mirror of
https://github.com/servo/servo.git
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188 lines
6.1 KiB
Rust
188 lines
6.1 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUTextureBinding::{
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GPUExtent3DDict, GPUTextureDimension, GPUTextureFormat, GPUTextureMethods,
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};
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use crate::dom::bindings::codegen::Bindings::GPUTextureViewBinding::{
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GPUTextureAspect, GPUTextureViewDescriptor,
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};
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::str::DOMString;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::gpudevice::{convert_texture_format, convert_texture_view_dimension};
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use crate::dom::gputextureview::GPUTextureView;
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use dom_struct::dom_struct;
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use std::cell::Cell;
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use webgpu::{wgt, WebGPU, WebGPUDevice, WebGPURequest, WebGPUTexture, WebGPUTextureView};
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#[dom_struct]
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pub struct GPUTexture {
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reflector_: Reflector,
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texture: WebGPUTexture,
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label: DomRefCell<Option<DOMString>>,
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device: WebGPUDevice,
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#[ignore_malloc_size_of = "channels are hard"]
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channel: WebGPU,
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#[ignore_malloc_size_of = "defined in webgpu"]
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texture_size: GPUExtent3DDict,
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mip_level_count: u32,
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sample_count: u32,
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dimension: GPUTextureDimension,
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format: GPUTextureFormat,
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texture_usage: u32,
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valid: Cell<bool>,
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}
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impl GPUTexture {
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fn new_inherited(
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texture: WebGPUTexture,
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device: WebGPUDevice,
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channel: WebGPU,
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texture_size: GPUExtent3DDict,
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mip_level_count: u32,
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sample_count: u32,
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dimension: GPUTextureDimension,
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format: GPUTextureFormat,
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texture_usage: u32,
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valid: bool,
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) -> Self {
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Self {
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reflector_: Reflector::new(),
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texture,
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label: DomRefCell::new(None),
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device,
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channel,
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texture_size,
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mip_level_count,
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sample_count,
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dimension,
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format,
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texture_usage,
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valid: Cell::new(valid),
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}
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}
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pub fn new(
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global: &GlobalScope,
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texture: WebGPUTexture,
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device: WebGPUDevice,
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channel: WebGPU,
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texture_size: GPUExtent3DDict,
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mip_level_count: u32,
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sample_count: u32,
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dimension: GPUTextureDimension,
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format: GPUTextureFormat,
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texture_usage: u32,
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valid: bool,
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) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(GPUTexture::new_inherited(
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texture,
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device,
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channel,
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texture_size,
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mip_level_count,
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sample_count,
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dimension,
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format,
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texture_usage,
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valid,
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)),
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global,
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)
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}
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}
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impl Drop for GPUTexture {
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fn drop(&mut self) {
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self.Destroy()
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}
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}
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impl GPUTextureMethods for GPUTexture {
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn GetLabel(&self) -> Option<DOMString> {
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self.label.borrow().clone()
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn SetLabel(&self, value: Option<DOMString>) {
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*self.label.borrow_mut() = value;
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gputexture-createview
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fn CreateView(&self, descriptor: &GPUTextureViewDescriptor) -> DomRoot<GPUTextureView> {
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let desc = wgt::TextureViewDescriptor {
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label: Default::default(),
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format: convert_texture_format(descriptor.format.unwrap_or(self.format)),
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dimension: match descriptor.dimension {
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Some(d) => convert_texture_view_dimension(d),
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None => match self.dimension {
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GPUTextureDimension::_1d => wgt::TextureViewDimension::D1,
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GPUTextureDimension::_2d => {
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if self.texture_size.depth > 1 && descriptor.arrayLayerCount == 0 {
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wgt::TextureViewDimension::D2Array
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} else {
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wgt::TextureViewDimension::D2
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}
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},
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GPUTextureDimension::_3d => wgt::TextureViewDimension::D3,
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},
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},
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aspect: match descriptor.aspect {
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GPUTextureAspect::All => wgt::TextureAspect::All,
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GPUTextureAspect::Stencil_only => wgt::TextureAspect::StencilOnly,
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GPUTextureAspect::Depth_only => wgt::TextureAspect::DepthOnly,
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},
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base_mip_level: descriptor.baseMipLevel,
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level_count: if descriptor.mipLevelCount == 0 {
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self.mip_level_count - descriptor.baseMipLevel
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} else {
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descriptor.mipLevelCount
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},
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base_array_layer: descriptor.baseArrayLayer,
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array_layer_count: if descriptor.arrayLayerCount == 0 {
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self.texture_size.depth - descriptor.baseArrayLayer
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} else {
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descriptor.arrayLayerCount
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},
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};
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let texture_view_id = self
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.global()
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.wgpu_id_hub()
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.lock()
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.create_texture_view_id(self.device.0.backend());
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self.channel
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.0
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.send(WebGPURequest::CreateTextureView {
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texture_id: self.texture.0,
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texture_view_id,
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descriptor: desc,
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})
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.expect("Failed to create WebGPU texture view");
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let texture_view = WebGPUTextureView(texture_view_id);
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GPUTextureView::new(&self.global(), texture_view, self.device, true)
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gputexture-destroy
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fn Destroy(&self) {
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if let Err(e) = self
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.channel
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.0
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.send(WebGPURequest::DestroyTexture(self.texture.0))
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{
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warn!(
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"Failed to send WebGPURequest::DestroyTexture({:?}) ({})",
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self.texture.0, e
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);
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};
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}
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}
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