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This removes a bit of duplication and allows layout_2020 to benefit from a much richer set of utilities.
243 lines
9 KiB
Rust
243 lines
9 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::context::LayoutContext;
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use crate::dom_traversal::{Contents, NodeExt};
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use crate::flow::construct::ContainsFloats;
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use crate::flow::float::FloatBox;
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use crate::flow::{BlockContainer, BlockFormattingContext, BlockLevelBox};
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use crate::formatting_contexts::IndependentFormattingContext;
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use crate::fragments::Fragment;
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use crate::geom::flow_relative::Vec2;
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use crate::geom::PhysicalRect;
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use crate::positioned::AbsolutelyPositionedBox;
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use crate::positioned::PositioningContext;
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use crate::replaced::ReplacedContent;
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use crate::sizing::ContentSizesRequest;
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use crate::style_ext::{Display, DisplayGeneratingBox, DisplayInside};
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use crate::DefiniteContainingBlock;
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use app_units::Au;
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use euclid::default::{Point2D, Rect, Size2D};
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use gfx_traits::print_tree::PrintTree;
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use script_layout_interface::wrapper_traits::LayoutNode;
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use servo_arc::Arc;
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use style::properties::ComputedValues;
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use style::values::computed::Length;
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use style_traits::CSSPixel;
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pub struct BoxTreeRoot(BlockFormattingContext);
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pub struct FragmentTreeRoot {
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/// The children of the root of the fragment tree.
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children: Vec<Fragment>,
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/// The scrollable overflow of the root of the fragment tree.
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scrollable_overflow: PhysicalRect<Length>,
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/// The axis-aligned bounding box of the border box of all child fragments
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bounding_box_of_border_boxes: PhysicalRect<Length>,
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}
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impl BoxTreeRoot {
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pub fn construct<'dom, Node>(context: &LayoutContext, root_element: Node) -> Self
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where
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Node: 'dom + Copy + LayoutNode + Send + Sync,
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{
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let (contains_floats, boxes) = construct_for_root_element(&context, root_element);
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Self(BlockFormattingContext {
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contains_floats: contains_floats == ContainsFloats::Yes,
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contents: BlockContainer::BlockLevelBoxes(boxes),
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})
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}
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}
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fn construct_for_root_element<'dom>(
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context: &LayoutContext,
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root_element: impl NodeExt<'dom>,
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) -> (ContainsFloats, Vec<Arc<BlockLevelBox>>) {
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let style = root_element.style(context);
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let replaced = ReplacedContent::for_element(root_element);
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let box_style = style.get_box();
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let display_inside = match Display::from(box_style.display) {
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Display::None => return (ContainsFloats::No, Vec::new()),
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Display::Contents if replaced.is_some() => {
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// 'display: contents' computes to 'none' for replaced elements
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return (ContainsFloats::No, Vec::new());
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},
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// https://drafts.csswg.org/css-display-3/#transformations
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Display::Contents => DisplayInside::Flow,
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// The root element is blockified, ignore DisplayOutside
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Display::GeneratingBox(DisplayGeneratingBox::OutsideInside { inside, .. }) => inside,
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};
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let contents = replaced.map_or(Contents::OfElement, Contents::Replaced);
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if box_style.position.is_absolutely_positioned() {
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(
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ContainsFloats::No,
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vec![Arc::new(BlockLevelBox::OutOfFlowAbsolutelyPositionedBox(
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AbsolutelyPositionedBox::construct(
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context,
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root_element,
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style,
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display_inside,
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contents,
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),
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))],
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)
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} else if box_style.float.is_floating() {
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(
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ContainsFloats::Yes,
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vec![Arc::new(BlockLevelBox::OutOfFlowFloatBox(
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FloatBox::construct(context, root_element, style, display_inside, contents),
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))],
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)
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} else {
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(
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ContainsFloats::No,
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vec![Arc::new(BlockLevelBox::Independent(
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IndependentFormattingContext::construct(
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context,
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root_element,
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style,
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display_inside,
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contents,
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ContentSizesRequest::None,
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),
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))],
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)
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}
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}
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impl BoxTreeRoot {
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pub fn layout(
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&self,
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layout_context: &LayoutContext,
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viewport: euclid::Size2D<f32, CSSPixel>,
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) -> FragmentTreeRoot {
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let style = ComputedValues::initial_values();
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let initial_containing_block = DefiniteContainingBlock {
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size: Vec2 {
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inline: Length::new(viewport.width),
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block: Length::new(viewport.height),
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},
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// FIXME: use the document’s mode:
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// https://drafts.csswg.org/css-writing-modes/#principal-flow
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style,
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};
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let dummy_tree_rank = 0;
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let mut positioning_context = PositioningContext::new_for_initial_containing_block();
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let mut independent_layout = self.0.layout(
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layout_context,
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&mut positioning_context,
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&(&initial_containing_block).into(),
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dummy_tree_rank,
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);
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positioning_context.layout_in_initial_containing_block(
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layout_context,
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&initial_containing_block,
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&mut independent_layout.fragments,
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);
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// FIXME(mrobinson, bug 25564): We should be using the containing block
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// here to properly convert scrollable overflow to physical geometry.
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let scrollable_overflow =
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independent_layout
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.fragments
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.iter()
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.fold(PhysicalRect::zero(), |acc, child| {
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let child_overflow = child.scrollable_overflow();
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// https://drafts.csswg.org/css-overflow/#scrolling-direction
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// We want to clip scrollable overflow on box-start and inline-start
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// sides of the scroll container.
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//
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// FIXME(mrobinson, bug 25564): This should take into account writing
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// mode.
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let child_overflow = PhysicalRect::new(
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euclid::Point2D::zero(),
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euclid::Size2D::new(
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child_overflow.size.width + child_overflow.origin.x,
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child_overflow.size.height + child_overflow.origin.y,
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),
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);
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acc.union(&child_overflow)
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});
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let containing_block = PhysicalRect::zero();
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let bounding_box_of_border_boxes =
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independent_layout
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.fragments
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.iter()
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.fold(PhysicalRect::zero(), |acc, child| {
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acc.union(&match child {
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Fragment::Box(fragment) => fragment
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.border_rect()
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.to_physical(fragment.style.writing_mode, &containing_block),
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Fragment::Anonymous(fragment) => {
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fragment.rect.to_physical(fragment.mode, &containing_block)
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},
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Fragment::Text(fragment) => fragment
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.rect
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.to_physical(fragment.parent_style.writing_mode, &containing_block),
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Fragment::Image(fragment) => fragment
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.rect
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.to_physical(fragment.style.writing_mode, &containing_block),
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})
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});
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FragmentTreeRoot {
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children: independent_layout.fragments,
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scrollable_overflow,
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bounding_box_of_border_boxes,
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}
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}
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}
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impl FragmentTreeRoot {
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pub fn build_display_list(
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&self,
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builder: &mut crate::display_list::DisplayListBuilder,
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viewport_size: webrender_api::units::LayoutSize,
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) {
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let containing_block = PhysicalRect::new(
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euclid::Point2D::zero(),
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euclid::Size2D::new(
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Length::new(viewport_size.width),
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Length::new(viewport_size.height),
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),
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);
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for fragment in &self.children {
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fragment.build_display_list(builder, &containing_block)
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}
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}
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pub fn print(&self) {
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let mut print_tree = PrintTree::new("Fragment Tree".to_string());
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for fragment in &self.children {
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fragment.print(&mut print_tree);
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}
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}
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pub fn scrollable_overflow(&self) -> webrender_api::units::LayoutSize {
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webrender_api::units::LayoutSize::from_untyped(Size2D::new(
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self.scrollable_overflow.size.width.px(),
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self.scrollable_overflow.size.height.px(),
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))
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}
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pub fn bounding_box_of_border_boxes(&self) -> Rect<Au> {
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let origin = Point2D::new(
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Au::from_f32_px(self.bounding_box_of_border_boxes.origin.x.px()),
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Au::from_f32_px(self.bounding_box_of_border_boxes.origin.y.px()),
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);
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let size = Size2D::new(
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Au::from_f32_px(self.bounding_box_of_border_boxes.size.width.px()),
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Au::from_f32_px(self.bounding_box_of_border_boxes.size.height.px()),
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);
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Rect::new(origin, size)
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}
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}
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