mirror of
https://github.com/servo/servo.git
synced 2025-06-21 15:49:04 +01:00
979 lines
37 KiB
Rust
979 lines
37 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! The context within which style is calculated.
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#[cfg(feature = "servo")] use animation::Animation;
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use animation::PropertyAnimation;
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use app_units::Au;
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use arrayvec::ArrayVec;
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use bloom::StyleBloom;
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use cache::LRUCache;
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use data::{EagerPseudoStyles, ElementData};
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use dom::{OpaqueNode, TNode, TElement, SendElement};
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use euclid::Size2D;
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use fnv::FnvHashMap;
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use font_metrics::FontMetricsProvider;
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#[cfg(feature = "gecko")] use gecko_bindings::structs;
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#[cfg(feature = "servo")] use parking_lot::RwLock;
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use properties::ComputedValues;
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use rule_tree::StrongRuleNode;
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use selector_parser::{EAGER_PSEUDO_COUNT, PseudoElement, SnapshotMap};
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use selectors::matching::{ElementSelectorFlags, VisitedHandlingMode};
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use shared_lock::StylesheetGuards;
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use sharing::{ValidationData, StyleSharingCandidateCache};
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use std::fmt;
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use std::ops::Add;
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#[cfg(feature = "servo")] use std::sync::Mutex;
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#[cfg(feature = "servo")] use std::sync::mpsc::Sender;
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use stylearc::Arc;
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use stylist::Stylist;
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use thread_state;
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use time;
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use timer::Timer;
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use traversal::{DomTraversal, TraversalFlags};
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pub use selectors::matching::QuirksMode;
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/// This structure is used to create a local style context from a shared one.
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#[cfg(feature = "servo")]
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pub struct ThreadLocalStyleContextCreationInfo {
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new_animations_sender: Sender<Animation>,
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}
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#[cfg(feature = "servo")]
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impl ThreadLocalStyleContextCreationInfo {
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/// Trivially constructs a `ThreadLocalStyleContextCreationInfo`.
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pub fn new(animations_sender: Sender<Animation>) -> Self {
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ThreadLocalStyleContextCreationInfo {
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new_animations_sender: animations_sender,
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}
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}
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}
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/// A global options structure for the style system. We use this instead of
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/// opts to abstract across Gecko and Servo.
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#[derive(Clone)]
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pub struct StyleSystemOptions {
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/// Whether the style sharing cache is disabled.
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pub disable_style_sharing_cache: bool,
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/// Whether we should dump statistics about the style system.
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pub dump_style_statistics: bool,
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/// The minimum number of elements that must be traversed to trigger a dump
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/// of style statistics.
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pub style_statistics_threshold: usize,
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}
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#[cfg(feature = "gecko")]
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fn get_env_bool(name: &str) -> bool {
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use std::env;
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match env::var(name) {
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Ok(s) => !s.is_empty(),
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Err(_) => false,
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}
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}
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const DEFAULT_STATISTICS_THRESHOLD: usize = 50;
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#[cfg(feature = "gecko")]
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fn get_env_usize(name: &str) -> Option<usize> {
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use std::env;
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env::var(name).ok().map(|s| {
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s.parse::<usize>().expect("Couldn't parse environmental variable as usize")
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})
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}
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impl Default for StyleSystemOptions {
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#[cfg(feature = "servo")]
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fn default() -> Self {
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use servo_config::opts;
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StyleSystemOptions {
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disable_style_sharing_cache: opts::get().disable_share_style_cache,
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dump_style_statistics: opts::get().style_sharing_stats,
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style_statistics_threshold: DEFAULT_STATISTICS_THRESHOLD,
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}
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}
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#[cfg(feature = "gecko")]
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fn default() -> Self {
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StyleSystemOptions {
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disable_style_sharing_cache: get_env_bool("DISABLE_STYLE_SHARING_CACHE"),
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dump_style_statistics: get_env_bool("DUMP_STYLE_STATISTICS"),
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style_statistics_threshold: get_env_usize("STYLE_STATISTICS_THRESHOLD")
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.unwrap_or(DEFAULT_STATISTICS_THRESHOLD),
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}
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}
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}
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/// A shared style context.
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///
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/// There's exactly one of these during a given restyle traversal, and it's
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/// shared among the worker threads.
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pub struct SharedStyleContext<'a> {
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/// The CSS selector stylist.
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pub stylist: &'a Stylist,
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/// Configuration options.
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pub options: StyleSystemOptions,
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/// Guards for pre-acquired locks
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pub guards: StylesheetGuards<'a>,
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/// The current timer for transitions and animations. This is needed to test
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/// them.
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pub timer: Timer,
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/// The QuirksMode state which the document needs to be rendered with
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pub quirks_mode: QuirksMode,
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/// Flags controlling how we traverse the tree.
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pub traversal_flags: TraversalFlags,
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/// A map with our snapshots in order to handle restyle hints.
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pub snapshot_map: &'a SnapshotMap,
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/// The animations that are currently running.
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#[cfg(feature = "servo")]
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pub running_animations: Arc<RwLock<FnvHashMap<OpaqueNode, Vec<Animation>>>>,
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/// The list of animations that have expired since the last style recalculation.
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#[cfg(feature = "servo")]
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pub expired_animations: Arc<RwLock<FnvHashMap<OpaqueNode, Vec<Animation>>>>,
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/// Data needed to create the thread-local style context from the shared one.
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#[cfg(feature = "servo")]
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pub local_context_creation_data: Mutex<ThreadLocalStyleContextCreationInfo>,
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}
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impl<'a> SharedStyleContext<'a> {
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/// Return a suitable viewport size in order to be used for viewport units.
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pub fn viewport_size(&self) -> Size2D<Au> {
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self.stylist.device().au_viewport_size()
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}
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}
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/// The structure holds various intermediate inputs that are eventually used by
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/// by the cascade.
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///
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/// The matching and cascading process stores them in this format temporarily
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/// within the `CurrentElementInfo`. At the end of the cascade, they are folded
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/// down into the main `ComputedValues` to reduce memory usage per element while
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/// still remaining accessible.
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#[derive(Clone)]
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pub struct CascadeInputs {
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/// The rule node representing the ordered list of rules matched for this
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/// node.
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rules: Option<StrongRuleNode>,
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/// The rule node representing the ordered list of rules matched for this
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/// node if visited, only computed if there's a relevant link for this
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/// element. A element's "relevant link" is the element being matched if it
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/// is a link or the nearest ancestor link.
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visited_rules: Option<StrongRuleNode>,
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/// The element's computed values if visited, only computed if there's a
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/// relevant link for this element. A element's "relevant link" is the
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/// element being matched if it is a link or the nearest ancestor link.
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///
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/// We also store a reference to this inside the regular ComputedValues to
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/// avoid refactoring all APIs to become aware of multiple ComputedValues
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/// objects.
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visited_values: Option<Arc<ComputedValues>>,
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}
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impl Default for CascadeInputs {
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fn default() -> Self {
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CascadeInputs {
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rules: None,
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visited_rules: None,
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visited_values: None,
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}
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}
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}
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impl CascadeInputs {
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/// Construct inputs from previous cascade results, if any.
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pub fn new_from_style(style: &Arc<ComputedValues>) -> Self {
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CascadeInputs {
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rules: style.rules.clone(),
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visited_rules: style.get_visited_style().and_then(|v| v.rules.clone()),
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// Values will be re-cascaded if necessary, so this can be None.
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visited_values: None,
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}
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}
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/// Whether there are any rules. Rules will be present after unvisited
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/// matching or pulled from a previous cascade if no matching is expected.
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pub fn has_rules(&self) -> bool {
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self.rules.is_some()
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}
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/// Gets a mutable reference to the rule node, if any.
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pub fn get_rules_mut(&mut self) -> Option<&mut StrongRuleNode> {
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self.rules.as_mut()
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}
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/// Gets a reference to the rule node, if any.
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pub fn get_rules(&self) -> Option<&StrongRuleNode> {
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self.rules.as_ref()
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}
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/// Gets a reference to the rule node. Panic if the element does not have
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/// rule node.
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pub fn rules(&self) -> &StrongRuleNode {
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self.rules.as_ref().unwrap()
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}
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/// Sets the rule node depending on visited mode.
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/// Returns whether the rules changed.
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pub fn set_rules(&mut self,
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visited_handling: VisitedHandlingMode,
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rules: StrongRuleNode)
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-> bool {
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match visited_handling {
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VisitedHandlingMode::AllLinksVisitedAndUnvisited => {
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unreachable!("We should never try to selector match with \
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AllLinksVisitedAndUnvisited");
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},
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VisitedHandlingMode::AllLinksUnvisited => self.set_unvisited_rules(rules),
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VisitedHandlingMode::RelevantLinkVisited => self.set_visited_rules(rules),
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}
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}
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/// Sets the unvisited rule node, and returns whether it changed.
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fn set_unvisited_rules(&mut self, rules: StrongRuleNode) -> bool {
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if let Some(ref old_rules) = self.rules {
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if *old_rules == rules {
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return false
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}
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}
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self.rules = Some(rules);
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true
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}
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/// Whether there are any visited rules. Visited rules will be present
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/// after visited matching or pulled from a previous cascade (assuming there
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/// was a relevant link at the time) if no matching is expected.
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pub fn has_visited_rules(&self) -> bool {
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self.visited_rules.is_some()
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}
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/// Gets a reference to the visited rule node, if any.
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pub fn get_visited_rules(&self) -> Option<&StrongRuleNode> {
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self.visited_rules.as_ref()
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}
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/// Gets a mutable reference to the visited rule node, if any.
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pub fn get_visited_rules_mut(&mut self) -> Option<&mut StrongRuleNode> {
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self.visited_rules.as_mut()
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}
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/// Gets a reference to the visited rule node. Panic if the element does not
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/// have visited rule node.
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pub fn visited_rules(&self) -> &StrongRuleNode {
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self.visited_rules.as_ref().unwrap()
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}
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/// Sets the visited rule node, and returns whether it changed.
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fn set_visited_rules(&mut self, rules: StrongRuleNode) -> bool {
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if let Some(ref old_rules) = self.visited_rules {
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if *old_rules == rules {
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return false
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}
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}
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self.visited_rules = Some(rules);
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true
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}
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/// Takes the visited rule node.
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pub fn take_visited_rules(&mut self) -> Option<StrongRuleNode> {
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self.visited_rules.take()
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}
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/// Whether there are any visited values.
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pub fn has_visited_values(&self) -> bool {
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self.visited_values.is_some()
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}
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/// Gets a reference to the visited computed values. Panic if the element
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/// does not have visited computed values.
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pub fn visited_values(&self) -> &Arc<ComputedValues> {
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self.visited_values.as_ref().unwrap()
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}
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/// Sets the visited computed values.
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pub fn set_visited_values(&mut self, values: Arc<ComputedValues>) {
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self.visited_values = Some(values);
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}
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/// Take the visited computed values.
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pub fn take_visited_values(&mut self) -> Option<Arc<ComputedValues>> {
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self.visited_values.take()
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}
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/// Clone the visited computed values Arc. Used to store a reference to the
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/// visited values inside the regular values.
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pub fn clone_visited_values(&self) -> Option<Arc<ComputedValues>> {
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self.visited_values.clone()
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}
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}
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// We manually implement Debug for CascadeInputs so that we can avoid the
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// verbose stringification of ComputedValues for normal logging.
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impl fmt::Debug for CascadeInputs {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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write!(f, "CascadeInputs {{ rules: {:?}, visited_rules: {:?}, .. }}",
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self.rules, self.visited_rules)
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}
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}
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/// A list of cascade inputs for eagerly-cascaded pseudo-elements.
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/// The list is stored inline.
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#[derive(Debug)]
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pub struct EagerPseudoCascadeInputs(Option<[Option<CascadeInputs>; EAGER_PSEUDO_COUNT]>);
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// Manually implement `Clone` here because the derived impl of `Clone` for
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// array types assumes the value inside is `Copy`.
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impl Clone for EagerPseudoCascadeInputs {
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fn clone(&self) -> Self {
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if self.0.is_none() {
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return EagerPseudoCascadeInputs(None)
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}
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let self_inputs = self.0.as_ref().unwrap();
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let mut inputs: [Option<CascadeInputs>; EAGER_PSEUDO_COUNT] = Default::default();
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for i in 0..EAGER_PSEUDO_COUNT {
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inputs[i] = self_inputs[i].clone();
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}
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EagerPseudoCascadeInputs(Some(inputs))
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}
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}
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impl EagerPseudoCascadeInputs {
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/// Construct inputs from previous cascade results, if any.
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fn new_from_style(styles: &EagerPseudoStyles) -> Self {
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EagerPseudoCascadeInputs(styles.as_array().map(|styles| {
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let mut inputs: [Option<CascadeInputs>; EAGER_PSEUDO_COUNT] = Default::default();
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for i in 0..EAGER_PSEUDO_COUNT {
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inputs[i] = styles[i].as_ref().map(|s| CascadeInputs::new_from_style(s));
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}
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inputs
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}))
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}
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/// Returns whether there are any pseudo inputs.
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pub fn is_empty(&self) -> bool {
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self.0.is_none()
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}
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/// Returns a reference to the inputs for a given eager pseudo, if they exist.
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pub fn get(&self, pseudo: &PseudoElement) -> Option<&CascadeInputs> {
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debug_assert!(pseudo.is_eager());
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self.0.as_ref().and_then(|p| p[pseudo.eager_index()].as_ref())
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}
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/// Returns a mutable reference to the inputs for a given eager pseudo, if they exist.
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pub fn get_mut(&mut self, pseudo: &PseudoElement) -> Option<&mut CascadeInputs> {
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debug_assert!(pseudo.is_eager());
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self.0.as_mut().and_then(|p| p[pseudo.eager_index()].as_mut())
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}
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/// Returns true if the EagerPseudoCascadeInputs has a inputs for |pseudo|.
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pub fn has(&self, pseudo: &PseudoElement) -> bool {
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self.get(pseudo).is_some()
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}
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/// Inserts a pseudo-element. The pseudo-element must not already exist.
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pub fn insert(&mut self, pseudo: &PseudoElement, inputs: CascadeInputs) {
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debug_assert!(!self.has(pseudo));
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if self.0.is_none() {
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self.0 = Some(Default::default());
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}
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self.0.as_mut().unwrap()[pseudo.eager_index()] = Some(inputs);
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}
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/// Removes a pseudo-element inputs if they exist, and returns it.
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pub fn take(&mut self, pseudo: &PseudoElement) -> Option<CascadeInputs> {
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let result = match self.0.as_mut() {
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None => return None,
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Some(arr) => arr[pseudo.eager_index()].take(),
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};
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let empty = self.0.as_ref().unwrap().iter().all(|x| x.is_none());
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if empty {
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self.0 = None;
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}
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result
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}
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/// Returns a list of the pseudo-elements.
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pub fn keys(&self) -> ArrayVec<[PseudoElement; EAGER_PSEUDO_COUNT]> {
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let mut v = ArrayVec::new();
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if let Some(ref arr) = self.0 {
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for i in 0..EAGER_PSEUDO_COUNT {
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if arr[i].is_some() {
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v.push(PseudoElement::from_eager_index(i));
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}
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}
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}
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v
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}
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/// Adds the unvisited rule node for a given pseudo-element, which may or
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/// may not exist.
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///
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/// Returns true if the pseudo-element is new.
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fn add_unvisited_rules(&mut self,
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pseudo: &PseudoElement,
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rules: StrongRuleNode)
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-> bool {
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if let Some(mut inputs) = self.get_mut(pseudo) {
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inputs.set_unvisited_rules(rules);
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return false
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}
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let mut inputs = CascadeInputs::default();
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inputs.set_unvisited_rules(rules);
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self.insert(pseudo, inputs);
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true
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}
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/// Remove the unvisited rule node for a given pseudo-element, which may or
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/// may not exist. Since removing the rule node implies we don't need any
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/// other data for the pseudo, take the entire pseudo if found.
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///
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/// Returns true if the pseudo-element was removed.
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fn remove_unvisited_rules(&mut self, pseudo: &PseudoElement) -> bool {
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self.take(pseudo).is_some()
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}
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/// Adds the visited rule node for a given pseudo-element. It is assumed to
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/// already exist because unvisited inputs should have been added first.
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///
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/// Returns true if the pseudo-element is new. (Always false, but returns a
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/// bool for parity with `add_unvisited_rules`.)
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fn add_visited_rules(&mut self,
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pseudo: &PseudoElement,
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rules: StrongRuleNode)
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-> bool {
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debug_assert!(self.has(pseudo));
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let mut inputs = self.get_mut(pseudo).unwrap();
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inputs.set_visited_rules(rules);
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false
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}
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/// Remove the visited rule node for a given pseudo-element, which may or
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/// may not exist.
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///
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/// Returns true if the psuedo-element was removed. (Always false, but
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/// returns a bool for parity with `remove_unvisited_rules`.)
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fn remove_visited_rules(&mut self, pseudo: &PseudoElement) -> bool {
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if let Some(mut inputs) = self.get_mut(pseudo) {
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inputs.take_visited_rules();
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}
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false
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}
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/// Adds a rule node for a given pseudo-element, which may or may not exist.
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/// The type of rule node depends on the visited mode.
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///
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/// Returns true if the pseudo-element is new.
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pub fn add_rules(&mut self,
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pseudo: &PseudoElement,
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visited_handling: VisitedHandlingMode,
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rules: StrongRuleNode)
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-> bool {
|
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match visited_handling {
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|
VisitedHandlingMode::AllLinksVisitedAndUnvisited => {
|
|
unreachable!("We should never try to selector match with \
|
|
AllLinksVisitedAndUnvisited");
|
|
},
|
|
VisitedHandlingMode::AllLinksUnvisited => {
|
|
self.add_unvisited_rules(&pseudo, rules)
|
|
},
|
|
VisitedHandlingMode::RelevantLinkVisited => {
|
|
self.add_visited_rules(&pseudo, rules)
|
|
},
|
|
}
|
|
}
|
|
|
|
/// Removes a rule node for a given pseudo-element, which may or may not
|
|
/// exist. The type of rule node depends on the visited mode.
|
|
///
|
|
/// Returns true if the psuedo-element was removed.
|
|
pub fn remove_rules(&mut self,
|
|
pseudo: &PseudoElement,
|
|
visited_handling: VisitedHandlingMode)
|
|
-> bool {
|
|
match visited_handling {
|
|
VisitedHandlingMode::AllLinksVisitedAndUnvisited => {
|
|
unreachable!("We should never try to selector match with \
|
|
AllLinksVisitedAndUnvisited");
|
|
},
|
|
VisitedHandlingMode::AllLinksUnvisited => {
|
|
self.remove_unvisited_rules(&pseudo)
|
|
},
|
|
VisitedHandlingMode::RelevantLinkVisited => {
|
|
self.remove_visited_rules(&pseudo)
|
|
},
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The cascade inputs associated with a node, including those for any
|
|
/// pseudo-elements.
|
|
///
|
|
/// The matching and cascading process stores them in this format temporarily
|
|
/// within the `CurrentElementInfo`. At the end of the cascade, they are folded
|
|
/// down into the main `ComputedValues` to reduce memory usage per element while
|
|
/// still remaining accessible.
|
|
#[derive(Clone, Debug)]
|
|
pub struct ElementCascadeInputs {
|
|
/// The element's cascade inputs.
|
|
pub primary: Option<CascadeInputs>,
|
|
/// A list of the inputs for the element's eagerly-cascaded pseudo-elements.
|
|
pub pseudos: EagerPseudoCascadeInputs,
|
|
}
|
|
|
|
impl Default for ElementCascadeInputs {
|
|
/// Construct an empty `ElementCascadeInputs`.
|
|
fn default() -> Self {
|
|
ElementCascadeInputs {
|
|
primary: None,
|
|
pseudos: EagerPseudoCascadeInputs(None),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl ElementCascadeInputs {
|
|
/// Construct inputs from previous cascade results, if any.
|
|
pub fn new_from_element_data(data: &ElementData) -> Self {
|
|
if !data.has_styles() {
|
|
return ElementCascadeInputs::default()
|
|
}
|
|
ElementCascadeInputs {
|
|
primary: Some(CascadeInputs::new_from_style(data.styles.primary())),
|
|
pseudos: EagerPseudoCascadeInputs::new_from_style(&data.styles.pseudos),
|
|
}
|
|
}
|
|
|
|
/// Returns whether we have primary inputs.
|
|
pub fn has_primary(&self) -> bool {
|
|
self.primary.is_some()
|
|
}
|
|
|
|
/// Gets the primary inputs. Panic if unavailable.
|
|
pub fn primary(&self) -> &CascadeInputs {
|
|
self.primary.as_ref().unwrap()
|
|
}
|
|
|
|
/// Gets the mutable primary inputs. Panic if unavailable.
|
|
pub fn primary_mut(&mut self) -> &mut CascadeInputs {
|
|
self.primary.as_mut().unwrap()
|
|
}
|
|
|
|
/// Ensure primary inputs exist and create them if they do not.
|
|
/// Returns a mutable reference to the primary inputs.
|
|
pub fn ensure_primary(&mut self) -> &mut CascadeInputs {
|
|
if self.primary.is_none() {
|
|
self.primary = Some(CascadeInputs::default());
|
|
}
|
|
self.primary.as_mut().unwrap()
|
|
}
|
|
}
|
|
|
|
/// Information about the current element being processed. We group this
|
|
/// together into a single struct within ThreadLocalStyleContext so that we can
|
|
/// instantiate and destroy it easily at the beginning and end of element
|
|
/// processing.
|
|
pub struct CurrentElementInfo {
|
|
/// The element being processed. Currently we use an OpaqueNode since we
|
|
/// only use this for identity checks, but we could use SendElement if there
|
|
/// were a good reason to.
|
|
element: OpaqueNode,
|
|
/// Whether the element is being styled for the first time.
|
|
is_initial_style: bool,
|
|
/// Lazy cache of the different data used for style sharing.
|
|
pub validation_data: ValidationData,
|
|
/// A Vec of possibly expired animations. Used only by Servo.
|
|
#[allow(dead_code)]
|
|
pub possibly_expired_animations: Vec<PropertyAnimation>,
|
|
/// Temporary storage for various intermediate inputs that are eventually
|
|
/// used by by the cascade. At the end of the cascade, they are folded down
|
|
/// into the main `ComputedValues` to reduce memory usage per element while
|
|
/// still remaining accessible.
|
|
pub cascade_inputs: ElementCascadeInputs,
|
|
}
|
|
|
|
/// Statistics gathered during the traversal. We gather statistics on each
|
|
/// thread and then combine them after the threads join via the Add
|
|
/// implementation below.
|
|
#[derive(Default)]
|
|
pub struct TraversalStatistics {
|
|
/// The total number of elements traversed.
|
|
pub elements_traversed: u32,
|
|
/// The number of elements where has_styles() went from false to true.
|
|
pub elements_styled: u32,
|
|
/// The number of elements for which we performed selector matching.
|
|
pub elements_matched: u32,
|
|
/// The number of cache hits from the StyleSharingCache.
|
|
pub styles_shared: u32,
|
|
/// The number of selectors in the stylist.
|
|
pub selectors: u32,
|
|
/// The number of revalidation selectors.
|
|
pub revalidation_selectors: u32,
|
|
/// The number of state/attr dependencies in the dependency set.
|
|
pub dependency_selectors: u32,
|
|
/// The number of declarations in the stylist.
|
|
pub declarations: u32,
|
|
/// The number of times the stylist was rebuilt.
|
|
pub stylist_rebuilds: u32,
|
|
/// Time spent in the traversal, in milliseconds.
|
|
pub traversal_time_ms: f64,
|
|
/// Whether this was a parallel traversal.
|
|
pub is_parallel: Option<bool>,
|
|
/// Whether this is a "large" traversal.
|
|
pub is_large: Option<bool>,
|
|
}
|
|
|
|
/// Implementation of Add to aggregate statistics across different threads.
|
|
impl<'a> Add for &'a TraversalStatistics {
|
|
type Output = TraversalStatistics;
|
|
fn add(self, other: Self) -> TraversalStatistics {
|
|
debug_assert!(self.traversal_time_ms == 0.0 && other.traversal_time_ms == 0.0,
|
|
"traversal_time_ms should be set at the end by the caller");
|
|
debug_assert!(self.selectors == 0, "set at the end");
|
|
debug_assert!(self.revalidation_selectors == 0, "set at the end");
|
|
debug_assert!(self.dependency_selectors == 0, "set at the end");
|
|
debug_assert!(self.declarations == 0, "set at the end");
|
|
debug_assert!(self.stylist_rebuilds == 0, "set at the end");
|
|
TraversalStatistics {
|
|
elements_traversed: self.elements_traversed + other.elements_traversed,
|
|
elements_styled: self.elements_styled + other.elements_styled,
|
|
elements_matched: self.elements_matched + other.elements_matched,
|
|
styles_shared: self.styles_shared + other.styles_shared,
|
|
selectors: 0,
|
|
revalidation_selectors: 0,
|
|
dependency_selectors: 0,
|
|
declarations: 0,
|
|
stylist_rebuilds: 0,
|
|
traversal_time_ms: 0.0,
|
|
is_parallel: None,
|
|
is_large: None,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Format the statistics in a way that the performance test harness understands.
|
|
/// See https://bugzilla.mozilla.org/show_bug.cgi?id=1331856#c2
|
|
impl fmt::Display for TraversalStatistics {
|
|
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
|
debug_assert!(self.traversal_time_ms != 0.0, "should have set traversal time");
|
|
writeln!(f, "[PERF] perf block start")?;
|
|
writeln!(f, "[PERF],traversal,{}", if self.is_parallel.unwrap() {
|
|
"parallel"
|
|
} else {
|
|
"sequential"
|
|
})?;
|
|
writeln!(f, "[PERF],elements_traversed,{}", self.elements_traversed)?;
|
|
writeln!(f, "[PERF],elements_styled,{}", self.elements_styled)?;
|
|
writeln!(f, "[PERF],elements_matched,{}", self.elements_matched)?;
|
|
writeln!(f, "[PERF],styles_shared,{}", self.styles_shared)?;
|
|
writeln!(f, "[PERF],selectors,{}", self.selectors)?;
|
|
writeln!(f, "[PERF],revalidation_selectors,{}", self.revalidation_selectors)?;
|
|
writeln!(f, "[PERF],dependency_selectors,{}", self.dependency_selectors)?;
|
|
writeln!(f, "[PERF],declarations,{}", self.declarations)?;
|
|
writeln!(f, "[PERF],stylist_rebuilds,{}", self.stylist_rebuilds)?;
|
|
writeln!(f, "[PERF],traversal_time_ms,{}", self.traversal_time_ms)?;
|
|
writeln!(f, "[PERF] perf block end")
|
|
}
|
|
}
|
|
|
|
impl TraversalStatistics {
|
|
/// Computes the traversal time given the start time in seconds.
|
|
pub fn finish<E, D>(&mut self, traversal: &D, start: f64)
|
|
where E: TElement,
|
|
D: DomTraversal<E>,
|
|
{
|
|
let threshold = traversal.shared_context().options.style_statistics_threshold;
|
|
|
|
self.is_parallel = Some(traversal.is_parallel());
|
|
self.is_large = Some(self.elements_traversed as usize >= threshold);
|
|
self.traversal_time_ms = (time::precise_time_s() - start) * 1000.0;
|
|
self.selectors = traversal.shared_context().stylist.num_selectors() as u32;
|
|
self.revalidation_selectors = traversal.shared_context().stylist.num_revalidation_selectors() as u32;
|
|
self.dependency_selectors =
|
|
traversal.shared_context().stylist.invalidation_map().len() as u32;
|
|
self.declarations = traversal.shared_context().stylist.num_declarations() as u32;
|
|
self.stylist_rebuilds = traversal.shared_context().stylist.num_rebuilds() as u32;
|
|
}
|
|
|
|
/// Returns whether this traversal is 'large' in order to avoid console spam
|
|
/// from lots of tiny traversals.
|
|
pub fn is_large_traversal(&self) -> bool {
|
|
self.is_large.unwrap()
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "gecko")]
|
|
bitflags! {
|
|
/// Represents which tasks are performed in a SequentialTask of
|
|
/// UpdateAnimations.
|
|
pub flags UpdateAnimationsTasks: u8 {
|
|
/// Update CSS Animations.
|
|
const CSS_ANIMATIONS = structs::UpdateAnimationsTasks_CSSAnimations,
|
|
/// Update CSS Transitions.
|
|
const CSS_TRANSITIONS = structs::UpdateAnimationsTasks_CSSTransitions,
|
|
/// Update effect properties.
|
|
const EFFECT_PROPERTIES = structs::UpdateAnimationsTasks_EffectProperties,
|
|
/// Update animation cacade results for animations running on the compositor.
|
|
const CASCADE_RESULTS = structs::UpdateAnimationsTasks_CascadeResults,
|
|
}
|
|
}
|
|
|
|
|
|
/// A task to be run in sequential mode on the parent (non-worker) thread. This
|
|
/// is used by the style system to queue up work which is not safe to do during
|
|
/// the parallel traversal.
|
|
pub enum SequentialTask<E: TElement> {
|
|
/// Entry to avoid an unused type parameter error on servo.
|
|
Unused(SendElement<E>),
|
|
|
|
/// Performs one of a number of possible tasks related to updating animations based on the
|
|
/// |tasks| field. These include updating CSS animations/transitions that changed as part
|
|
/// of the non-animation style traversal, and updating the computed effect properties.
|
|
#[cfg(feature = "gecko")]
|
|
UpdateAnimations {
|
|
/// The target element or pseudo-element.
|
|
el: SendElement<E>,
|
|
/// The before-change style for transitions. We use before-change style as the initial
|
|
/// value of its Keyframe. Required if |tasks| includes CSSTransitions.
|
|
before_change_style: Option<Arc<ComputedValues>>,
|
|
/// The tasks which are performed in this SequentialTask.
|
|
tasks: UpdateAnimationsTasks
|
|
},
|
|
}
|
|
|
|
impl<E: TElement> SequentialTask<E> {
|
|
/// Executes this task.
|
|
pub fn execute(self) {
|
|
use self::SequentialTask::*;
|
|
debug_assert!(thread_state::get() == thread_state::LAYOUT);
|
|
match self {
|
|
Unused(_) => unreachable!(),
|
|
#[cfg(feature = "gecko")]
|
|
UpdateAnimations { el, before_change_style, tasks } => {
|
|
unsafe { el.update_animations(before_change_style, tasks) };
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Creates a task to update various animation-related state on
|
|
/// a given (pseudo-)element.
|
|
#[cfg(feature = "gecko")]
|
|
pub fn update_animations(el: E,
|
|
before_change_style: Option<Arc<ComputedValues>>,
|
|
tasks: UpdateAnimationsTasks) -> Self {
|
|
use self::SequentialTask::*;
|
|
UpdateAnimations {
|
|
el: unsafe { SendElement::new(el) },
|
|
before_change_style: before_change_style,
|
|
tasks: tasks,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Map from Elements to ElementSelectorFlags. Used to defer applying selector
|
|
/// flags until after the traversal.
|
|
pub struct SelectorFlagsMap<E: TElement> {
|
|
/// The hashmap storing the flags to apply.
|
|
map: FnvHashMap<SendElement<E>, ElementSelectorFlags>,
|
|
/// An LRU cache to avoid hashmap lookups, which can be slow if the map
|
|
/// gets big.
|
|
cache: LRUCache<[(SendElement<E>, ElementSelectorFlags); 4 + 1]>,
|
|
}
|
|
|
|
#[cfg(debug_assertions)]
|
|
impl<E: TElement> Drop for SelectorFlagsMap<E> {
|
|
fn drop(&mut self) {
|
|
debug_assert!(self.map.is_empty());
|
|
}
|
|
}
|
|
|
|
impl<E: TElement> SelectorFlagsMap<E> {
|
|
/// Creates a new empty SelectorFlagsMap.
|
|
pub fn new() -> Self {
|
|
SelectorFlagsMap {
|
|
map: FnvHashMap::default(),
|
|
cache: LRUCache::new(),
|
|
}
|
|
}
|
|
|
|
/// Inserts some flags into the map for a given element.
|
|
pub fn insert_flags(&mut self, element: E, flags: ElementSelectorFlags) {
|
|
let el = unsafe { SendElement::new(element) };
|
|
// Check the cache. If the flags have already been noted, we're done.
|
|
if self.cache.iter().find(|x| x.0 == el)
|
|
.map_or(ElementSelectorFlags::empty(), |x| x.1)
|
|
.contains(flags) {
|
|
return;
|
|
}
|
|
|
|
let f = self.map.entry(el).or_insert(ElementSelectorFlags::empty());
|
|
*f |= flags;
|
|
|
|
// Insert into the cache. We don't worry about duplicate entries,
|
|
// which lets us avoid reshuffling.
|
|
self.cache.insert((unsafe { SendElement::new(element) }, *f))
|
|
}
|
|
|
|
/// Applies the flags. Must be called on the main thread.
|
|
pub fn apply_flags(&mut self) {
|
|
debug_assert!(thread_state::get() == thread_state::LAYOUT);
|
|
for (el, flags) in self.map.drain() {
|
|
unsafe { el.set_selector_flags(flags); }
|
|
}
|
|
}
|
|
}
|
|
|
|
/// A thread-local style context.
|
|
///
|
|
/// This context contains data that needs to be used during restyling, but is
|
|
/// not required to be unique among worker threads, so we create one per worker
|
|
/// thread in order to be able to mutate it without locking.
|
|
pub struct ThreadLocalStyleContext<E: TElement> {
|
|
/// A cache to share style among siblings.
|
|
pub style_sharing_candidate_cache: StyleSharingCandidateCache<E>,
|
|
/// The bloom filter used to fast-reject selector-matching.
|
|
pub bloom_filter: StyleBloom<E>,
|
|
/// A channel on which new animations that have been triggered by style
|
|
/// recalculation can be sent.
|
|
#[cfg(feature = "servo")]
|
|
pub new_animations_sender: Sender<Animation>,
|
|
/// A set of tasks to be run (on the parent thread) in sequential mode after
|
|
/// the rest of the styling is complete. This is useful for infrequently-needed
|
|
/// non-threadsafe operations.
|
|
pub tasks: Vec<SequentialTask<E>>,
|
|
/// ElementSelectorFlags that need to be applied after the traversal is
|
|
/// complete. This map is used in cases where the matching algorithm needs
|
|
/// to set flags on elements it doesn't have exclusive access to (i.e. other
|
|
/// than the current element).
|
|
pub selector_flags: SelectorFlagsMap<E>,
|
|
/// Statistics about the traversal.
|
|
pub statistics: TraversalStatistics,
|
|
/// Information related to the current element, non-None during processing.
|
|
pub current_element_info: Option<CurrentElementInfo>,
|
|
/// The struct used to compute and cache font metrics from style
|
|
/// for evaluation of the font-relative em/ch units and font-size
|
|
pub font_metrics_provider: E::FontMetricsProvider,
|
|
}
|
|
|
|
impl<E: TElement> ThreadLocalStyleContext<E> {
|
|
/// Creates a new `ThreadLocalStyleContext` from a shared one.
|
|
#[cfg(feature = "servo")]
|
|
pub fn new(shared: &SharedStyleContext) -> Self {
|
|
ThreadLocalStyleContext {
|
|
style_sharing_candidate_cache: StyleSharingCandidateCache::new(),
|
|
bloom_filter: StyleBloom::new(),
|
|
new_animations_sender: shared.local_context_creation_data.lock().unwrap().new_animations_sender.clone(),
|
|
tasks: Vec::new(),
|
|
selector_flags: SelectorFlagsMap::new(),
|
|
statistics: TraversalStatistics::default(),
|
|
current_element_info: None,
|
|
font_metrics_provider: E::FontMetricsProvider::create_from(shared),
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "gecko")]
|
|
/// Creates a new `ThreadLocalStyleContext` from a shared one.
|
|
pub fn new(shared: &SharedStyleContext) -> Self {
|
|
ThreadLocalStyleContext {
|
|
style_sharing_candidate_cache: StyleSharingCandidateCache::new(),
|
|
bloom_filter: StyleBloom::new(),
|
|
tasks: Vec::new(),
|
|
selector_flags: SelectorFlagsMap::new(),
|
|
statistics: TraversalStatistics::default(),
|
|
current_element_info: None,
|
|
font_metrics_provider: E::FontMetricsProvider::create_from(shared),
|
|
}
|
|
}
|
|
|
|
/// Notes when the style system starts traversing an element.
|
|
pub fn begin_element(&mut self, element: E, data: &ElementData) {
|
|
debug_assert!(self.current_element_info.is_none());
|
|
self.current_element_info = Some(CurrentElementInfo {
|
|
element: element.as_node().opaque(),
|
|
is_initial_style: !data.has_styles(),
|
|
validation_data: ValidationData::default(),
|
|
possibly_expired_animations: Vec::new(),
|
|
cascade_inputs: ElementCascadeInputs::default(),
|
|
});
|
|
}
|
|
|
|
/// Notes when the style system finishes traversing an element.
|
|
pub fn end_element(&mut self, element: E) {
|
|
debug_assert!(self.current_element_info.is_some());
|
|
debug_assert!(self.current_element_info.as_ref().unwrap().element ==
|
|
element.as_node().opaque());
|
|
self.current_element_info = None;
|
|
}
|
|
|
|
/// Returns true if the current element being traversed is being styled for
|
|
/// the first time.
|
|
///
|
|
/// Panics if called while no element is being traversed.
|
|
pub fn is_initial_style(&self) -> bool {
|
|
self.current_element_info.as_ref().unwrap().is_initial_style
|
|
}
|
|
}
|
|
|
|
impl<E: TElement> Drop for ThreadLocalStyleContext<E> {
|
|
fn drop(&mut self) {
|
|
debug_assert!(self.current_element_info.is_none());
|
|
debug_assert!(thread_state::get() == thread_state::LAYOUT);
|
|
|
|
// Apply any slow selector flags that need to be set on parents.
|
|
self.selector_flags.apply_flags();
|
|
|
|
// Execute any enqueued sequential tasks.
|
|
for task in self.tasks.drain(..) {
|
|
task.execute();
|
|
}
|
|
}
|
|
}
|
|
|
|
/// A `StyleContext` is just a simple container for a immutable reference to a
|
|
/// shared style context, and a mutable reference to a local one.
|
|
pub struct StyleContext<'a, E: TElement + 'a> {
|
|
/// The shared style context reference.
|
|
pub shared: &'a SharedStyleContext<'a>,
|
|
/// The thread-local style context (mutable) reference.
|
|
pub thread_local: &'a mut ThreadLocalStyleContext<E>,
|
|
}
|
|
|
|
impl<'a, E: TElement + 'a> StyleContext<'a, E> {
|
|
/// Returns a reference to the cascade inputs. Panics if there is no
|
|
/// `CurrentElementInfo`.
|
|
pub fn cascade_inputs(&self) -> &ElementCascadeInputs {
|
|
&self.thread_local.current_element_info
|
|
.as_ref().unwrap()
|
|
.cascade_inputs
|
|
}
|
|
|
|
/// Returns a mutable reference to the cascade inputs. Panics if there is
|
|
/// no `CurrentElementInfo`.
|
|
pub fn cascade_inputs_mut(&mut self) -> &mut ElementCascadeInputs {
|
|
&mut self.thread_local.current_element_info
|
|
.as_mut().unwrap()
|
|
.cascade_inputs
|
|
}
|
|
}
|
|
|
|
/// Why we're doing reflow.
|
|
#[derive(PartialEq, Copy, Clone, Debug)]
|
|
pub enum ReflowGoal {
|
|
/// We're reflowing in order to send a display list to the screen.
|
|
ForDisplay,
|
|
/// We're reflowing in order to satisfy a script query. No display list will be created.
|
|
ForScriptQuery,
|
|
}
|