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9 lines
322 B
GLSL
9 lines
322 B
GLSL
#line 1
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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void main(void) {
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float a = texture(sColor0, vUv).a;
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oFragColor = vec4(vColor.rgb, vColor.a * a);
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}
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