mirror of
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159 lines
4.6 KiB
Rust
159 lines
4.6 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! Generic types for CSS values related to borders.
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use euclid::Size2D;
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use std::fmt;
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use style_traits::ToCss;
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use values::generics::rect::Rect;
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/// A generic value for a single side of a `border-image-width` property.
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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#[derive(Clone, Copy, Debug, PartialEq, ToComputedValue, ToCss)]
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pub enum BorderImageSideWidth<LengthOrPercentage, Number> {
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/// `<length-or-percentage>`
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Length(LengthOrPercentage),
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/// `<number>`
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Number(Number),
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/// `auto`
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Auto,
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}
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/// A generic value for the `border-image-slice` property.
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#[derive(Clone, Copy, Debug, PartialEq, ToComputedValue)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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pub struct BorderImageSlice<NumberOrPercentage> {
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/// The offsets.
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pub offsets: Rect<NumberOrPercentage>,
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/// Whether to fill the middle part.
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pub fill: bool,
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}
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/// A generic value for `border-radius`, `outline-radius` and `inset()`.
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///
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/// https://drafts.csswg.org/css-backgrounds-3/#border-radius
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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#[derive(Animate, Clone, ComputeSquaredDistance, Copy, Debug)]
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#[derive(PartialEq, ToComputedValue)]
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pub struct BorderRadius<LengthOrPercentage> {
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/// The top left radius.
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pub top_left: BorderCornerRadius<LengthOrPercentage>,
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/// The top right radius.
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pub top_right: BorderCornerRadius<LengthOrPercentage>,
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/// The bottom right radius.
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pub bottom_right: BorderCornerRadius<LengthOrPercentage>,
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/// The bottom left radius.
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pub bottom_left: BorderCornerRadius<LengthOrPercentage>,
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}
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/// A generic value for `border-*-radius` longhand properties.
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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#[derive(Animate, Clone, ComputeSquaredDistance, Copy, Debug)]
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#[derive(PartialEq, ToComputedValue)]
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pub struct BorderCornerRadius<L>(pub Size2D<L>);
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impl<N> From<N> for BorderImageSlice<N>
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where N: Clone,
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{
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#[inline]
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fn from(value: N) -> Self {
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Self {
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offsets: value.into(),
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fill: false,
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}
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}
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}
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impl<N> ToCss for BorderImageSlice<N>
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where N: PartialEq + ToCss,
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{
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fn to_css<W>(&self, dest: &mut W) -> fmt::Result
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where W: fmt::Write
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{
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self.offsets.to_css(dest)?;
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if self.fill {
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dest.write_str(" fill")?;
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}
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Ok(())
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}
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}
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impl<L> BorderRadius<L> {
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/// Returns a new `BorderRadius<L>`.
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#[inline]
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pub fn new(tl: BorderCornerRadius<L>,
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tr: BorderCornerRadius<L>,
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br: BorderCornerRadius<L>,
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bl: BorderCornerRadius<L>)
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-> Self {
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BorderRadius {
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top_left: tl,
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top_right: tr,
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bottom_right: br,
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bottom_left: bl,
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}
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}
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}
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impl<L> BorderRadius<L>
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where L: PartialEq + ToCss
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{
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/// Serialises two given rects following the syntax of the `border-radius``
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/// property.
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pub fn serialize_rects<W>(widths: Rect<&L>, heights: Rect<&L>, dest: &mut W) -> fmt::Result
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where W: fmt::Write,
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{
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widths.to_css(dest)?;
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if widths.0 != heights.0 || widths.1 != heights.1 || widths.2 != heights.2 || widths.3 != heights.3 {
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dest.write_str(" / ")?;
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heights.to_css(dest)?;
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}
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Ok(())
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}
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}
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impl<L> ToCss for BorderRadius<L>
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where L: PartialEq + ToCss
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{
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fn to_css<W>(&self, dest: &mut W) -> fmt::Result where W: fmt::Write {
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let BorderRadius {
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top_left: ref tl,
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top_right: ref tr,
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bottom_right: ref br,
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bottom_left: ref bl,
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} = *self;
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let widths = Rect::new(&tl.0.width, &tr.0.width, &br.0.width, &bl.0.width);
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let heights = Rect::new(&tl.0.height, &tr.0.height, &br.0.height, &bl.0.height);
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Self::serialize_rects(widths, heights, dest)
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}
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}
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impl<L> BorderCornerRadius<L> {
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#[inline]
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/// Create a new `BorderCornerRadius` for an area of given width and height.
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pub fn new(width: L, height: L) -> BorderCornerRadius<L> {
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BorderCornerRadius(Size2D::new(width, height))
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}
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}
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impl<L: Clone> From<L> for BorderCornerRadius<L> {
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fn from(radius: L) -> Self {
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Self::new(radius.clone(), radius)
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}
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}
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impl<L> ToCss for BorderCornerRadius<L>
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where L: ToCss,
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{
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fn to_css<W>(&self, dest: &mut W) -> fmt::Result
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where W: fmt::Write
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{
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self.0.width.to_css(dest)?;
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dest.write_str(" ")?;
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self.0.height.to_css(dest)
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}
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}
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