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This adds a *very* basic implementation of the `RefreshDriver` concept to the Servo renderer. The initial idea is that controls the frequency of display during animations. It eliminates the "slowdown" workaround for WPT tests and now Servo animations don't move faster than 120 FPS (observed to be slower in practice). This establishes a base change which will be used to implement non-display-list-producing layouts in a followup change. Fixes #3406. (though much more work remains) Testing: Covered by existing WPT tests. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
56 lines
2 KiB
Rust
56 lines
2 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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#![deny(unsafe_code)]
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use std::cell::Cell;
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use std::rc::Rc;
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use compositing_traits::rendering_context::RenderingContext;
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use compositing_traits::{CompositorMsg, CompositorProxy};
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use constellation_traits::EmbedderToConstellationMessage;
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use crossbeam_channel::{Receiver, Sender};
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use embedder_traits::{EventLoopWaker, ShutdownState};
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use profile_traits::{mem, time};
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use webrender::RenderApi;
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use webrender_api::DocumentId;
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pub use crate::compositor::{IOCompositor, WebRenderDebugOption};
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#[macro_use]
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mod tracing;
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mod compositor;
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mod refresh_driver;
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mod touch;
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mod webview_manager;
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mod webview_renderer;
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/// Data used to construct a compositor.
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pub struct InitialCompositorState {
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/// A channel to the compositor.
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pub sender: CompositorProxy,
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/// A port on which messages inbound to the compositor can be received.
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pub receiver: Receiver<CompositorMsg>,
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/// A channel to the constellation.
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pub constellation_chan: Sender<EmbedderToConstellationMessage>,
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/// A channel to the time profiler thread.
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pub time_profiler_chan: time::ProfilerChan,
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/// A channel to the memory profiler thread.
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pub mem_profiler_chan: mem::ProfilerChan,
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/// A shared state which tracks whether Servo has started or has finished
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/// shutting down.
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pub shutdown_state: Rc<Cell<ShutdownState>>,
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/// Instance of webrender API
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pub webrender: webrender::Renderer,
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pub webrender_document: DocumentId,
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pub webrender_api: RenderApi,
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pub rendering_context: Rc<dyn RenderingContext>,
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pub webrender_gl: Rc<dyn gleam::gl::Gl>,
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#[cfg(feature = "webxr")]
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pub webxr_main_thread: webxr::MainThreadRegistry,
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/// An [`EventLoopWaker`] used in order to wake up the embedder when it is
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/// time to paint.
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pub event_loop_waker: Box<dyn EventLoopWaker>,
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}
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