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http://www.robohornet.org gives a score of 101.36 on master, and 102.68 with this PR. The latter is slightly better, but probably within noise level. So it looks like this PR does not affect DOM performance. This is expected since `Box::new` is defined as: ```rust impl<T> Box<T> { #[inline(always)] pub fn new(x: T) -> Box<T> { box x } } ``` With inlining, it should compile to the same as box syntax.
137 lines
4.9 KiB
Rust
137 lines
4.9 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use core::nonzero::NonZero;
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use dom::bindings::codegen::Bindings::VRPoseBinding;
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use dom::bindings::codegen::Bindings::VRPoseBinding::VRPoseMethods;
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use dom::bindings::reflector::{DomObject, Reflector, reflect_dom_object};
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use dom::bindings::root::DomRoot;
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use dom::globalscope::GlobalScope;
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use dom_struct::dom_struct;
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use js::jsapi::{Heap, JSContext, JSObject};
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use js::typedarray::{Float32Array, CreateWith};
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use std::ptr;
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use webvr_traits::webvr;
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#[dom_struct]
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pub struct VRPose {
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reflector_: Reflector,
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position: Heap<*mut JSObject>,
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orientation: Heap<*mut JSObject>,
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linear_vel: Heap<*mut JSObject>,
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angular_vel: Heap<*mut JSObject>,
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linear_acc: Heap<*mut JSObject>,
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angular_acc: Heap<*mut JSObject>,
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}
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#[allow(unsafe_code)]
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unsafe fn update_or_create_typed_array(cx: *mut JSContext,
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src: Option<&[f32]>,
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dst: &Heap<*mut JSObject>) {
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match src {
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Some(data) => {
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if dst.get().is_null() {
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rooted!(in (cx) let mut array = ptr::null_mut());
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let _ = Float32Array::create(cx, CreateWith::Slice(data), array.handle_mut());
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(*dst).set(array.get());
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} else {
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typedarray!(in(cx) let array: Float32Array = dst.get());
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if let Ok(mut array) = array {
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array.update(data);
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}
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}
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},
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None => {
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if !dst.get().is_null() {
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dst.set(ptr::null_mut());
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}
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}
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}
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}
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#[inline]
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#[allow(unsafe_code)]
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fn heap_to_option(heap: &Heap<*mut JSObject>) -> Option<NonZero<*mut JSObject>> {
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let js_object = heap.get();
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if js_object.is_null() {
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None
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} else {
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unsafe {
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Some(NonZero::new_unchecked(js_object))
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}
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}
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}
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impl VRPose {
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fn new_inherited() -> VRPose {
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VRPose {
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reflector_: Reflector::new(),
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position: Heap::default(),
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orientation: Heap::default(),
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linear_vel: Heap::default(),
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angular_vel: Heap::default(),
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linear_acc: Heap::default(),
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angular_acc: Heap::default(),
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}
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}
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pub fn new(global: &GlobalScope, pose: &webvr::VRPose) -> DomRoot<VRPose> {
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let root = reflect_dom_object(Box::new(VRPose::new_inherited()),
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global,
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VRPoseBinding::Wrap);
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root.update(&pose);
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root
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}
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#[allow(unsafe_code)]
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pub fn update(&self, pose: &webvr::VRPose) {
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let cx = self.global().get_cx();
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unsafe {
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update_or_create_typed_array(cx, pose.position.as_ref().map(|v| &v[..]), &self.position);
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update_or_create_typed_array(cx, pose.orientation.as_ref().map(|v| &v[..]), &self.orientation);
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update_or_create_typed_array(cx, pose.linear_velocity.as_ref().map(|v| &v[..]), &self.linear_vel);
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update_or_create_typed_array(cx, pose.angular_velocity.as_ref().map(|v| &v[..]), &self.angular_vel);
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update_or_create_typed_array(cx, pose.linear_acceleration.as_ref().map(|v| &v[..]), &self.linear_acc);
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update_or_create_typed_array(cx, pose.angular_acceleration.as_ref().map(|v| &v[..]), &self.angular_acc);
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}
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}
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}
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impl VRPoseMethods for VRPose {
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#[allow(unsafe_code)]
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// https://w3c.github.io/webvr/#dom-vrpose-position
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unsafe fn GetPosition(&self, _cx: *mut JSContext) -> Option<NonZero<*mut JSObject>> {
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heap_to_option(&self.position)
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}
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#[allow(unsafe_code)]
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// https://w3c.github.io/webvr/#dom-vrpose-linearvelocity
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unsafe fn GetLinearVelocity(&self, _cx: *mut JSContext) -> Option<NonZero<*mut JSObject>> {
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heap_to_option(&self.linear_vel)
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}
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#[allow(unsafe_code)]
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// https://w3c.github.io/webvr/#dom-vrpose-linearacceleration
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unsafe fn GetLinearAcceleration(&self, _cx: *mut JSContext) -> Option<NonZero<*mut JSObject>> {
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heap_to_option(&self.linear_acc)
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}
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#[allow(unsafe_code)]
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// https://w3c.github.io/webvr/#dom-vrpose-orientation
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unsafe fn GetOrientation(&self, _cx: *mut JSContext) -> Option<NonZero<*mut JSObject>> {
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heap_to_option(&self.orientation)
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}
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#[allow(unsafe_code)]
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// https://w3c.github.io/webvr/#dom-vrpose-angularvelocity
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unsafe fn GetAngularVelocity(&self, _cx: *mut JSContext) -> Option<NonZero<*mut JSObject>> {
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heap_to_option(&self.angular_vel)
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}
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#[allow(unsafe_code)]
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// https://w3c.github.io/webvr/#dom-vrpose-angularacceleration
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unsafe fn GetAngularAcceleration(&self, _cx: *mut JSContext) -> Option<NonZero<*mut JSObject>> {
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heap_to_option(&self.angular_acc)
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}
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}
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