servo/components/script/dom/audioscheduledsourcenode.rs
Martin Robinson b2eda71952
script: Move TaskManager to GlobalScope (#34827)
This is a simplification of the internal `TaskQueue` API that moves the
`TaskManager` to the `GlobalScope` itself. In addition, the handling of
cancellers is moved to the `TaskManager` as well. This means that no
arguments other than the `task` are necessary for queueing tasks, which
makes the API a lot easier to use and cleaner.

`TaskSource` now also keeps a copy of the canceller with it, so that
they always know the proper way to cancel any tasks queued on them.

There is one complication here. The event loop `sender` for dedicated
workers is constantly changing as it is set to `None` when not handling
messages. This is because this sender keeps a handle to the main
thread's `Worker` object, preventing garbage collection while any
messages are still in flight or being handled. This change allows
setting the `sender` on the `TaskManager` to `None` to allow proper
garbabge collection.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-01-04 08:41:50 +00:00

114 lines
3.8 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::cell::Cell;
use dom_struct::dom_struct;
use servo_media::audio::node::{
AudioNodeInit, AudioNodeMessage, AudioScheduledSourceNodeMessage, OnEndedCallback,
};
use crate::dom::audionode::{AudioNode, UnwrappedAudioNodeOptions};
use crate::dom::baseaudiocontext::BaseAudioContext;
use crate::dom::bindings::codegen::Bindings::AudioScheduledSourceNodeBinding::AudioScheduledSourceNodeMethods;
use crate::dom::bindings::error::{Error, Fallible};
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::refcounted::Trusted;
use crate::dom::bindings::reflector::DomObject;
#[dom_struct]
pub struct AudioScheduledSourceNode {
node: AudioNode,
has_start: Cell<bool>,
has_stop: Cell<bool>,
}
impl AudioScheduledSourceNode {
#[allow(crown::unrooted_must_root)]
pub fn new_inherited(
node_type: AudioNodeInit,
context: &BaseAudioContext,
options: UnwrappedAudioNodeOptions,
number_of_inputs: u32,
number_of_outputs: u32,
) -> Fallible<AudioScheduledSourceNode> {
Ok(AudioScheduledSourceNode {
node: AudioNode::new_inherited(
node_type,
context,
options,
number_of_inputs,
number_of_outputs,
)?,
has_start: Cell::new(false),
has_stop: Cell::new(false),
})
}
pub fn node(&self) -> &AudioNode {
&self.node
}
pub fn has_start(&self) -> bool {
self.has_start.get()
}
}
impl AudioScheduledSourceNodeMethods<crate::DomTypeHolder> for AudioScheduledSourceNode {
// https://webaudio.github.io/web-audio-api/#dom-audioscheduledsourcenode-onended
event_handler!(ended, GetOnended, SetOnended);
// https://webaudio.github.io/web-audio-api/#dom-audioscheduledsourcenode-start
fn Start(&self, when: Finite<f64>) -> Fallible<()> {
if *when < 0. {
return Err(Error::Range("'when' must be a positive value".to_owned()));
}
if self.has_start.get() || self.has_stop.get() {
return Err(Error::InvalidState);
}
let this = Trusted::new(self);
let task_source = self.global().task_manager().dom_manipulation_task_source();
let callback = OnEndedCallback::new(move || {
let _ = task_source.queue(task!(ended: move || {
let this = this.root();
this.global().task_manager().dom_manipulation_task_source().queue_simple_event(
this.upcast(),
atom!("ended"),
);
}));
});
self.node()
.message(AudioNodeMessage::AudioScheduledSourceNode(
AudioScheduledSourceNodeMessage::RegisterOnEndedCallback(callback),
));
self.has_start.set(true);
self.node
.message(AudioNodeMessage::AudioScheduledSourceNode(
AudioScheduledSourceNodeMessage::Start(*when),
));
Ok(())
}
// https://webaudio.github.io/web-audio-api/#dom-audioscheduledsourcenode-stop
fn Stop(&self, when: Finite<f64>) -> Fallible<()> {
if *when < 0. {
return Err(Error::Range("'when' must be a positive value".to_owned()));
}
if !self.has_start.get() {
return Err(Error::InvalidState);
}
self.has_stop.set(true);
self.node
.message(AudioNodeMessage::AudioScheduledSourceNode(
AudioScheduledSourceNodeMessage::Stop(*when),
));
Ok(())
}
}