servo/ports/servoshell/desktop/window_trait.rs
Martin Robinson 0e616e0c5d
api: Flatten and simplify Servo preferences (#34966)
Flatten and simplify Servo's preferences code. In addition, have both
preferences and options passed in as arguments to `Servo::new()` and
make sure not to use the globally set preferences in `servoshell` (as
much as possible now).

Instead of a complex procedural macro to generate preferences, just
expose a very simple derive macro that adds string based getters and
setters.

- All command-line parsing is moved to servoshell.
- There is no longer the concept of a missing preference.
- Preferences no longer have to be part of the resources bundle because
  they now have reasonable default values.
- servoshell specific preferences are no longer part of the preferences
  exposed by the Servo API.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-01-14 13:54:06 +00:00

46 lines
2 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! Definition of Window.
//! Implemented by headless and headed windows.
use std::rc::Rc;
use euclid::{Length, Scale};
use servo::compositing::windowing::{EmbedderEvent, WindowMethods};
use servo::embedder_traits::Cursor;
use servo::servo_geometry::DeviceIndependentPixel;
use servo::webrender_api::units::{DeviceIntPoint, DeviceIntSize, DevicePixel};
// This should vary by zoom level and maybe actual text size (focused or under cursor)
pub const LINE_HEIGHT: f32 = 38.0;
pub trait WindowPortsMethods: WindowMethods {
fn get_events(&self) -> Vec<EmbedderEvent>;
fn id(&self) -> winit::window::WindowId;
fn hidpi_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel> {
self.device_pixel_ratio_override()
.unwrap_or_else(|| self.device_hidpi_factor())
}
fn device_hidpi_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel>;
fn device_pixel_ratio_override(
&self,
) -> Option<Scale<f32, DeviceIndependentPixel, DevicePixel>>;
fn page_height(&self) -> f32;
fn get_fullscreen(&self) -> bool;
fn queue_embedder_events_for_winit_event(&self, event: winit::event::WindowEvent);
fn is_animating(&self) -> bool;
fn set_title(&self, _title: &str) {}
fn request_inner_size(&self, size: DeviceIntSize) -> Option<DeviceIntSize>;
fn set_position(&self, _point: DeviceIntPoint) {}
fn set_fullscreen(&self, _state: bool) {}
fn set_cursor(&self, _cursor: Cursor) {}
fn new_glwindow(
&self,
event_loop: &winit::event_loop::ActiveEventLoop,
) -> Rc<dyn webxr::glwindow::GlWindow>;
fn winit_window(&self) -> Option<&winit::window::Window>;
fn toolbar_height(&self) -> Length<f32, DeviceIndependentPixel>;
fn set_toolbar_height(&self, height: Length<f32, DeviceIndependentPixel>);
}