servo/ports/servoshell/desktop/window_trait.rs
Nico Burns 63793ccbb7
Use webrender_api::units::DevicePixel rather than style_traits::DevicePixel unless interfacing with Stylo (#34353)
* Use webrender_api::units::DevicePixel rather than style_traits::DevicePixel unless interfacing with Stylo

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Fix OpenHarmony build

Signed-off-by: Nico Burns <nico@nicoburns.com>

---------

Signed-off-by: Nico Burns <nico@nicoburns.com>
2024-11-25 23:42:04 +00:00

48 lines
2.1 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! Definition of Window.
//! Implemented by headless and headed windows.
use euclid::{Length, Scale};
use servo::compositing::windowing::{EmbedderEvent, WindowMethods};
use servo::config::opts;
use servo::embedder_traits::Cursor;
use servo::servo_geometry::DeviceIndependentPixel;
use servo::webrender_api::units::{DeviceIntPoint, DeviceIntSize, DevicePixel};
// This should vary by zoom level and maybe actual text size (focused or under cursor)
pub const LINE_HEIGHT: f32 = 38.0;
pub trait WindowPortsMethods: WindowMethods {
fn get_events(&self) -> Vec<EmbedderEvent>;
fn id(&self) -> winit::window::WindowId;
fn hidpi_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel> {
self.device_pixel_ratio_override()
.unwrap_or_else(|| match opts::get().output_file {
Some(_) => Scale::new(1.0),
None => self.device_hidpi_factor(),
})
}
fn device_hidpi_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel>;
fn device_pixel_ratio_override(
&self,
) -> Option<Scale<f32, DeviceIndependentPixel, DevicePixel>>;
fn page_height(&self) -> f32;
fn get_fullscreen(&self) -> bool;
fn queue_embedder_events_for_winit_event(&self, event: winit::event::WindowEvent);
fn is_animating(&self) -> bool;
fn set_title(&self, _title: &str) {}
fn request_inner_size(&self, size: DeviceIntSize) -> Option<DeviceIntSize>;
fn set_position(&self, _point: DeviceIntPoint) {}
fn set_fullscreen(&self, _state: bool) {}
fn set_cursor(&self, _cursor: Cursor) {}
fn new_glwindow(
&self,
event_loop: &winit::event_loop::ActiveEventLoop,
) -> Box<dyn webxr::glwindow::GlWindow>;
fn winit_window(&self) -> Option<&winit::window::Window>;
fn toolbar_height(&self) -> Length<f32, DeviceIndependentPixel>;
fn set_toolbar_height(&self, height: Length<f32, DeviceIndependentPixel>);
}