servo/components/script/dom/gputexture.rs
2020-06-04 01:19:13 +05:30

188 lines
6.1 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::GPUTextureBinding::{
GPUExtent3DDict, GPUTextureDimension, GPUTextureFormat, GPUTextureMethods,
};
use crate::dom::bindings::codegen::Bindings::GPUTextureViewBinding::{
GPUTextureAspect, GPUTextureViewDescriptor,
};
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::DOMString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpudevice::{convert_texture_format, convert_texture_view_dimension};
use crate::dom::gputextureview::GPUTextureView;
use dom_struct::dom_struct;
use std::cell::Cell;
use webgpu::{wgt, WebGPU, WebGPUDevice, WebGPURequest, WebGPUTexture, WebGPUTextureView};
#[dom_struct]
pub struct GPUTexture {
reflector_: Reflector,
texture: WebGPUTexture,
label: DomRefCell<Option<DOMString>>,
device: WebGPUDevice,
#[ignore_malloc_size_of = "channels are hard"]
channel: WebGPU,
#[ignore_malloc_size_of = "defined in webgpu"]
texture_size: GPUExtent3DDict,
mip_level_count: u32,
sample_count: u32,
dimension: GPUTextureDimension,
format: GPUTextureFormat,
texture_usage: u32,
valid: Cell<bool>,
}
impl GPUTexture {
fn new_inherited(
texture: WebGPUTexture,
device: WebGPUDevice,
channel: WebGPU,
texture_size: GPUExtent3DDict,
mip_level_count: u32,
sample_count: u32,
dimension: GPUTextureDimension,
format: GPUTextureFormat,
texture_usage: u32,
valid: bool,
) -> Self {
Self {
reflector_: Reflector::new(),
texture,
label: DomRefCell::new(None),
device,
channel,
texture_size,
mip_level_count,
sample_count,
dimension,
format,
texture_usage,
valid: Cell::new(valid),
}
}
pub fn new(
global: &GlobalScope,
texture: WebGPUTexture,
device: WebGPUDevice,
channel: WebGPU,
texture_size: GPUExtent3DDict,
mip_level_count: u32,
sample_count: u32,
dimension: GPUTextureDimension,
format: GPUTextureFormat,
texture_usage: u32,
valid: bool,
) -> DomRoot<Self> {
reflect_dom_object(
Box::new(GPUTexture::new_inherited(
texture,
device,
channel,
texture_size,
mip_level_count,
sample_count,
dimension,
format,
texture_usage,
valid,
)),
global,
)
}
}
impl Drop for GPUTexture {
fn drop(&mut self) {
self.Destroy()
}
}
impl GPUTextureMethods for GPUTexture {
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
fn GetLabel(&self) -> Option<DOMString> {
self.label.borrow().clone()
}
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
fn SetLabel(&self, value: Option<DOMString>) {
*self.label.borrow_mut() = value;
}
/// https://gpuweb.github.io/gpuweb/#dom-gputexture-createview
fn CreateView(&self, descriptor: &GPUTextureViewDescriptor) -> DomRoot<GPUTextureView> {
let desc = wgt::TextureViewDescriptor {
label: Default::default(),
format: convert_texture_format(descriptor.format.unwrap_or(self.format)),
dimension: match descriptor.dimension {
Some(d) => convert_texture_view_dimension(d),
None => match self.dimension {
GPUTextureDimension::_1d => wgt::TextureViewDimension::D1,
GPUTextureDimension::_2d => {
if self.texture_size.depth > 1 && descriptor.arrayLayerCount == 0 {
wgt::TextureViewDimension::D2Array
} else {
wgt::TextureViewDimension::D2
}
},
GPUTextureDimension::_3d => wgt::TextureViewDimension::D3,
},
},
aspect: match descriptor.aspect {
GPUTextureAspect::All => wgt::TextureAspect::All,
GPUTextureAspect::Stencil_only => wgt::TextureAspect::StencilOnly,
GPUTextureAspect::Depth_only => wgt::TextureAspect::DepthOnly,
},
base_mip_level: descriptor.baseMipLevel,
level_count: if descriptor.mipLevelCount == 0 {
self.mip_level_count - descriptor.baseMipLevel
} else {
descriptor.mipLevelCount
},
base_array_layer: descriptor.baseArrayLayer,
array_layer_count: if descriptor.arrayLayerCount == 0 {
self.texture_size.depth - descriptor.baseArrayLayer
} else {
descriptor.arrayLayerCount
},
};
let texture_view_id = self
.global()
.wgpu_id_hub()
.lock()
.create_texture_view_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateTextureView {
texture_id: self.texture.0,
texture_view_id,
descriptor: desc,
})
.expect("Failed to create WebGPU texture view");
let texture_view = WebGPUTextureView(texture_view_id);
GPUTextureView::new(&self.global(), texture_view, self.device, true)
}
/// https://gpuweb.github.io/gpuweb/#dom-gputexture-destroy
fn Destroy(&self) {
if let Err(e) = self
.channel
.0
.send(WebGPURequest::DestroyTexture(self.texture.0))
{
warn!(
"Failed to send WebGPURequest::DestroyTexture({:?}) ({})",
self.texture.0, e
);
};
}
}