servo/components/style/values/computed/angle.rs
bors-servo 3fa5d83ab7 Auto merge of #18234 - BorisChiou:stylo/transform/distance_mismatch, r=birtles,nox
stylo: Bug 1390039 - Implement compute_distance for mismatched transform lists.

Implement ComputeSquaredDistance for mismatched transform lists.
In order to do this, we have to convert a transform list into a 3d matrix,
so I move the code from layout module into style module for reusing it.

---
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix [Bug 1390039](https://bugzilla.mozilla.org/show_bug.cgi?id=1390039).
- [X] These changes do not require tests because this is a Gecko feature and I add many tests in Gecko already.

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2017-08-30 06:03:32 -05:00

109 lines
3.5 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Computed angles.
use euclid::Radians;
use std::{f32, f64, fmt};
use std::f64::consts::PI;
use style_traits::ToCss;
use values::CSSFloat;
use values::animated::{Animate, Procedure};
use values::distance::{ComputeSquaredDistance, SquaredDistance};
/// A computed angle.
#[animate(fallback = "Self::animate_fallback")]
#[cfg_attr(feature = "servo", derive(HeapSizeOf, Deserialize, Serialize))]
#[derive(Animate, Clone, Copy, Debug, PartialEq)]
#[derive(PartialOrd, ToAnimatedZero)]
pub enum Angle {
/// An angle with degree unit.
Degree(CSSFloat),
/// An angle with gradian unit.
Gradian(CSSFloat),
/// An angle with radian unit.
Radian(CSSFloat),
/// An angle with turn unit.
Turn(CSSFloat),
}
impl Angle {
/// Creates a computed `Angle` value from a radian amount.
pub fn from_radians(radians: CSSFloat) -> Self {
Angle::Radian(radians)
}
/// Returns the amount of radians this angle represents.
#[inline]
pub fn radians(&self) -> CSSFloat {
self.radians64().min(f32::MAX as f64).max(f32::MIN as f64) as f32
}
/// Returns the amount of radians this angle represents as a `f64`.
///
/// Gecko stores angles as singles, but does this computation using doubles.
/// See nsCSSValue::GetAngleValueInRadians.
/// This is significant enough to mess up rounding to the nearest
/// quarter-turn for 225 degrees, for example.
#[inline]
pub fn radians64(&self) -> f64 {
const RAD_PER_DEG: f64 = PI / 180.0;
const RAD_PER_GRAD: f64 = PI / 200.0;
const RAD_PER_TURN: f64 = PI * 2.0;
let radians = match *self {
Angle::Degree(val) => val as f64 * RAD_PER_DEG,
Angle::Gradian(val) => val as f64 * RAD_PER_GRAD,
Angle::Turn(val) => val as f64 * RAD_PER_TURN,
Angle::Radian(val) => val as f64,
};
radians.min(f64::MAX).max(f64::MIN)
}
/// Returns an angle that represents a rotation of zero radians.
pub fn zero() -> Self {
Angle::Radian(0.0)
}
/// https://drafts.csswg.org/css-transitions/#animtype-number
#[inline]
fn animate_fallback(&self, other: &Self, procedure: Procedure) -> Result<Self, ()> {
Ok(Angle::from_radians(self.radians().animate(&other.radians(), procedure)?))
}
}
impl ComputeSquaredDistance for Angle {
#[inline]
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()> {
// Use the formula for calculating the distance between angles defined in SVG:
// https://www.w3.org/TR/SVG/animate.html#complexDistances
self.radians64().compute_squared_distance(&other.radians64())
}
}
impl ToCss for Angle {
fn to_css<W>(&self, dest: &mut W) -> fmt::Result
where
W: fmt::Write,
{
let mut write = |value: CSSFloat, unit: &str| {
value.to_css(dest)?;
dest.write_str(unit)
};
match *self {
Angle::Degree(val) => write(val, "deg"),
Angle::Gradian(val) => write(val, "grad"),
Angle::Radian(val) => write(val, "rad"),
Angle::Turn(val) => write(val, "turn"),
}
}
}
impl From<Angle> for Radians<CSSFloat> {
#[inline]
fn from(a: Angle) -> Self {
Radians::new(a.radians())
}
}