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https://github.com/servo/servo.git
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This uses a (very simple) Win32 API call to enumerate font families available, and load them as byte buffers. The font rasterization itself is done by freetype. This gets Servo + WR + Windows working, but should be improved by adding a proper implementation that matches fonts correctly and also uses DirectWrite (or GDI) to handle font rasterization.
89 lines
2.9 KiB
Rust
89 lines
2.9 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use gdi32;
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use std::ffi::OsString;
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use std::io::Error;
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use std::os::windows::ffi::OsStrExt;
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use std::ptr;
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use string_cache::Atom;
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use webrender_traits::NativeFontHandle;
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use winapi::{DWORD, LF_FACESIZE, LOGFONTW, OUT_TT_ONLY_PRECIS, WCHAR};
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const GDI_ERROR: DWORD = 0xffffffff;
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#[derive(Deserialize, Serialize, Debug)]
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pub struct FontTemplateData {
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pub bytes: Vec<u8>,
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pub identifier: Atom,
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}
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impl FontTemplateData {
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pub fn new(identifier: Atom,
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font_data: Option<Vec<u8>>) -> Result<FontTemplateData, Error> {
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let bytes = match font_data {
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Some(bytes) => {
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bytes
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},
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None => {
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assert!(identifier.len() < LF_FACESIZE);
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let name = OsString::from(identifier.as_ref());
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let buffer: Vec<WCHAR> = name.encode_wide().collect();
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let mut string: [WCHAR; LF_FACESIZE] = [0; LF_FACESIZE];
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for (src, dest) in buffer.iter().zip(string.iter_mut()) {
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*dest = *src;
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}
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let config = LOGFONTW {
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lfHeight: 0,
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lfWidth: 0,
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lfEscapement: 0,
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lfOrientation: 0,
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lfWeight: 0,
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lfItalic: 0,
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lfUnderline: 0,
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lfStrikeOut: 0,
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lfCharSet: 0,
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lfOutPrecision: OUT_TT_ONLY_PRECIS as u8,
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lfClipPrecision: 0,
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lfQuality: 0,
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lfPitchAndFamily: 0,
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lfFaceName: string,
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};
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unsafe {
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let hdc = gdi32::CreateCompatibleDC(ptr::null_mut());
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let hfont = gdi32::CreateFontIndirectW(&config as *const _);
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gdi32::SelectObject(hdc, hfont as *mut _);
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let size = gdi32::GetFontData(hdc, 0, 0, ptr::null_mut(), 0);
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assert!(size != GDI_ERROR);
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let mut buffer: Vec<u8> = vec![0; size as usize];
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let actual_size = gdi32::GetFontData(hdc, 0, 0, buffer.as_mut_ptr() as *mut _, size);
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assert!(actual_size == size);
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gdi32::DeleteDC(hdc);
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gdi32::DeleteObject(hfont as *mut _);
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buffer
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}
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}
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};
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Ok(FontTemplateData {
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bytes: bytes,
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identifier: identifier,
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})
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}
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pub fn bytes(&self) -> Vec<u8> {
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self.bytes.clone()
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}
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pub fn bytes_if_in_memory(&self) -> Option<Vec<u8>> {
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Some(self.bytes())
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}
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pub fn native_font(&self) -> Option<NativeFontHandle> {
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None
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}
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}
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