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This causes wrong rendering on vello. Current backends already handle one dim zero correctly by themself (this was probably needed for azure), but if we ever needed this, it should be implemented inside faulty backend. Testing: Existing WPT tests Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> |
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.. | ||
backend.rs | ||
canvas_data.rs | ||
canvas_paint_thread.rs | ||
Cargo.toml | ||
lib.rs | ||
raqote_backend.rs |