servo/components/script/dom/webgluniformlocation.rs
2015-05-04 02:06:20 +02:00

39 lines
1.2 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use dom::bindings::codegen::Bindings::WebGLUniformLocationBinding;
use dom::bindings::global::GlobalRef;
use dom::bindings::js::{Temporary, JSRef};
use dom::bindings::utils::reflect_dom_object;
use dom::webglobject::WebGLObject;
#[dom_struct]
pub struct WebGLUniformLocation {
webgl_object: WebGLObject,
id: u32,
}
impl WebGLUniformLocation {
fn new_inherited(id: u32) -> WebGLUniformLocation {
WebGLUniformLocation {
webgl_object: WebGLObject::new_inherited(),
id: id,
}
}
pub fn new(global: GlobalRef, id: u32) -> Temporary<WebGLUniformLocation> {
reflect_dom_object(box WebGLUniformLocation::new_inherited(id), global, WebGLUniformLocationBinding::Wrap)
}
}
pub trait WebGLUniformLocationHelpers {
fn get_id(&self) -> u32;
}
impl<'a> WebGLUniformLocationHelpers for JSRef<'a, WebGLUniformLocation> {
fn get_id(&self) -> u32 {
self.id
}
}