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The spec says that cyclic percentages in min sizing properties should be resolved against zero when computing intrinsic contributions. We were already doing that in the inline axis, but we were treating the entire expression as `auto` in the block axis. With this patch we will follow the spec in both axes. But note that browsers don't follo the spec in either axis, so we may have to revisit (see https://github.com/w3c/csswg-drafts/issues/10969). calc-min-height-block-1.html now fails because it tests what browsers do instead of what the spec says. Signed-off-by: Oriol Brufau <obrufau@igalia.com>
850 lines
26 KiB
Rust
850 lines
26 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use std::convert::From;
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use std::fmt;
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use std::ops::{Add, AddAssign, Neg, Sub, SubAssign};
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use app_units::Au;
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use serde::Serialize;
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use style::logical_geometry::{BlockFlowDirection, InlineBaseDirection, WritingMode};
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use style::values::computed::{
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CSSPixelLength, LengthPercentage, MaxSize as StyleMaxSize, Size as StyleSize,
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};
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use style::values::generics::length::GenericLengthPercentageOrAuto as AutoOr;
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use style::Zero;
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use style_traits::CSSPixel;
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use crate::sizing::ContentSizes;
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use crate::ContainingBlock;
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pub type PhysicalPoint<U> = euclid::Point2D<U, CSSPixel>;
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pub type PhysicalSize<U> = euclid::Size2D<U, CSSPixel>;
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pub type PhysicalVec<U> = euclid::Vector2D<U, CSSPixel>;
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pub type PhysicalRect<U> = euclid::Rect<U, CSSPixel>;
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pub type PhysicalSides<U> = euclid::SideOffsets2D<U, CSSPixel>;
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pub type AuOrAuto = AutoOr<Au>;
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pub type LengthPercentageOrAuto<'a> = AutoOr<&'a LengthPercentage>;
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#[derive(Clone, Copy, PartialEq, Serialize)]
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pub struct LogicalVec2<T> {
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pub inline: T,
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pub block: T,
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}
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#[derive(Clone, Copy, Serialize)]
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pub struct LogicalRect<T> {
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pub start_corner: LogicalVec2<T>,
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pub size: LogicalVec2<T>,
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}
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#[derive(Clone, Copy, Debug, Serialize)]
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pub struct LogicalSides<T> {
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pub inline_start: T,
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pub inline_end: T,
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pub block_start: T,
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pub block_end: T,
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}
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impl<T: fmt::Debug> fmt::Debug for LogicalVec2<T> {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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// Not using f.debug_struct on purpose here, to keep {:?} output somewhat compact
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f.write_str("Vec2 { i: ")?;
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self.inline.fmt(f)?;
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f.write_str(", b: ")?;
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self.block.fmt(f)?;
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f.write_str(" }")
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}
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}
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impl<T: Default> Default for LogicalVec2<T> {
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fn default() -> Self {
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Self {
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inline: T::default(),
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block: T::default(),
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}
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}
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}
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impl<T> LogicalVec2<T> {
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pub fn map_inline_and_block_axes<U>(
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&self,
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inline_f: impl FnOnce(&T) -> U,
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block_f: impl FnOnce(&T) -> U,
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) -> LogicalVec2<U> {
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LogicalVec2 {
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inline: inline_f(&self.inline),
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block: block_f(&self.block),
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}
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}
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}
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impl<T: Clone> LogicalVec2<Size<T>> {
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pub fn map_inline_and_block_sizes<U>(
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&self,
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inline_f: impl FnOnce(T) -> U,
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block_f: impl FnOnce(T) -> U,
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) -> LogicalVec2<Size<U>> {
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self.map_inline_and_block_axes(|size| size.map(inline_f), |size| size.map(block_f))
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}
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}
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impl<T: Clone> LogicalVec2<T> {
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pub fn from_physical_size(physical_size: &PhysicalSize<T>, mode: WritingMode) -> Self {
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// https://drafts.csswg.org/css-writing-modes/#logical-to-physical
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let (i, b) = if mode.is_horizontal() {
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(&physical_size.width, &physical_size.height)
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} else {
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(&physical_size.height, &physical_size.width)
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};
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LogicalVec2 {
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inline: i.clone(),
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block: b.clone(),
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}
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}
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pub fn map<U>(&self, f: impl Fn(&T) -> U) -> LogicalVec2<U> {
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LogicalVec2 {
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inline: f(&self.inline),
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block: f(&self.block),
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}
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}
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}
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impl<T: Add<Output = T> + Copy> Add<LogicalVec2<T>> for LogicalVec2<T> {
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type Output = LogicalVec2<T>;
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fn add(self, other: Self) -> Self::Output {
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LogicalVec2 {
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inline: self.inline + other.inline,
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block: self.block + other.block,
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}
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}
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}
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impl<T: Sub<Output = T> + Copy> Sub<LogicalVec2<T>> for LogicalVec2<T> {
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type Output = LogicalVec2<T>;
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fn sub(self, other: Self) -> Self::Output {
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LogicalVec2 {
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inline: self.inline - other.inline,
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block: self.block - other.block,
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}
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}
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}
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impl<T: AddAssign<T> + Copy> AddAssign<LogicalVec2<T>> for LogicalVec2<T> {
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fn add_assign(&mut self, other: LogicalVec2<T>) {
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self.inline += other.inline;
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self.block += other.block;
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}
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}
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impl<T: SubAssign<T> + Copy> SubAssign<LogicalVec2<T>> for LogicalVec2<T> {
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fn sub_assign(&mut self, other: LogicalVec2<T>) {
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self.inline -= other.inline;
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self.block -= other.block;
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}
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}
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impl<T: Neg<Output = T> + Copy> Neg for LogicalVec2<T> {
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type Output = LogicalVec2<T>;
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fn neg(self) -> Self::Output {
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Self {
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inline: -self.inline,
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block: -self.block,
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}
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}
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}
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impl<T: Zero> LogicalVec2<T> {
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pub fn zero() -> Self {
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Self {
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inline: T::zero(),
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block: T::zero(),
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}
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}
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}
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impl<T: Clone> LogicalVec2<AutoOr<T>> {
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pub fn auto_is(&self, f: impl Fn() -> T) -> LogicalVec2<T> {
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self.map(|t| t.auto_is(&f))
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}
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}
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impl<T: Zero> LogicalRect<T> {
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pub fn zero() -> Self {
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Self {
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start_corner: LogicalVec2::zero(),
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size: LogicalVec2::zero(),
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}
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}
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}
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impl fmt::Debug for LogicalRect<Au> {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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write!(
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f,
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"Rect(i{}×b{} @ (i{},b{}))",
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self.size.inline.to_f32_px(),
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self.size.block.to_f32_px(),
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self.start_corner.inline.to_f32_px(),
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self.start_corner.block.to_f32_px(),
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)
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}
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}
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impl<T: Clone> LogicalVec2<T> {
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pub fn to_physical_size(&self, mode: WritingMode) -> PhysicalSize<T> {
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// https://drafts.csswg.org/css-writing-modes/#logical-to-physical
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let (x, y) = if mode.is_horizontal() {
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(&self.inline, &self.block)
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} else {
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(&self.block, &self.inline)
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};
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PhysicalSize::new(x.clone(), y.clone())
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}
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}
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impl<T: Copy + Neg<Output = T>> LogicalVec2<T> {
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pub fn to_physical_vector(&self, mode: WritingMode) -> PhysicalVec<T> {
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if mode.is_horizontal() {
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if mode.is_bidi_ltr() {
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PhysicalVec::new(self.inline, self.block)
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} else {
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PhysicalVec::new(-self.inline, self.block)
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}
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} else if mode.is_inline_tb() {
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PhysicalVec::new(self.block, self.inline)
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} else {
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PhysicalVec::new(-self.block, self.inline)
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}
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}
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}
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impl LogicalVec2<Au> {
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#[inline]
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pub fn to_physical_point(
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&self,
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containing_block: Option<&ContainingBlock>,
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) -> PhysicalPoint<Au> {
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let mode = containing_block.map_or_else(WritingMode::horizontal_tb, |containing_block| {
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containing_block.style.writing_mode
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});
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if mode.is_vertical() {
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// TODO: Bottom-to-top writing modes are not supported yet.
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PhysicalPoint::new(self.block, self.inline)
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} else {
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let y = self.block;
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let x = match containing_block {
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Some(containing_block) if !mode.is_bidi_ltr() => {
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containing_block.inline_size - self.inline
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},
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_ => self.inline,
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};
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PhysicalPoint::new(x, y)
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}
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}
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}
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impl<T: Clone> LogicalSides<T> {
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pub fn from_physical(sides: &PhysicalSides<T>, mode: WritingMode) -> Self {
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// https://drafts.csswg.org/css-writing-modes/#logical-to-physical
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let block_flow = mode.block_flow_direction();
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let (bs, be) = match mode.block_flow_direction() {
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BlockFlowDirection::TopToBottom => (&sides.top, &sides.bottom),
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BlockFlowDirection::RightToLeft => (&sides.right, &sides.left),
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BlockFlowDirection::LeftToRight => (&sides.left, &sides.right),
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};
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use BlockFlowDirection::TopToBottom;
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let (is, ie) = match (block_flow, mode.inline_base_direction()) {
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(TopToBottom, InlineBaseDirection::LeftToRight) => (&sides.left, &sides.right),
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(TopToBottom, InlineBaseDirection::RightToLeft) => (&sides.right, &sides.left),
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(_, InlineBaseDirection::LeftToRight) => (&sides.top, &sides.bottom),
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(_, InlineBaseDirection::RightToLeft) => (&sides.bottom, &sides.top),
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};
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LogicalSides {
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inline_start: is.clone(),
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inline_end: ie.clone(),
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block_start: bs.clone(),
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block_end: be.clone(),
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}
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}
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}
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impl<T> LogicalSides<T> {
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pub fn map<U>(&self, f: impl Fn(&T) -> U) -> LogicalSides<U> {
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LogicalSides {
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inline_start: f(&self.inline_start),
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inline_end: f(&self.inline_end),
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block_start: f(&self.block_start),
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block_end: f(&self.block_end),
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}
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}
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pub fn map_inline_and_block_axes<U>(
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&self,
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inline_f: impl Fn(&T) -> U,
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block_f: impl Fn(&T) -> U,
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) -> LogicalSides<U> {
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LogicalSides {
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inline_start: inline_f(&self.inline_start),
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inline_end: inline_f(&self.inline_end),
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block_start: block_f(&self.block_start),
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block_end: block_f(&self.block_end),
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}
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}
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pub fn inline_sum(&self) -> T::Output
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where
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T: Add + Copy,
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{
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self.inline_start + self.inline_end
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}
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pub fn block_sum(&self) -> T::Output
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where
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T: Add + Copy,
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{
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self.block_start + self.block_end
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}
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pub fn sum(&self) -> LogicalVec2<T::Output>
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where
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T: Add + Copy,
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{
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LogicalVec2 {
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inline: self.inline_sum(),
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block: self.block_sum(),
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}
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}
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pub fn to_physical(&self, mode: WritingMode) -> PhysicalSides<T>
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where
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T: Clone,
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{
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let top;
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let right;
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let bottom;
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let left;
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if mode.is_vertical() {
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if mode.is_vertical_lr() {
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left = self.block_start.clone();
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right = self.block_end.clone();
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} else {
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right = self.block_start.clone();
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left = self.block_end.clone();
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}
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if mode.is_inline_tb() {
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top = self.inline_start.clone();
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bottom = self.inline_end.clone();
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} else {
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bottom = self.inline_start.clone();
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top = self.inline_end.clone();
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}
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} else {
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top = self.block_start.clone();
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bottom = self.block_end.clone();
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if mode.is_bidi_ltr() {
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left = self.inline_start.clone();
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right = self.inline_end.clone();
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} else {
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right = self.inline_start.clone();
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left = self.inline_end.clone();
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}
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}
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PhysicalSides::new(top, right, bottom, left)
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}
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}
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impl<T: Copy> LogicalSides<T> {
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pub fn start_offset(&self) -> LogicalVec2<T> {
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LogicalVec2 {
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inline: self.inline_start,
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block: self.block_start,
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}
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}
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}
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impl LogicalSides<&'_ LengthPercentage> {
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pub fn percentages_relative_to(&self, basis: Au) -> LogicalSides<Au> {
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self.map(|value| value.to_used_value(basis))
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}
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}
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impl LogicalSides<LengthPercentageOrAuto<'_>> {
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pub fn percentages_relative_to(&self, basis: Au) -> LogicalSides<AuOrAuto> {
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self.map(|value| value.map(|value| value.to_used_value(basis)))
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}
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}
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impl<T: Clone> LogicalSides<AutoOr<T>> {
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pub fn auto_is(&self, f: impl Fn() -> T) -> LogicalSides<T> {
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self.map(|s| s.auto_is(&f))
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}
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}
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impl<T: Add<Output = T> + Copy> Add<LogicalSides<T>> for LogicalSides<T> {
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type Output = LogicalSides<T>;
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fn add(self, other: Self) -> Self::Output {
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LogicalSides {
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inline_start: self.inline_start + other.inline_start,
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inline_end: self.inline_end + other.inline_end,
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block_start: self.block_start + other.block_start,
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block_end: self.block_end + other.block_end,
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}
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}
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}
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impl<T: Sub<Output = T> + Copy> Sub<LogicalSides<T>> for LogicalSides<T> {
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type Output = LogicalSides<T>;
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fn sub(self, other: Self) -> Self::Output {
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LogicalSides {
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inline_start: self.inline_start - other.inline_start,
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inline_end: self.inline_end - other.inline_end,
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block_start: self.block_start - other.block_start,
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block_end: self.block_end - other.block_end,
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}
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}
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}
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impl<T: Neg<Output = T> + Copy> Neg for LogicalSides<T> {
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type Output = LogicalSides<T>;
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fn neg(self) -> Self::Output {
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Self {
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inline_start: -self.inline_start,
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inline_end: -self.inline_end,
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block_start: -self.block_start,
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block_end: -self.block_end,
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}
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}
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}
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impl<T: Zero> LogicalSides<T> {
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pub(crate) fn zero() -> LogicalSides<T> {
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Self {
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inline_start: T::zero(),
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inline_end: T::zero(),
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block_start: T::zero(),
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block_end: T::zero(),
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}
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}
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}
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impl From<LogicalSides<CSSPixelLength>> for LogicalSides<Au> {
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fn from(value: LogicalSides<CSSPixelLength>) -> Self {
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Self {
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inline_start: value.inline_start.into(),
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inline_end: value.inline_end.into(),
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block_start: value.block_start.into(),
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block_end: value.block_end.into(),
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}
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}
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}
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impl From<LogicalSides<Au>> for LogicalSides<CSSPixelLength> {
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fn from(value: LogicalSides<Au>) -> Self {
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Self {
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inline_start: value.inline_start.into(),
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inline_end: value.inline_end.into(),
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block_start: value.block_start.into(),
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block_end: value.block_end.into(),
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}
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}
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}
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impl<T> LogicalRect<T> {
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pub fn max_inline_position(&self) -> T
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where
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T: Add<Output = T> + Copy,
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{
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self.start_corner.inline + self.size.inline
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}
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pub fn max_block_position(&self) -> T
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where
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T: Add<Output = T> + Copy,
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{
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self.start_corner.block + self.size.block
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}
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pub fn inflate(&self, sides: &LogicalSides<T>) -> Self
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where
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T: Add<Output = T> + Copy,
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T: Sub<Output = T> + Copy,
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{
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Self {
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start_corner: LogicalVec2 {
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inline: self.start_corner.inline - sides.inline_start,
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block: self.start_corner.block - sides.block_start,
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},
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size: LogicalVec2 {
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inline: self.size.inline + sides.inline_sum(),
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block: self.size.block + sides.block_sum(),
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},
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}
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}
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pub fn deflate(&self, sides: &LogicalSides<T>) -> Self
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where
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T: Add<Output = T> + Copy,
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T: Sub<Output = T> + Copy,
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{
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LogicalRect {
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start_corner: LogicalVec2 {
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inline: self.start_corner.inline + sides.inline_start,
|
||
block: self.start_corner.block + sides.block_start,
|
||
},
|
||
size: LogicalVec2 {
|
||
inline: self.size.inline - sides.inline_sum(),
|
||
block: self.size.block - sides.block_sum(),
|
||
},
|
||
}
|
||
}
|
||
}
|
||
|
||
impl LogicalRect<Au> {
|
||
pub fn to_physical(&self, containing_block: Option<&ContainingBlock<'_>>) -> PhysicalRect<Au> {
|
||
let mode = containing_block.map_or_else(WritingMode::horizontal_tb, |containing_block| {
|
||
containing_block.style.writing_mode
|
||
});
|
||
let (x, y, width, height) = if mode.is_vertical() {
|
||
// TODO: Bottom-to-top writing modes are not supported.
|
||
(
|
||
self.start_corner.block,
|
||
self.start_corner.inline,
|
||
self.size.block,
|
||
self.size.inline,
|
||
)
|
||
} else {
|
||
let y = self.start_corner.block;
|
||
let x = match containing_block {
|
||
Some(containing_block) if !mode.is_bidi_ltr() => {
|
||
containing_block.inline_size - self.max_inline_position()
|
||
},
|
||
_ => self.start_corner.inline,
|
||
};
|
||
(x, y, self.size.inline, self.size.block)
|
||
};
|
||
|
||
PhysicalRect::new(PhysicalPoint::new(x, y), PhysicalSize::new(width, height))
|
||
}
|
||
}
|
||
|
||
impl From<LogicalVec2<CSSPixelLength>> for LogicalVec2<Au> {
|
||
fn from(value: LogicalVec2<CSSPixelLength>) -> Self {
|
||
LogicalVec2 {
|
||
inline: value.inline.into(),
|
||
block: value.block.into(),
|
||
}
|
||
}
|
||
}
|
||
|
||
impl From<LogicalVec2<Au>> for LogicalVec2<CSSPixelLength> {
|
||
fn from(value: LogicalVec2<Au>) -> Self {
|
||
LogicalVec2 {
|
||
inline: value.inline.into(),
|
||
block: value.block.into(),
|
||
}
|
||
}
|
||
}
|
||
|
||
impl From<LogicalRect<Au>> for LogicalRect<CSSPixelLength> {
|
||
fn from(value: LogicalRect<Au>) -> Self {
|
||
LogicalRect {
|
||
start_corner: value.start_corner.into(),
|
||
size: value.size.into(),
|
||
}
|
||
}
|
||
}
|
||
|
||
impl From<LogicalRect<CSSPixelLength>> for LogicalRect<Au> {
|
||
fn from(value: LogicalRect<CSSPixelLength>) -> Self {
|
||
LogicalRect {
|
||
start_corner: value.start_corner.into(),
|
||
size: value.size.into(),
|
||
}
|
||
}
|
||
}
|
||
|
||
pub(crate) trait ToLogical<Unit, LogicalType> {
|
||
fn to_logical(&self, writing_mode: WritingMode) -> LogicalType;
|
||
}
|
||
|
||
impl<Unit: Copy> ToLogical<Unit, LogicalVec2<Unit>> for PhysicalSize<Unit> {
|
||
fn to_logical(&self, writing_mode: WritingMode) -> LogicalVec2<Unit> {
|
||
LogicalVec2::from_physical_size(self, writing_mode)
|
||
}
|
||
}
|
||
|
||
impl<Unit: Copy> ToLogical<Unit, LogicalSides<Unit>> for PhysicalSides<Unit> {
|
||
fn to_logical(&self, writing_mode: WritingMode) -> LogicalSides<Unit> {
|
||
LogicalSides::from_physical(self, writing_mode)
|
||
}
|
||
}
|
||
|
||
pub(crate) trait ToLogicalWithContainingBlock<LogicalType> {
|
||
fn to_logical(&self, containing_block: &ContainingBlock) -> LogicalType;
|
||
}
|
||
|
||
impl ToLogicalWithContainingBlock<LogicalVec2<Au>> for PhysicalPoint<Au> {
|
||
fn to_logical(&self, containing_block: &ContainingBlock) -> LogicalVec2<Au> {
|
||
let writing_mode = containing_block.style.writing_mode;
|
||
// TODO: Bottom-to-top and right-to-left vertical writing modes are not supported yet.
|
||
if writing_mode.is_vertical() {
|
||
LogicalVec2 {
|
||
inline: self.y,
|
||
block: self.x,
|
||
}
|
||
} else {
|
||
LogicalVec2 {
|
||
inline: if writing_mode.is_bidi_ltr() {
|
||
self.x
|
||
} else {
|
||
containing_block.inline_size - self.x
|
||
},
|
||
block: self.y,
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
impl ToLogicalWithContainingBlock<LogicalRect<Au>> for PhysicalRect<Au> {
|
||
fn to_logical(&self, containing_block: &ContainingBlock) -> LogicalRect<Au> {
|
||
let inline_start;
|
||
let block_start;
|
||
let inline;
|
||
let block;
|
||
|
||
let writing_mode = containing_block.style.writing_mode;
|
||
if writing_mode.is_vertical() {
|
||
// TODO: Bottom-to-top and right-to-left vertical writing modes are not supported yet.
|
||
inline = self.size.height;
|
||
block = self.size.width;
|
||
block_start = self.origin.x;
|
||
inline_start = self.origin.y;
|
||
} else {
|
||
inline = self.size.width;
|
||
block = self.size.height;
|
||
block_start = self.origin.y;
|
||
if writing_mode.is_bidi_ltr() {
|
||
inline_start = self.origin.x;
|
||
} else {
|
||
inline_start = containing_block.inline_size - (self.origin.x + self.size.width);
|
||
}
|
||
}
|
||
LogicalRect {
|
||
start_corner: LogicalVec2 {
|
||
inline: inline_start,
|
||
block: block_start,
|
||
},
|
||
size: LogicalVec2 { inline, block },
|
||
}
|
||
}
|
||
}
|
||
|
||
/// The possible values accepted by the sizing properties.
|
||
/// <https://drafts.csswg.org/css-sizing/#sizing-properties>
|
||
#[derive(Clone, PartialEq)]
|
||
pub(crate) enum Size<T> {
|
||
/// Represents an `auto` value for the preferred and minimum size properties,
|
||
/// or `none` for the maximum size properties.
|
||
/// <https://drafts.csswg.org/css-sizing/#valdef-width-auto>
|
||
/// <https://drafts.csswg.org/css-sizing/#valdef-max-width-none>
|
||
Initial,
|
||
/// <https://drafts.csswg.org/css-sizing/#valdef-width-min-content>
|
||
MinContent,
|
||
/// <https://drafts.csswg.org/css-sizing/#valdef-width-max-content>
|
||
MaxContent,
|
||
/// <https://drafts.csswg.org/css-sizing-4/#valdef-width-fit-content>
|
||
FitContent,
|
||
/// <https://drafts.csswg.org/css-sizing-4/#valdef-width-stretch>
|
||
Stretch,
|
||
/// Represents a numeric `<length-percentage>`, but resolved as a `T`.
|
||
/// <https://drafts.csswg.org/css-sizing/#valdef-width-length-percentage-0>
|
||
Numeric(T),
|
||
}
|
||
|
||
impl<T: Copy> Copy for Size<T> {}
|
||
|
||
impl<T> Default for Size<T> {
|
||
#[inline]
|
||
fn default() -> Self {
|
||
Self::Initial
|
||
}
|
||
}
|
||
|
||
impl<T> Size<T> {
|
||
#[inline]
|
||
pub(crate) fn is_numeric(&self) -> bool {
|
||
matches!(self, Self::Numeric(_))
|
||
}
|
||
|
||
#[inline]
|
||
pub(crate) fn is_initial(&self) -> bool {
|
||
matches!(self, Self::Initial)
|
||
}
|
||
}
|
||
|
||
impl<T: Clone> Size<T> {
|
||
#[inline]
|
||
pub(crate) fn to_numeric(&self) -> Option<T> {
|
||
match self {
|
||
Self::Numeric(numeric) => Some(numeric).cloned(),
|
||
_ => None,
|
||
}
|
||
}
|
||
|
||
#[inline]
|
||
pub(crate) fn to_auto_or(&self) -> AutoOr<T> {
|
||
self.to_numeric()
|
||
.map_or(AutoOr::Auto, AutoOr::LengthPercentage)
|
||
}
|
||
|
||
#[inline]
|
||
pub fn map<U>(&self, f: impl FnOnce(T) -> U) -> Size<U> {
|
||
match self {
|
||
Size::Initial => Size::Initial,
|
||
Size::MinContent => Size::MinContent,
|
||
Size::MaxContent => Size::MaxContent,
|
||
Size::FitContent => Size::FitContent,
|
||
Size::Stretch => Size::Stretch,
|
||
Size::Numeric(numeric) => Size::Numeric(f(numeric.clone())),
|
||
}
|
||
}
|
||
|
||
#[inline]
|
||
pub fn maybe_map<U>(&self, f: impl FnOnce(T) -> Option<U>) -> Option<Size<U>> {
|
||
Some(match self {
|
||
Size::Numeric(numeric) => Size::Numeric(f(numeric.clone())?),
|
||
_ => self.map(|_| unreachable!("This shouldn't be called for keywords")),
|
||
})
|
||
}
|
||
}
|
||
|
||
impl From<StyleSize> for Size<LengthPercentage> {
|
||
fn from(size: StyleSize) -> Self {
|
||
match size {
|
||
StyleSize::LengthPercentage(length) => Size::Numeric(length.0),
|
||
StyleSize::Auto => Size::Initial,
|
||
StyleSize::MinContent => Size::MinContent,
|
||
StyleSize::MaxContent => Size::MaxContent,
|
||
StyleSize::FitContent => Size::FitContent,
|
||
StyleSize::Stretch => Size::Stretch,
|
||
StyleSize::AnchorSizeFunction(_) => unreachable!("anchor-size() should be disabled"),
|
||
}
|
||
}
|
||
}
|
||
|
||
impl From<StyleMaxSize> for Size<LengthPercentage> {
|
||
fn from(max_size: StyleMaxSize) -> Self {
|
||
match max_size {
|
||
StyleMaxSize::LengthPercentage(length) => Size::Numeric(length.0),
|
||
StyleMaxSize::None => Size::Initial,
|
||
StyleMaxSize::MinContent => Size::MinContent,
|
||
StyleMaxSize::MaxContent => Size::MaxContent,
|
||
StyleMaxSize::FitContent => Size::FitContent,
|
||
StyleMaxSize::Stretch => Size::Stretch,
|
||
StyleMaxSize::AnchorSizeFunction(_) => unreachable!("anchor-size() should be disabled"),
|
||
}
|
||
}
|
||
}
|
||
|
||
impl LogicalVec2<Size<LengthPercentage>> {
|
||
pub(crate) fn percentages_relative_to(
|
||
&self,
|
||
containing_block: &ContainingBlock,
|
||
) -> LogicalVec2<Size<Au>> {
|
||
self.map_inline_and_block_axes(
|
||
|inline_size| inline_size.map(|lp| lp.to_used_value(containing_block.inline_size)),
|
||
|block_size| {
|
||
block_size
|
||
.maybe_map(|lp| lp.maybe_to_used_value(containing_block.block_size.non_auto()))
|
||
.unwrap_or_default()
|
||
},
|
||
)
|
||
}
|
||
|
||
pub(crate) fn maybe_percentages_relative_to_basis(
|
||
&self,
|
||
basis: &LogicalVec2<Option<Au>>,
|
||
) -> LogicalVec2<Size<Au>> {
|
||
LogicalVec2 {
|
||
inline: self
|
||
.inline
|
||
.maybe_map(|v| v.maybe_to_used_value(basis.inline))
|
||
.unwrap_or_default(),
|
||
block: self
|
||
.block
|
||
.maybe_map(|v| v.maybe_to_used_value(basis.block))
|
||
.unwrap_or_default(),
|
||
}
|
||
}
|
||
|
||
pub(crate) fn percentages_relative_to_basis(
|
||
&self,
|
||
basis: &LogicalVec2<Au>,
|
||
) -> LogicalVec2<Size<Au>> {
|
||
LogicalVec2 {
|
||
inline: self.inline.map(|value| value.to_used_value(basis.inline)),
|
||
block: self.block.map(|value| value.to_used_value(basis.block)),
|
||
}
|
||
}
|
||
}
|
||
|
||
impl Size<Au> {
|
||
/// Resolves any size into a numerical value.
|
||
#[inline]
|
||
pub(crate) fn resolve(
|
||
&self,
|
||
initial_behavior: Self,
|
||
stretch_size: Au,
|
||
get_content_size: &mut impl FnMut() -> ContentSizes,
|
||
) -> Au {
|
||
if self.is_initial() {
|
||
assert!(!initial_behavior.is_initial());
|
||
initial_behavior.resolve_non_initial(stretch_size, get_content_size)
|
||
} else {
|
||
self.resolve_non_initial(stretch_size, get_content_size)
|
||
}
|
||
.unwrap()
|
||
}
|
||
|
||
/// Resolves a non-initial size into a numerical value.
|
||
/// Returns `None` if the size is the initial one.
|
||
#[inline]
|
||
pub(crate) fn resolve_non_initial(
|
||
&self,
|
||
stretch_size: Au,
|
||
get_content_size: &mut impl FnMut() -> ContentSizes,
|
||
) -> Option<Au> {
|
||
match self {
|
||
Self::Initial => None,
|
||
Self::MinContent => Some(get_content_size().min_content),
|
||
Self::MaxContent => Some(get_content_size().max_content),
|
||
Self::FitContent => Some(get_content_size().shrink_to_fit(stretch_size)),
|
||
Self::Stretch => Some(stretch_size),
|
||
Self::Numeric(numeric) => Some(*numeric),
|
||
}
|
||
}
|
||
|
||
/// Tries to resolve an extrinsic size into a numerical value.
|
||
/// Extrinsic sizes are those based on the context of an element, without regard for its contents.
|
||
/// <https://drafts.csswg.org/css-sizing-3/#extrinsic>
|
||
///
|
||
/// Returns `None` if either:
|
||
/// - The size is intrinsic.
|
||
/// - The size is the initial one.
|
||
/// TODO: should we allow it to behave as `stretch` instead of assuming it's intrinsic?
|
||
/// - The provided `stretch_size` is `None` but we need its value.
|
||
#[inline]
|
||
pub(crate) fn maybe_resolve_extrinsic(&self, stretch_size: Option<Au>) -> Option<Au> {
|
||
match self {
|
||
Self::Initial | Self::MinContent | Self::MaxContent | Self::FitContent => None,
|
||
Self::Stretch => stretch_size,
|
||
Self::Numeric(numeric) => Some(*numeric),
|
||
}
|
||
}
|
||
}
|