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94 lines
2.5 KiB
Rust
94 lines
2.5 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use dom::bindings::codegen::Bindings::DOMPointReadOnlyBinding::{DOMPointReadOnlyMethods, Wrap};
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use dom::bindings::error::Fallible;
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use dom::bindings::global::GlobalRef;
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use dom::bindings::js::Root;
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use dom::bindings::reflector::{Reflector, reflect_dom_object};
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use std::cell::Cell;
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// http://dev.w3.org/fxtf/geometry/Overview.html#dompointreadonly
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#[dom_struct]
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pub struct DOMPointReadOnly {
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reflector_: Reflector,
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x: Cell<f64>,
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y: Cell<f64>,
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z: Cell<f64>,
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w: Cell<f64>,
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}
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impl DOMPointReadOnly {
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pub fn new_inherited(x: f64, y: f64, z: f64, w: f64) -> DOMPointReadOnly {
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DOMPointReadOnly {
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x: Cell::new(x),
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y: Cell::new(y),
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z: Cell::new(z),
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w: Cell::new(w),
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reflector_: Reflector::new(),
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}
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}
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pub fn new(global: GlobalRef, x: f64, y: f64, z: f64, w: f64) -> Root<DOMPointReadOnly> {
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reflect_dom_object(box DOMPointReadOnly::new_inherited(x, y, z, w),
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global,
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Wrap)
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}
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pub fn Constructor(global: GlobalRef,
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x: f64,
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y: f64,
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z: f64,
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w: f64)
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-> Fallible<Root<DOMPointReadOnly>> {
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Ok(DOMPointReadOnly::new(global, x, y, z, w))
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}
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}
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impl DOMPointReadOnlyMethods for DOMPointReadOnly {
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// https://dev.w3.org/fxtf/geometry/Overview.html#dom-dompointreadonly-x
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fn X(&self) -> f64 {
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self.x.get()
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}
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// https://dev.w3.org/fxtf/geometry/Overview.html#dom-dompointreadonly-y
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fn Y(&self) -> f64 {
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self.y.get()
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}
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// https://dev.w3.org/fxtf/geometry/Overview.html#dom-dompointreadonly-z
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fn Z(&self) -> f64 {
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self.z.get()
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}
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// https://dev.w3.org/fxtf/geometry/Overview.html#dom-dompointreadonly-w
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fn W(&self) -> f64 {
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self.w.get()
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}
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}
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pub trait DOMPointWriteMethods {
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fn SetX(&self, value: f64);
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fn SetY(&self, value: f64);
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fn SetZ(&self, value: f64);
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fn SetW(&self, value: f64);
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}
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impl DOMPointWriteMethods for DOMPointReadOnly {
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fn SetX(&self, value: f64) {
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self.x.set(value);
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}
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fn SetY(&self, value: f64) {
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self.y.set(value);
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}
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fn SetZ(&self, value: f64) {
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self.z.set(value);
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}
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fn SetW(&self, value: f64) {
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self.w.set(value);
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}
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}
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