servo/support/magicleap/Servo2D/code/src.gen/scenes.cpp
2019-08-12 11:26:46 -05:00

74 lines
2.3 KiB
C++

// -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING --
//
// THE CONTENTS OF THIS FILE IS GENERATED BY CODE AND
// ANY MODIFICATIONS WILL BE OVERWRITTEN
//
// -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING --
// %BANNER_BEGIN%
// ---------------------------------------------------------------------
// %COPYRIGHT_BEGIN%
//
// Copyright (c) 2018 Magic Leap, Inc. All Rights Reserved.
// Use of this file is governed by the Creator Agreement, located
// here: https://id.magicleap.com/creator-terms
//
// %COPYRIGHT_END%
// ---------------------------------------------------------------------
// %BANNER_END%
// %SRC_VERSION%: 1
#include <PrismSceneManager.h>
#include <scenes.h>
#include <Servo2D/Servo2D.h>
namespace scenes {
namespace Servo2D {
namespace externalNodes {
extern const std::string contentPanel = "contentPanel";
extern const std::string content = "content";
extern const std::string backButton = "backButton";
extern const std::string fwdButton = "fwdButton";
extern const std::string urlBar = "urlBar";
}
const SceneDescriptor::ExternalNodeReferences externalNodesMap = {
{"contentPanel", externalNodes::contentPanel},
{"content", externalNodes::content},
{"backButton", externalNodes::backButton},
{"fwdButton", externalNodes::fwdButton},
{"urlBar", externalNodes::urlBar}
};
const SceneDescriptor descriptor(
0,
"Servo2D",
"root",
"/assets/scenes/Servo2D.scene.xml",
"/assets/scenes/Servo2D.scene.res.xml",
externalNodesMap,
true);
}
const SceneDescriptorReferences externalScenes = {
{Servo2D::descriptor.getExternalName(), Servo2D::descriptor}
};
struct VerifyNumberOfExternalScenes {
VerifyNumberOfExternalScenes() { assert(externalScenes.size() == numberOfExternalScenes); }
};
VerifyNumberOfExternalScenes verifyNumberOfExternalScenes;
}
const PrismSceneManager::CreateSpawnedScene PrismSceneManager::createSpawnedScene[scenes::numberOfExternalScenes] = {
::scenes::Servo2D::createSpawnedScene
};
const PrismSceneManager::CreateSpawnedSceneHandlers PrismSceneManager::createSpawnedSceneHandlers[scenes::numberOfExternalScenes] = {
static_cast<CreateSpawnedSceneHandlers>(::scenes::Servo2D::createSpawnedSceneHandlers)
};