servo/components/style/values/generics/effects.rs
Emilio Cobos Álvarez 36ff89bd28
style: Remove HasViewportPercentage.
It's not needed since #18268
2017-08-29 23:51:21 +02:00

107 lines
3.3 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Generic types for CSS values related to effects.
use std::fmt;
use style_traits::values::{SequenceWriter, ToCss};
#[cfg(feature = "gecko")]
use values::specified::url::SpecifiedUrl;
/// A generic value for a single `box-shadow`.
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
#[derive(Animate, Clone, Debug, PartialEq)]
#[derive(ToAnimatedValue, ToAnimatedZero)]
pub struct BoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength> {
/// The base shadow.
pub base: SimpleShadow<Color, SizeLength, BlurShapeLength>,
/// The spread radius.
pub spread: ShapeLength,
/// Whether this is an inset box shadow.
#[animation(constant)]
pub inset: bool,
}
/// A generic value for a single `filter`.
#[cfg_attr(feature = "servo", derive(Deserialize, HeapSizeOf, Serialize))]
#[derive(Clone, Debug, PartialEq, ToAnimatedValue, ToComputedValue, ToCss)]
pub enum Filter<Angle, Factor, Length, DropShadow> {
/// `blur(<length>)`
#[css(function)]
Blur(Length),
/// `brightness(<factor>)`
#[css(function)]
Brightness(Factor),
/// `contrast(<factor>)`
#[css(function)]
Contrast(Factor),
/// `grayscale(<factor>)`
#[css(function)]
Grayscale(Factor),
/// `hue-rotate(<angle>)`
#[css(function)]
HueRotate(Angle),
/// `invert(<factor>)`
#[css(function)]
Invert(Factor),
/// `opacity(<factor>)`
#[css(function)]
Opacity(Factor),
/// `saturate(<factor>)`
#[css(function)]
Saturate(Factor),
/// `sepia(<factor>)`
#[css(function)]
Sepia(Factor),
/// `drop-shadow(...)`
#[css(function)]
DropShadow(DropShadow),
/// `<url>`
#[cfg(feature = "gecko")]
Url(SpecifiedUrl),
}
/// A generic value for the `drop-shadow()` filter and the `text-shadow` property.
///
/// Contrary to the canonical order from the spec, the color is serialised
/// first, like in Gecko and Webkit.
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
#[derive(Animate, Clone, ComputeSquaredDistance, Debug)]
#[derive(PartialEq, ToAnimatedValue, ToAnimatedZero, ToCss)]
pub struct SimpleShadow<Color, SizeLength, ShapeLength> {
/// Color.
pub color: Color,
/// Horizontal radius.
pub horizontal: SizeLength,
/// Vertical radius.
pub vertical: SizeLength,
/// Blur radius.
pub blur: ShapeLength,
}
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToCss for BoxShadow<Color,
SizeLength,
BlurShapeLength,
ShapeLength>
where
Color: ToCss,
SizeLength: ToCss,
BlurShapeLength: ToCss,
ShapeLength: ToCss,
{
fn to_css<W>(&self, dest: &mut W) -> fmt::Result
where
W: fmt::Write,
{
{
let mut writer = SequenceWriter::new(&mut *dest, " ");
writer.item(&self.base)?;
writer.item(&self.spread)?;
}
if self.inset {
dest.write_str(" inset")?;
}
Ok(())
}
}