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Add optional ANGLE support to glutin port Supporting ANGLE in Servo has two important benefits: * we can actually run Servo instances on our Windows CI machines, which gives us more confidence that we're not breaking it * we can continue to use OpenGL on devices like the Hololens, rather than creating platform-specific graphical backends <!-- Reviewable:start --> This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/22856) <!-- Reviewable:end --> |
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.. | ||
lints | ||
mutation | ||
__init__.py | ||
bootstrap.py | ||
bootstrap_commands.py | ||
build_commands.py | ||
command_base.py | ||
devenv_commands.py | ||
package_commands.py | ||
packages.py | ||
post_build_commands.py | ||
servo-binary-formula.rb.in | ||
testing_commands.py | ||
util.py | ||
win32_toast.py |