mirror of
https://github.com/servo/servo.git
synced 2025-06-06 16:45:39 +00:00
1470 lines
48 KiB
Rust
1470 lines
48 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use std::cell::RefCell;
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#[allow(unused_imports)]
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use std::marker::PhantomData;
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use std::mem;
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use std::sync::{Arc, Mutex};
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use canvas_traits::canvas::*;
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use cssparser::RGBA;
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use euclid::default::{Point2D, Rect, Size2D, Transform2D, Vector2D};
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use euclid::{point2, vec2};
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use font_kit::family_name::FamilyName;
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use font_kit::font::Font;
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use font_kit::metrics::Metrics;
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use font_kit::properties::{Properties, Stretch, Style, Weight};
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use font_kit::source::SystemSource;
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use gfx::font::FontHandleMethods;
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use gfx::font_cache_thread::FontCacheThread;
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use gfx::font_context::FontContext;
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use ipc_channel::ipc::{IpcSender, IpcSharedMemory};
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use log::{debug, error, warn};
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use num_traits::ToPrimitive;
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use servo_arc::Arc as ServoArc;
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use style::properties::style_structs::Font as FontStyleStruct;
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use style::values::computed::font;
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use style_traits::values::ToCss;
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use webrender_api::units::{DeviceIntSize, RectExt as RectExt_};
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use webrender_api::{ImageData, ImageDescriptor, ImageDescriptorFlags, ImageFormat, ImageKey};
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use crate::canvas_paint_thread::{AntialiasMode, ImageUpdate, WebrenderApi};
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use crate::raqote_backend::Repetition;
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/// The canvas data stores a state machine for the current status of
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/// the path data and any relevant transformations that are
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/// applied to it. The Azure drawing API expects the path to be in
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/// userspace. However, when a path is being built but the canvas'
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/// transform changes, we choose to transform the path and perform
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/// further operations to it in device space. When it's time to
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/// draw the path, we convert it back to userspace and draw it
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/// with the correct transform applied.
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/// TODO: De-abstract now that Azure is removed?
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enum PathState {
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/// Path builder in user-space. If a transform has been applied
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/// but no further path operations have occurred, it is stored
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/// in the optional field.
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UserSpacePathBuilder(Box<dyn GenericPathBuilder>, Option<Transform2D<f32>>),
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/// Path builder in device-space.
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DeviceSpacePathBuilder(Box<dyn GenericPathBuilder>),
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/// Path in user-space. If a transform has been applied but
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/// but no further path operations have occurred, it is stored
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/// in the optional field.
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UserSpacePath(Path, Option<Transform2D<f32>>),
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}
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impl PathState {
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fn is_path(&self) -> bool {
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match *self {
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PathState::UserSpacePath(..) => true,
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PathState::UserSpacePathBuilder(..) | PathState::DeviceSpacePathBuilder(..) => false,
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}
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}
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fn path(&self) -> &Path {
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match *self {
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PathState::UserSpacePath(ref p, _) => p,
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PathState::UserSpacePathBuilder(..) | PathState::DeviceSpacePathBuilder(..) => {
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panic!("should have called ensure_path")
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},
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}
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}
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}
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pub trait Backend {
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fn get_composition_op(&self, opts: &DrawOptions) -> CompositionOp;
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fn need_to_draw_shadow(&self, color: &Color) -> bool;
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fn set_shadow_color<'a>(&mut self, color: RGBA, state: &mut CanvasPaintState<'a>);
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fn set_fill_style<'a>(
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&mut self,
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style: FillOrStrokeStyle,
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state: &mut CanvasPaintState<'a>,
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drawtarget: &dyn GenericDrawTarget,
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);
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fn set_stroke_style<'a>(
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&mut self,
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style: FillOrStrokeStyle,
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state: &mut CanvasPaintState<'a>,
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drawtarget: &dyn GenericDrawTarget,
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);
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fn set_global_composition<'a>(
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&mut self,
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op: CompositionOrBlending,
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state: &mut CanvasPaintState<'a>,
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);
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fn create_drawtarget(&self, size: Size2D<u64>) -> Box<dyn GenericDrawTarget>;
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fn recreate_paint_state<'a>(&self, state: &CanvasPaintState<'a>) -> CanvasPaintState<'a>;
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}
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/// A generic PathBuilder that abstracts the interface for azure's and raqote's PathBuilder.
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/// TODO: De-abstract now that Azure is removed?
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pub trait GenericPathBuilder {
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fn arc(
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&mut self,
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origin: Point2D<f32>,
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radius: f32,
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start_angle: f32,
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end_angle: f32,
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anticlockwise: bool,
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);
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fn bezier_curve_to(
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&mut self,
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control_point1: &Point2D<f32>,
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control_point2: &Point2D<f32>,
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control_point3: &Point2D<f32>,
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);
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fn close(&mut self);
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fn ellipse(
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&mut self,
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origin: Point2D<f32>,
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radius_x: f32,
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radius_y: f32,
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rotation_angle: f32,
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start_angle: f32,
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end_angle: f32,
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anticlockwise: bool,
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);
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fn get_current_point(&mut self) -> Option<Point2D<f32>>;
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fn line_to(&mut self, point: Point2D<f32>);
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fn move_to(&mut self, point: Point2D<f32>);
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fn quadratic_curve_to(&mut self, control_point: &Point2D<f32>, end_point: &Point2D<f32>);
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fn finish(&mut self) -> Path;
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}
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/// A wrapper around a stored PathBuilder and an optional transformation that should be
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/// applied to any points to ensure they are in the matching device space.
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struct PathBuilderRef<'a> {
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builder: &'a mut Box<dyn GenericPathBuilder>,
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transform: Transform2D<f32>,
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}
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impl<'a> PathBuilderRef<'a> {
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fn line_to(&mut self, pt: &Point2D<f32>) {
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let pt = self.transform.transform_point(*pt);
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self.builder.line_to(pt);
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}
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fn move_to(&mut self, pt: &Point2D<f32>) {
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let pt = self.transform.transform_point(*pt);
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self.builder.move_to(pt);
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}
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fn rect(&mut self, rect: &Rect<f32>) {
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let (first, second, third, fourth) = (
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Point2D::new(rect.origin.x, rect.origin.y),
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Point2D::new(rect.origin.x + rect.size.width, rect.origin.y),
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Point2D::new(
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rect.origin.x + rect.size.width,
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rect.origin.y + rect.size.height,
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),
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Point2D::new(rect.origin.x, rect.origin.y + rect.size.height),
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);
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self.move_to(&first);
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self.line_to(&second);
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self.line_to(&third);
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self.line_to(&fourth);
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self.close();
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self.move_to(&first);
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}
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fn quadratic_curve_to(&mut self, cp: &Point2D<f32>, endpoint: &Point2D<f32>) {
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self.builder.quadratic_curve_to(
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&self.transform.transform_point(*cp),
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&self.transform.transform_point(*endpoint),
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)
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}
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fn bezier_curve_to(&mut self, cp1: &Point2D<f32>, cp2: &Point2D<f32>, endpoint: &Point2D<f32>) {
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self.builder.bezier_curve_to(
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&self.transform.transform_point(*cp1),
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&self.transform.transform_point(*cp2),
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&self.transform.transform_point(*endpoint),
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)
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}
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fn arc(
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&mut self,
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center: &Point2D<f32>,
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radius: f32,
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start_angle: f32,
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end_angle: f32,
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ccw: bool,
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) {
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let center = self.transform.transform_point(*center);
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self.builder
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.arc(center, radius, start_angle, end_angle, ccw);
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}
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pub fn ellipse(
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&mut self,
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center: &Point2D<f32>,
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radius_x: f32,
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radius_y: f32,
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rotation_angle: f32,
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start_angle: f32,
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end_angle: f32,
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ccw: bool,
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) {
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let center = self.transform.transform_point(*center);
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self.builder.ellipse(
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center,
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radius_x,
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radius_y,
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rotation_angle,
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start_angle,
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end_angle,
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ccw,
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);
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}
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fn current_point(&mut self) -> Option<Point2D<f32>> {
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let inverse = match self.transform.inverse() {
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Some(i) => i,
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None => return None,
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};
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match self.builder.get_current_point() {
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Some(point) => Some(inverse.transform_point(Point2D::new(point.x, point.y))),
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None => None,
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}
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}
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fn close(&mut self) {
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self.builder.close();
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}
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}
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// TODO(pylbrecht)
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// This defines required methods for DrawTarget of azure and raqote
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// The prototypes are derived from azure's methods.
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// TODO: De-abstract now that Azure is removed?
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pub trait GenericDrawTarget {
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fn clear_rect(&mut self, rect: &Rect<f32>);
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fn copy_surface(
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&mut self,
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surface: SourceSurface,
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source: Rect<i32>,
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destination: Point2D<i32>,
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);
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fn create_gradient_stops(
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&self,
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gradient_stops: Vec<GradientStop>,
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extend_mode: ExtendMode,
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) -> GradientStops;
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fn create_path_builder(&self) -> Box<dyn GenericPathBuilder>;
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fn create_similar_draw_target(
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&self,
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size: &Size2D<i32>,
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format: SurfaceFormat,
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) -> Box<dyn GenericDrawTarget>;
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fn create_source_surface_from_data(
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&self,
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data: &[u8],
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size: Size2D<i32>,
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stride: i32,
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) -> Option<SourceSurface>;
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fn draw_surface(
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&mut self,
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surface: SourceSurface,
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dest: Rect<f64>,
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source: Rect<f64>,
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filter: Filter,
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draw_options: &DrawOptions,
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);
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fn draw_surface_with_shadow(
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&self,
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surface: SourceSurface,
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dest: &Point2D<f32>,
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color: &Color,
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offset: &Vector2D<f32>,
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sigma: f32,
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operator: CompositionOp,
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);
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fn fill(&mut self, path: &Path, pattern: Pattern, draw_options: &DrawOptions);
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fn fill_text(
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&mut self,
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font: &Font,
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point_size: f32,
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text: &str,
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start: Point2D<f32>,
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pattern: &Pattern,
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draw_options: &DrawOptions,
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);
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fn fill_rect(&mut self, rect: &Rect<f32>, pattern: Pattern, draw_options: Option<&DrawOptions>);
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fn get_format(&self) -> SurfaceFormat;
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fn get_size(&self) -> Size2D<i32>;
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fn get_transform(&self) -> Transform2D<f32>;
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fn pop_clip(&mut self);
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fn push_clip(&mut self, path: &Path);
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fn set_transform(&mut self, matrix: &Transform2D<f32>);
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fn snapshot(&self) -> SourceSurface;
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fn stroke(
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&mut self,
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path: &Path,
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pattern: Pattern,
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stroke_options: &StrokeOptions,
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draw_options: &DrawOptions,
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);
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fn stroke_line(
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&mut self,
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start: Point2D<f32>,
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end: Point2D<f32>,
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pattern: Pattern,
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stroke_options: &StrokeOptions,
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draw_options: &DrawOptions,
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);
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fn stroke_rect(
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&mut self,
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rect: &Rect<f32>,
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pattern: Pattern,
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stroke_options: &StrokeOptions,
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draw_options: &DrawOptions,
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);
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fn snapshot_data(&self, f: &dyn Fn(&[u8]) -> Vec<u8>) -> Vec<u8>;
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fn snapshot_data_owned(&self) -> Vec<u8>;
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}
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#[derive(Clone)]
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pub enum ExtendMode {
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Raqote(()),
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}
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pub enum GradientStop {
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Raqote(raqote::GradientStop),
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}
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pub enum GradientStops {
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Raqote(Vec<raqote::GradientStop>),
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}
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#[derive(Clone)]
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pub enum Color {
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Raqote(raqote::SolidSource),
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}
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#[derive(Clone)]
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pub enum CompositionOp {
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Raqote(raqote::BlendMode),
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}
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pub enum SurfaceFormat {
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Raqote(()),
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}
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#[derive(Clone)]
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pub enum SourceSurface {
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Raqote(Vec<u8>), // TODO: See if we can avoid the alloc (probably?)
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}
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#[derive(Clone)]
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pub enum Path {
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Raqote(raqote::Path),
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}
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#[derive(Clone)]
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pub enum Pattern<'a> {
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Raqote(crate::raqote_backend::Pattern<'a>),
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}
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pub enum DrawSurfaceOptions {
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Raqote(()),
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}
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#[derive(Clone)]
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pub enum DrawOptions {
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Raqote(raqote::DrawOptions),
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}
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#[derive(Clone)]
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pub enum StrokeOptions<'a> {
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Raqote(raqote::StrokeStyle, PhantomData<&'a ()>),
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}
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#[derive(Clone, Copy)]
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pub enum Filter {
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Linear,
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Point,
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}
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pub(crate) type CanvasFontContext = FontContext<FontCacheThread>;
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thread_local!(static FONT_CONTEXT: RefCell<Option<CanvasFontContext>> = RefCell::new(None));
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pub(crate) fn with_thread_local_font_context<F, R>(canvas_data: &CanvasData, f: F) -> R
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where
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F: FnOnce(&mut CanvasFontContext) -> R,
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{
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FONT_CONTEXT.with(|font_context| {
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f(font_context.borrow_mut().get_or_insert_with(|| {
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FontContext::new(canvas_data.font_cache_thread.lock().unwrap().clone())
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}))
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})
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}
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pub struct CanvasData<'a> {
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backend: Box<dyn Backend>,
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drawtarget: Box<dyn GenericDrawTarget>,
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path_state: Option<PathState>,
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state: CanvasPaintState<'a>,
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saved_states: Vec<CanvasPaintState<'a>>,
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webrender_api: Box<dyn WebrenderApi>,
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image_key: Option<ImageKey>,
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/// An old webrender image key that can be deleted when the next epoch ends.
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old_image_key: Option<ImageKey>,
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/// An old webrender image key that can be deleted when the current epoch ends.
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very_old_image_key: Option<ImageKey>,
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font_cache_thread: Mutex<FontCacheThread>,
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}
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fn create_backend() -> Box<dyn Backend> {
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Box::new(crate::raqote_backend::RaqoteBackend)
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}
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impl<'a> CanvasData<'a> {
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pub fn new(
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size: Size2D<u64>,
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webrender_api: Box<dyn WebrenderApi>,
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antialias: AntialiasMode,
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font_cache_thread: FontCacheThread,
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) -> CanvasData<'a> {
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let backend = create_backend();
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let draw_target = backend.create_drawtarget(size);
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CanvasData {
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backend,
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drawtarget: draw_target,
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path_state: None,
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state: CanvasPaintState::new(antialias),
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saved_states: vec![],
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webrender_api,
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image_key: None,
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old_image_key: None,
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very_old_image_key: None,
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font_cache_thread: Mutex::new(font_cache_thread),
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}
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}
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|
|
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pub fn draw_image(
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&mut self,
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image_data: Vec<u8>,
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image_size: Size2D<f64>,
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dest_rect: Rect<f64>,
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source_rect: Rect<f64>,
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smoothing_enabled: bool,
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) {
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// We round up the floating pixel values to draw the pixels
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let source_rect = source_rect.ceil();
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// It discards the extra pixels (if any) that won't be painted
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let image_data = if Rect::from_size(image_size).contains_rect(&source_rect) {
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pixels::rgba8_get_rect(&image_data, image_size.to_u64(), source_rect.to_u64()).into()
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} else {
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image_data.into()
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};
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|
|
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let draw_options = self.state.draw_options.clone();
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let writer = |draw_target: &mut dyn GenericDrawTarget| {
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write_image(
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draw_target,
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image_data,
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source_rect.size,
|
|
dest_rect,
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smoothing_enabled,
|
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&draw_options,
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);
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};
|
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|
|
if self.need_to_draw_shadow() {
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let rect = Rect::new(
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Point2D::new(dest_rect.origin.x as f32, dest_rect.origin.y as f32),
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Size2D::new(dest_rect.size.width as f32, dest_rect.size.height as f32),
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);
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// TODO(pylbrecht) pass another closure for raqote
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self.draw_with_shadow(&rect, writer);
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} else {
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writer(&mut *self.drawtarget);
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}
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}
|
|
|
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pub fn save_context_state(&mut self) {
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self.saved_states.push(self.state.clone());
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}
|
|
|
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pub fn restore_context_state(&mut self) {
|
|
if let Some(state) = self.saved_states.pop() {
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let _ = mem::replace(&mut self.state, state);
|
|
self.drawtarget.set_transform(&self.state.transform);
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self.drawtarget.pop_clip();
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}
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/#text-preparation-algorithm
|
|
pub fn fill_text(
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|
&mut self,
|
|
text: String,
|
|
x: f64,
|
|
y: f64,
|
|
max_width: Option<f64>,
|
|
is_rtl: bool,
|
|
) {
|
|
// Step 2.
|
|
let text = replace_ascii_whitespace(text);
|
|
|
|
// Step 3.
|
|
let point_size = self
|
|
.state
|
|
.font_style
|
|
.as_ref()
|
|
.map_or(10., |style| style.font_size.size().px());
|
|
let font_style = self.state.font_style.as_ref();
|
|
let font = font_style.map_or_else(
|
|
|| load_system_font_from_style(None),
|
|
|style| {
|
|
with_thread_local_font_context(&self, |font_context| {
|
|
let font_group = font_context.font_group(ServoArc::new(style.clone()));
|
|
let font = font_group
|
|
.borrow_mut()
|
|
.first(font_context)
|
|
.expect("couldn't find font");
|
|
let font = font.borrow_mut();
|
|
let template = font.handle.template();
|
|
Font::from_bytes(Arc::new(template.bytes()), 0)
|
|
.ok()
|
|
.or_else(|| load_system_font_from_style(Some(style)))
|
|
})
|
|
},
|
|
);
|
|
let font = match font {
|
|
Some(f) => f,
|
|
None => {
|
|
error!("Couldn't load desired font or system fallback.");
|
|
return;
|
|
},
|
|
};
|
|
let font_width = font_width(&text, point_size, &font);
|
|
|
|
// Step 6.
|
|
let max_width = max_width.map(|width| width as f32);
|
|
let (width, scale_factor) = match max_width {
|
|
Some(max_width) if max_width > font_width => (max_width, 1.),
|
|
Some(max_width) => (font_width, max_width / font_width),
|
|
None => (font_width, 1.),
|
|
};
|
|
|
|
// Step 7.
|
|
let start = self.text_origin(x as f32, y as f32, &font.metrics(), width, is_rtl);
|
|
|
|
// TODO: Bidi text layout
|
|
|
|
let old_transform = self.get_transform();
|
|
self.set_transform(
|
|
&old_transform
|
|
.pre_translate(vec2(start.x, 0.))
|
|
.pre_scale(scale_factor, 1.)
|
|
.pre_translate(vec2(-start.x, 0.)),
|
|
);
|
|
|
|
// Step 8.
|
|
self.drawtarget.fill_text(
|
|
&font,
|
|
point_size,
|
|
&text,
|
|
start,
|
|
&self.state.fill_style,
|
|
&self.state.draw_options,
|
|
);
|
|
|
|
self.set_transform(&old_transform);
|
|
}
|
|
|
|
fn text_origin(
|
|
&self,
|
|
x: f32,
|
|
y: f32,
|
|
metrics: &Metrics,
|
|
width: f32,
|
|
is_rtl: bool,
|
|
) -> Point2D<f32> {
|
|
let text_align = match self.state.text_align {
|
|
TextAlign::Start if is_rtl => TextAlign::Right,
|
|
TextAlign::Start => TextAlign::Left,
|
|
TextAlign::End if is_rtl => TextAlign::Left,
|
|
TextAlign::End => TextAlign::Right,
|
|
text_align => text_align,
|
|
};
|
|
let anchor_x = match text_align {
|
|
TextAlign::Center => -width / 2.,
|
|
TextAlign::Right => -width,
|
|
_ => 0.,
|
|
};
|
|
|
|
let anchor_y = match self.state.text_baseline {
|
|
TextBaseline::Top => metrics.ascent,
|
|
TextBaseline::Hanging => metrics.ascent * HANGING_BASELINE_DEFAULT,
|
|
TextBaseline::Ideographic => -metrics.descent * IDEOGRAPHIC_BASELINE_DEFAULT,
|
|
TextBaseline::Middle => (metrics.ascent - metrics.descent) / 2.,
|
|
TextBaseline::Alphabetic => 0.,
|
|
TextBaseline::Bottom => -metrics.descent,
|
|
};
|
|
|
|
point2(x + anchor_x, y + anchor_y)
|
|
}
|
|
|
|
pub fn fill_rect(&mut self, rect: &Rect<f32>) {
|
|
if self.state.fill_style.is_zero_size_gradient() {
|
|
return; // Paint nothing if gradient size is zero.
|
|
}
|
|
|
|
let draw_rect = match &self.state.fill_style {
|
|
Pattern::Raqote(pattern) => match pattern {
|
|
crate::raqote_backend::Pattern::Surface(pattern) => {
|
|
let pattern_rect = Rect::new(Point2D::origin(), pattern.size());
|
|
let mut draw_rect = rect.intersection(&pattern_rect).unwrap_or(Rect::zero());
|
|
|
|
match pattern.repetition() {
|
|
Repetition::NoRepeat => {
|
|
draw_rect.size.width =
|
|
draw_rect.size.width.min(pattern_rect.size.width);
|
|
draw_rect.size.height =
|
|
draw_rect.size.height.min(pattern_rect.size.height);
|
|
},
|
|
Repetition::RepeatX => {
|
|
draw_rect.size.width = rect.size.width;
|
|
draw_rect.size.height =
|
|
draw_rect.size.height.min(pattern_rect.size.height);
|
|
},
|
|
Repetition::RepeatY => {
|
|
draw_rect.size.height = rect.size.height;
|
|
draw_rect.size.width =
|
|
draw_rect.size.width.min(pattern_rect.size.width);
|
|
},
|
|
Repetition::Repeat => {
|
|
draw_rect = *rect;
|
|
},
|
|
}
|
|
|
|
draw_rect
|
|
},
|
|
crate::raqote_backend::Pattern::Color(..) |
|
|
crate::raqote_backend::Pattern::LinearGradient(..) |
|
|
crate::raqote_backend::Pattern::RadialGradient(..) => *rect,
|
|
},
|
|
};
|
|
|
|
if self.need_to_draw_shadow() {
|
|
self.draw_with_shadow(&draw_rect, |new_draw_target: &mut dyn GenericDrawTarget| {
|
|
new_draw_target.fill_rect(
|
|
&draw_rect,
|
|
self.state.fill_style.clone(),
|
|
Some(&self.state.draw_options),
|
|
);
|
|
});
|
|
} else {
|
|
self.drawtarget.fill_rect(
|
|
&draw_rect,
|
|
self.state.fill_style.clone(),
|
|
Some(&self.state.draw_options),
|
|
);
|
|
}
|
|
}
|
|
|
|
pub fn clear_rect(&mut self, rect: &Rect<f32>) {
|
|
self.drawtarget.clear_rect(rect);
|
|
}
|
|
|
|
pub fn stroke_rect(&mut self, rect: &Rect<f32>) {
|
|
if self.state.stroke_style.is_zero_size_gradient() {
|
|
return; // Paint nothing if gradient size is zero.
|
|
}
|
|
|
|
if self.need_to_draw_shadow() {
|
|
self.draw_with_shadow(&rect, |new_draw_target: &mut dyn GenericDrawTarget| {
|
|
new_draw_target.stroke_rect(
|
|
rect,
|
|
self.state.stroke_style.clone(),
|
|
&self.state.stroke_opts,
|
|
&self.state.draw_options,
|
|
);
|
|
});
|
|
} else if rect.size.width == 0. || rect.size.height == 0. {
|
|
let mut stroke_opts = self.state.stroke_opts.clone();
|
|
stroke_opts.set_line_cap(LineCapStyle::Butt);
|
|
self.drawtarget.stroke_line(
|
|
rect.origin,
|
|
rect.bottom_right(),
|
|
self.state.stroke_style.clone(),
|
|
&stroke_opts,
|
|
&self.state.draw_options,
|
|
);
|
|
} else {
|
|
self.drawtarget.stroke_rect(
|
|
rect,
|
|
self.state.stroke_style.clone(),
|
|
&self.state.stroke_opts,
|
|
&self.state.draw_options,
|
|
);
|
|
}
|
|
}
|
|
|
|
pub fn begin_path(&mut self) {
|
|
// Erase any traces of previous paths that existed before this.
|
|
self.path_state = None;
|
|
}
|
|
|
|
pub fn close_path(&mut self) {
|
|
self.path_builder().close();
|
|
}
|
|
|
|
fn ensure_path(&mut self) {
|
|
// If there's no record of any path yet, create a new builder in user-space.
|
|
if self.path_state.is_none() {
|
|
self.path_state = Some(PathState::UserSpacePathBuilder(
|
|
self.drawtarget.create_path_builder(),
|
|
None,
|
|
));
|
|
}
|
|
|
|
// If a user-space builder exists, create a finished path from it.
|
|
let new_state = match *self.path_state.as_mut().unwrap() {
|
|
PathState::UserSpacePathBuilder(ref mut builder, ref mut transform) => {
|
|
Some((builder.finish(), transform.take()))
|
|
},
|
|
PathState::DeviceSpacePathBuilder(..) | PathState::UserSpacePath(..) => None,
|
|
};
|
|
if let Some((path, transform)) = new_state {
|
|
self.path_state = Some(PathState::UserSpacePath(path, transform));
|
|
}
|
|
|
|
// If a user-space path exists, create a device-space builder based on it if
|
|
// any transform is present.
|
|
let new_state = match *self.path_state.as_ref().unwrap() {
|
|
PathState::UserSpacePath(ref path, Some(ref transform)) => {
|
|
Some(path.transformed_copy_to_builder(transform))
|
|
},
|
|
PathState::UserSpacePath(..) |
|
|
PathState::UserSpacePathBuilder(..) |
|
|
PathState::DeviceSpacePathBuilder(..) => None,
|
|
};
|
|
if let Some(builder) = new_state {
|
|
self.path_state = Some(PathState::DeviceSpacePathBuilder(builder));
|
|
}
|
|
|
|
// If a device-space builder is present, create a user-space path from its
|
|
// finished path by inverting the initial transformation.
|
|
let new_state = match *self.path_state.as_mut().unwrap() {
|
|
PathState::DeviceSpacePathBuilder(ref mut builder) => {
|
|
let path = builder.finish();
|
|
let inverse = match self.drawtarget.get_transform().inverse() {
|
|
Some(m) => m,
|
|
None => {
|
|
warn!("Couldn't invert canvas transformation.");
|
|
return;
|
|
},
|
|
};
|
|
let mut builder = path.transformed_copy_to_builder(&inverse);
|
|
Some(builder.finish())
|
|
},
|
|
PathState::UserSpacePathBuilder(..) | PathState::UserSpacePath(..) => None,
|
|
};
|
|
if let Some(path) = new_state {
|
|
self.path_state = Some(PathState::UserSpacePath(path, None));
|
|
}
|
|
|
|
assert!(self.path_state.as_ref().unwrap().is_path())
|
|
}
|
|
|
|
fn path(&self) -> &Path {
|
|
self.path_state
|
|
.as_ref()
|
|
.expect("Should have called ensure_path()")
|
|
.path()
|
|
}
|
|
|
|
pub fn fill(&mut self) {
|
|
if self.state.fill_style.is_zero_size_gradient() {
|
|
return; // Paint nothing if gradient size is zero.
|
|
}
|
|
|
|
self.ensure_path();
|
|
self.drawtarget.fill(
|
|
&self.path().clone(),
|
|
self.state.fill_style.clone(),
|
|
&self.state.draw_options,
|
|
);
|
|
}
|
|
|
|
pub fn stroke(&mut self) {
|
|
if self.state.stroke_style.is_zero_size_gradient() {
|
|
return; // Paint nothing if gradient size is zero.
|
|
}
|
|
|
|
self.ensure_path();
|
|
self.drawtarget.stroke(
|
|
&self.path().clone(),
|
|
self.state.stroke_style.clone(),
|
|
&self.state.stroke_opts,
|
|
&self.state.draw_options,
|
|
);
|
|
}
|
|
|
|
pub fn clip(&mut self) {
|
|
self.ensure_path();
|
|
let path = self.path().clone();
|
|
self.drawtarget.push_clip(&path);
|
|
}
|
|
|
|
pub fn is_point_in_path(
|
|
&mut self,
|
|
x: f64,
|
|
y: f64,
|
|
_fill_rule: FillRule,
|
|
chan: IpcSender<bool>,
|
|
) {
|
|
self.ensure_path();
|
|
let result = match self.path_state.as_ref() {
|
|
Some(PathState::UserSpacePath(ref path, ref transform)) => {
|
|
let target_transform = self.drawtarget.get_transform();
|
|
let path_transform = transform.as_ref().unwrap_or(&target_transform);
|
|
path.contains_point(x, y, path_transform)
|
|
},
|
|
Some(_) | None => false,
|
|
};
|
|
chan.send(result).unwrap();
|
|
}
|
|
|
|
pub fn move_to(&mut self, point: &Point2D<f32>) {
|
|
self.path_builder().move_to(point);
|
|
}
|
|
|
|
pub fn line_to(&mut self, point: &Point2D<f32>) {
|
|
self.path_builder().line_to(point);
|
|
}
|
|
|
|
fn path_builder(&mut self) -> PathBuilderRef {
|
|
if self.path_state.is_none() {
|
|
self.path_state = Some(PathState::UserSpacePathBuilder(
|
|
self.drawtarget.create_path_builder(),
|
|
None,
|
|
));
|
|
}
|
|
|
|
// Rust is not pleased by returning a reference to a builder in some branches
|
|
// and overwriting path_state in other ones. The following awkward use of duplicate
|
|
// matches works around the resulting borrow errors.
|
|
let new_state = {
|
|
match *self.path_state.as_mut().unwrap() {
|
|
PathState::UserSpacePathBuilder(_, None) | PathState::DeviceSpacePathBuilder(_) => {
|
|
None
|
|
},
|
|
PathState::UserSpacePathBuilder(ref mut builder, Some(ref transform)) => {
|
|
let path = builder.finish();
|
|
Some(PathState::DeviceSpacePathBuilder(
|
|
path.transformed_copy_to_builder(transform),
|
|
))
|
|
},
|
|
PathState::UserSpacePath(ref path, Some(ref transform)) => Some(
|
|
PathState::DeviceSpacePathBuilder(path.transformed_copy_to_builder(transform)),
|
|
),
|
|
PathState::UserSpacePath(ref path, None) => Some(PathState::UserSpacePathBuilder(
|
|
path.copy_to_builder(),
|
|
None,
|
|
)),
|
|
}
|
|
};
|
|
match new_state {
|
|
// There's a new builder value that needs to be stored.
|
|
Some(state) => self.path_state = Some(state),
|
|
// There's an existing builder value that can be returned immediately.
|
|
None => match *self.path_state.as_mut().unwrap() {
|
|
PathState::UserSpacePathBuilder(ref mut builder, None) => {
|
|
return PathBuilderRef {
|
|
builder,
|
|
transform: Transform2D::identity(),
|
|
};
|
|
},
|
|
PathState::DeviceSpacePathBuilder(ref mut builder) => {
|
|
return PathBuilderRef {
|
|
builder,
|
|
transform: self.drawtarget.get_transform(),
|
|
};
|
|
},
|
|
_ => unreachable!(),
|
|
},
|
|
}
|
|
|
|
match *self.path_state.as_mut().unwrap() {
|
|
PathState::UserSpacePathBuilder(ref mut builder, None) => PathBuilderRef {
|
|
builder,
|
|
transform: Transform2D::identity(),
|
|
},
|
|
PathState::DeviceSpacePathBuilder(ref mut builder) => PathBuilderRef {
|
|
builder,
|
|
transform: self.drawtarget.get_transform(),
|
|
},
|
|
PathState::UserSpacePathBuilder(..) | PathState::UserSpacePath(..) => unreachable!(),
|
|
}
|
|
}
|
|
|
|
pub fn rect(&mut self, rect: &Rect<f32>) {
|
|
self.path_builder().rect(rect);
|
|
}
|
|
|
|
pub fn quadratic_curve_to(&mut self, cp: &Point2D<f32>, endpoint: &Point2D<f32>) {
|
|
if self.path_state.is_none() {
|
|
self.move_to(cp);
|
|
}
|
|
self.path_builder().quadratic_curve_to(cp, endpoint);
|
|
}
|
|
|
|
pub fn bezier_curve_to(
|
|
&mut self,
|
|
cp1: &Point2D<f32>,
|
|
cp2: &Point2D<f32>,
|
|
endpoint: &Point2D<f32>,
|
|
) {
|
|
if self.path_state.is_none() {
|
|
self.move_to(cp1);
|
|
}
|
|
self.path_builder().bezier_curve_to(cp1, cp2, endpoint);
|
|
}
|
|
|
|
pub fn arc(
|
|
&mut self,
|
|
center: &Point2D<f32>,
|
|
radius: f32,
|
|
start_angle: f32,
|
|
end_angle: f32,
|
|
ccw: bool,
|
|
) {
|
|
self.path_builder()
|
|
.arc(center, radius, start_angle, end_angle, ccw);
|
|
}
|
|
|
|
pub fn arc_to(&mut self, cp1: &Point2D<f32>, cp2: &Point2D<f32>, radius: f32) {
|
|
let cp0 = match self.path_builder().current_point() {
|
|
Some(p) => p,
|
|
None => {
|
|
self.path_builder().move_to(cp1);
|
|
cp1.clone()
|
|
},
|
|
};
|
|
let cp1 = *cp1;
|
|
let cp2 = *cp2;
|
|
|
|
if (cp0.x == cp1.x && cp0.y == cp1.y) || cp1 == cp2 || radius == 0.0 {
|
|
self.line_to(&cp1);
|
|
return;
|
|
}
|
|
|
|
// if all three control points lie on a single straight line,
|
|
// connect the first two by a straight line
|
|
let direction = (cp2.x - cp1.x) * (cp0.y - cp1.y) + (cp2.y - cp1.y) * (cp1.x - cp0.x);
|
|
if direction == 0.0 {
|
|
self.line_to(&cp1);
|
|
return;
|
|
}
|
|
|
|
// otherwise, draw the Arc
|
|
let a2 = (cp0.x - cp1.x).powi(2) + (cp0.y - cp1.y).powi(2);
|
|
let b2 = (cp1.x - cp2.x).powi(2) + (cp1.y - cp2.y).powi(2);
|
|
let d = {
|
|
let c2 = (cp0.x - cp2.x).powi(2) + (cp0.y - cp2.y).powi(2);
|
|
let cosx = (a2 + b2 - c2) / (2.0 * (a2 * b2).sqrt());
|
|
let sinx = (1.0 - cosx.powi(2)).sqrt();
|
|
radius / ((1.0 - cosx) / sinx)
|
|
};
|
|
|
|
// first tangent point
|
|
let anx = (cp1.x - cp0.x) / a2.sqrt();
|
|
let any = (cp1.y - cp0.y) / a2.sqrt();
|
|
let tp1 = Point2D::new(cp1.x - anx * d, cp1.y - any * d);
|
|
|
|
// second tangent point
|
|
let bnx = (cp1.x - cp2.x) / b2.sqrt();
|
|
let bny = (cp1.y - cp2.y) / b2.sqrt();
|
|
let tp2 = Point2D::new(cp1.x - bnx * d, cp1.y - bny * d);
|
|
|
|
// arc center and angles
|
|
let anticlockwise = direction < 0.0;
|
|
let cx = tp1.x + any * radius * if anticlockwise { 1.0 } else { -1.0 };
|
|
let cy = tp1.y - anx * radius * if anticlockwise { 1.0 } else { -1.0 };
|
|
let angle_start = (tp1.y - cy).atan2(tp1.x - cx);
|
|
let angle_end = (tp2.y - cy).atan2(tp2.x - cx);
|
|
|
|
self.line_to(&tp1);
|
|
if [cx, cy, angle_start, angle_end]
|
|
.iter()
|
|
.all(|x| x.is_finite())
|
|
{
|
|
self.arc(
|
|
&Point2D::new(cx, cy),
|
|
radius,
|
|
angle_start,
|
|
angle_end,
|
|
anticlockwise,
|
|
);
|
|
}
|
|
}
|
|
|
|
pub fn ellipse(
|
|
&mut self,
|
|
center: &Point2D<f32>,
|
|
radius_x: f32,
|
|
radius_y: f32,
|
|
rotation_angle: f32,
|
|
start_angle: f32,
|
|
end_angle: f32,
|
|
ccw: bool,
|
|
) {
|
|
self.path_builder().ellipse(
|
|
center,
|
|
radius_x,
|
|
radius_y,
|
|
rotation_angle,
|
|
start_angle,
|
|
end_angle,
|
|
ccw,
|
|
);
|
|
}
|
|
|
|
pub fn set_fill_style(&mut self, style: FillOrStrokeStyle) {
|
|
self.backend
|
|
.set_fill_style(style, &mut self.state, &*self.drawtarget);
|
|
}
|
|
|
|
pub fn set_stroke_style(&mut self, style: FillOrStrokeStyle) {
|
|
self.backend
|
|
.set_stroke_style(style, &mut self.state, &*self.drawtarget);
|
|
}
|
|
|
|
pub fn set_line_width(&mut self, width: f32) {
|
|
self.state.stroke_opts.set_line_width(width);
|
|
}
|
|
|
|
pub fn set_line_cap(&mut self, cap: LineCapStyle) {
|
|
self.state.stroke_opts.set_line_cap(cap);
|
|
}
|
|
|
|
pub fn set_line_join(&mut self, join: LineJoinStyle) {
|
|
self.state.stroke_opts.set_line_join(join);
|
|
}
|
|
|
|
pub fn set_miter_limit(&mut self, limit: f32) {
|
|
self.state.stroke_opts.set_miter_limit(limit);
|
|
}
|
|
|
|
pub fn get_transform(&self) -> Transform2D<f32> {
|
|
self.drawtarget.get_transform()
|
|
}
|
|
|
|
pub fn set_transform(&mut self, transform: &Transform2D<f32>) {
|
|
// If there is an in-progress path, store the existing transformation required
|
|
// to move between device and user space.
|
|
match self.path_state.as_mut() {
|
|
None | Some(PathState::DeviceSpacePathBuilder(..)) => (),
|
|
Some(PathState::UserSpacePathBuilder(_, ref mut transform)) |
|
|
Some(PathState::UserSpacePath(_, ref mut transform)) => {
|
|
if transform.is_none() {
|
|
*transform = Some(self.drawtarget.get_transform());
|
|
}
|
|
},
|
|
}
|
|
self.state.transform = transform.clone();
|
|
self.drawtarget.set_transform(transform)
|
|
}
|
|
|
|
pub fn set_global_alpha(&mut self, alpha: f32) {
|
|
self.state.draw_options.set_alpha(alpha);
|
|
}
|
|
|
|
pub fn set_global_composition(&mut self, op: CompositionOrBlending) {
|
|
self.backend.set_global_composition(op, &mut self.state);
|
|
}
|
|
|
|
pub fn recreate(&mut self, size: Size2D<u64>) {
|
|
self.drawtarget = self
|
|
.backend
|
|
.create_drawtarget(Size2D::new(size.width, size.height));
|
|
self.state = self.backend.recreate_paint_state(&self.state);
|
|
self.saved_states.clear();
|
|
// Webrender doesn't let images change size, so we clear the webrender image key.
|
|
// TODO: there is an annying race condition here: the display list builder
|
|
// might still be using the old image key. Really, we should be scheduling the image
|
|
// for later deletion, not deleting it immediately.
|
|
// https://github.com/servo/servo/issues/17534
|
|
if let Some(image_key) = self.image_key.take() {
|
|
// If this executes, then we are in a new epoch since we last recreated the canvas,
|
|
// so `old_image_key` must be `None`.
|
|
debug_assert!(self.old_image_key.is_none());
|
|
self.old_image_key = Some(image_key);
|
|
}
|
|
}
|
|
|
|
pub fn send_pixels(&mut self, chan: IpcSender<IpcSharedMemory>) {
|
|
self.drawtarget.snapshot_data(&|bytes| {
|
|
let data = IpcSharedMemory::from_bytes(bytes);
|
|
chan.send(data).unwrap();
|
|
vec![]
|
|
});
|
|
}
|
|
|
|
pub fn send_data(&mut self, chan: IpcSender<CanvasImageData>) {
|
|
let size = self.drawtarget.get_size();
|
|
|
|
let descriptor = ImageDescriptor {
|
|
size: DeviceIntSize::new(size.width, size.height),
|
|
stride: None,
|
|
format: ImageFormat::BGRA8,
|
|
offset: 0,
|
|
flags: ImageDescriptorFlags::empty(),
|
|
};
|
|
let data = self.drawtarget.snapshot_data_owned();
|
|
let data = ImageData::Raw(Arc::new(data));
|
|
|
|
let mut updates = vec![];
|
|
|
|
match self.image_key {
|
|
Some(image_key) => {
|
|
debug!("Updating image {:?}.", image_key);
|
|
updates.push(ImageUpdate::Update(image_key, descriptor, data));
|
|
},
|
|
None => {
|
|
let key = match self.webrender_api.generate_key() {
|
|
Ok(key) => key,
|
|
Err(()) => return,
|
|
};
|
|
updates.push(ImageUpdate::Add(key, descriptor, data));
|
|
self.image_key = Some(key);
|
|
debug!("New image {:?}.", self.image_key);
|
|
},
|
|
}
|
|
|
|
if let Some(image_key) =
|
|
mem::replace(&mut self.very_old_image_key, self.old_image_key.take())
|
|
{
|
|
updates.push(ImageUpdate::Delete(image_key));
|
|
}
|
|
|
|
self.webrender_api.update_images(updates);
|
|
|
|
let data = CanvasImageData {
|
|
image_key: self.image_key.unwrap(),
|
|
};
|
|
chan.send(data).unwrap();
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/#dom-context-2d-putimagedata
|
|
pub fn put_image_data(&mut self, mut imagedata: Vec<u8>, rect: Rect<u64>) {
|
|
assert_eq!(imagedata.len() % 4, 0);
|
|
assert_eq!(rect.size.area() as usize, imagedata.len() / 4);
|
|
pixels::rgba8_byte_swap_and_premultiply_inplace(&mut imagedata);
|
|
let source_surface = self
|
|
.drawtarget
|
|
.create_source_surface_from_data(
|
|
&imagedata,
|
|
rect.size.to_i32(),
|
|
rect.size.width as i32 * 4,
|
|
)
|
|
.unwrap();
|
|
self.drawtarget.copy_surface(
|
|
source_surface,
|
|
Rect::from_size(rect.size.to_i32()),
|
|
rect.origin.to_i32(),
|
|
);
|
|
}
|
|
|
|
pub fn set_shadow_offset_x(&mut self, value: f64) {
|
|
self.state.shadow_offset_x = value;
|
|
}
|
|
|
|
pub fn set_shadow_offset_y(&mut self, value: f64) {
|
|
self.state.shadow_offset_y = value;
|
|
}
|
|
|
|
pub fn set_shadow_blur(&mut self, value: f64) {
|
|
self.state.shadow_blur = value;
|
|
}
|
|
|
|
pub fn set_shadow_color(&mut self, value: RGBA) {
|
|
self.backend.set_shadow_color(value, &mut self.state);
|
|
}
|
|
|
|
pub fn set_font(&mut self, font_style: FontStyleStruct) {
|
|
self.state.font_style = Some(font_style)
|
|
}
|
|
|
|
pub fn set_text_align(&mut self, text_align: TextAlign) {
|
|
self.state.text_align = text_align;
|
|
}
|
|
|
|
pub fn set_text_baseline(&mut self, text_baseline: TextBaseline) {
|
|
self.state.text_baseline = text_baseline;
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/#when-shadows-are-drawn
|
|
fn need_to_draw_shadow(&self) -> bool {
|
|
self.backend.need_to_draw_shadow(&self.state.shadow_color) &&
|
|
(self.state.shadow_offset_x != 0.0f64 ||
|
|
self.state.shadow_offset_y != 0.0f64 ||
|
|
self.state.shadow_blur != 0.0f64)
|
|
}
|
|
|
|
fn create_draw_target_for_shadow(&self, source_rect: &Rect<f32>) -> Box<dyn GenericDrawTarget> {
|
|
let mut draw_target = self.drawtarget.create_similar_draw_target(
|
|
&Size2D::new(
|
|
source_rect.size.width as i32,
|
|
source_rect.size.height as i32,
|
|
),
|
|
self.drawtarget.get_format(),
|
|
);
|
|
let matrix = self.state.transform.then(
|
|
&Transform2D::identity().pre_translate(-source_rect.origin.to_vector().cast::<f32>()),
|
|
);
|
|
draw_target.set_transform(&matrix);
|
|
draw_target
|
|
}
|
|
|
|
fn draw_with_shadow<F>(&self, rect: &Rect<f32>, draw_shadow_source: F)
|
|
where
|
|
F: FnOnce(&mut dyn GenericDrawTarget),
|
|
{
|
|
let shadow_src_rect = self.state.transform.outer_transformed_rect(rect);
|
|
let mut new_draw_target = self.create_draw_target_for_shadow(&shadow_src_rect);
|
|
draw_shadow_source(&mut *new_draw_target);
|
|
self.drawtarget.draw_surface_with_shadow(
|
|
new_draw_target.snapshot(),
|
|
&Point2D::new(
|
|
shadow_src_rect.origin.x as f32,
|
|
shadow_src_rect.origin.y as f32,
|
|
),
|
|
&self.state.shadow_color,
|
|
&Vector2D::new(
|
|
self.state.shadow_offset_x as f32,
|
|
self.state.shadow_offset_y as f32,
|
|
),
|
|
(self.state.shadow_blur / 2.0f64) as f32,
|
|
self.backend.get_composition_op(&self.state.draw_options),
|
|
);
|
|
}
|
|
|
|
/// It reads image data from the canvas
|
|
/// canvas_size: The size of the canvas we're reading from
|
|
/// read_rect: The area of the canvas we want to read from
|
|
#[allow(unsafe_code)]
|
|
pub fn read_pixels(&self, read_rect: Rect<u64>, canvas_size: Size2D<u64>) -> Vec<u8> {
|
|
let canvas_rect = Rect::from_size(canvas_size);
|
|
if canvas_rect
|
|
.intersection(&read_rect)
|
|
.map_or(true, |rect| rect.is_empty())
|
|
{
|
|
return vec![];
|
|
}
|
|
|
|
self.drawtarget.snapshot_data(&|bytes| {
|
|
pixels::rgba8_get_rect(bytes, canvas_size, read_rect).into_owned()
|
|
})
|
|
}
|
|
}
|
|
|
|
impl<'a> Drop for CanvasData<'a> {
|
|
fn drop(&mut self) {
|
|
let mut updates = vec![];
|
|
if let Some(image_key) = self.old_image_key.take() {
|
|
updates.push(ImageUpdate::Delete(image_key));
|
|
}
|
|
if let Some(image_key) = self.very_old_image_key.take() {
|
|
updates.push(ImageUpdate::Delete(image_key));
|
|
}
|
|
|
|
self.webrender_api.update_images(updates);
|
|
}
|
|
}
|
|
|
|
const HANGING_BASELINE_DEFAULT: f32 = 0.8;
|
|
const IDEOGRAPHIC_BASELINE_DEFAULT: f32 = 0.5;
|
|
|
|
#[derive(Clone)]
|
|
pub struct CanvasPaintState<'a> {
|
|
pub draw_options: DrawOptions,
|
|
pub fill_style: Pattern<'a>,
|
|
pub stroke_style: Pattern<'a>,
|
|
pub stroke_opts: StrokeOptions<'a>,
|
|
/// The current 2D transform matrix.
|
|
pub transform: Transform2D<f32>,
|
|
pub shadow_offset_x: f64,
|
|
pub shadow_offset_y: f64,
|
|
pub shadow_blur: f64,
|
|
pub shadow_color: Color,
|
|
pub font_style: Option<FontStyleStruct>,
|
|
pub text_align: TextAlign,
|
|
pub text_baseline: TextBaseline,
|
|
}
|
|
|
|
/// It writes an image to the destination target
|
|
/// draw_target: the destination target where the image_data will be copied
|
|
/// image_data: Pixel information of the image to be written. It takes RGBA8
|
|
/// image_size: The size of the image to be written
|
|
/// dest_rect: Area of the destination target where the pixels will be copied
|
|
/// smoothing_enabled: It determines if smoothing is applied to the image result
|
|
fn write_image(
|
|
draw_target: &mut dyn GenericDrawTarget,
|
|
image_data: Vec<u8>,
|
|
image_size: Size2D<f64>,
|
|
dest_rect: Rect<f64>,
|
|
smoothing_enabled: bool,
|
|
draw_options: &DrawOptions,
|
|
) {
|
|
if image_data.is_empty() {
|
|
return;
|
|
}
|
|
let image_rect = Rect::new(Point2D::zero(), image_size);
|
|
|
|
// From spec https://html.spec.whatwg.org/multipage/#dom-context-2d-drawimage
|
|
// When scaling up, if the imageSmoothingEnabled attribute is set to true, the user agent should attempt
|
|
// to apply a smoothing algorithm to the image data when it is scaled.
|
|
// Otherwise, the image must be rendered using nearest-neighbor interpolation.
|
|
let filter = if smoothing_enabled {
|
|
Filter::Linear
|
|
} else {
|
|
Filter::Point
|
|
};
|
|
let image_size = image_size.to_i32();
|
|
|
|
let source_surface = draw_target
|
|
.create_source_surface_from_data(&image_data, image_size, image_size.width * 4)
|
|
.unwrap();
|
|
|
|
draw_target.draw_surface(source_surface, dest_rect, image_rect, filter, draw_options);
|
|
}
|
|
|
|
pub trait RectToi32 {
|
|
fn to_i32(&self) -> Rect<i32>;
|
|
fn ceil(&self) -> Rect<f64>;
|
|
}
|
|
|
|
impl RectToi32 for Rect<f64> {
|
|
fn to_i32(&self) -> Rect<i32> {
|
|
Rect::new(
|
|
Point2D::new(
|
|
self.origin.x.to_i32().unwrap(),
|
|
self.origin.y.to_i32().unwrap(),
|
|
),
|
|
Size2D::new(
|
|
self.size.width.to_i32().unwrap(),
|
|
self.size.height.to_i32().unwrap(),
|
|
),
|
|
)
|
|
}
|
|
|
|
fn ceil(&self) -> Rect<f64> {
|
|
Rect::new(
|
|
Point2D::new(self.origin.x.ceil(), self.origin.y.ceil()),
|
|
Size2D::new(self.size.width.ceil(), self.size.height.ceil()),
|
|
)
|
|
}
|
|
}
|
|
|
|
pub trait RectExt {
|
|
fn to_u64(&self) -> Rect<u64>;
|
|
}
|
|
|
|
impl RectExt for Rect<f64> {
|
|
fn to_u64(&self) -> Rect<u64> {
|
|
self.cast()
|
|
}
|
|
}
|
|
|
|
impl RectExt for Rect<u32> {
|
|
fn to_u64(&self) -> Rect<u64> {
|
|
self.cast()
|
|
}
|
|
}
|
|
|
|
fn to_font_kit_family(font_family: &font::SingleFontFamily) -> FamilyName {
|
|
match font_family {
|
|
font::SingleFontFamily::FamilyName(family_name) => {
|
|
FamilyName::Title(family_name.to_css_string())
|
|
},
|
|
font::SingleFontFamily::Generic(generic) => match generic {
|
|
font::GenericFontFamily::Serif => FamilyName::Serif,
|
|
font::GenericFontFamily::SansSerif => FamilyName::SansSerif,
|
|
font::GenericFontFamily::Monospace => FamilyName::Monospace,
|
|
font::GenericFontFamily::Fantasy => FamilyName::Fantasy,
|
|
font::GenericFontFamily::Cursive => FamilyName::Cursive,
|
|
// TODO: There is no FontFamily::SystemUi.
|
|
font::GenericFontFamily::SystemUi => unreachable!("system-ui should be disabled"),
|
|
font::GenericFontFamily::None => unreachable!("Shouldn't appear in computed values"),
|
|
},
|
|
}
|
|
}
|
|
|
|
fn load_system_font_from_style(font_style: Option<&FontStyleStruct>) -> Option<Font> {
|
|
let mut properties = Properties::new();
|
|
let style = match font_style {
|
|
Some(style) => style,
|
|
None => return load_default_system_fallback_font(&properties),
|
|
};
|
|
let family_names = style
|
|
.font_family
|
|
.families
|
|
.iter()
|
|
.map(to_font_kit_family)
|
|
.collect::<Vec<_>>();
|
|
let properties = properties
|
|
.style(match style.font_style {
|
|
font::FontStyle::Normal => Style::Normal,
|
|
font::FontStyle::Italic => Style::Italic,
|
|
font::FontStyle::Oblique(..) => {
|
|
// TODO: support oblique angle.
|
|
Style::Oblique
|
|
},
|
|
})
|
|
.weight(Weight(style.font_weight.0))
|
|
.stretch(Stretch(style.font_stretch.value()));
|
|
let font_handle = match SystemSource::new().select_best_match(&family_names, &properties) {
|
|
Ok(handle) => handle,
|
|
Err(e) => {
|
|
error!("error getting font handle for style {:?}: {}", style, e);
|
|
return load_default_system_fallback_font(&properties);
|
|
},
|
|
};
|
|
match font_handle.load() {
|
|
Ok(f) => Some(f),
|
|
Err(e) => {
|
|
error!("error loading font for style {:?}: {}", style, e);
|
|
load_default_system_fallback_font(&properties)
|
|
},
|
|
}
|
|
}
|
|
|
|
fn load_default_system_fallback_font(properties: &Properties) -> Option<Font> {
|
|
SystemSource::new()
|
|
.select_best_match(&[FamilyName::SansSerif], properties)
|
|
.ok()?
|
|
.load()
|
|
.ok()
|
|
}
|
|
|
|
fn replace_ascii_whitespace(text: String) -> String {
|
|
text.chars()
|
|
.map(|c| match c {
|
|
' ' | '\t' | '\n' | '\r' | '\x0C' => '\x20',
|
|
_ => c,
|
|
})
|
|
.collect()
|
|
}
|
|
|
|
// TODO: This currently calculates the width using just advances and doesn't
|
|
// determine the fallback font in case a character glyph isn't found.
|
|
fn font_width(text: &str, point_size: f32, font: &Font) -> f32 {
|
|
let metrics = font.metrics();
|
|
let mut width = 0.;
|
|
for c in text.chars() {
|
|
if let Some(glyph_id) = font.glyph_for_char(c) {
|
|
if let Ok(advance) = font.advance(glyph_id) {
|
|
width += advance.x() * point_size / metrics.units_per_em as f32;
|
|
}
|
|
}
|
|
}
|
|
width
|
|
}
|