servo/ports/servoshell/desktop/headless_window.rs
Martin Robinson 0e616e0c5d
api: Flatten and simplify Servo preferences (#34966)
Flatten and simplify Servo's preferences code. In addition, have both
preferences and options passed in as arguments to `Servo::new()` and
make sure not to use the globally set preferences in `servoshell` (as
much as possible now).

Instead of a complex procedural macro to generate preferences, just
expose a very simple derive macro that adds string based getters and
setters.

- All command-line parsing is moved to servoshell.
- There is no longer the concept of a missing preference.
- Preferences no longer have to be part of the resources bundle because
  they now have reasonable default values.
- servoshell specific preferences are no longer part of the preferences
  exposed by the Servo API.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-01-14 13:54:06 +00:00

159 lines
4.9 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! A headless window implementation.
use std::cell::Cell;
use std::rc::Rc;
use std::sync::RwLock;
use euclid::num::Zero;
use euclid::{Box2D, Length, Point2D, Scale, Size2D};
use servo::compositing::windowing::{
AnimationState, EmbedderCoordinates, EmbedderEvent, WindowMethods,
};
use servo::servo_geometry::DeviceIndependentPixel;
use servo::webrender_api::units::{DeviceIntSize, DevicePixel};
use crate::desktop::window_trait::WindowPortsMethods;
pub struct Window {
animation_state: Cell<AnimationState>,
fullscreen: Cell<bool>,
device_pixel_ratio_override: Option<Scale<f32, DeviceIndependentPixel, DevicePixel>>,
inner_size: Cell<DeviceIntSize>,
screen_size: Size2D<i32, DeviceIndependentPixel>,
window_rect: Box2D<i32, DeviceIndependentPixel>,
event_queue: RwLock<Vec<EmbedderEvent>>,
}
impl Window {
#[allow(clippy::new_ret_no_self)]
pub fn new(
size: Size2D<u32, DeviceIndependentPixel>,
device_pixel_ratio_override: Option<f32>,
screen_size_override: Option<Size2D<u32, DeviceIndependentPixel>>,
) -> Rc<dyn WindowPortsMethods> {
let device_pixel_ratio_override: Option<Scale<f32, DeviceIndependentPixel, DevicePixel>> =
device_pixel_ratio_override.map(Scale::new);
let hidpi_factor = device_pixel_ratio_override.unwrap_or_else(Scale::identity);
let size = size.to_i32();
let inner_size = Cell::new((size.to_f32() * hidpi_factor).to_i32());
let window_rect = Box2D::from_origin_and_size(Point2D::zero(), size);
let screen_size = screen_size_override.map_or_else(
|| window_rect.size(),
|screen_size_override| screen_size_override.to_i32(),
);
let window = Window {
animation_state: Cell::new(AnimationState::Idle),
fullscreen: Cell::new(false),
device_pixel_ratio_override,
inner_size,
screen_size,
window_rect,
event_queue: RwLock::new(Vec::new()),
};
Rc::new(window)
}
}
impl WindowPortsMethods for Window {
fn get_events(&self) -> Vec<EmbedderEvent> {
match self.event_queue.write() {
Ok(ref mut event_queue) => std::mem::take(event_queue),
Err(_) => vec![],
}
}
fn id(&self) -> winit::window::WindowId {
winit::window::WindowId::dummy()
}
fn request_inner_size(&self, size: DeviceIntSize) -> Option<DeviceIntSize> {
// Surfman doesn't support zero-sized surfaces.
let new_size = DeviceIntSize::new(size.width.max(1), size.height.max(1));
if self.inner_size.get() == new_size {
return Some(new_size);
}
self.inner_size.set(new_size);
if let Ok(ref mut queue) = self.event_queue.write() {
queue.push(EmbedderEvent::WindowResize);
}
Some(new_size)
}
fn device_hidpi_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel> {
Scale::new(1.0)
}
fn device_pixel_ratio_override(
&self,
) -> Option<Scale<f32, DeviceIndependentPixel, DevicePixel>> {
self.device_pixel_ratio_override
}
fn page_height(&self) -> f32 {
let height = self.inner_size.get().height;
let dpr = self.hidpi_factor();
height as f32 * dpr.get()
}
fn set_fullscreen(&self, state: bool) {
self.fullscreen.set(state);
}
fn get_fullscreen(&self) -> bool {
self.fullscreen.get()
}
fn is_animating(&self) -> bool {
self.animation_state.get() == AnimationState::Animating
}
fn queue_embedder_events_for_winit_event(&self, _event: winit::event::WindowEvent) {
// Not expecting any winit events.
}
fn new_glwindow(
&self,
_events_loop: &winit::event_loop::ActiveEventLoop,
) -> Rc<dyn webxr::glwindow::GlWindow> {
unimplemented!()
}
fn winit_window(&self) -> Option<&winit::window::Window> {
None
}
fn toolbar_height(&self) -> Length<f32, DeviceIndependentPixel> {
Length::zero()
}
fn set_toolbar_height(&self, _height: Length<f32, DeviceIndependentPixel>) {
unimplemented!("headless Window only")
}
}
impl WindowMethods for Window {
fn get_coordinates(&self) -> EmbedderCoordinates {
let inner_size = self.inner_size.get();
EmbedderCoordinates {
viewport: Box2D::from_origin_and_size(Point2D::zero(), inner_size),
framebuffer: inner_size,
window_rect: self.window_rect,
screen_size: self.screen_size,
available_screen_size: self.screen_size,
hidpi_factor: self.hidpi_factor(),
}
}
fn set_animation_state(&self, state: AnimationState) {
self.animation_state.set(state);
}
}