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31 lines
1.3 KiB
Text
31 lines
1.3 KiB
Text
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://gpuweb.github.io/gpuweb/#gpurenderpassencoder
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[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
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interface GPURenderPassEncoder {
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undefined setViewport(float x, float y,
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float width, float height,
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float minDepth, float maxDepth);
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undefined setScissorRect(GPUIntegerCoordinate x, GPUIntegerCoordinate y,
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GPUIntegerCoordinate width, GPUIntegerCoordinate height);
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undefined setBlendColor(GPUColor color);
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undefined setStencilReference(GPUStencilValue reference);
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//void beginOcclusionQuery(GPUSize32 queryIndex);
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//void endOcclusionQuery();
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//void beginPipelineStatisticsQuery(GPUQuerySet querySet, GPUSize32 queryIndex);
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//void endPipelineStatisticsQuery();
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//void writeTimestamp(GPUQuerySet querySet, GPUSize32 queryIndex);
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undefined executeBundles(sequence<GPURenderBundle> bundles);
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undefined endPass();
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};
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GPURenderPassEncoder includes GPUObjectBase;
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GPURenderPassEncoder includes GPUProgrammablePassEncoder;
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GPURenderPassEncoder includes GPURenderEncoderBase;
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