servo/resources/shaders/cs_blur.glsl

10 lines
348 B
GLSL

#line 1
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
varying vec3 vUv;
flat varying vec4 vUvRect;
flat varying vec2 vOffsetScale;
flat varying float vSigma;
flat varying int vBlurRadius;