servo/components/script/dom/htmlcanvaselement.rs
2015-06-19 00:04:24 +02:00

306 lines
10 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use canvas_traits::CanvasMsg;
use dom::attr::Attr;
use dom::attr::AttrHelpers;
use dom::bindings::codegen::Bindings::HTMLCanvasElementBinding;
use dom::bindings::codegen::Bindings::HTMLCanvasElementBinding::HTMLCanvasElementMethods;
use dom::bindings::codegen::InheritTypes::HTMLCanvasElementDerived;
use dom::bindings::codegen::InheritTypes::{ElementCast, HTMLElementCast};
use dom::bindings::codegen::UnionTypes::CanvasRenderingContext2DOrWebGLRenderingContext;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLContextAttributes;
use dom::bindings::global::GlobalRef;
use dom::bindings::js::{JS, JSRef, LayoutJS, MutNullableHeap, HeapGCValue, Rootable};
use dom::bindings::js::Temporary;
use dom::bindings::js::Unrooted;
use dom::bindings::utils::{Reflectable};
use dom::canvasrenderingcontext2d::{CanvasRenderingContext2D, LayoutCanvasRenderingContext2DHelpers};
use dom::document::Document;
use dom::element::{Element, AttributeHandlers};
use dom::eventtarget::{EventTarget, EventTargetTypeId};
use dom::element::ElementTypeId;
use dom::htmlelement::{HTMLElement, HTMLElementTypeId};
use dom::node::{Node, NodeTypeId, window_from_node};
use dom::virtualmethods::VirtualMethods;
use dom::webglrenderingcontext::{WebGLRenderingContext, LayoutCanvasWebGLRenderingContextHelpers};
use util::str::{DOMString, parse_unsigned_integer};
use js::jsapi::{JSContext};
use js::jsval::JSVal;
use offscreen_gl_context::GLContextAttributes;
use euclid::size::Size2D;
use std::cell::Cell;
use std::default::Default;
use std::sync::mpsc::Sender;
const DEFAULT_WIDTH: u32 = 300;
const DEFAULT_HEIGHT: u32 = 150;
#[jstraceable]
#[must_root]
#[derive(Clone, Copy)]
pub enum CanvasContext {
Context2d(JS<CanvasRenderingContext2D>),
WebGL(JS<WebGLRenderingContext>),
}
impl HeapGCValue for CanvasContext {}
#[dom_struct]
pub struct HTMLCanvasElement {
htmlelement: HTMLElement,
context: MutNullableHeap<CanvasContext>,
width: Cell<u32>,
height: Cell<u32>,
}
impl HTMLCanvasElementDerived for EventTarget {
fn is_htmlcanvaselement(&self) -> bool {
*self.type_id() ==
EventTargetTypeId::Node(
NodeTypeId::Element(ElementTypeId::HTMLElement(HTMLElementTypeId::HTMLCanvasElement)))
}
}
impl HTMLCanvasElement {
fn new_inherited(localName: DOMString,
prefix: Option<DOMString>,
document: JSRef<Document>) -> HTMLCanvasElement {
HTMLCanvasElement {
htmlelement:
HTMLElement::new_inherited(HTMLElementTypeId::HTMLCanvasElement, localName, prefix, document),
context: Default::default(),
width: Cell::new(DEFAULT_WIDTH),
height: Cell::new(DEFAULT_HEIGHT),
}
}
#[allow(unrooted_must_root)]
pub fn new(localName: DOMString,
prefix: Option<DOMString>,
document: JSRef<Document>) -> Temporary<HTMLCanvasElement> {
let element = HTMLCanvasElement::new_inherited(localName, prefix, document);
Node::reflect_node(box element, document, HTMLCanvasElementBinding::Wrap)
}
fn recreate_contexts(&self) {
let size = self.get_size();
if let Some(context) = self.context.get() {
match context {
CanvasContext::Context2d(context) => context.root().r().recreate(size),
CanvasContext::WebGL(context) => context.root().r().recreate(size),
}
}
}
pub fn get_size(&self) -> Size2D<i32> {
Size2D::new(self.width.get() as i32, self.height.get() as i32)
}
}
pub trait LayoutHTMLCanvasElementHelpers {
#[allow(unsafe_code)]
unsafe fn get_renderer(&self) -> Option<Sender<CanvasMsg>>;
#[allow(unsafe_code)]
unsafe fn get_canvas_width(&self) -> u32;
#[allow(unsafe_code)]
unsafe fn get_canvas_height(&self) -> u32;
}
impl LayoutHTMLCanvasElementHelpers for LayoutJS<HTMLCanvasElement> {
#[allow(unsafe_code)]
unsafe fn get_renderer(&self) -> Option<Sender<CanvasMsg>> {
let ref canvas = *self.unsafe_get();
if let Some(context) = canvas.context.get() {
match context {
CanvasContext::Context2d(context)
=> Some(context.to_layout().get_renderer()),
CanvasContext::WebGL(context)
=> Some(context.to_layout().get_renderer()),
}
} else {
None
}
}
#[allow(unsafe_code)]
unsafe fn get_canvas_width(&self) -> u32 {
(*self.unsafe_get()).width.get()
}
#[allow(unsafe_code)]
unsafe fn get_canvas_height(&self) -> u32 {
(*self.unsafe_get()).height.get()
}
}
pub trait HTMLCanvasElementHelpers {
fn get_or_init_2d_context(self) -> Option<Temporary<CanvasRenderingContext2D>>;
fn get_or_init_webgl_context(self,
cx: *mut JSContext,
attrs: Option<&JSVal>) -> Option<Temporary<WebGLRenderingContext>>;
fn is_valid(self) -> bool;
}
impl<'a> HTMLCanvasElementHelpers for JSRef<'a, HTMLCanvasElement> {
fn get_or_init_2d_context(self) -> Option<Temporary<CanvasRenderingContext2D>> {
if self.context.get().is_none() {
let window = window_from_node(self).root();
let size = self.get_size();
let context = CanvasRenderingContext2D::new(GlobalRef::Window(window.r()), self, size);
self.context.set(Some(CanvasContext::Context2d(JS::from_rooted(context))));
}
match self.context.get().unwrap() {
CanvasContext::Context2d(context) => Some(Temporary::from_rooted(context)),
_ => None,
}
}
fn get_or_init_webgl_context(self,
cx: *mut JSContext,
attrs: Option<&JSVal>) -> Option<Temporary<WebGLRenderingContext>> {
if self.context.get().is_none() {
let window = window_from_node(self).root();
let size = self.get_size();
let attrs = if let Some(webgl_attributes) = attrs {
if let Ok(ref attrs) = WebGLContextAttributes::new(cx, *webgl_attributes) {
From::from(attrs)
} else {
debug!("Unexpected error on conversion of WebGLContextAttributes");
return None;
}
} else {
GLContextAttributes::default()
};
let maybe_ctx = WebGLRenderingContext::new(GlobalRef::Window(window.r()), self, size, attrs);
self.context.set(maybe_ctx.map( |ctx| CanvasContext::WebGL(JS::from_rooted(ctx))));
}
if let Some(context) = self.context.get() {
match context {
CanvasContext::WebGL(context) => Some(Temporary::from_rooted(context)),
_ => None,
}
} else {
None
}
}
fn is_valid(self) -> bool {
self.height.get() != 0 && self.width.get() != 0
}
}
impl<'a> HTMLCanvasElementMethods for JSRef<'a, HTMLCanvasElement> {
fn Width(self) -> u32 {
self.width.get()
}
fn SetWidth(self, width: u32) {
let elem: JSRef<Element> = ElementCast::from_ref(self);
elem.set_uint_attribute(&atom!("width"), width)
}
fn Height(self) -> u32 {
self.height.get()
}
fn SetHeight(self, height: u32) {
let elem: JSRef<Element> = ElementCast::from_ref(self);
elem.set_uint_attribute(&atom!("height"), height)
}
fn GetContext(self,
cx: *mut JSContext,
id: DOMString,
attributes: Vec<JSVal>)
-> Option<CanvasRenderingContext2DOrWebGLRenderingContext> {
match &*id {
"2d" => {
self.get_or_init_2d_context()
.map(|ctx| CanvasRenderingContext2DOrWebGLRenderingContext::eCanvasRenderingContext2D(
Unrooted::from_temporary(ctx)))
}
"webgl" | "experimental-webgl" => {
self.get_or_init_webgl_context(cx, attributes.get(0))
.map(|ctx| CanvasRenderingContext2DOrWebGLRenderingContext::eWebGLRenderingContext(
Unrooted::from_temporary(ctx)))
}
_ => None
}
}
}
impl<'a> VirtualMethods for JSRef<'a, HTMLCanvasElement> {
fn super_type<'b>(&'b self) -> Option<&'b VirtualMethods> {
let element: &JSRef<HTMLElement> = HTMLElementCast::from_borrowed_ref(self);
Some(element as &VirtualMethods)
}
fn before_remove_attr(&self, attr: JSRef<Attr>) {
if let Some(ref s) = self.super_type() {
s.before_remove_attr(attr);
}
let recreate = match attr.local_name() {
&atom!("width") => {
self.width.set(DEFAULT_WIDTH);
true
}
&atom!("height") => {
self.height.set(DEFAULT_HEIGHT);
true
}
_ => false,
};
if recreate {
self.recreate_contexts();
}
}
fn after_set_attr(&self, attr: JSRef<Attr>) {
if let Some(ref s) = self.super_type() {
s.after_set_attr(attr);
}
let value = attr.value();
let recreate = match attr.local_name() {
&atom!("width") => {
self.width.set(parse_unsigned_integer(value.chars()).unwrap_or(DEFAULT_WIDTH));
true
}
&atom!("height") => {
self.height.set(parse_unsigned_integer(value.chars()).unwrap_or(DEFAULT_HEIGHT));
true
}
_ => false,
};
if recreate {
self.recreate_contexts();
}
}
}
impl<'a> From<&'a WebGLContextAttributes> for GLContextAttributes {
fn from(attrs: &'a WebGLContextAttributes) -> GLContextAttributes {
GLContextAttributes {
alpha: attrs.alpha,
depth: attrs.depth,
stencil: attrs.stencil,
antialias: attrs.antialias,
premultiplied_alpha: attrs.premultipliedAlpha,
preserve_drawing_buffer: attrs.preserveDrawingBuffer,
}
}
}