mirror of
https://github.com/servo/servo.git
synced 2025-08-06 14:10:11 +01:00
The Servo Browser Engine
Instead of running "update the rendering" at every IPC message, only run it when a timeout has occured in script. In addition, avoid updating the rendering if a rendering update isn't necessary. This should greatly reduce the amount of processing that has to happen in script. Because we are running many fewer calls to "update the rendering" it is reasonable now to ensure that these always work the same way. In particular, we always run rAF and update the animation timeline when updating the ernder In addition, pull the following things out of reflow: - Code dealing with informing the Constellation that a Pipeline has become Idle when waiting for a screenshot. - Detecting when it is time to fulfill the `document.fonts.ready` promise. The latter means that reflow can never cause a garbage collection, making timing of reflows more consistent and simplifying many callsites that need to do script queries. Followup changes will seek to simplify the way that ScriptThread-driven animation timeouts happen even simpler. Testing: In general, this should not change testable behavior so much, though it does seem to fix one test. The main improvement here should be that the ScriptThread does less work. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Oriol Brufau <obrufau@igalia.com> |
||
---|---|---|
.cargo | ||
.github | ||
.vscode | ||
components | ||
docs | ||
etc | ||
ports/servoshell | ||
python | ||
resources | ||
support | ||
tests | ||
third_party | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
.python-version | ||
Cargo.lock | ||
Cargo.toml | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
deny.toml | ||
Info.plist | ||
LICENSE | ||
LICENSE_WHATWG_SPECS | ||
mach | ||
mach.bat | ||
PULL_REQUEST_TEMPLATE.md | ||
pyproject.toml | ||
README.md | ||
rust-toolchain.toml | ||
rustfmt.toml | ||
SECURITY.md | ||
servo-tidy.toml | ||
servobuild.example | ||
shell.nix | ||
taplo.toml | ||
uv.toml |
The Servo Parallel Browser Engine Project
Servo is a prototype web browser engine written in the Rust language. It is currently developed on 64-bit macOS, 64-bit Linux, 64-bit Windows, 64-bit OpenHarmony, and Android.
Servo welcomes contribution from everyone. Check out:
- The Servo Book for documentation
- servo.org for news and guides
Coordination of Servo development happens:
- Here in the Github Issues
- On the Servo Zulip
- In video calls advertised in the Servo Project repo.
Getting started
For more detailed build instructions, see the Servo book under Setting up your environment, Building Servo, Building for Android and Building for OpenHarmony.
macOS
- Download and install Xcode and
brew
. - Install
uv
:curl -LsSf https://astral.sh/uv/install.sh | sh
- Install
rustup
:curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
- Restart your shell to make sure
cargo
is available - Install the other dependencies:
./mach bootstrap
- Build servoshell:
./mach build
Linux
- Install
curl
:- Arch:
sudo pacman -S --needed curl
- Debian, Ubuntu:
sudo apt install curl
- Fedora:
sudo dnf install curl
- Gentoo:
sudo emerge net-misc/curl
- Arch:
- Install
uv
:curl -LsSf https://astral.sh/uv/install.sh | sh
- Install
rustup
:curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
- Restart your shell to make sure
cargo
is available - Install the other dependencies:
./mach bootstrap
- Build servoshell:
./mach build
Windows
- Download
uv
,choco
, andrustup
- Be sure to select Quick install via the Visual Studio Community installer
- In the Visual Studio Installer, ensure the following components are installed:
- Windows 10/11 SDK (anything >= 10.0.19041.0) (
Microsoft.VisualStudio.Component.Windows{10, 11}SDK.{>=19041}
) - MSVC v143 - VS 2022 C++ x64/x86 build tools (Latest) (
Microsoft.VisualStudio.Component.VC.Tools.x86.x64
) - C++ ATL for latest v143 build tools (x86 & x64) (
Microsoft.VisualStudio.Component.VC.ATL
) - C++ MFC for latest v143 build tools (x86 & x64) (
Microsoft.VisualStudio.Component.VC.ATLMFC
)
- Windows 10/11 SDK (anything >= 10.0.19041.0) (
- Restart your shell to make sure
cargo
is available - Install the other dependencies:
.\mach bootstrap
- Build servoshell:
.\mach build
Android
- Ensure that the following environment variables are set:
ANDROID_SDK_ROOT
ANDROID_NDK_ROOT
:$ANDROID_SDK_ROOT/ndk/26.2.11394342/
ANDROID_SDK_ROOT
can be any directory (such as~/android-sdk
). All of the Android build dependencies will be installed there.
- Install the latest version of the Android command-line
tools to
$ANDROID_SDK_ROOT/cmdline-tools/latest
. - Run the following command to install the necessary components:
sudo $ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager --install \ "build-tools;34.0.0" \ "emulator" \ "ndk;26.2.11394342" \ "platform-tools" \ "platforms;android-33" \ "system-images;android-33;google_apis;x86_64"
- Follow the instructions above for the platform you are building on
OpenHarmony
- Follow the instructions above for the platform you are building on to prepare the environment.
- Depending on the target distribution (e.g.
HarmonyOS NEXT
vs pureOpenHarmony
) the build configuration will differ slightly. - Ensure that the following environment variables are set
DEVECO_SDK_HOME
(Required when targetingHarmonyOS NEXT
)OHOS_BASE_SDK_HOME
(Required when targetingOpenHarmony
)OHOS_SDK_NATIVE
(e.g.${DEVECO_SDK_HOME}/default/openharmony/native
or${OHOS_BASE_SDK_HOME}/${API_VERSION}/native
)SERVO_OHOS_SIGNING_CONFIG
: Path to json file containing a valid signing configuration for the demo app.
- Review the detailed instructions at Building for OpenHarmony.
- The target distribution can be modified by passing
--flavor=<default|harmonyos>
to `mach <build|package|install>.