servo/components/style/parallel.rs
2016-07-04 21:56:09 +02:00

141 lines
4.6 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Implements parallel traversal over the DOM tree.
//!
//! This code is highly unsafe. Keep this file small and easy to audit.
#![allow(unsafe_code)]
use dom::{OpaqueNode, TNode, UnsafeNode};
use std::mem;
use std::sync::atomic::Ordering;
use traversal::DomTraversalContext;
use workqueue::{WorkQueue, WorkUnit, WorkerProxy};
#[allow(dead_code)]
fn static_assertion(node: UnsafeNode) {
unsafe {
let _: UnsafeNodeList = mem::transmute(node);
}
}
pub type UnsafeNodeList = (Box<Vec<UnsafeNode>>, OpaqueNode);
pub const CHUNK_SIZE: usize = 64;
pub struct WorkQueueData(usize, usize);
pub fn run_queue_with_custom_work_data_type<To, F, SharedContext: Sync>(
queue: &mut WorkQueue<SharedContext, WorkQueueData>,
callback: F,
shared: &SharedContext)
where To: 'static + Send, F: FnOnce(&mut WorkQueue<SharedContext, To>) {
let queue: &mut WorkQueue<SharedContext, To> = unsafe {
mem::transmute(queue)
};
callback(queue);
queue.run(shared);
}
pub fn traverse_dom<N, C>(root: N,
queue_data: &C::SharedContext,
queue: &mut WorkQueue<C::SharedContext, WorkQueueData>)
where N: TNode, C: DomTraversalContext<N> {
run_queue_with_custom_work_data_type(queue, |queue| {
queue.push(WorkUnit {
fun: top_down_dom::<N, C>,
data: (Box::new(vec![root.to_unsafe()]), root.opaque()),
});
}, queue_data);
}
/// A parallel top-down DOM traversal.
#[inline(always)]
fn top_down_dom<N, C>(unsafe_nodes: UnsafeNodeList,
proxy: &mut WorkerProxy<C::SharedContext, UnsafeNodeList>)
where N: TNode, C: DomTraversalContext<N> {
let context = C::new(proxy.user_data(), unsafe_nodes.1);
let mut discovered_child_nodes = vec![];
for unsafe_node in *unsafe_nodes.0 {
// Get a real layout node.
let node = unsafe { N::from_unsafe(&unsafe_node) };
// Perform the appropriate traversal.
context.process_preorder(node);
let child_count = node.children_count();
// Reset the count of children.
{
let data = node.mutate_data().unwrap();
data.parallel.children_count.store(child_count as isize,
Ordering::Relaxed);
}
// Possibly enqueue the children.
if child_count != 0 {
for kid in node.children() {
discovered_child_nodes.push(kid.to_unsafe())
}
} else {
// If there were no more children, start walking back up.
bottom_up_dom::<N, C>(unsafe_nodes.1, unsafe_node, proxy)
}
}
for chunk in discovered_child_nodes.chunks(CHUNK_SIZE) {
proxy.push(WorkUnit {
fun: top_down_dom::<N, C>,
data: (Box::new(chunk.iter().cloned().collect()), unsafe_nodes.1),
});
}
}
/// Process current node and potentially traverse its ancestors.
///
/// If we are the last child that finished processing, recursively process
/// our parent. Else, stop. Also, stop at the root.
///
/// Thus, if we start with all the leaves of a tree, we end up traversing
/// the whole tree bottom-up because each parent will be processed exactly
/// once (by the last child that finishes processing).
///
/// The only communication between siblings is that they both
/// fetch-and-subtract the parent's children count.
fn bottom_up_dom<N, C>(root: OpaqueNode,
unsafe_node: UnsafeNode,
proxy: &mut WorkerProxy<C::SharedContext, UnsafeNodeList>)
where N: TNode, C: DomTraversalContext<N> {
let context = C::new(proxy.user_data(), root);
// Get a real layout node.
let mut node = unsafe { N::from_unsafe(&unsafe_node) };
loop {
// Perform the appropriate operation.
context.process_postorder(node);
let parent = match node.layout_parent_node(root) {
None => break,
Some(parent) => parent,
};
let parent_data = unsafe {
&*parent.borrow_data_unchecked().unwrap()
};
if parent_data
.parallel
.children_count
.fetch_sub(1, Ordering::Relaxed) != 1 {
// Get out of here and find another node to work on.
break
}
// We were the last child of our parent. Construct flows for our parent.
node = parent;
}
}