impl OpaqueNode {
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/// Returns the address of this node, for debugging purposes.
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#[inline]
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pub fn id(&self) -> usize {
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self.0
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}
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}
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/// Simple trait to provide basic information about the type of an element.
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///
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/// We avoid exposing the full type id, since computing it in the general case
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/// would be difficult for Gecko nodes.
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pub trait NodeInfo {
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fn is_element(&self) -> bool;
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fn is_text_node(&self) -> bool;
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// Comments, doctypes, etc are ignored by layout algorithms.
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fn needs_layout(&self) -> bool { self.is_element() || self.is_text_node() }
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}
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pub struct LayoutIterator<T>(pub T);
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impl<T, I> Iterator for LayoutIterator<T> where T: Iterator<Item=I>, I: NodeInfo {
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type Item = I;
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fn next(&mut self) -> Option<I> {
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loop {
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// Filter out nodes that layout should ignore.
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let n = self.0.next();
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if n.is_none() || n.as_ref().unwrap().needs_layout() {
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return n
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}
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}
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}
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}
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pub trait TNode : Sized + Copy + Clone + NodeInfo {
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type ConcreteElement: TElement<ConcreteNode = Self>;
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type ConcreteChildrenIterator: Iterator<Item = Self>;
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fn to_unsafe(&self) -> UnsafeNode;
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unsafe fn from_unsafe(n: &UnsafeNode) -> Self;
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fn dump(self);
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fn dump_style(self);
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/// Returns an iterator over this node's children.
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fn children(self) -> LayoutIterator<Self::ConcreteChildrenIterator>;
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/// Converts self into an `OpaqueNode`.
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fn opaque(&self) -> OpaqueNode;
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fn parent_element(&self) -> Option<Self::ConcreteElement> {
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self.parent_node().and_then(|n| n.as_element())
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}
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fn debug_id(self) -> usize;
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fn as_element(&self) -> Option<Self::ConcreteElement>;
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fn needs_dirty_on_viewport_size_changed(&self) -> bool;
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unsafe fn set_dirty_on_viewport_size_changed(&self);
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fn can_be_fragmented(&self) -> bool;
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unsafe fn set_can_be_fragmented(&self, value: bool);
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fn parent_node(&self) -> Option<Self>;
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}
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pub trait PresentationalHintsSynthetizer {
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fn synthesize_presentational_hints_for_legacy_attributes<V>(&self, hints: &mut V)
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where V: Push<ApplicableDeclarationBlock>;
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}
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pub trait TElement : PartialEq + Debug + Sized + Copy + Clone + ElementExt + PresentationalHintsSynthetizer {
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type ConcreteNode: TNode<ConcreteElement = Self>;
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fn as_node(&self) -> Self::ConcreteNode;
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/// While doing a reflow, the element at the root has no parent, as far as we're
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/// concerned. This method returns `None` at the reflow root.
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fn layout_parent_element(self, reflow_root: OpaqueNode) -> Option<Self> {
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if self.as_node().opaque() == reflow_root {
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None
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} else {
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self.parent_element()
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}
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}
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fn style_attribute(&self) -> Option<&Arc<RwLock<PropertyDeclarationBlock>>>;
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fn get_state(&self) -> ElementState;
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fn has_attr(&self, namespace: &Namespace, attr: &LocalName) -> bool;
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fn attr_equals(&self, namespace: &Namespace, attr: &LocalName, value: &Atom) -> bool;
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/// XXX: It's a bit unfortunate we need to pass the current computed values
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/// as an argument here, but otherwise Servo would crash due to double
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/// borrows to return it.
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fn existing_style_for_restyle_damage<'a>(&'a self,
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current_computed_values: Option<&'a Arc<ComputedValues>>,
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pseudo: Option<&PseudoElement>)
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-> Option<&'a PreExistingComputedValues>;
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/// Returns true if this element may have a descendant needing style processing.
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///
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/// Note that we cannot guarantee the existence of such an element, because
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/// it may have been removed from the DOM between marking it for restyle and
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/// the actual restyle traversal.
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fn has_dirty_descendants(&self) -> bool;
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/// Flag that this element has a descendant for style processing.
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///
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/// Only safe to call with exclusive access to the element.
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unsafe fn set_dirty_descendants(&self);
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/// Flag that this element has no descendant for style processing.
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///
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/// Only safe to call with exclusive access to the element.
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unsafe fn unset_dirty_descendants(&self);
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/// Atomically stores the number of children of this node that we will
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/// need to process during bottom-up traversal.
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fn store_children_to_process(&self, n: isize);
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/// Atomically notes that a child has been processed during bottom-up
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/// traversal. Returns the number of children left to process.
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fn did_process_child(&self) -> isize;
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/// Returns true if this element's style is display:none.
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fn is_display_none(&self) -> bool {
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let data = self.borrow_data().unwrap();
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debug_assert!(data.has_current_styles());
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data.styles().is_display_none()
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}
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/// Gets a reference to the ElementData container.
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fn get_data(&self) -> Option<&AtomicRefCell<ElementData>>;
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/// Immutably borrows the ElementData.
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fn borrow_data(&self) -> Option<AtomicRef<ElementData>> {
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self.get_data().map(|x| x.borrow())
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}
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/// Mutably borrows the ElementData.
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fn mutate_data(&self) -> Option<AtomicRefMut<ElementData>> {
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self.get_data().map(|x| x.borrow_mut())
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}
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/// Whether we should skip any root- or item-based display property
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/// blockification on this element. (This function exists so that Gecko
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/// native anonymous content can opt out of this style fixup.)
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fn skip_root_and_item_based_display_fixup(&self) -> bool;
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}
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